egl.cpp revision 8b6b95abaec4a7e3df80a648bed75aa5aa74e8fe
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43#include <private/ui/sw_gralloc_handle.h>
44
45#include <hardware/copybit.h>
46
47#include "context.h"
48#include "state.h"
49#include "texture.h"
50#include "matrix.h"
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145                bool    isValid() const;
146    virtual     bool    initCheck() const = 0;
147
148    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
149    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
150    virtual     EGLBoolean  connect() { return EGL_TRUE; }
151    virtual     void        disconnect() {}
152    virtual     EGLint      getWidth() const = 0;
153    virtual     EGLint      getHeight() const = 0;
154
155    virtual     EGLint      getHorizontalResolution() const;
156    virtual     EGLint      getVerticalResolution() const;
157    virtual     EGLint      getRefreshRate() const;
158    virtual     EGLint      getSwapBehavior() const;
159    virtual     EGLBoolean  swapBuffers();
160    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
161    virtual     EGLClientBuffer getRenderBuffer() const;
162protected:
163    GGLSurface              depth;
164};
165
166egl_surface_t::egl_surface_t(EGLDisplay dpy,
167        EGLConfig config,
168        int32_t depthFormat)
169    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
170{
171    depth.version = sizeof(GGLSurface);
172    depth.data = 0;
173    depth.format = depthFormat;
174}
175egl_surface_t::~egl_surface_t()
176{
177    magic = 0;
178    free(depth.data);
179}
180bool egl_surface_t::isValid() const {
181    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
182    return magic == MAGIC;
183}
184
185EGLBoolean egl_surface_t::swapBuffers() {
186    return EGL_FALSE;
187}
188EGLint egl_surface_t::getHorizontalResolution() const {
189    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
190}
191EGLint egl_surface_t::getVerticalResolution() const {
192    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
193}
194EGLint egl_surface_t::getRefreshRate() const {
195    return (60 * EGL_DISPLAY_SCALING);
196}
197EGLint egl_surface_t::getSwapBehavior() const {
198    return EGL_BUFFER_PRESERVED;
199}
200EGLBoolean egl_surface_t::setSwapRectangle(
201        EGLint l, EGLint t, EGLint w, EGLint h)
202{
203    return EGL_FALSE;
204}
205EGLClientBuffer egl_surface_t::getRenderBuffer() const {
206    return 0;
207}
208
209// ----------------------------------------------------------------------------
210
211struct egl_window_surface_v2_t : public egl_surface_t
212{
213    egl_window_surface_v2_t(
214            EGLDisplay dpy, EGLConfig config,
215            int32_t depthFormat,
216            android_native_window_t* window);
217
218    ~egl_window_surface_v2_t();
219
220    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
221    virtual     EGLBoolean  swapBuffers();
222    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
223    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
224    virtual     EGLBoolean  connect();
225    virtual     void        disconnect();
226    virtual     EGLint      getWidth() const    { return width;  }
227    virtual     EGLint      getHeight() const   { return height; }
228    virtual     EGLint      getHorizontalResolution() const;
229    virtual     EGLint      getVerticalResolution() const;
230    virtual     EGLint      getRefreshRate() const;
231    virtual     EGLint      getSwapBehavior() const;
232    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
233    virtual     EGLClientBuffer  getRenderBuffer() const;
234
235private:
236    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
237    status_t unlock(android_native_buffer_t* buf);
238    android_native_window_t*   nativeWindow;
239    android_native_buffer_t*   buffer;
240    android_native_buffer_t*   previousBuffer;
241    gralloc_module_t const*    module;
242    copybit_device_t*          blitengine;
243    int width;
244    int height;
245    void* bits;
246    GGLFormat const* pixelFormatTable;
247
248    struct Rect {
249        inline Rect() { };
250        inline Rect(int32_t w, int32_t h)
251            : left(0), top(0), right(w), bottom(h) { }
252        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
253            : left(l), top(t), right(r), bottom(b) { }
254        Rect& andSelf(const Rect& r) {
255            left   = max(left, r.left);
256            top    = max(top, r.top);
257            right  = min(right, r.right);
258            bottom = min(bottom, r.bottom);
259            return *this;
260        }
261        bool isEmpty() const {
262            return (left>=right || top>=bottom);
263        }
264        void dump(char const* what) {
265            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
266                    what, left, top, right-left, bottom-top);
267        }
268
269        int32_t left;
270        int32_t top;
271        int32_t right;
272        int32_t bottom;
273    };
274
275    struct Region {
276        inline Region() : count(0) { }
277        typedef Rect const* const_iterator;
278        const_iterator begin() const { return storage; }
279        const_iterator end() const { return storage+count; }
280        static Region subtract(const Rect& lhs, const Rect& rhs) {
281            Region reg;
282            Rect* storage = reg.storage;
283            if (!lhs.isEmpty()) {
284                if (lhs.top < rhs.top) { // top rect
285                    storage->left   = lhs.left;
286                    storage->top    = lhs.top;
287                    storage->right  = lhs.right;
288                    storage->bottom = rhs.top;
289                    storage++;
290                }
291                const int32_t top = max(lhs.top, rhs.top);
292                const int32_t bot = min(lhs.bottom, rhs.bottom);
293                if (top < bot) {
294                    if (lhs.left < rhs.left) { // left-side rect
295                        storage->left   = lhs.left;
296                        storage->top    = top;
297                        storage->right  = rhs.left;
298                        storage->bottom = bot;
299                        storage++;
300                    }
301                    if (lhs.right > rhs.right) { // right-side rect
302                        storage->left   = rhs.right;
303                        storage->top    = top;
304                        storage->right  = lhs.right;
305                        storage->bottom = bot;
306                        storage++;
307                    }
308                }
309                if (lhs.bottom > rhs.bottom) { // bottom rect
310                    storage->left   = lhs.left;
311                    storage->top    = rhs.bottom;
312                    storage->right  = lhs.right;
313                    storage->bottom = lhs.bottom;
314                    storage++;
315                }
316                reg.count = storage - reg.storage;
317            }
318            return reg;
319        }
320        bool isEmpty() const {
321            return count<=0;
322        }
323    private:
324        Rect storage[4];
325        ssize_t count;
326    };
327
328    struct region_iterator : public copybit_region_t {
329        region_iterator(const Region& region)
330            : b(region.begin()), e(region.end()) {
331            this->next = iterate;
332        }
333    private:
334        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
335            region_iterator const* me = static_cast<region_iterator const*>(self);
336            if (me->b != me->e) {
337                *reinterpret_cast<Rect*>(rect) = *me->b++;
338                return 1;
339            }
340            return 0;
341        }
342        mutable Region::const_iterator b;
343        Region::const_iterator const e;
344    };
345
346    void copyBlt(
347            android_native_buffer_t* dst, void* dst_vaddr,
