egl.cpp revision 78141e3acc9913153883fa337a0f3a5eff7acc64
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35
36#include <EGL/egl.h>
37#include <EGL/eglext.h>
38#include <GLES/gl.h>
39#include <GLES/glext.h>
40
41#include <pixelflinger/format.h>
42#include <pixelflinger/pixelflinger.h>
43
44#include "context.h"
45#include "state.h"
46#include "texture.h"
47#include "matrix.h"
48
49#undef NELEM
50#define NELEM(x) (sizeof(x)/sizeof(*(x)))
51
52// ----------------------------------------------------------------------------
53
54EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
55        EGLint left, EGLint top, EGLint width, EGLint height);
56
57// ----------------------------------------------------------------------------
58namespace android {
59
60// ----------------------------------------------------------------------------
61
62const unsigned int NUM_DISPLAYS = 1;
63
64static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
65static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
66static pthread_key_t gEGLErrorKey = -1;
67#ifndef HAVE_ANDROID_OS
68namespace gl {
69pthread_key_t gGLKey = -1;
70}; // namespace gl
71#endif
72
73template<typename T>
74static T setError(GLint error, T returnValue) {
75    if (ggl_unlikely(gEGLErrorKey == -1)) {
76        pthread_mutex_lock(&gErrorKeyMutex);
77        if (gEGLErrorKey == -1)
78            pthread_key_create(&gEGLErrorKey, NULL);
79        pthread_mutex_unlock(&gErrorKeyMutex);
80    }
81    pthread_setspecific(gEGLErrorKey, (void*)error);
82    return returnValue;
83}
84
85static GLint getError() {
86    if (ggl_unlikely(gEGLErrorKey == -1))
87        return EGL_SUCCESS;
88    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
89    if (error == 0) {
90        // The TLS key has been created by another thread, but the value for
91        // this thread has not been initialized.
92        return EGL_SUCCESS;
93    }
94    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
95    return error;
96}
97
98// ----------------------------------------------------------------------------
99
100struct egl_display_t
101{
102    egl_display_t() : type(0), initialized(0) { }
103
104    static egl_display_t& get_display(EGLDisplay dpy);
105
106    static EGLBoolean is_valid(EGLDisplay dpy) {
107        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
108    }
109
110    NativeDisplayType   type;
111    volatile int32_t    initialized;
112};
113
114static egl_display_t gDisplays[NUM_DISPLAYS];
115
116egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
117    return gDisplays[uintptr_t(dpy)-1U];
118}
119
120struct egl_context_t {
121    enum {
122        IS_CURRENT      =   0x00010000,
123        NEVER_CURRENT   =   0x00020000
124    };
125    uint32_t            flags;
126    EGLDisplay          dpy;
127    EGLConfig           config;
128    EGLSurface          read;
129    EGLSurface          draw;
130
131    static inline egl_context_t* context(EGLContext ctx) {
132        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
133        return static_cast<egl_context_t*>(gl->rasterizer.base);
134    }
135};
136
137// ----------------------------------------------------------------------------
138
139struct egl_surface_t
140{
141    enum {
142        PAGE_FLIP = 0x00000001,
143        MAGIC     = 0x31415265
144    };
145
146    uint32_t            magic;
147    EGLDisplay          dpy;
148    EGLConfig           config;
149    EGLContext          ctx;
150    bool                zombie;
151
152                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
153    virtual     ~egl_surface_t();
154                bool    isValid() const;
155    virtual     bool    initCheck() const = 0;
156
157    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
158    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
159    virtual     EGLBoolean  connect() { return EGL_TRUE; }
160    virtual     void        disconnect() {}
161    virtual     EGLint      getWidth() const = 0;
162    virtual     EGLint      getHeight() const = 0;
163
164    virtual     EGLint      getHorizontalResolution() const;
165    virtual     EGLint      getVerticalResolution() const;
166    virtual     EGLint      getRefreshRate() const;
167    virtual     EGLint      getSwapBehavior() const;
168    virtual     EGLBoolean  swapBuffers();
169    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
170protected:
171    GGLSurface              depth;
172};
173
174egl_surface_t::egl_surface_t(EGLDisplay dpy,
175        EGLConfig config,
176        int32_t depthFormat)
177    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
178{
179    depth.version = sizeof(GGLSurface);
180    depth.data = 0;
181    depth.format = depthFormat;
182}
183egl_surface_t::~egl_surface_t()
184{
185    magic = 0;
186    free(depth.data);
187}
188bool egl_surface_t::isValid() const {
189    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
190    return magic == MAGIC;
191}
192
193EGLBoolean egl_surface_t::swapBuffers() {
194    return EGL_FALSE;
195}
196EGLint egl_surface_t::getHorizontalResolution() const {
197    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
198}
199EGLint egl_surface_t::getVerticalResolution() const {
200    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
201}
202EGLint egl_surface_t::getRefreshRate() const {
203    return (60 * EGL_DISPLAY_SCALING);
204}
205EGLint egl_surface_t::getSwapBehavior() const {
206    return EGL_BUFFER_PRESERVED;
207}
208EGLBoolean egl_surface_t::setSwapRectangle(
209        EGLint l, EGLint t, EGLint w, EGLint h)
210{
211    return EGL_FALSE;
212}
213
214// ----------------------------------------------------------------------------
215
216struct egl_window_surface_v2_t : public egl_surface_t
217{
218    egl_window_surface_v2_t(
219            EGLDisplay dpy, EGLConfig config,
220            int32_t depthFormat,
221            ANativeWindow* window);
222
223    ~egl_window_surface_v2_t();
224
225    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
226    virtual     EGLBoolean  swapBuffers();
227    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
228    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
229    virtual     EGLBoolean  connect();
230    virtual     void        disconnect();
231    virtual     EGLint      getWidth() const    { return width;  }
232    virtual     EGLint      getHeight() const   { return height; }
233    virtual     EGLint      getHorizontalResolution() const;
234    virtual     EGLint      getVerticalResolution() const;
235    virtual     EGLint      getRefreshRate() const;
236    virtual     EGLint      getSwapBehavior() const;
237    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
238
239private:
240    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
241    status_t unlock(ANativeWindowBuffer* buf);
242    ANativeWindow*   nativeWindow;
243    ANativeWindowBuffer*   buffer;
244    ANativeWindowBuffer*   previousBuffer;
245    gralloc_module_t const*    module;
246    int width;
247    int height;
248    void* bits;
249    GGLFormat const* pixelFormatTable;
250
251    struct Rect {
252        inline Rect() { };
253        inline Rect(int32_t w, int32_t h)
254            : left(0), top(0), right(w), bottom(h) { }
255        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256            : left(l), top(t), right(r), bottom(b) { }
257        Rect& andSelf(const Rect& r) {
258            left   = max(left, r.left);
259            top    = max(top, r.top);
260            right  = min(right, r.right);
261            bottom = min(bottom, r.bottom);
262            return *this;
263        }
264        bool isEmpty() const {
265            return (left>=right || top>=bottom);
266        }
267        void dump(char const* what) {
268            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                    what, left, top, right-left, bottom-top);
270        }
271
272        int32_t left;
273        int32_t top;
274        int32_t right;
275        int32_t bottom;
276    };
277
278    struct Region {
279        inline Region() : count(0) { }
280        typedef Rect const* const_iterator;
281        const_iterator begin() const { return storage; }
282        const_iterator end() const { return storage+count; }
283        static Region subtract(const Rect& lhs, const Rect& rhs) {
284            Region reg;
285            Rect* storage = reg.storage;
286            if (!lhs.isEmpty()) {
287                if (lhs.top < rhs.top) { // top rect
288                    storage->left   = lhs.left;
289                    storage->top    = lhs.top;
290                    storage->right  = lhs.right;
291                    storage->bottom = rhs.top;
292                    storage++;
293                }
294                const int32_t top = max(lhs.top, rhs.top);
295                const int32_t bot = min(lhs.bottom, rhs.bottom);
296                if (top < bot) {
297                    if (lhs.left < rhs.left) { // left-side rect
298                        storage->left   = lhs.left;
299                        storage->top    = top;
300                        storage->right  = rhs.left;
301                        storage->bottom = bot;
302                        storage++;
303                    }
304                    if (lhs.right > rhs.right) { // right-side rect
305                        storage->left   = rhs.right;
306                        storage->top    = top;
307                        storage->right  = lhs.right;
308                        storage->bottom = bot;
309                        storage++;
310                    }
311                }
312                if (lhs.bottom > rhs.bottom) { // bottom rect
313                    storage->left   = lhs.left;
314                    storage->top    = rhs.bottom;
315                    storage->right  = lhs.right;
316                    storage->bottom = lhs.bottom;
317                    storage++;
318                }
319                reg.count = storage - reg.storage;
320            }
321            return reg;
322        }
323        bool isEmpty() const {
324            return count<=0;
325        }
326    private:
327        Rect storage[4];
328        ssize_t count;
329    };
330
331    void copyBlt(
332            ANativeWindowBuffer* dst, void* dst_vaddr,
333            ANativeWindowBuffer* src, void const* src_vaddr,
334            const Region& clip);
335
336    Rect dirtyRegion;
337    Rect oldDirtyRegion;
338};
339
340egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341        EGLConfig config,
342        int32_t depthFormat,
343        ANativeWindow* window)
344    : egl_surface_t(dpy, config, depthFormat),
345    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
346    bits(NULL)
347{
348    hw_module_t const* pModule;
349    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
350    module = reinterpret_cast<gralloc_module_t const*>(pModule);
351
352    pixelFormatTable = gglGetPixelFormatTable();
353
354    // keep a reference on the window
355    nativeWindow->common.incRef(&nativeWindow->common);
356    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
357    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
358}
359
360egl_window_surface_v2_t::~egl_window_surface_v2_t() {
361    if (buffer) {
362        buffer->common.decRef(&buffer->common);
363    }
364    if (previousBuffer) {
365        previousBuffer->common.decRef(&previousBuffer->common);
366    }
367    nativeWindow->common.decRef(&nativeWindow->common);
368}
369
370EGLBoolean egl_window_surface_v2_t::connect()
371{
372    // we're intending to do software rendering
373    native_window_set_usage(nativeWindow,
374            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
375
376    // dequeue a buffer
377    int fenceFd = -1;
378    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
379            &fenceFd) != NO_ERROR) {
380        return setError(EGL_BAD_ALLOC, EGL_FALSE);
381    }
382
383    // wait for the buffer
384    sp<Fence> fence(new Fence(fenceFd));
385    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
386        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
387        return setError(EGL_BAD_ALLOC, EGL_FALSE);
388    }
389
390    // allocate a corresponding depth-buffer
391    width = buffer->width;
392    height = buffer->height;
393    if (depth.format) {
394        depth.width   = width;
395        depth.height  = height;
396        depth.stride  = depth.width; // use the width here
397        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
398        if (depth.data == 0) {
399            return setError(EGL_BAD_ALLOC, EGL_FALSE);
400        }
401    }
402
403    // keep a reference on the buffer
404    buffer->common.incRef(&buffer->common);
405
406    // pin the buffer down
407    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
408            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
409        ALOGE("connect() failed to lock buffer %p (%ux%u)",
410                buffer, buffer->width, buffer->height);
411        return setError(EGL_BAD_ACCESS, EGL_FALSE);
412        // FIXME: we should make sure we're not accessing the buffer anymore
413    }
414    return EGL_TRUE;
415}
416
417void egl_window_surface_v2_t::disconnect()
418{
419    if (buffer && bits) {
420        bits = NULL;
421        unlock(buffer);
422    }
423    // enqueue the last frame
424    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
425    if (buffer) {
426        buffer->common.decRef(&buffer->common);
427        buffer = 0;
428    }
429    if (previousBuffer) {
430        previousBuffer->common.decRef(&previousBuffer->common);
431        previousBuffer = 0;
432    }
433}
434
435status_t egl_window_surface_v2_t::lock(
436        ANativeWindowBuffer* buf, int usage, void** vaddr)
437{
438    int err;
439
440    err = module->lock(module, buf->handle,
441            usage, 0, 0, buf->width, buf->height, vaddr);
442
443    return err;
444}
445
446status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
447{
448    if (!buf) return BAD_VALUE;
449    int err = NO_ERROR;
450
451    err = module->unlock(module, buf->handle);
452
453    return err;
454}
455
456void egl_window_surface_v2_t::copyBlt(
457        ANativeWindowBuffer* dst, void* dst_vaddr,
458        ANativeWindowBuffer* src, void const* src_vaddr,
459        const Region& clip)
460{
461    // NOTE: dst and src must be the same format
462
463    Region::const_iterator cur = clip.begin();
464    Region::const_iterator end = clip.end();
465
466    const size_t bpp = pixelFormatTable[src->format].size;
467    const size_t dbpr = dst->stride * bpp;
468    const size_t sbpr = src->stride * bpp;
469
470    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
471    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
472
473    while (cur != end) {
474        const Rect& r(*cur++);
475        ssize_t w = r.right - r.left;
476        ssize_t h = r.bottom - r.top;
477        if (w <= 0 || h<=0) continue;
478        size_t size = w * bpp;
479        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
480        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
481        if (dbpr==sbpr && size==sbpr) {
482            size *= h;
483            h = 1;
484        }
485        do {
486            memcpy(d, s, size);
487            d += dbpr;
488            s += sbpr;
489        } while (--h > 0);
490    }
491}
492
493EGLBoolean egl_window_surface_v2_t::swapBuffers()
494{
495    if (!buffer) {
496        return setError(EGL_BAD_ACCESS, EGL_FALSE);
497    }
498
499    /*
500     * Handle eglSetSwapRectangleANDROID()
501     * We copyback from the front buffer
502     */
503    if (!dirtyRegion.isEmpty()) {
504        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
505        if (previousBuffer) {
506            // This was const Region copyBack, but that causes an
507            // internal compile error on simulator builds
508            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
509            if (!copyBack.isEmpty()) {
510                void* prevBits;
511                if (lock(previousBuffer,
512                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
513                    // copy from previousBuffer to buffer
514                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
515                    unlock(previousBuffer);
516                }
517            }
518        }
519        oldDirtyRegion = dirtyRegion;
520    }
521
522    if (previousBuffer) {
523        previousBuffer->common.decRef(&previousBuffer->common);
524        previousBuffer = 0;
525    }
526
527    unlock(buffer);
528    previousBuffer = buffer;
529    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
530    buffer = 0;
531
532    // dequeue a new buffer
533    int fenceFd = -1;
534    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
535        sp<Fence> fence(new Fence(fenceFd));
536        if (fence->wait(Fence::TIMEOUT_NEVER)) {
537            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
538            return setError(EGL_BAD_ALLOC, EGL_FALSE);
539        }
540
541        // reallocate the depth-buffer if needed
542        if ((width != buffer->width) || (height != buffer->height)) {
543            // TODO: we probably should reset the swap rect here
544            // if the window size has changed
545            width = buffer->width;
546            height = buffer->height;
547            if (depth.data) {
548                free(depth.data);
549                depth.width   = width;
550                depth.height  = height;
551                depth.stride  = buffer->stride;
552                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
553                if (depth.data == 0) {
554                    setError(EGL_BAD_ALLOC, EGL_FALSE);
555                    return EGL_FALSE;
556                }
557            }
558        }
559
560        // keep a reference on the buffer
561        buffer->common.incRef(&buffer->common);
562
563        // finally pin the buffer down
564        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
565                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
566            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
567                    buffer, buffer->width, buffer->height);
568            return setError(EGL_BAD_ACCESS, EGL_FALSE);
569            // FIXME: we should make sure we're not accessing the buffer anymore
570        }
571    } else {
572        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
573    }
574
575    return EGL_TRUE;
576}
577
578EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
579        EGLint l, EGLint t, EGLint w, EGLint h)
580{
581    dirtyRegion = Rect(l, t, l+w, t+h);
582    return EGL_TRUE;
583}
584
585EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
586{
587    GGLSurface buffer;
588    buffer.version = sizeof(GGLSurface);
589    buffer.width   = this->buffer->width;
590    buffer.height  = this->buffer->height;
591    buffer.stride  = this->buffer->stride;
592    buffer.data    = (GGLubyte*)bits;
593    buffer.format  = this->buffer->format;
594    gl->rasterizer.procs.colorBuffer(gl, &buffer);
595    if (depth.data != gl->rasterizer.state.buffers.depth.data)
596        gl->rasterizer.procs.depthBuffer(gl, &depth);
597
598    return EGL_TRUE;
599}
600EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
601{
602    GGLSurface buffer;
603    buffer.version = sizeof(GGLSurface);
604    buffer.width   = this->buffer->width;
605    buffer.height  = this->buffer->height;
606    buffer.stride  = this->buffer->stride;
607    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
608    buffer.format  = this->buffer->format;
609    gl->rasterizer.procs.readBuffer(gl, &buffer);
610    return EGL_TRUE;
611}
612EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