348            android_native_buffer_t* src, void const* src_vaddr,
349            const Region& clip);
350
351    Rect dirtyRegion;
352    Rect oldDirtyRegion;
353};
354
355egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
356        EGLConfig config,
357        int32_t depthFormat,
358        android_native_window_t* window)
359    : egl_surface_t(dpy, config, depthFormat),
360    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
361    blitengine(0), bits(NULL)
362{
363    hw_module_t const* pModule;
364    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
365    module = reinterpret_cast<gralloc_module_t const*>(pModule);
366
367    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
368        copybit_open(pModule, &blitengine);
369    }
370
371    pixelFormatTable = gglGetPixelFormatTable();
372
373    // keep a reference on the window
374    nativeWindow->common.incRef(&nativeWindow->common);
375    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
376    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
377}
378
379egl_window_surface_v2_t::~egl_window_surface_v2_t() {
380    if (buffer) {
381        buffer->common.decRef(&buffer->common);
382    }
383    if (previousBuffer) {
384        previousBuffer->common.decRef(&previousBuffer->common);
385    }
386    nativeWindow->common.decRef(&nativeWindow->common);
387    if (blitengine) {
388        copybit_close(blitengine);
389    }
390}
391
392EGLBoolean egl_window_surface_v2_t::connect()
393{
394    // we're intending to do software rendering
395    native_window_set_usage(nativeWindow,
396            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
397
398    // dequeue a buffer
399    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
400        return setError(EGL_BAD_ALLOC, EGL_FALSE);
401    }
402
403    // allocate a corresponding depth-buffer
404    width = buffer->width;
405    height = buffer->height;
406    if (depth.format) {
407        depth.width   = width;
408        depth.height  = height;
409        depth.stride  = depth.width; // use the width here
410        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
411        if (depth.data == 0) {
412            return setError(EGL_BAD_ALLOC, EGL_FALSE);
413        }
414    }
415
416    // keep a reference on the buffer
417    buffer->common.incRef(&buffer->common);
418
419    // Lock the buffer
420    nativeWindow->lockBuffer(nativeWindow, buffer);
421    // pin the buffer down
422    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
423            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
424        LOGE("connect() failed to lock buffer %p (%ux%u)",
425                buffer, buffer->width, buffer->height);
426        return setError(EGL_BAD_ACCESS, EGL_FALSE);
427        // FIXME: we should make sure we're not accessing the buffer anymore
428    }
429    return EGL_TRUE;
430}
431
432void egl_window_surface_v2_t::disconnect()
433{
434    if (buffer && bits) {
435        bits = NULL;
436        unlock(buffer);
437    }
438    // enqueue the last frame
439    nativeWindow->queueBuffer(nativeWindow, buffer);
440    if (buffer) {
441        buffer->common.decRef(&buffer->common);
442        buffer = 0;
443    }
444    if (previousBuffer) {
445        previousBuffer->common.decRef(&previousBuffer->common);
446        previousBuffer = 0;
447    }
448}
449
450status_t egl_window_surface_v2_t::lock(
451        android_native_buffer_t* buf, int usage, void** vaddr)
452{
453    int err;
454    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
455        err = module->lock(module, buf->handle,
456                usage, 0, 0, buf->width, buf->height, vaddr);
457    } else {
458        sw_gralloc_handle_t const* hnd =
459                reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
460        *vaddr = (void*)hnd->base;
461        err = NO_ERROR;
462    }
463    return err;
464}
465
466status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
467{
468    if (!buf) return BAD_VALUE;
469    int err = NO_ERROR;
470    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
471        err = module->unlock(module, buf->handle);
472    }
473    return err;
474}
475
476void egl_window_surface_v2_t::copyBlt(
477        android_native_buffer_t* dst, void* dst_vaddr,
478        android_native_buffer_t* src, void const* src_vaddr,
479        const Region& clip)
480{
481    // FIXME: use copybit if possible
482    // NOTE: dst and src must be the same format
483
484    status_t err = NO_ERROR;
485    copybit_device_t* const copybit = blitengine;
486    if (copybit)  {
487        copybit_image_t simg;
488        simg.w = src->width;
489        simg.h = src->height;
490        simg.format = src->format;
491        simg.handle = const_cast<native_handle_t*>(src->handle);
492
493        copybit_image_t dimg;
494        dimg.w = dst->width;
495        dimg.h = dst->height;
496        dimg.format = dst->format;
497        dimg.handle = const_cast<native_handle_t*>(dst->handle);
498
499        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
500        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
501        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
502        region_iterator it(clip);
503        err = copybit->blit(copybit, &dimg, &simg, &it);
504        if (err != NO_ERROR) {
505            LOGE("copybit failed (%s)", strerror(err));
506        }
507    }
508
509    if (!copybit || err) {
510        Region::const_iterator cur = clip.begin();
511        Region::const_iterator end = clip.end();
512
513        const size_t bpp = pixelFormatTable[src->format].size;
514        const size_t dbpr = dst->stride * bpp;
515        const size_t sbpr = src->stride * bpp;
516
517        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
518        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
519
520        while (cur != end) {
521            const Rect& r(*cur++);
522            ssize_t w = r.right - r.left;
523            ssize_t h = r.bottom - r.top;
524            if (w <= 0 || h<=0) continue;
525            size_t size = w * bpp;
526            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
527            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
528            if (dbpr==sbpr && size==sbpr) {
529                size *= h;
530                h = 1;
531            }
532            do {
533                memcpy(d, s, size);
534                d += dbpr;
535                s += sbpr;
536            } while (--h > 0);
537        }
538    }
539}
540
541EGLBoolean egl_window_surface_v2_t::swapBuffers()
542{
543    if (!buffer) {
544        return setError(EGL_BAD_ACCESS, EGL_FALSE);
545    }
546
547    /*
548     * Handle eglSetSwapRectangleANDROID()
549     * We copyback from the front buffer
550     */
551    if (!dirtyRegion.isEmpty()) {
552        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
553        if (previousBuffer) {
554            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
555            if (!copyBack.isEmpty()) {
556                void* prevBits;
557                if (lock(previousBuffer,
558                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
559                    // copy from previousBuffer to buffer
560                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
561                    unlock(previousBuffer);
562                }
563            }
564        }
565        oldDirtyRegion = dirtyRegion;
566    }
567
568    if (previousBuffer) {
569        previousBuffer->common.decRef(&previousBuffer->common);
570        previousBuffer = 0;
571    }
572
573    unlock(buffer);
574    previousBuffer = buffer;
575    nativeWindow->queueBuffer(nativeWindow, buffer);
576    buffer = 0;
577
578    // dequeue a new buffer
579    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
580
581    // TODO: lockBuffer should rather be executed when the very first
582    // direct rendering occurs.
583    nativeWindow->lockBuffer(nativeWindow, buffer);
584
585    // reallocate the depth-buffer if needed
586    if ((width != buffer->width) || (height != buffer->height)) {
587        // TODO: we probably should reset the swap rect here
588        // if the window size has changed
589        width = buffer->width;
590        height = buffer->height;
591        if (depth.data) {
592            free(depth.data);
593            depth.width   = width;
594            depth.height  = height;
595            depth.stride  = buffer->stride;
596            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
597            if (depth.data == 0) {
598                setError(EGL_BAD_ALLOC, EGL_FALSE);
599                return EGL_FALSE;
600            }
601        }
602    }
603
604    // keep a reference on the buffer
605    buffer->common.incRef(&buffer->common);
606
607    // finally pin the buffer down
608    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
609            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
610        LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
611                buffer, buffer->width, buffer->height);
612        return setError(EGL_BAD_ACCESS, EGL_FALSE);
613        // FIXME: we should make sure we're not accessing the buffer anymore
614    }
615
616    return EGL_TRUE;
617}
618
619EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
620        EGLint l, EGLint t, EGLint w, EGLint h)
621{
622    dirtyRegion = Rect(l, t, l+w, t+h);
623    return EGL_TRUE;
624}
625
626EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
627{
628    return buffer;
629}
630
631#ifdef LIBAGL_USE_GRALLOC_COPYBITS
632
633static bool supportedCopybitsDestinationFormat(int format) {
634    // Hardware supported
635    switch (format) {
636    case HAL_PIXEL_FORMAT_RGB_565:
637    case HAL_PIXEL_FORMAT_RGBA_8888:
638    case HAL_PIXEL_FORMAT_RGBX_8888:
639    case HAL_PIXEL_FORMAT_RGBA_4444:
640    case HAL_PIXEL_FORMAT_RGBA_5551:
641    case HAL_PIXEL_FORMAT_BGRA_8888:
642        return true;
643    }
644    return false;
645}
646#endif
647
648EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
649{
650    GGLSurface buffer;
651    buffer.version = sizeof(GGLSurface);
652    buffer.width   = this->buffer->width;
653    buffer.height  = this->buffer->height;
654    buffer.stride  = this->buffer->stride;
655    buffer.data    = (GGLubyte*)bits;
656    buffer.format  = this->buffer->format;
657    gl->rasterizer.procs.colorBuffer(gl, &buffer);
658    if (depth.data != gl->rasterizer.state.buffers.depth.data)
659        gl->rasterizer.procs.depthBuffer(gl, &depth);
660
661#ifdef LIBAGL_USE_GRALLOC_COPYBITS
662    gl->copybits.drawSurfaceBuffer = 0;
663    if (gl->copybits.blitEngine != NULL) {
664        if (supportedCopybitsDestinationFormat(buffer.format)) {
665            buffer_handle_t handle = this->buffer->handle;
666            if (handle != NULL) {
667                gl->copybits.drawSurfaceBuffer = this->buffer;
668            }
669        }
670    }
671#endif // LIBAGL_USE_GRALLOC_COPYBITS
672
673    return EGL_TRUE;
674}
675EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
676{
677    GGLSurface buffer;
678    buffer.version = sizeof(GGLSurface);
679    buffer.width   = this->buffer->width;
680    buffer.height  = this->buffer->height;
681    buffer.stride  = this->buffer->stride;
682    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
683    buffer.format  = this->buffer->format;
684    gl->rasterizer.procs.readBuffer(gl, &buffer);
685    return EGL_TRUE;
686}
687EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
688    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
689}
690EGLint egl_window_surface_v2_t::getVerticalResolution() const {
691    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
692}
693EGLint egl_window_surface_v2_t::getRefreshRate() const {
694    return (60 * EGL_DISPLAY_SCALING); // FIXME
695}
696EGLint egl_window_surface_v2_t::getSwapBehavior() const
697{
698    /*
699     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
700     * the content of the swapped buffer.
701     *
702     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
703     *
704     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
705     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
706     * is, everything outside of this area is preserved.
707     *
708     * This implementation of EGL assumes the later case.
709     *
710     */
711
712    return EGL_BUFFER_DESTROYED;
713}
714
715// ----------------------------------------------------------------------------
716
717struct egl_pixmap_surface_t : public egl_surface_t
718{
719    egl_pixmap_surface_t(
720            EGLDisplay dpy, EGLConfig config,
721            int32_t depthFormat,
722            egl_native_pixmap_t const * pixmap);
723
724    virtual ~egl_pixmap_surface_t() { }
725
726    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
727    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
728    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
729    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
730    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
731private:
732    egl_native_pixmap_t     nativePixmap;
733};
734
735egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
736        EGLConfig config,
737        int32_t depthFormat,
738        egl_native_pixmap_t const * pixmap)
739    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
740{
741    if (depthFormat) {
742        depth.width   = pixmap->width;
743        depth.height  = pixmap->height;
744        depth.stride  = depth.width; // use the width here
745        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
746        if (depth.data == 0) {
747            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
748        }
749    }
750}
751EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
752{
753    GGLSurface buffer;
754    buffer.version = sizeof(GGLSurface);
755    buffer.width   = nativePixmap.width;
756    buffer.height  = nativePixmap.height;
757    buffer.stride  = nativePixmap.stride;
758    buffer.data    = nativePixmap.data;
759    buffer.format  = nativePixmap.format;
760
761    gl->rasterizer.procs.colorBuffer(gl, &buffer);
762    if (depth.data != gl->rasterizer.state.buffers.depth.data)
763        gl->rasterizer.procs.depthBuffer(gl, &depth);
764    return EGL_TRUE;
765}
766EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
767{
768    GGLSurface buffer;
769    buffer.version = sizeof(GGLSurface);
770    buffer.width   = nativePixmap.width;
771    buffer.height  = nativePixmap.height;
772    buffer.stride  = nativePixmap.stride;
773    buffer.data    = nativePixmap.data;
774    buffer.format  = nativePixmap.format;
775    gl->rasterizer.procs.readBuffer(gl, &buffer);
776    return EGL_TRUE;
777}
778
779// ----------------------------------------------------------------------------
780
781struct egl_pbuffer_surface_t : public egl_surface_t
782{
783    egl_pbuffer_surface_t(
784            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
785            int32_t w, int32_t h, int32_t f);
786
787    virtual ~egl_pbuffer_surface_t();
788
789    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
790    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
791    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
792    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
793    virtual     EGLint      getHeight() const   { return pbuffer.height; }
794private:
795    GGLSurface  pbuffer;
796};
797
798egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
799        EGLConfig config, int32_t depthFormat,
800        int32_t w, int32_t h, int32_t f)
801    : egl_surface_t(dpy, config, depthFormat)
802{
803    size_t size = w*h;
804    switch (f) {
805        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
806        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
807        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
808        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
809        default:
810            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
811            pbuffer.data = 0;
812            break;
813    }
814    pbuffer.version = sizeof(GGLSurface);
815    pbuffer.width   = w;
816    pbuffer.height  = h;
817    pbuffer.stride  = w;
818    pbuffer.data    = (GGLubyte*)malloc(size);
819    pbuffer.format  = f;
820
821    if (depthFormat) {
822        depth.width   = pbuffer.width;
823        depth.height  = pbuffer.height;
824        depth.stride  = depth.width; // use the width here
825        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
826        if (depth.data == 0) {
827            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
828            return;
829        }
830    }
831}
832egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
833    free(pbuffer.data);
834}
835EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
836{
837    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
838    if (depth.data != gl->rasterizer.state.buffers.depth.data)
839        gl->rasterizer.procs.depthBuffer(gl, &depth);
840    return EGL_TRUE;
841}
842EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
843{
844    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
845    return EGL_TRUE;
846}
847
848// ----------------------------------------------------------------------------
849
850struct config_pair_t {
851    GLint key;
852    GLint value;
853};
854
855struct configs_t {
856    const config_pair_t* array;
857    int                  size;
858};
859
860struct config_management_t {
861    GLint key;
862    bool (*match)(GLint reqValue, GLint confValue);
863    static bool atLeast(GLint reqValue, GLint confValue) {
864        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
865    }
866    static bool exact(GLint reqValue, GLint confValue) {
867        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
868    }
869    static bool mask(GLint reqValue, GLint confValue) {
870        return (confValue & reqValue) == reqValue;
871    }
872};
873
874// ----------------------------------------------------------------------------
875
876#define VERSION_MAJOR 1
877#define VERSION_MINOR 2