613    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
614}
615EGLint egl_window_surface_v2_t::getVerticalResolution() const {
616    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
617}
618EGLint egl_window_surface_v2_t::getRefreshRate() const {
619    return (60 * EGL_DISPLAY_SCALING); // FIXME
620}
621EGLint egl_window_surface_v2_t::getSwapBehavior() const
622{
623    /*
624     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
625     * the content of the swapped buffer.
626     *
627     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
628     *
629     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
630     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
631     * is, everything outside of this area is preserved.
632     *
633     * This implementation of EGL assumes the later case.
634     *
635     */
636
637    return EGL_BUFFER_DESTROYED;
638}
639
640// ----------------------------------------------------------------------------
641
642struct egl_pixmap_surface_t : public egl_surface_t
643{
644    egl_pixmap_surface_t(
645            EGLDisplay dpy, EGLConfig config,
646            int32_t depthFormat,
647            egl_native_pixmap_t const * pixmap);
648
649    virtual ~egl_pixmap_surface_t() { }
650
651    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
652    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
653    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
654    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
655    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
656private:
657    egl_native_pixmap_t     nativePixmap;
658};
659
660egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
661        EGLConfig config,
662        int32_t depthFormat,
663        egl_native_pixmap_t const * pixmap)
664    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
665{
666    if (depthFormat) {
667        depth.width   = pixmap->width;
668        depth.height  = pixmap->height;
669        depth.stride  = depth.width; // use the width here
670        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
671        if (depth.data == 0) {
672            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
673        }
674    }
675}
676EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
677{
678    GGLSurface buffer;
679    buffer.version = sizeof(GGLSurface);
680    buffer.width   = nativePixmap.width;
681    buffer.height  = nativePixmap.height;
682    buffer.stride  = nativePixmap.stride;
683    buffer.data    = nativePixmap.data;
684    buffer.format  = nativePixmap.format;
685
686    gl->rasterizer.procs.colorBuffer(gl, &buffer);
687    if (depth.data != gl->rasterizer.state.buffers.depth.data)
688        gl->rasterizer.procs.depthBuffer(gl, &depth);
689    return EGL_TRUE;
690}
691EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
692{
693    GGLSurface buffer;
694    buffer.version = sizeof(GGLSurface);
695    buffer.width   = nativePixmap.width;
696    buffer.height  = nativePixmap.height;
697    buffer.stride  = nativePixmap.stride;
698    buffer.data    = nativePixmap.data;
699    buffer.format  = nativePixmap.format;
700    gl->rasterizer.procs.readBuffer(gl, &buffer);
701    return EGL_TRUE;
702}
703
704// ----------------------------------------------------------------------------
705
706struct egl_pbuffer_surface_t : public egl_surface_t
707{
708    egl_pbuffer_surface_t(
709            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
710            int32_t w, int32_t h, int32_t f);
711
712    virtual ~egl_pbuffer_surface_t();
713
714    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
715    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
716    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
717    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
718    virtual     EGLint      getHeight() const   { return pbuffer.height; }
719private:
720    GGLSurface  pbuffer;
721};
722
723egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
724        EGLConfig config, int32_t depthFormat,
725        int32_t w, int32_t h, int32_t f)
726    : egl_surface_t(dpy, config, depthFormat)
727{
728    size_t size = w*h;
729    switch (f) {
730        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
731        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
732        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
733        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
734        default:
735            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
736            pbuffer.data = 0;
737            break;
738    }
739    pbuffer.version = sizeof(GGLSurface);
740    pbuffer.width   = w;
741    pbuffer.height  = h;
742    pbuffer.stride  = w;
743    pbuffer.data    = (GGLubyte*)malloc(size);
744    pbuffer.format  = f;
745
746    if (depthFormat) {
747        depth.width   = pbuffer.width;
748        depth.height  = pbuffer.height;
749        depth.stride  = depth.width; // use the width here
750        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
751        if (depth.data == 0) {
752            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
753            return;
754        }
755    }
756}
757egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
758    free(pbuffer.data);
759}
760EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
761{
762    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
763    if (depth.data != gl->rasterizer.state.buffers.depth.data)
764        gl->rasterizer.procs.depthBuffer(gl, &depth);
765    return EGL_TRUE;
766}
767EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
768{
769    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
770    return EGL_TRUE;
771}
772
773// ----------------------------------------------------------------------------
774
775struct config_pair_t {
776    GLint key;
777    GLint value;
778};
779
780struct configs_t {
781    const config_pair_t* array;
782    int                  size;
783};
784
785struct config_management_t {
786    GLint key;
787    bool (*match)(GLint reqValue, GLint confValue);
788    static bool atLeast(GLint reqValue, GLint confValue) {
789        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
790    }
791    static bool exact(GLint reqValue, GLint confValue) {
792        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
793    }
794    static bool mask(GLint reqValue, GLint confValue) {
795        return (confValue & reqValue) == reqValue;
796    }
797    static bool ignore(GLint reqValue, GLint confValue) {
798        return true;
799    }
800};
801
802// ----------------------------------------------------------------------------
803
804#define VERSION_MAJOR 1
805#define VERSION_MINOR 2
806static char const * const gVendorString     = "Google Inc.";
807static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
808static char const * const gClientApiString  = "OpenGL_ES";
809static char const * const gExtensionsString =
810        "EGL_KHR_fence_sync "
811        "EGL_KHR_image_base "
812        // "KHR_image_pixmap "
813        "EGL_ANDROID_image_native_buffer "
814        "EGL_ANDROID_swap_rectangle "
815        ;
816
817// ----------------------------------------------------------------------------
818
819struct extention_map_t {
820    const char * const name;
821    __eglMustCastToProperFunctionPointerType address;
822};
823
824static const extention_map_t gExtentionMap[] = {
825    { "glDrawTexsOES",
826            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
827    { "glDrawTexiOES",
828            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
829    { "glDrawTexfOES",
830            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
831    { "glDrawTexxOES",
832            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
833    { "glDrawTexsvOES",
834            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
835    { "glDrawTexivOES",
836            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
837    { "glDrawTexfvOES",
838            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
839    { "glDrawTexxvOES",
840            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
841    { "glQueryMatrixxOES",
842            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
843    { "glEGLImageTargetTexture2DOES",
844            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
845    { "glEGLImageTargetRenderbufferStorageOES",
846            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
847    { "glClipPlanef",
848            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
849    { "glClipPlanex",
850            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
851    { "glBindBuffer",
852            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
853    { "glBufferData",
854            (__eglMustCastToProperFunctionPointerType)&glBufferData },
855    { "glBufferSubData",
856            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
857    { "glDeleteBuffers",
858            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
859    { "glGenBuffers",
860            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
861    { "eglCreateImageKHR",
862            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
863    { "eglDestroyImageKHR",
864            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
865    { "eglCreateSyncKHR",
866            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
867    { "eglDestroySyncKHR",
868            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
869    { "eglClientWaitSyncKHR",
870            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
871    { "eglGetSyncAttribKHR",
872            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
873    { "eglSetSwapRectangleANDROID",
874            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
875};
876
877/*
878 * In the lists below, attributes names MUST be sorted.
879 * Additionally, all configs must be sorted according to
880 * the EGL specification.
881 */
882
883static config_pair_t const config_base_attribute_list[] = {
884        { EGL_STENCIL_SIZE,               0                                 },
885        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
886        { EGL_LEVEL,                      0                                 },
887        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
888        { EGL_MAX_PBUFFER_PIXELS,
889                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
890        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
891        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
892        { EGL_NATIVE_VISUAL_ID,           0                                 },
893        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
894        { EGL_SAMPLES,                    0                                 },
895        { EGL_SAMPLE_BUFFERS,             0                                 },
896        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
897        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
898        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
899        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
900        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
901        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
902        { EGL_MIN_SWAP_INTERVAL,          1                                 },
903        { EGL_MAX_SWAP_INTERVAL,          1                                 },
904        { EGL_LUMINANCE_SIZE,             0                                 },
905        { EGL_ALPHA_MASK_SIZE,            0                                 },
906        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
907        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
908        { EGL_CONFORMANT,                 0                                 }
909};
910
911// These configs can override the base attribute list
912// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
913
914// 565 configs
915static config_pair_t const config_0_attribute_list[] = {
916        { EGL_BUFFER_SIZE,     16 },
917        { EGL_ALPHA_SIZE,       0 },
918        { EGL_BLUE_SIZE,        5 },
919        { EGL_GREEN_SIZE,       6 },
920        { EGL_RED_SIZE,         5 },
921        { EGL_DEPTH_SIZE,       0 },
922        { EGL_CONFIG_ID,        0 },
923        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
924        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
925};
926
927static config_pair_t const config_1_attribute_list[] = {
928        { EGL_BUFFER_SIZE,     16 },
929        { EGL_ALPHA_SIZE,       0 },
930        { EGL_BLUE_SIZE,        5 },
931        { EGL_GREEN_SIZE,       6 },
932        { EGL_RED_SIZE,         5 },
933        { EGL_DEPTH_SIZE,      16 },
934        { EGL_CONFIG_ID,        1 },
935        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
936        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
937};
938
939// RGB 888 configs
940static config_pair_t const config_2_attribute_list[] = {
941        { EGL_BUFFER_SIZE,     32 },
942        { EGL_ALPHA_SIZE,       0 },
943        { EGL_BLUE_SIZE,        8 },
944        { EGL_GREEN_SIZE,       8 },
945        { EGL_RED_SIZE,         8 },
946        { EGL_DEPTH_SIZE,       0 },
947        { EGL_CONFIG_ID,        6 },
948        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
949        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
950};
951
952static config_pair_t const config_3_attribute_list[] = {
953        { EGL_BUFFER_SIZE,     32 },
954        { EGL_ALPHA_SIZE,       0 },
955        { EGL_BLUE_SIZE,        8 },
956        { EGL_GREEN_SIZE,       8 },
957        { EGL_RED_SIZE,         8 },
958        { EGL_DEPTH_SIZE,      16 },
959        { EGL_CONFIG_ID,        7 },
960        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
961        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
962};
963
964// 8888 configs
965static config_pair_t const config_4_attribute_list[] = {
966        { EGL_BUFFER_SIZE,     32 },
967        { EGL_ALPHA_SIZE,       8 },
968        { EGL_BLUE_SIZE,        8 },
969        { EGL_GREEN_SIZE,       8 },
970        { EGL_RED_SIZE,         8 },
971        { EGL_DEPTH_SIZE,       0 },
972        { EGL_CONFIG_ID,        2 },
973        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
974        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
975};
976
977static config_pair_t const config_5_attribute_list[] = {
978        { EGL_BUFFER_SIZE,     32 },
979        { EGL_ALPHA_SIZE,       8 },
980        { EGL_BLUE_SIZE,        8 },
981        { EGL_GREEN_SIZE,       8 },
982        { EGL_RED_SIZE,         8 },
983        { EGL_DEPTH_SIZE,      16 },
984        { EGL_CONFIG_ID,        3 },
985        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
986        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
987};
988
989// A8 configs
990static config_pair_t const config_6_attribute_list[] = {
991        { EGL_BUFFER_SIZE,      8 },
992        { EGL_ALPHA_SIZE,       8 },
993        { EGL_BLUE_SIZE,        0 },
994        { EGL_GREEN_SIZE,       0 },
995        { EGL_RED_SIZE,         0 },
996        { EGL_DEPTH_SIZE,       0 },
997        { EGL_CONFIG_ID,        4 },
998        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
999        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1000};
1001
1002static config_pair_t const config_7_attribute_list[] = {
1003        { EGL_BUFFER_SIZE,      8 },
1004        { EGL_ALPHA_SIZE,       8 },
1005        { EGL_BLUE_SIZE,        0 },
1006        { EGL_GREEN_SIZE,       0 },
1007        { EGL_RED_SIZE,         0 },
1008        { EGL_DEPTH_SIZE,      16 },
1009        { EGL_CONFIG_ID,        5 },
1010        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1011        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1012};
1013
1014static configs_t const gConfigs[] = {
1015        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1016        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1017        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1018        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1019        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1020        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1021        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1022        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1023};
1024
1025static config_management_t const gConfigManagement[] = {
1026        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1027        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1028        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1029        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1030        { EGL_RED_SIZE,                   config_management_t::atLeast },
1031        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1032        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1033        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1034        { EGL_CONFIG_ID,                  config_management_t::exact   },
1035        { EGL_LEVEL,                      config_management_t::exact   },
1036        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1037        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1038        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1039        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1040        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1041        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1042        { EGL_SAMPLES,                    config_management_t::exact   },
1043        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1044        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1045        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1046        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1047        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1048        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1049        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1050        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1051        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1052        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1053        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1054        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1055        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1056        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1057        { EGL_CONFORMANT,                 config_management_t::mask    }
1058};
1059
1060
1061static config_pair_t const config_defaults[] = {
1062    // attributes that are not specified are simply ignored, if a particular
1063    // one needs not be ignored, it must be specified here, eg:
1064    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1065};
1066
1067// ----------------------------------------------------------------------------
1068
1069static status_t getConfigFormatInfo(EGLint configID,
1070        int32_t& pixelFormat, int32_t& depthFormat)
1071{
1072    switch(configID) {
1073    case 0:
1074        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1075        depthFormat = 0;
1076        break;
1077    case 1:
1078        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1079        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1080        break;
1081    case 2:
1082        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1083        depthFormat = 0;
1084        break;
1085    case 3:
1086        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1087        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1088        break;
1089    case 4:
1090        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1091        depthFormat = 0;
1092        break;
1093    case 5:
1094        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1095        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1096        break;
1097    case 6:
1098        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1099        depthFormat = 0;
1100        break;
1101    case 7:
1102        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1103        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1104        break;
1105    default:
1106        return NAME_NOT_FOUND;
1107    }
1108    return NO_ERROR;
1109}
1110
1111// ----------------------------------------------------------------------------
1112
1113template<typename T>
1114static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1115{
1116   while (first <= last) {
1117       int mid = (first + last) / 2;
1118       if (key > sortedArray[mid].key) {
1119           first = mid + 1;
1120       } else if (key < sortedArray[mid].key) {
1121           last = mid - 1;
1122       } else {
1123           return mid;
1124       }
1125   }
1126   return -1;
1127}
1128
1129static int isAttributeMatching(int i, EGLint attr, EGLint val)
1130{
1131    // look for the attribute in all of our configs
1132    config_pair_t const* configFound = gConfigs[i].array;
1133    int index = binarySearch<config_pair_t>(
1134            gConfigs[i].array,
1135            0, gConfigs[i].size-1,
1136            attr);
1137    if (index < 0) {
1138        configFound = config_base_attribute_list;
1139        index = binarySearch<config_pair_t>(
1140                config_base_attribute_list,
1141                0, NELEM(config_base_attribute_list)-1,
1142                attr);
1143    }
1144    if (index >= 0) {
1145        // attribute found, check if this config could match
1146        int cfgMgtIndex = binarySearch<config_management_t>(
1147                gConfigManagement,
1148                0, NELEM(gConfigManagement)-1,
1149                attr);
1150        if (cfgMgtIndex >= 0) {
1151            bool match = gConfigManagement[cfgMgtIndex].match(
1152                    val, configFound[index].value);
1153            if (match) {
1154                // this config matches
1155                return 1;
1156            }
1157        } else {
1158            // attribute not found. this should NEVER happen.
1159        }
1160    } else {
1161        // error, this attribute doesn't exist
1162    }
1163    return 0;
1164}
1165
1166static int makeCurrent(ogles_context_t* gl)
1167{
1168    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1169    if (gl) {
1170        egl_context_t* c = egl_context_t::context(gl);
1171        if (c->flags & egl_context_t::IS_CURRENT) {
1172            if (current != gl) {
1173                // it is an error to set a context current, if it's already
1174                // current to another thread
1175                return -1;
1176            }
1177        } else {
1178            if (current) {
1179                // mark the current context as not current, and flush
1180                glFlush();
1181                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1182            }
1183        }
1184        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1185            // The context is not current, make it current!
1186            setGlThreadSpecific(gl);
1187            c->flags |= egl_context_t::IS_CURRENT;
1188        }
1189    } else {
1190        if (current) {
1191            // mark the current context as not current, and flush
1192            glFlush();
1193            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1194        }
1195        // this thread has no context attached to it
1196        setGlThreadSpecific(0);
1197    }
1198    return 0;
1199}
1200
1201static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1202        EGLint attribute, EGLint *value)
1203{
1204    size_t numConfigs =  NELEM(gConfigs);
1205    int index = (int)config;
1206    if (uint32_t(index) >= numConfigs)
1207        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1208
1209    int attrIndex;
1210    attrIndex = binarySearch<config_pair_t>(
1211            gConfigs[index].array,
1212            0, gConfigs[index].size-1,
1213            attribute);
1214    if (attrIndex>=0) {
1215        *value = gConfigs[index].array[attrIndex].value;
1216        return EGL_TRUE;
1217    }
1218
1219    attrIndex = binarySearch<config_pair_t>(
1220            config_base_attribute_list,
1221            0, NELEM(config_base_attribute_list)-1,
1222            attribute);
1223    if (attrIndex>=0) {
1224        *value = config_base_attribute_list[attrIndex].value;
1225        return EGL_TRUE;
1226    }
1227    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1228}
1229
1230static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1231        NativeWindowType window, const EGLint *attrib_list)
1232{
1233    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1234        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1235    if (window == 0)
1236        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1237
1238    EGLint surfaceType;
1239    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1240        return EGL_FALSE;
1241
1242    if (!(surfaceType & EGL_WINDOW_BIT))
1243        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1244
1245    if (static_cast<ANativeWindow*>(window)->common.magic !=
1246            ANDROID_NATIVE_WINDOW_MAGIC) {
1247        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1248    }
1249
1250    EGLint configID;
1251    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1252        return EGL_FALSE;
1253
1254    int32_t depthFormat;
1255    int32_t pixelFormat;
1256    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1257        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1258    }
1259
1260    // FIXME: we don't have access to the pixelFormat here just yet.
1261    // (it's possible that the surface is not fully initialized)
1262    // maybe this should be done after the page-flip
1263    //if (EGLint(info.format) != pixelFormat)
1264    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1265
1266    egl_surface_t* surface;
1267    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1268            static_cast<ANativeWindow*>(window));
1269
1270    if (!surface->initCheck()) {
1271        // there was a problem in the ctor, the error
1272        // flag has been set.
1273        delete surface;
1274        surface = 0;
1275    }
1276    return surface;
1277}
1278
1279static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1280        NativePixmapType pixmap, const EGLint *attrib_list)
1281{
1282    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1283        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1284    if (pixmap == 0)
1285        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1286
1287    EGLint surfaceType;
1288    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1289        return EGL_FALSE;
1290
1291    if (!(surfaceType & EGL_PIXMAP_BIT))
1292        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1293
1294    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1295            sizeof(egl_native_pixmap_t)) {
1296        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1297    }
1298
1299    EGLint configID;
1300    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1301        return EGL_FALSE;
1302
1303    int32_t depthFormat;
1304    int32_t pixelFormat;
1305    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1306        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1307    }
1308
1309    if (pixmap->format != pixelFormat)
1310        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1311
1312    egl_surface_t* surface =
1313        new egl_pixmap_surface_t(dpy, config, depthFormat,
1314                static_cast<egl_native_pixmap_t*>(pixmap));
1315
1316    if (!surface->initCheck()) {
1317        // there was a problem in the ctor, the error
1318        // flag has been set.
1319        delete surface;
1320        surface = 0;
1321    }
1322    return surface;
1323}
1324
1325static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1326        const EGLint *attrib_list)
1327{
1328    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1329        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1330
1331    EGLint surfaceType;
1332    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1333        return EGL_FALSE;
1334
1335    if (!(surfaceType & EGL_PBUFFER_BIT))
1336        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1337
1338    EGLint configID;
1339    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1340        return EGL_FALSE;
1341
1342    int32_t depthFormat;
1343    int32_t pixelFormat;
1344    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1345        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1346    }
1347
1348    int32_t w = 0;
1349    int32_t h = 0;
1350    while (attrib_list[0]) {
1351        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1352        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1353        attrib_list+=2;
1354    }
1355
1356    egl_surface_t* surface =
1357        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1358
1359    if (!surface->initCheck()) {
1360        // there was a problem in the ctor, the error
1361        // flag has been set.