878static char const * const gVendorString     = "Google Inc.";
879static char const * const gVersionString    = "1.2 Android Driver";
880static char const * const gClientApiString  = "OpenGL ES";
881static char const * const gExtensionsString =
882        "EGL_KHR_image_base "
883        // "KHR_image_pixmap "
884        "EGL_ANDROID_image_native_buffer "
885        "EGL_ANDROID_swap_rectangle "
886        "EGL_ANDROID_get_render_buffer "
887        ;
888
889// ----------------------------------------------------------------------------
890
891struct extention_map_t {
892    const char * const name;
893    __eglMustCastToProperFunctionPointerType address;
894};
895
896static const extention_map_t gExtentionMap[] = {
897    { "glDrawTexsOES",
898            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
899    { "glDrawTexiOES",
900            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
901    { "glDrawTexfOES",
902            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
903    { "glDrawTexxOES",
904            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
905    { "glDrawTexsvOES",
906            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
907    { "glDrawTexivOES",
908            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
909    { "glDrawTexfvOES",
910            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
911    { "glDrawTexxvOES",
912            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
913    { "glQueryMatrixxOES",
914            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
915    { "glEGLImageTargetTexture2DOES",
916            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
917    { "glEGLImageTargetRenderbufferStorageOES",
918            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
919    { "glClipPlanef",
920            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
921    { "glClipPlanex",
922            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
923    { "glBindBuffer",
924            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
925    { "glBufferData",
926            (__eglMustCastToProperFunctionPointerType)&glBufferData },
927    { "glBufferSubData",
928            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
929    { "glDeleteBuffers",
930            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
931    { "glGenBuffers",
932            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
933    { "eglCreateImageKHR",
934            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
935    { "eglDestroyImageKHR",
936            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
937    { "eglSetSwapRectangleANDROID",
938            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
939    { "eglGetRenderBufferANDROID",
940            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
941};
942
943/*
944 * In the lists below, attributes names MUST be sorted.
945 * Additionally, all configs must be sorted according to
946 * the EGL specification.
947 */
948
949static config_pair_t const config_base_attribute_list[] = {
950        { EGL_STENCIL_SIZE,               0                                 },
951        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
952        { EGL_LEVEL,                      0                                 },
953        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
954        { EGL_MAX_PBUFFER_PIXELS,
955                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
956        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
957        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
958        { EGL_NATIVE_VISUAL_ID,           0                                 },
959        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
960        { EGL_SAMPLES,                    0                                 },
961        { EGL_SAMPLE_BUFFERS,             0                                 },
962        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
963        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
964        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
965        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
966        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
967        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
968        { EGL_MIN_SWAP_INTERVAL,          1                                 },
969        { EGL_MAX_SWAP_INTERVAL,          1                                 },
970        { EGL_LUMINANCE_SIZE,             0                                 },
971        { EGL_ALPHA_MASK_SIZE,            0                                 },
972        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
973        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
974        { EGL_CONFORMANT,                 0                                 }
975};
976
977// These configs can override the base attribute list
978// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
979
980// 565 configs
981static config_pair_t const config_0_attribute_list[] = {
982        { EGL_BUFFER_SIZE,     16 },
983        { EGL_ALPHA_SIZE,       0 },
984        { EGL_BLUE_SIZE,        5 },
985        { EGL_GREEN_SIZE,       6 },
986        { EGL_RED_SIZE,         5 },
987        { EGL_DEPTH_SIZE,       0 },
988        { EGL_CONFIG_ID,        0 },
989        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
990};
991
992static config_pair_t const config_1_attribute_list[] = {
993        { EGL_BUFFER_SIZE,     16 },
994        { EGL_ALPHA_SIZE,       0 },
995        { EGL_BLUE_SIZE,        5 },
996        { EGL_GREEN_SIZE,       6 },
997        { EGL_RED_SIZE,         5 },
998        { EGL_DEPTH_SIZE,      16 },
999        { EGL_CONFIG_ID,        1 },
1000        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1001};
1002
1003// RGB 888 configs
1004static config_pair_t const config_2_attribute_list[] = {
1005        { EGL_BUFFER_SIZE,     32 },
1006        { EGL_ALPHA_SIZE,       0 },
1007        { EGL_BLUE_SIZE,        8 },
1008        { EGL_GREEN_SIZE,       8 },
1009        { EGL_RED_SIZE,         8 },
1010        { EGL_DEPTH_SIZE,       0 },
1011        { EGL_CONFIG_ID,        6 },
1012        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1013};
1014
1015static config_pair_t const config_3_attribute_list[] = {
1016        { EGL_BUFFER_SIZE,     32 },
1017        { EGL_ALPHA_SIZE,       0 },
1018        { EGL_BLUE_SIZE,        8 },
1019        { EGL_GREEN_SIZE,       8 },
1020        { EGL_RED_SIZE,         8 },
1021        { EGL_DEPTH_SIZE,      16 },
1022        { EGL_CONFIG_ID,        7 },
1023        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1024};
1025
1026// 8888 configs
1027static config_pair_t const config_4_attribute_list[] = {
1028        { EGL_BUFFER_SIZE,     32 },
1029        { EGL_ALPHA_SIZE,       8 },
1030        { EGL_BLUE_SIZE,        8 },
1031        { EGL_GREEN_SIZE,       8 },
1032        { EGL_RED_SIZE,         8 },
1033        { EGL_DEPTH_SIZE,       0 },
1034        { EGL_CONFIG_ID,        2 },
1035        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1036};
1037
1038static config_pair_t const config_5_attribute_list[] = {
1039        { EGL_BUFFER_SIZE,     32 },
1040        { EGL_ALPHA_SIZE,       8 },
1041        { EGL_BLUE_SIZE,        8 },
1042        { EGL_GREEN_SIZE,       8 },
1043        { EGL_RED_SIZE,         8 },
1044        { EGL_DEPTH_SIZE,      16 },
1045        { EGL_CONFIG_ID,        3 },
1046        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1047};
1048
1049// A8 configs
1050static config_pair_t const config_6_attribute_list[] = {
1051        { EGL_BUFFER_SIZE,      8 },
1052        { EGL_ALPHA_SIZE,       8 },
1053        { EGL_BLUE_SIZE,        0 },
1054        { EGL_GREEN_SIZE,       0 },
1055        { EGL_RED_SIZE,         0 },
1056        { EGL_DEPTH_SIZE,       0 },
1057        { EGL_CONFIG_ID,        4 },
1058        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1059};
1060
1061static config_pair_t const config_7_attribute_list[] = {
1062        { EGL_BUFFER_SIZE,      8 },
1063        { EGL_ALPHA_SIZE,       8 },
1064        { EGL_BLUE_SIZE,        0 },
1065        { EGL_GREEN_SIZE,       0 },
1066        { EGL_RED_SIZE,         0 },
1067        { EGL_DEPTH_SIZE,      16 },
1068        { EGL_CONFIG_ID,        5 },
1069        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1070};
1071
1072static configs_t const gConfigs[] = {
1073        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1074        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1075        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1076        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1077        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1078        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1079        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1080        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1081};
1082
1083static config_management_t const gConfigManagement[] = {
1084        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1085        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1086        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1087        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1088        { EGL_RED_SIZE,                   config_management_t::atLeast },
1089        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1090        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1091        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1092        { EGL_CONFIG_ID,                  config_management_t::exact   },
1093        { EGL_LEVEL,                      config_management_t::exact   },
1094        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1095        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1096        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1097        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1098        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1099        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1100        { EGL_SAMPLES,                    config_management_t::exact   },
1101        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1102        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1103        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1104        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1105        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1106        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1107        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1108        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1109        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1110        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1111        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1112        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1113        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1114        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1115        { EGL_CONFORMANT,                 config_management_t::mask    }
1116};
1117
1118
1119static config_pair_t const config_defaults[] = {
1120    // attributes that are not specified are simply ignored, if a particular
1121    // one needs not be ignored, it must be specified here, eg:
1122    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1123};
1124
1125// ----------------------------------------------------------------------------
1126
1127static status_t getConfigFormatInfo(EGLint configID,
1128        int32_t& pixelFormat, int32_t& depthFormat)
1129{
1130    switch(configID) {
1131    case 0:
1132        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1133        depthFormat = 0;
1134        break;
1135    case 1:
1136        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1137        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1138        break;
1139    case 2:
1140        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1141        depthFormat = 0;
1142        break;
1143    case 3:
1144        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1145        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1146        break;
1147    case 4:
1148        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1149        depthFormat = 0;
1150        break;
1151    case 5:
1152        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1153        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1154        break;
1155    case 6:
1156        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1157        depthFormat = 0;
1158        break;
1159    case 7:
1160        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1161        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1162        break;
1163    default:
1164        return NAME_NOT_FOUND;
1165    }
1166    return NO_ERROR;
1167}
1168
1169// ----------------------------------------------------------------------------
1170
1171template<typename T>
1172static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1173{
1174   while (first <= last) {
1175       int mid = (first + last) / 2;
1176       if (key > sortedArray[mid].key) {
1177           first = mid + 1;
1178       } else if (key < sortedArray[mid].key) {
1179           last = mid - 1;
1180       } else {
1181           return mid;
1182       }
1183   }
1184   return -1;
1185}
1186
1187static int isAttributeMatching(int i, EGLint attr, EGLint val)
1188{
1189    // look for the attribute in all of our configs
1190    config_pair_t const* configFound = gConfigs[i].array;
1191    int index = binarySearch<config_pair_t>(
1192            gConfigs[i].array,
1193            0, gConfigs[i].size-1,
1194            attr);
1195    if (index < 0) {
1196        configFound = config_base_attribute_list;
1197        index = binarySearch<config_pair_t>(
1198                config_base_attribute_list,
1199                0, NELEM(config_base_attribute_list)-1,
1200                attr);
1201    }
1202    if (index >= 0) {
1203        // attribute found, check if this config could match
1204        int cfgMgtIndex = binarySearch<config_management_t>(
1205                gConfigManagement,
1206                0, NELEM(gConfigManagement)-1,
1207                attr);
1208        if (index >= 0) {
1209            bool match = gConfigManagement[cfgMgtIndex].match(
1210                    val, configFound[index].value);
1211            if (match) {
1212                // this config matches
1213                return 1;
1214            }
1215        } else {
1216            // attribute not found. this should NEVER happen.
1217        }
1218    } else {
1219        // error, this attribute doesn't exist
1220    }
1221    return 0;
1222}
1223
1224static int makeCurrent(ogles_context_t* gl)
1225{
1226    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1227    if (gl) {
1228        egl_context_t* c = egl_context_t::context(gl);
1229        if (c->flags & egl_context_t::IS_CURRENT) {
1230            if (current != gl) {
1231                // it is an error to set a context current, if it's already
1232                // current to another thread
1233                return -1;
1234            }
1235        } else {
1236            if (current) {
1237                // mark the current context as not current, and flush
1238                glFlush();
1239                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1240            }
1241        }
1242        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1243            // The context is not current, make it current!
1244            setGlThreadSpecific(gl);
1245            c->flags |= egl_context_t::IS_CURRENT;
1246        }
1247    } else {
1248        if (current) {
1249            // mark the current context as not current, and flush
1250            glFlush();
1251            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1252        }
1253        // this thread has no context attached to it
1254        setGlThreadSpecific(0);
1255    }
1256    return 0;
1257}
1258
1259static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1260        EGLint attribute, EGLint *value)
1261{
1262    size_t numConfigs =  NELEM(gConfigs);
1263    int index = (int)config;
1264    if (uint32_t(index) >= numConfigs)
1265        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1266
1267    int attrIndex;
1268    attrIndex = binarySearch<config_pair_t>(
1269            gConfigs[index].array,
1270            0, gConfigs[index].size-1,
1271            attribute);
1272    if (attrIndex>=0) {
1273        *value = gConfigs[index].array[attrIndex].value;
1274        return EGL_TRUE;
1275    }
1276
1277    attrIndex = binarySearch<config_pair_t>(
1278            config_base_attribute_list,
1279            0, NELEM(config_base_attribute_list)-1,
1280            attribute);
1281    if (attrIndex>=0) {
1282        *value = config_base_attribute_list[attrIndex].value;
1283        return EGL_TRUE;
1284    }
1285    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1286}
1287
1288static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1289        NativeWindowType window, const EGLint *attrib_list)
1290{
1291    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1292        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1293    if (window == 0)
1294        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1295
1296    EGLint surfaceType;
1297    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1298        return EGL_FALSE;
1299
1300    if (!(surfaceType & EGL_WINDOW_BIT))
1301        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1302
1303    if (static_cast<android_native_window_t*>(window)->common.magic !=
1304            ANDROID_NATIVE_WINDOW_MAGIC) {
1305        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1306    }
1307
1308    EGLint configID;
1309    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1310        return EGL_FALSE;
1311
1312    int32_t depthFormat;
1313    int32_t pixelFormat;
1314    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1315        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1316    }
1317
1318    // FIXME: we don't have access to the pixelFormat here just yet.
1319    // (it's possible that the surface is not fully initialized)
1320    // maybe this should be done after the page-flip
1321    //if (EGLint(info.format) != pixelFormat)
1322    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1323
1324    egl_surface_t* surface;
1325    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1326            static_cast<android_native_window_t*>(window));
1327
1328    if (!surface->initCheck()) {
1329        // there was a problem in the ctor, the error
1330        // flag has been set.
1331        delete surface;
1332        surface = 0;
1333    }
1334    return surface;
1335}
1336
1337static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1338        NativePixmapType pixmap, const EGLint *attrib_list)
1339{
1340    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1341        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1342    if (pixmap == 0)
1343        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1344
1345    EGLint surfaceType;
1346    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1347        return EGL_FALSE;
1348
1349    if (!(surfaceType & EGL_PIXMAP_BIT))
1350        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1351
1352    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1353            sizeof(egl_native_pixmap_t)) {
1354        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1355    }
1356
1357    EGLint configID;
1358    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1359        return EGL_FALSE;
1360
1361    int32_t depthFormat;
1362    int32_t pixelFormat;
1363    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1364        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1365    }
1366
1367    if (pixmap->format != pixelFormat)
1368        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1369
1370    egl_surface_t* surface =
1371        new egl_pixmap_surface_t(dpy, config, depthFormat,
1372                static_cast<egl_native_pixmap_t*>(pixmap));
1373
1374    if (!surface->initCheck()) {
1375        // there was a problem in the ctor, the error
1376        // flag has been set.