1362        delete surface;
1363        surface = 0;
1364    }
1365    return surface;
1366}
1367
1368// ----------------------------------------------------------------------------
1369}; // namespace android
1370// ----------------------------------------------------------------------------
1371
1372using namespace android;
1373
1374// ----------------------------------------------------------------------------
1375// Initialization
1376// ----------------------------------------------------------------------------
1377
1378EGLDisplay eglGetDisplay(NativeDisplayType display)
1379{
1380#ifndef HAVE_ANDROID_OS
1381    // this just needs to be done once
1382    if (gGLKey == -1) {
1383        pthread_mutex_lock(&gInitMutex);
1384        if (gGLKey == -1)
1385            pthread_key_create(&gGLKey, NULL);
1386        pthread_mutex_unlock(&gInitMutex);
1387    }
1388#endif
1389    if (display == EGL_DEFAULT_DISPLAY) {
1390        EGLDisplay dpy = (EGLDisplay)1;
1391        egl_display_t& d = egl_display_t::get_display(dpy);
1392        d.type = display;
1393        return dpy;
1394    }
1395    return EGL_NO_DISPLAY;
1396}
1397
1398EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1399{
1400    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1401        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1402
1403    EGLBoolean res = EGL_TRUE;
1404    egl_display_t& d = egl_display_t::get_display(dpy);
1405
1406    if (android_atomic_inc(&d.initialized) == 0) {
1407        // initialize stuff here if needed
1408        //pthread_mutex_lock(&gInitMutex);
1409        //pthread_mutex_unlock(&gInitMutex);
1410    }
1411
1412    if (res == EGL_TRUE) {
1413        if (major != NULL) *major = VERSION_MAJOR;
1414        if (minor != NULL) *minor = VERSION_MINOR;
1415    }
1416    return res;
1417}
1418
1419EGLBoolean eglTerminate(EGLDisplay dpy)
1420{
1421    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1422        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1423
1424    EGLBoolean res = EGL_TRUE;
1425    egl_display_t& d = egl_display_t::get_display(dpy);
1426    if (android_atomic_dec(&d.initialized) == 1) {
1427        // TODO: destroy all resources (surfaces, contexts, etc...)
1428        //pthread_mutex_lock(&gInitMutex);
1429        //pthread_mutex_unlock(&gInitMutex);
1430    }
1431    return res;
1432}
1433
1434// ----------------------------------------------------------------------------
1435// configuration
1436// ----------------------------------------------------------------------------
1437
1438EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1439                            EGLConfig *configs,
1440                            EGLint config_size, EGLint *num_config)
1441{
1442    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1443        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1444
1445    GLint numConfigs = NELEM(gConfigs);
1446    if (!configs) {
1447        *num_config = numConfigs;
1448        return EGL_TRUE;
1449    }
1450    GLint i;
1451    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1452        *configs++ = (EGLConfig)i;
1453    }
1454    *num_config = i;
1455    return EGL_TRUE;
1456}
1457
1458EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1459                            EGLConfig *configs, EGLint config_size,
1460                            EGLint *num_config)
1461{
1462    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1463        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1464
1465    if (ggl_unlikely(num_config==0)) {
1466        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1467    }
1468
1469    if (ggl_unlikely(attrib_list==0)) {
1470        /*
1471         * A NULL attrib_list should be treated as though it was an empty
1472         * one (terminated with EGL_NONE) as defined in
1473         * section 3.4.1 "Querying Configurations" in the EGL specification.
1474         */
1475        static const EGLint dummy = EGL_NONE;
1476        attrib_list = &dummy;
1477    }
1478
1479    int numAttributes = 0;
1480    int numConfigs =  NELEM(gConfigs);
1481    uint32_t possibleMatch = (1<<numConfigs)-1;
1482    while(possibleMatch && *attrib_list != EGL_NONE) {
1483        numAttributes++;
1484        EGLint attr = *attrib_list++;
1485        EGLint val  = *attrib_list++;
1486        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1487            if (!(possibleMatch & (1<<i)))
1488                continue;
1489            if (isAttributeMatching(i, attr, val) == 0) {
1490                possibleMatch &= ~(1<<i);
1491            }
1492        }
1493    }
1494
1495    // now, handle the attributes which have a useful default value
1496    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1497        // see if this attribute was specified, if not, apply its
1498        // default value
1499        if (binarySearch<config_pair_t>(
1500                (config_pair_t const*)attrib_list,
1501                0, numAttributes-1,
1502                config_defaults[j].key) < 0)
1503        {
1504            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1505                if (!(possibleMatch & (1<<i)))
1506                    continue;
1507                if (isAttributeMatching(i,
1508                        config_defaults[j].key,
1509                        config_defaults[j].value) == 0)
1510                {
1511                    possibleMatch &= ~(1<<i);
1512                }
1513            }
1514        }
1515    }
1516
1517    // return the configurations found
1518    int n=0;
1519    if (possibleMatch) {
1520        if (configs) {
1521            for (int i=0 ; config_size && i<numConfigs ; i++) {
1522                if (possibleMatch & (1<<i)) {
1523                    *configs++ = (EGLConfig)i;
1524                    config_size--;
1525                    n++;
1526                }
1527            }
1528        } else {
1529            for (int i=0 ; i<numConfigs ; i++) {
1530                if (possibleMatch & (1<<i)) {
1531                    n++;
1532                }
1533            }
1534        }
1535    }
1536    *num_config = n;
1537     return EGL_TRUE;
1538}
1539
1540EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1541        EGLint attribute, EGLint *value)
1542{
1543    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1544        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1545
1546    return getConfigAttrib(dpy, config, attribute, value);
1547}
1548
1549// ----------------------------------------------------------------------------
1550// surfaces
1551// ----------------------------------------------------------------------------
1552
1553EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1554                                    NativeWindowType window,
1555                                    const EGLint *attrib_list)
1556{
1557    return createWindowSurface(dpy, config, window, attrib_list);
1558}
1559
1560EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1561                                    NativePixmapType pixmap,
1562                                    const EGLint *attrib_list)
1563{
1564    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1565}
1566
1567EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1568                                    const EGLint *attrib_list)
1569{
1570    return createPbufferSurface(dpy, config, attrib_list);
1571}
1572
1573EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1574{
1575    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1576        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1577    if (eglSurface != EGL_NO_SURFACE) {
1578        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1579        if (!surface->isValid())
1580            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1581        if (surface->dpy != dpy)
1582            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1583        if (surface->ctx) {
1584            // defer disconnect/delete until no longer current
1585            surface->zombie = true;
1586        } else {
1587            surface->disconnect();
1588            delete surface;
1589        }
1590    }
1591    return EGL_TRUE;
1592}
1593
1594EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1595                            EGLint attribute, EGLint *value)
1596{
1597    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1598        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1599    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1600    if (!surface->isValid())
1601        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1602    if (surface->dpy != dpy)
1603        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1604
1605    EGLBoolean ret = EGL_TRUE;
1606    switch (attribute) {
1607        case EGL_CONFIG_ID:
1608            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1609            break;
1610        case EGL_WIDTH:
1611            *value = surface->getWidth();
1612            break;
1613        case EGL_HEIGHT:
1614            *value = surface->getHeight();
1615            break;
1616        case EGL_LARGEST_PBUFFER:
1617            // not modified for a window or pixmap surface
1618            break;
1619        case EGL_TEXTURE_FORMAT:
1620            *value = EGL_NO_TEXTURE;
1621            break;
1622        case EGL_TEXTURE_TARGET:
1623            *value = EGL_NO_TEXTURE;
1624            break;
1625        case EGL_MIPMAP_TEXTURE:
1626            *value = EGL_FALSE;
1627            break;
1628        case EGL_MIPMAP_LEVEL:
1629            *value = 0;
1630            break;
1631        case EGL_RENDER_BUFFER:
1632            // TODO: return the real RENDER_BUFFER here
1633            *value = EGL_BACK_BUFFER;
1634            break;
1635        case EGL_HORIZONTAL_RESOLUTION:
1636            // pixel/mm * EGL_DISPLAY_SCALING
1637            *value = surface->getHorizontalResolution();
1638            break;
1639        case EGL_VERTICAL_RESOLUTION:
1640            // pixel/mm * EGL_DISPLAY_SCALING
1641            *value = surface->getVerticalResolution();
1642            break;
1643        case EGL_PIXEL_ASPECT_RATIO: {
1644            // w/h * EGL_DISPLAY_SCALING
1645            int wr = surface->getHorizontalResolution();
1646            int hr = surface->getVerticalResolution();
1647            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1648        } break;
1649        case EGL_SWAP_BEHAVIOR:
1650            *value = surface->getSwapBehavior();
1651            break;
1652        default:
1653            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1654    }
1655    return ret;
1656}
1657
1658EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1659                            EGLContext share_list, const EGLint *attrib_list)
1660{
1661    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1662        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1663
1664    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1665    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1666
1667    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1668    c->flags = egl_context_t::NEVER_CURRENT;
1669    c->dpy = dpy;
1670    c->config = config;
1671    c->read = 0;
1672    c->draw = 0;
1673    return (EGLContext)gl;
1674}
1675
1676EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1677{
1678    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1679        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1680    egl_context_t* c = egl_context_t::context(ctx);
1681    if (c->flags & egl_context_t::IS_CURRENT)
1682        setGlThreadSpecific(0);
1683    ogles_uninit((ogles_context_t*)ctx);
1684    return EGL_TRUE;
1685}
1686
1687EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1688                            EGLSurface read, EGLContext ctx)
1689{
1690    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1691        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1692    if (draw) {
1693        egl_surface_t* s = (egl_surface_t*)draw;
1694        if (!s->isValid())
1695            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1696        if (s->dpy != dpy)
1697            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1698        // TODO: check that draw is compatible with the context
1699    }
1700    if (read && read!=draw) {
1701        egl_surface_t* s = (egl_surface_t*)read;
1702        if (!s->isValid())
1703            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1704        if (s->dpy != dpy)
1705            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1706        // TODO: check that read is compatible with the context
1707    }
1708
1709    EGLContext current_ctx = EGL_NO_CONTEXT;
1710
1711    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1712        return setError(EGL_BAD_MATCH, EGL_FALSE);
1713
1714    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1715        return setError(EGL_BAD_MATCH, EGL_FALSE);
1716
1717    if (ctx == EGL_NO_CONTEXT) {
1718        // if we're detaching, we need the current context
1719        current_ctx = (EGLContext)getGlThreadSpecific();
1720    } else {
1721        egl_context_t* c = egl_context_t::context(ctx);
1722        egl_surface_t* d = (egl_surface_t*)draw;
1723        egl_surface_t* r = (egl_surface_t*)read;
1724        if ((d && d->ctx && d->ctx != ctx) ||
1725            (r && r->ctx && r->ctx != ctx)) {
1726            // one of the surface is bound to a context in another thread
1727            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1728        }
1729    }
1730
1731    ogles_context_t* gl = (ogles_context_t*)ctx;
1732    if (makeCurrent(gl) == 0) {
1733        if (ctx) {
1734            egl_context_t* c = egl_context_t::context(ctx);
1735            egl_surface_t* d = (egl_surface_t*)draw;
1736            egl_surface_t* r = (egl_surface_t*)read;
1737
1738            if (c->draw) {
1739                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1740                s->disconnect();
1741                s->ctx = EGL_NO_CONTEXT;
1742                if (s->zombie)
1743                    delete s;
1744            }
1745            if (c->read) {
1746                // FIXME: unlock/disconnect the read surface too
1747            }
1748
1749            c->draw = draw;
1750            c->read = read;
1751
1752            if (c->flags & egl_context_t::NEVER_CURRENT) {
1753                c->flags &= ~egl_context_t::NEVER_CURRENT;
1754                GLint w = 0;
1755                GLint h = 0;
1756                if (draw) {
1757                    w = d->getWidth();
1758                    h = d->getHeight();
1759                }
1760                ogles_surfaceport(gl, 0, 0);
1761                ogles_viewport(gl, 0, 0, w, h);
1762                ogles_scissor(gl, 0, 0, w, h);
1763            }
1764            if (d) {
1765                if (d->connect() == EGL_FALSE) {
1766                    return EGL_FALSE;
1767                }
1768                d->ctx = ctx;
1769                d->bindDrawSurface(gl);
1770            }
1771            if (r) {
1772                // FIXME: lock/connect the read surface too
1773                r->ctx = ctx;
1774                r->bindReadSurface(gl);
1775            }
1776        } else {
1777            // if surfaces were bound to the context bound to this thread
1778            // mark then as unbound.
1779            if (current_ctx) {
1780                egl_context_t* c = egl_context_t::context(current_ctx);
1781                egl_surface_t* d = (egl_surface_t*)c->draw;
1782                egl_surface_t* r = (egl_surface_t*)c->read;
1783                if (d) {
1784                    c->draw = 0;
1785                    d->disconnect();
1786                    d->ctx = EGL_NO_CONTEXT;
1787                    if (d->zombie)
1788                        delete d;
1789                }
1790                if (r) {
1791                    c->read = 0;
1792                    r->ctx = EGL_NO_CONTEXT;
1793                    // FIXME: unlock/disconnect the read surface too
1794                }
1795            }
1796        }
1797        return EGL_TRUE;
1798    }
1799    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1800}
1801
1802EGLContext eglGetCurrentContext(void)
1803{
1804    // eglGetCurrentContext returns the current EGL rendering context,
1805    // as specified by eglMakeCurrent. If no context is current,
1806    // EGL_NO_CONTEXT is returned.
1807    return (EGLContext)getGlThreadSpecific();
1808}
1809
1810EGLSurface eglGetCurrentSurface(EGLint readdraw)
1811{
1812    // eglGetCurrentSurface returns the read or draw surface attached
1813    // to the current EGL rendering context, as specified by eglMakeCurrent.
1814    // If no context is current, EGL_NO_SURFACE is returned.
1815    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1816    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1817    egl_context_t* c = egl_context_t::context(ctx);
1818    if (readdraw == EGL_READ) {
1819        return c->read;
1820    } else if (readdraw == EGL_DRAW) {
1821        return c->draw;
1822    }
1823    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1824}
1825
1826EGLDisplay eglGetCurrentDisplay(void)
1827{
1828    // eglGetCurrentDisplay returns the current EGL display connection
1829    // for the current EGL rendering context, as specified by eglMakeCurrent.
1830    // If no context is current, EGL_NO_DISPLAY is returned.
1831    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1832    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1833    egl_context_t* c = egl_context_t::context(ctx);
1834    return c->dpy;
1835}
1836
1837EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1838                            EGLint attribute, EGLint *value)
1839{
1840    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1841        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1842    egl_context_t* c = egl_context_t::context(ctx);
1843    switch (attribute) {
1844        case EGL_CONFIG_ID:
1845            // Returns the ID of the EGL frame buffer configuration with
1846            // respect to which the context was created
1847            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1848    }
1849    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1850}
1851
1852EGLBoolean eglWaitGL(void)
1853{
1854    return EGL_TRUE;
1855}
1856
1857EGLBoolean eglWaitNative(EGLint engine)
1858{
1859    return EGL_TRUE;
1860}
1861
1862EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1863{
1864    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1865        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1866
1867    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1868    if (!d->isValid())
1869        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1870    if (d->dpy != dpy)
1871        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1872
1873    // post the surface
1874    d->swapBuffers();
1875
1876    // if it's bound to a context, update the buffer
1877    if (d->ctx != EGL_NO_CONTEXT) {
1878        d->bindDrawSurface((ogles_context_t*)d->ctx);
1879        // if this surface is also the read surface of the context
1880        // it is bound to, make sure to update the read buffer as well.