1377        delete surface;
1378        surface = 0;
1379    }
1380    return surface;
1381}
1382
1383static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1384        const EGLint *attrib_list)
1385{
1386    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1387        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1388
1389    EGLint surfaceType;
1390    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1391        return EGL_FALSE;
1392
1393    if (!(surfaceType & EGL_PBUFFER_BIT))
1394        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1395
1396    EGLint configID;
1397    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1398        return EGL_FALSE;
1399
1400    int32_t depthFormat;
1401    int32_t pixelFormat;
1402    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1403        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1404    }
1405
1406    int32_t w = 0;
1407    int32_t h = 0;
1408    while (attrib_list[0]) {
1409        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1410        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1411        attrib_list+=2;
1412    }
1413
1414    egl_surface_t* surface =
1415        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1416
1417    if (!surface->initCheck()) {
1418        // there was a problem in the ctor, the error
1419        // flag has been set.
1420        delete surface;
1421        surface = 0;
1422    }
1423    return surface;
1424}
1425
1426// ----------------------------------------------------------------------------
1427}; // namespace android
1428// ----------------------------------------------------------------------------
1429
1430using namespace android;
1431
1432// ----------------------------------------------------------------------------
1433// Initialization
1434// ----------------------------------------------------------------------------
1435
1436EGLDisplay eglGetDisplay(NativeDisplayType display)
1437{
1438#ifndef HAVE_ANDROID_OS
1439    // this just needs to be done once
1440    if (gGLKey == -1) {
1441        pthread_mutex_lock(&gInitMutex);
1442        if (gGLKey == -1)
1443            pthread_key_create(&gGLKey, NULL);
1444        pthread_mutex_unlock(&gInitMutex);
1445    }
1446#endif
1447    if (display == EGL_DEFAULT_DISPLAY) {
1448        EGLDisplay dpy = (EGLDisplay)1;
1449        egl_display_t& d = egl_display_t::get_display(dpy);
1450        d.type = display;
1451        return dpy;
1452    }
1453    return EGL_NO_DISPLAY;
1454}
1455
1456EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1457{
1458    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1459        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1460
1461    EGLBoolean res = EGL_TRUE;
1462    egl_display_t& d = egl_display_t::get_display(dpy);
1463
1464    if (android_atomic_inc(&d.initialized) == 0) {
1465        // initialize stuff here if needed
1466        //pthread_mutex_lock(&gInitMutex);
1467        //pthread_mutex_unlock(&gInitMutex);
1468    }
1469
1470    if (res == EGL_TRUE) {
1471        if (major != NULL) *major = VERSION_MAJOR;
1472        if (minor != NULL) *minor = VERSION_MINOR;
1473    }
1474    return res;
1475}
1476
1477EGLBoolean eglTerminate(EGLDisplay dpy)
1478{
1479    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1480        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1481
1482    EGLBoolean res = EGL_TRUE;
1483    egl_display_t& d = egl_display_t::get_display(dpy);
1484    if (android_atomic_dec(&d.initialized) == 1) {
1485        // TODO: destroy all resources (surfaces, contexts, etc...)
1486        //pthread_mutex_lock(&gInitMutex);
1487        //pthread_mutex_unlock(&gInitMutex);
1488    }
1489    return res;
1490}
1491
1492// ----------------------------------------------------------------------------
1493// configuration
1494// ----------------------------------------------------------------------------
1495
1496EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1497                            EGLConfig *configs,
1498                            EGLint config_size, EGLint *num_config)
1499{
1500    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1501        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1502
1503    GLint numConfigs = NELEM(gConfigs);
1504    if (!configs) {
1505        *num_config = numConfigs;
1506        return EGL_TRUE;
1507    }
1508    GLint i;
1509    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1510        *configs++ = (EGLConfig)i;
1511    }
1512    *num_config = i;
1513    return EGL_TRUE;
1514}
1515
1516EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1517                            EGLConfig *configs, EGLint config_size,
1518                            EGLint *num_config)
1519{
1520    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1521        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1522
1523    if (ggl_unlikely(num_config==0)) {
1524        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1525    }
1526
1527    if (ggl_unlikely(attrib_list==0)) {
1528        *num_config = 0;
1529        return EGL_TRUE;
1530    }
1531
1532    int numAttributes = 0;
1533    int numConfigs =  NELEM(gConfigs);
1534    uint32_t possibleMatch = (1<<numConfigs)-1;
1535    while(possibleMatch && *attrib_list != EGL_NONE) {
1536        numAttributes++;
1537        EGLint attr = *attrib_list++;
1538        EGLint val  = *attrib_list++;
1539        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1540            if (!(possibleMatch & (1<<i)))
1541                continue;
1542            if (isAttributeMatching(i, attr, val) == 0) {
1543                possibleMatch &= ~(1<<i);
1544            }
1545        }
1546    }
1547
1548    // now, handle the attributes which have a useful default value
1549    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1550        // see if this attribute was specified, if not, apply its
1551        // default value
1552        if (binarySearch<config_pair_t>(
1553                (config_pair_t const*)attrib_list,
1554                0, numAttributes-1,
1555                config_defaults[j].key) < 0)
1556        {
1557            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1558                if (!(possibleMatch & (1<<i)))
1559                    continue;
1560                if (isAttributeMatching(i,
1561                        config_defaults[j].key,
1562                        config_defaults[j].value) == 0)
1563                {
1564                    possibleMatch &= ~(1<<i);
1565                }
1566            }
1567        }
1568    }
1569
1570    // return the configurations found
1571    int n=0;
1572    if (possibleMatch) {
1573        if (configs) {
1574            for (int i=0 ; config_size && i<numConfigs ; i++) {
1575                if (possibleMatch & (1<<i)) {
1576                    *configs++ = (EGLConfig)i;
1577                    config_size--;
1578                    n++;
1579                }
1580            }
1581        } else {
1582            for (int i=0 ; i<numConfigs ; i++) {
1583                if (possibleMatch & (1<<i)) {
1584                    n++;
1585                }
1586            }
1587        }
1588    }
1589    *num_config = n;
1590     return EGL_TRUE;
1591}
1592
1593EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1594        EGLint attribute, EGLint *value)
1595{
1596    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1597        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1598
1599    return getConfigAttrib(dpy, config, attribute, value);
1600}
1601
1602// ----------------------------------------------------------------------------
1603// surfaces
1604// ----------------------------------------------------------------------------
1605
1606EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1607                                    NativeWindowType window,
1608                                    const EGLint *attrib_list)
1609{
1610    return createWindowSurface(dpy, config, window, attrib_list);
1611}
1612
1613EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1614                                    NativePixmapType pixmap,
1615                                    const EGLint *attrib_list)
1616{
1617    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1618}
1619
1620EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1621                                    const EGLint *attrib_list)
1622{
1623    return createPbufferSurface(dpy, config, attrib_list);
1624}
1625
1626EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1627{
1628    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1629        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1630    if (eglSurface != EGL_NO_SURFACE) {
1631        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1632        if (!surface->isValid())
1633            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1634        if (surface->dpy != dpy)
1635            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1636        if (surface->ctx) {
1637            // FIXME: this surface is current check what the spec says
1638            surface->disconnect();
1639            surface->ctx = 0;
1640        }
1641        delete surface;
1642    }
1643    return EGL_TRUE;
1644}
1645
1646EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1647                            EGLint attribute, EGLint *value)
1648{
1649    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1650        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1651    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1652    if (!surface->isValid())
1653        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1654    if (surface->dpy != dpy)
1655        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1656
1657    EGLBoolean ret = EGL_TRUE;
1658    switch (attribute) {
1659        case EGL_CONFIG_ID:
1660            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1661            break;
1662        case EGL_WIDTH:
1663            *value = surface->getWidth();
1664            break;
1665        case EGL_HEIGHT:
1666            *value = surface->getHeight();
1667            break;
1668        case EGL_LARGEST_PBUFFER:
1669            // not modified for a window or pixmap surface
1670            break;
1671        case EGL_TEXTURE_FORMAT:
1672            *value = EGL_NO_TEXTURE;
1673            break;
1674        case EGL_TEXTURE_TARGET:
1675            *value = EGL_NO_TEXTURE;
1676            break;
1677        case EGL_MIPMAP_TEXTURE:
1678            *value = EGL_FALSE;
1679            break;
1680        case EGL_MIPMAP_LEVEL:
1681            *value = 0;
1682            break;
1683        case EGL_RENDER_BUFFER:
1684            // TODO: return the real RENDER_BUFFER here
1685            *value = EGL_BACK_BUFFER;
1686            break;
1687        case EGL_HORIZONTAL_RESOLUTION:
1688            // pixel/mm * EGL_DISPLAY_SCALING
1689            *value = surface->getHorizontalResolution();
1690            break;
1691        case EGL_VERTICAL_RESOLUTION:
1692            // pixel/mm * EGL_DISPLAY_SCALING
1693            *value = surface->getVerticalResolution();
1694            break;
1695        case EGL_PIXEL_ASPECT_RATIO: {
1696            // w/h * EGL_DISPLAY_SCALING
1697            int wr = surface->getHorizontalResolution();
1698            int hr = surface->getVerticalResolution();
1699            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1700        } break;
1701        case EGL_SWAP_BEHAVIOR:
1702            *value = surface->getSwapBehavior();
1703            break;
1704        default:
1705            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1706    }
1707    return ret;
1708}
1709
1710EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1711                            EGLContext share_list, const EGLint *attrib_list)
1712{
1713    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1714        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1715
1716    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1717    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1718
1719    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1720    c->flags = egl_context_t::NEVER_CURRENT;
1721    c->dpy = dpy;
1722    c->config = config;
1723    c->read = 0;
1724    c->draw = 0;
1725    return (EGLContext)gl;
1726}
1727
1728EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1729{
1730    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1731        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1732    egl_context_t* c = egl_context_t::context(ctx);
1733    if (c->flags & egl_context_t::IS_CURRENT)
1734        setGlThreadSpecific(0);
1735    ogles_uninit((ogles_context_t*)ctx);
1736    return EGL_TRUE;
1737}
1738
1739EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1740                            EGLSurface read, EGLContext ctx)
1741{
1742    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1743        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1744    if (draw) {
1745        egl_surface_t* s = (egl_surface_t*)draw;
1746        if (!s->isValid())
1747            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1748        if (s->dpy != dpy)
1749            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1750        // TODO: check that draw is compatible with the context
1751    }
1752    if (read && read!=draw) {
1753        egl_surface_t* s = (egl_surface_t*)read;
1754        if (!s->isValid())
1755            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1756        if (s->dpy != dpy)
1757            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1758        // TODO: check that read is compatible with the context
1759    }
1760
1761    EGLContext current_ctx = EGL_NO_CONTEXT;
1762
1763    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1764        return setError(EGL_BAD_MATCH, EGL_FALSE);
1765
1766    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1767        return setError(EGL_BAD_MATCH, EGL_FALSE);
1768
1769    if (ctx == EGL_NO_CONTEXT) {
1770        // if we're detaching, we need the current context
1771        current_ctx = (EGLContext)getGlThreadSpecific();
1772    } else {
1773        egl_context_t* c = egl_context_t::context(ctx);
1774        egl_surface_t* d = (egl_surface_t*)draw;
1775        egl_surface_t* r = (egl_surface_t*)read;
1776        if ((d && d->ctx && d->ctx != ctx) ||
1777            (r && r->ctx && r->ctx != ctx)) {
1778            // one of the surface is bound to a context in another thread
1779            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1780        }
1781    }
1782
1783    ogles_context_t* gl = (ogles_context_t*)ctx;
1784    if (makeCurrent(gl) == 0) {
1785        if (ctx) {
1786            egl_context_t* c = egl_context_t::context(ctx);
1787            egl_surface_t* d = (egl_surface_t*)draw;
1788            egl_surface_t* r = (egl_surface_t*)read;
1789
1790            if (c->draw) {
1791                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1792                s->disconnect();
1793            }
1794            if (c->read) {
1795                // FIXME: unlock/disconnect the read surface too
1796            }
1797
1798            c->draw = draw;
1799            c->read = read;
1800
1801            if (c->flags & egl_context_t::NEVER_CURRENT) {
1802                c->flags &= ~egl_context_t::NEVER_CURRENT;
1803                GLint w = 0;
1804                GLint h = 0;
1805                if (draw) {
1806                    w = d->getWidth();
1807                    h = d->getHeight();
1808                }
1809                ogles_surfaceport(gl, 0, 0);
1810                ogles_viewport(gl, 0, 0, w, h);
1811                ogles_scissor(gl, 0, 0, w, h);
1812            }
1813            if (d) {
1814                if (d->connect() == EGL_FALSE) {
1815                    return EGL_FALSE;
1816                }
1817                d->ctx = ctx;
1818                d->bindDrawSurface(gl);
1819            }
1820            if (r) {
1821                // FIXME: lock/connect the read surface too
1822                r->ctx = ctx;
1823                r->bindReadSurface(gl);
1824            }
1825        } else {
1826            // if surfaces were bound to the context bound to this thread
1827            // mark then as unbound.
1828            if (current_ctx) {
1829                egl_context_t* c = egl_context_t::context(current_ctx);
1830                egl_surface_t* d = (egl_surface_t*)c->draw;
1831                egl_surface_t* r = (egl_surface_t*)c->read;
1832                if (d) {
1833                    c->draw = 0;
1834                    d->ctx = EGL_NO_CONTEXT;
1835                    d->disconnect();
1836                }
1837                if (r) {
1838                    c->read = 0;
1839                    r->ctx = EGL_NO_CONTEXT;
1840                    // FIXME: unlock/disconnect the read surface too
1841                }
1842            }
1843        }
1844        return EGL_TRUE;
1845    }
1846    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1847}
1848
1849EGLContext eglGetCurrentContext(void)
1850{
1851    // eglGetCurrentContext returns the current EGL rendering context,
1852    // as specified by eglMakeCurrent. If no context is current,
1853    // EGL_NO_CONTEXT is returned.