1881        // The EGL spec is a little unclear about this.
1882        egl_context_t* c = egl_context_t::context(d->ctx);
1883        if (c->read == draw) {
1884            d->bindReadSurface((ogles_context_t*)d->ctx);
1885        }
1886    }
1887
1888    return EGL_TRUE;
1889}
1890
1891EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1892                            NativePixmapType target)
1893{
1894    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1895        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1896    // TODO: eglCopyBuffers()
1897    return EGL_FALSE;
1898}
1899
1900EGLint eglGetError(void)
1901{
1902    return getError();
1903}
1904
1905const char* eglQueryString(EGLDisplay dpy, EGLint name)
1906{
1907    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1908        return setError(EGL_BAD_DISPLAY, (const char*)0);
1909
1910    switch (name) {
1911        case EGL_VENDOR:
1912            return gVendorString;
1913        case EGL_VERSION:
1914            return gVersionString;
1915        case EGL_EXTENSIONS:
1916            return gExtensionsString;
1917        case EGL_CLIENT_APIS:
1918            return gClientApiString;
1919    }
1920    return setError(EGL_BAD_PARAMETER, (const char *)0);
1921}
1922
1923// ----------------------------------------------------------------------------
1924// EGL 1.1
1925// ----------------------------------------------------------------------------
1926
1927EGLBoolean eglSurfaceAttrib(
1928        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1929{
1930    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1931        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1932    // TODO: eglSurfaceAttrib()
1933    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1934}
1935
1936EGLBoolean eglBindTexImage(
1937        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1938{
1939    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1940        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1941    // TODO: eglBindTexImage()
1942    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1943}
1944
1945EGLBoolean eglReleaseTexImage(
1946        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1947{
1948    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1949        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1950    // TODO: eglReleaseTexImage()
1951    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1952}
1953
1954EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1955{
1956    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1957        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1958    // TODO: eglSwapInterval()
1959    return EGL_TRUE;
1960}
1961
1962// ----------------------------------------------------------------------------
1963// EGL 1.2
1964// ----------------------------------------------------------------------------
1965
1966EGLBoolean eglBindAPI(EGLenum api)
1967{
1968    if (api != EGL_OPENGL_ES_API)
1969        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1970    return EGL_TRUE;
1971}
1972
1973EGLenum eglQueryAPI(void)
1974{
1975    return EGL_OPENGL_ES_API;
1976}
1977
1978EGLBoolean eglWaitClient(void)
1979{
1980    glFinish();
1981    return EGL_TRUE;
1982}
1983
1984EGLBoolean eglReleaseThread(void)
1985{
1986    // TODO: eglReleaseThread()
1987    return EGL_TRUE;
1988}
1989
1990EGLSurface eglCreatePbufferFromClientBuffer(
1991          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1992          EGLConfig config, const EGLint *attrib_list)
1993{
1994    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1995        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1996    // TODO: eglCreatePbufferFromClientBuffer()
1997    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1998}
1999
2000// ----------------------------------------------------------------------------
2001// EGL_EGLEXT_VERSION 3
2002// ----------------------------------------------------------------------------
2003
2004void (*eglGetProcAddress (const char *procname))()
2005{
2006    extention_map_t const * const map = gExtentionMap;
2007    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2008        if (!strcmp(procname, map[i].name)) {
2009            return map[i].address;
2010        }
2011    }
2012    return NULL;
2013}
2014
2015EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2016        const EGLint *attrib_list)
2017{
2018    EGLBoolean result = EGL_FALSE;
2019    return result;
2020}
2021
2022EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2023{
2024    EGLBoolean result = EGL_FALSE;
2025    return result;
2026}
2027
2028EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2029        EGLClientBuffer buffer, const EGLint *attrib_list)
2030{
2031    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2032        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2033    }
2034    if (ctx != EGL_NO_CONTEXT) {
2035        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2036    }
2037    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2038        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2039    }
2040
2041    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2042
2043    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2044        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2045
2046    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2047        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2048
2049    switch (native_buffer->format) {
2050        case HAL_PIXEL_FORMAT_RGBA_8888:
2051        case HAL_PIXEL_FORMAT_RGBX_8888:
2052        case HAL_PIXEL_FORMAT_RGB_888:
2053        case HAL_PIXEL_FORMAT_RGB_565:
2054        case HAL_PIXEL_FORMAT_BGRA_8888:
2055        case HAL_PIXEL_FORMAT_RGBA_5551:
2056        case HAL_PIXEL_FORMAT_RGBA_4444:
2057            break;
2058        default:
2059            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2060    }
2061
2062    native_buffer->common.incRef(&native_buffer->common);
2063    return (EGLImageKHR)native_buffer;
2064}
2065
2066EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2067{
2068    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2069        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2070    }
2071
2072    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2073
2074    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2075        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2076
2077    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2078        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2079
2080    native_buffer->common.decRef(&native_buffer->common);
2081
2082    return EGL_TRUE;
2083}
2084
2085// ----------------------------------------------------------------------------
2086// EGL_KHR_fence_sync
2087// ----------------------------------------------------------------------------
2088
2089#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2090
2091EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2092        const EGLint *attrib_list)
2093{
2094    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2095        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2096    }
2097
2098    if (type != EGL_SYNC_FENCE_KHR ||
2099            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2100        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2101    }
2102
2103    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2104        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2105    }
2106
2107    // AGL is synchronous; nothing to do here.
2108
2109    return FENCE_SYNC_HANDLE;
2110}
2111
2112EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
2113{
2114    if (sync != FENCE_SYNC_HANDLE) {
2115        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2116    }
2117
2118    return EGL_TRUE;
2119}
2120
2121EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
2122        EGLTimeKHR timeout)
2123{
2124    if (sync != FENCE_SYNC_HANDLE) {
2125        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2126    }
2127
2128    return EGL_CONDITION_SATISFIED_KHR;
2129}
2130
2131EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
2132        EGLint attribute, EGLint *value)
2133{
2134    if (sync != FENCE_SYNC_HANDLE) {
2135        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2136    }
2137
2138    switch (attribute) {
2139    case EGL_SYNC_TYPE_KHR:
2140        *value = EGL_SYNC_FENCE_KHR;
2141        return EGL_TRUE;
2142    case EGL_SYNC_STATUS_KHR:
2143        *value = EGL_SIGNALED_KHR;
2144        return EGL_TRUE;
2145    case EGL_SYNC_CONDITION_KHR:
2146        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2147        return EGL_TRUE;
2148    default:
2149        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2150    }
2151}
2152
2153// ----------------------------------------------------------------------------
2154// ANDROID extensions
2155// ----------------------------------------------------------------------------
2156
2157EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2158        EGLint left, EGLint top, EGLint width, EGLint height)
2159{
2160    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2161        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2162
2163    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2164    if (!d->isValid())
2165        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2166    if (d->dpy != dpy)
2167        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2168
2169    // post the surface
2170    d->setSwapRectangle(left, top, width, height);
2171
2172    return EGL_TRUE;
2173}
2174