1854    return (EGLContext)getGlThreadSpecific();
1855}
1856
1857EGLSurface eglGetCurrentSurface(EGLint readdraw)
1858{
1859    // eglGetCurrentSurface returns the read or draw surface attached
1860    // to the current EGL rendering context, as specified by eglMakeCurrent.
1861    // If no context is current, EGL_NO_SURFACE is returned.
1862    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1863    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1864    egl_context_t* c = egl_context_t::context(ctx);
1865    if (readdraw == EGL_READ) {
1866        return c->read;
1867    } else if (readdraw == EGL_DRAW) {
1868        return c->draw;
1869    }
1870    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1871}
1872
1873EGLDisplay eglGetCurrentDisplay(void)
1874{
1875    // eglGetCurrentDisplay returns the current EGL display connection
1876    // for the current EGL rendering context, as specified by eglMakeCurrent.
1877    // If no context is current, EGL_NO_DISPLAY is returned.
1878    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1879    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1880    egl_context_t* c = egl_context_t::context(ctx);
1881    return c->dpy;
1882}
1883
1884EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1885                            EGLint attribute, EGLint *value)
1886{
1887    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1888        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1889    egl_context_t* c = egl_context_t::context(ctx);
1890    switch (attribute) {
1891        case EGL_CONFIG_ID:
1892            // Returns the ID of the EGL frame buffer configuration with
1893            // respect to which the context was created
1894            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1895    }
1896    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1897}
1898
1899EGLBoolean eglWaitGL(void)
1900{
1901    return EGL_TRUE;
1902}
1903
1904EGLBoolean eglWaitNative(EGLint engine)
1905{
1906    return EGL_TRUE;
1907}
1908
1909EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1910{
1911    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1912        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1913
1914    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1915    if (!d->isValid())
1916        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1917    if (d->dpy != dpy)
1918        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1919
1920    // post the surface
1921    d->swapBuffers();
1922
1923    // if it's bound to a context, update the buffer
1924    if (d->ctx != EGL_NO_CONTEXT) {
1925        d->bindDrawSurface((ogles_context_t*)d->ctx);
1926        // if this surface is also the read surface of the context
1927        // it is bound to, make sure to update the read buffer as well.
1928        // The EGL spec is a little unclear about this.
1929        egl_context_t* c = egl_context_t::context(d->ctx);
1930        if (c->read == draw) {
1931            d->bindReadSurface((ogles_context_t*)d->ctx);
1932        }
1933    }
1934
1935    return EGL_TRUE;
1936}
1937
1938EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1939                            NativePixmapType target)
1940{
1941    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1942        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1943    // TODO: eglCopyBuffers()
1944    return EGL_FALSE;
1945}
1946
1947EGLint eglGetError(void)
1948{
1949    return getError();
1950}
1951
1952const char* eglQueryString(EGLDisplay dpy, EGLint name)
1953{
1954    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1955        return setError(EGL_BAD_DISPLAY, (const char*)0);
1956
1957    switch (name) {
1958        case EGL_VENDOR:
1959            return gVendorString;
1960        case EGL_VERSION:
1961            return gVersionString;
1962        case EGL_EXTENSIONS:
1963            return gExtensionsString;
1964        case EGL_CLIENT_APIS:
1965            return gClientApiString;
1966    }
1967    return setError(EGL_BAD_PARAMETER, (const char *)0);
1968}
1969
1970// ----------------------------------------------------------------------------
1971// EGL 1.1
1972// ----------------------------------------------------------------------------
1973
1974EGLBoolean eglSurfaceAttrib(
1975        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1976{
1977    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1978        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1979    // TODO: eglSurfaceAttrib()
1980    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1981}
1982
1983EGLBoolean eglBindTexImage(
1984        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1985{
1986    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1987        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1988    // TODO: eglBindTexImage()
1989    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1990}
1991
1992EGLBoolean eglReleaseTexImage(
1993        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1994{
1995    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1996        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1997    // TODO: eglReleaseTexImage()
1998    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1999}
2000
2001EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
2002{
2003    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2004        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2005    // TODO: eglSwapInterval()
2006    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2007}
2008
2009// ----------------------------------------------------------------------------
2010// EGL 1.2
2011// ----------------------------------------------------------------------------
2012
2013EGLBoolean eglBindAPI(EGLenum api)
2014{
2015    if (api != EGL_OPENGL_ES_API)
2016        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2017    return EGL_TRUE;
2018}
2019
2020EGLenum eglQueryAPI(void)
2021{
2022    return EGL_OPENGL_ES_API;
2023}
2024
2025EGLBoolean eglWaitClient(void)
2026{
2027    glFinish();
2028    return EGL_TRUE;
2029}
2030
2031EGLBoolean eglReleaseThread(void)
2032{
2033    // TODO: eglReleaseThread()
2034    return EGL_TRUE;
2035}
2036
2037EGLSurface eglCreatePbufferFromClientBuffer(
2038          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2039          EGLConfig config, const EGLint *attrib_list)
2040{
2041    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2042        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2043    // TODO: eglCreatePbufferFromClientBuffer()
2044    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2045}
2046
2047// ----------------------------------------------------------------------------
2048// EGL_EGLEXT_VERSION 3
2049// ----------------------------------------------------------------------------
2050
2051void (*eglGetProcAddress (const char *procname))()
2052{
2053    extention_map_t const * const map = gExtentionMap;
2054    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2055        if (!strcmp(procname, map[i].name)) {
2056            return map[i].address;
2057        }
2058    }
2059    return NULL;
2060}
2061
2062EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2063        const EGLint *attrib_list)
2064{
2065    EGLBoolean result = EGL_FALSE;
2066    return result;
2067}
2068
2069EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2070{
2071    EGLBoolean result = EGL_FALSE;
2072    return result;
2073}
2074
2075EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2076        EGLClientBuffer buffer, const EGLint *attrib_list)
2077{
2078    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2079        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2080    }
2081    if (ctx != EGL_NO_CONTEXT) {
2082        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2083    }
2084    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2085        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2086    }
2087
2088    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2089
2090    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2091        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2092
2093    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2094        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2095
2096    native_buffer->common.incRef(&native_buffer->common);
2097    return (EGLImageKHR)native_buffer;
2098}
2099
2100EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2101{
2102    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2103        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2104    }
2105
2106    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2107
2108    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2109        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2110
2111    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2112        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2113
2114    native_buffer->common.decRef(&native_buffer->common);
2115
2116    return EGL_TRUE;
2117}
2118
2119// ----------------------------------------------------------------------------
2120// ANDROID extensions
2121// ----------------------------------------------------------------------------
2122
2123EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2124        EGLint left, EGLint top, EGLint width, EGLint height)
2125{
2126    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2127        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2128
2129    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2130    if (!d->isValid())
2131        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2132    if (d->dpy != dpy)
2133        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2134
2135    // post the surface
2136    d->setSwapRectangle(left, top, width, height);
2137
2138    return EGL_TRUE;
2139}
2140
2141EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
2142{
2143    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2144        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2145
2146    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2147    if (!d->isValid())
2148        return setError(EGL_BAD_SURFACE, (EGLClientBuffer)0);
2149    if (d->dpy != dpy)
2150        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2151
2152    // post the surface
2153    return d->getRenderBuffer();
2154}
2155