egl.cpp revision 9530388b260ddd47c4e013b10f7f56b987d4f79f
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35
36#include <EGL/egl.h>
37#include <EGL/eglext.h>
38#include <GLES/gl.h>
39#include <GLES/glext.h>
40
41#include <pixelflinger/format.h>
42#include <pixelflinger/pixelflinger.h>
43
44#include "context.h"
45#include "state.h"
46#include "texture.h"
47#include "matrix.h"
48
49#undef NELEM
50#define NELEM(x) (sizeof(x)/sizeof(*(x)))
51
52// ----------------------------------------------------------------------------
53
54EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
55        EGLint left, EGLint top, EGLint width, EGLint height);
56
57// ----------------------------------------------------------------------------
58namespace android {
59
60// ----------------------------------------------------------------------------
61
62const unsigned int NUM_DISPLAYS = 1;
63
64static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
65static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
66static pthread_key_t gEGLErrorKey = -1;
67#ifndef HAVE_ANDROID_OS
68namespace gl {
69pthread_key_t gGLKey = -1;
70}; // namespace gl
71#endif
72
73template<typename T>
74static T setError(GLint error, T returnValue) {
75    if (ggl_unlikely(gEGLErrorKey == -1)) {
76        pthread_mutex_lock(&gErrorKeyMutex);
77        if (gEGLErrorKey == -1)
78            pthread_key_create(&gEGLErrorKey, NULL);
79        pthread_mutex_unlock(&gErrorKeyMutex);
80    }
81    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
82    return returnValue;
83}
84
85static GLint getError() {
86    if (ggl_unlikely(gEGLErrorKey == -1))
87        return EGL_SUCCESS;
88    GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
89    if (error == 0) {
90        // The TLS key has been created by another thread, but the value for
91        // this thread has not been initialized.
92        return EGL_SUCCESS;
93    }
94    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
95    return error;
96}
97
98// ----------------------------------------------------------------------------
99
100struct egl_display_t
101{
102    egl_display_t() : type(0), initialized(0) { }
103
104    static egl_display_t& get_display(EGLDisplay dpy);
105
106    static EGLBoolean is_valid(EGLDisplay dpy) {
107        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
108    }
109
110    NativeDisplayType   type;
111    volatile int32_t    initialized;
112};
113
114static egl_display_t gDisplays[NUM_DISPLAYS];
115
116egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
117    return gDisplays[uintptr_t(dpy)-1U];
118}
119
120struct egl_context_t {
121    enum {
122        IS_CURRENT      =   0x00010000,
123        NEVER_CURRENT   =   0x00020000
124    };
125    uint32_t            flags;
126    EGLDisplay          dpy;
127    EGLConfig           config;
128    EGLSurface          read;
129    EGLSurface          draw;
130
131    static inline egl_context_t* context(EGLContext ctx) {
132        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
133        return static_cast<egl_context_t*>(gl->rasterizer.base);
134    }
135};
136
137// ----------------------------------------------------------------------------
138
139struct egl_surface_t
140{
141    enum {
142        PAGE_FLIP = 0x00000001,
143        MAGIC     = 0x31415265
144    };
145
146    uint32_t            magic;
147    EGLDisplay          dpy;
148    EGLConfig           config;
149    EGLContext          ctx;
150    bool                zombie;
151
152                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
153    virtual     ~egl_surface_t();
154                bool    isValid() const;
155    virtual     bool    initCheck() const = 0;
156
157    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
158    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
159    virtual     EGLBoolean  connect() { return EGL_TRUE; }
160    virtual     void        disconnect() {}
161    virtual     EGLint      getWidth() const = 0;
162    virtual     EGLint      getHeight() const = 0;
163
164    virtual     EGLint      getHorizontalResolution() const;
165    virtual     EGLint      getVerticalResolution() const;
166    virtual     EGLint      getRefreshRate() const;
167    virtual     EGLint      getSwapBehavior() const;
168    virtual     EGLBoolean  swapBuffers();
169    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
170protected:
171    GGLSurface              depth;
172};
173
174egl_surface_t::egl_surface_t(EGLDisplay dpy,
175        EGLConfig config,
176        int32_t depthFormat)
177    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
178{
179    depth.version = sizeof(GGLSurface);
180    depth.data = 0;
181    depth.format = depthFormat;
182}
183egl_surface_t::~egl_surface_t()
184{
185    magic = 0;
186    free(depth.data);
187}
188bool egl_surface_t::isValid() const {
189    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
190    return magic == MAGIC;
191}
192
193EGLBoolean egl_surface_t::swapBuffers() {
194    return EGL_FALSE;
195}
196EGLint egl_surface_t::getHorizontalResolution() const {
197    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
198}
199EGLint egl_surface_t::getVerticalResolution() const {
200    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
201}
202EGLint egl_surface_t::getRefreshRate() const {
203    return (60 * EGL_DISPLAY_SCALING);
204}
205EGLint egl_surface_t::getSwapBehavior() const {
206    return EGL_BUFFER_PRESERVED;
207}
208EGLBoolean egl_surface_t::setSwapRectangle(
209        EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
210{
211    return EGL_FALSE;
212}
213
214// ----------------------------------------------------------------------------
215
216struct egl_window_surface_v2_t : public egl_surface_t
217{
218    egl_window_surface_v2_t(
219            EGLDisplay dpy, EGLConfig config,
220            int32_t depthFormat,
221            ANativeWindow* window);
222
223    ~egl_window_surface_v2_t();
224
225    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
226    virtual     EGLBoolean  swapBuffers();
227    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
228    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
229    virtual     EGLBoolean  connect();
230    virtual     void        disconnect();
231    virtual     EGLint      getWidth() const    { return width;  }
232    virtual     EGLint      getHeight() const   { return height; }
233    virtual     EGLint      getHorizontalResolution() const;
234    virtual     EGLint      getVerticalResolution() const;
235    virtual     EGLint      getRefreshRate() const;
236    virtual     EGLint      getSwapBehavior() const;
237    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
238
239private:
240    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
241    status_t unlock(ANativeWindowBuffer* buf);
242    ANativeWindow*   nativeWindow;
243    ANativeWindowBuffer*   buffer;
244    ANativeWindowBuffer*   previousBuffer;
245    gralloc_module_t const*    module;
246    int width;
247    int height;
248    void* bits;
249    GGLFormat const* pixelFormatTable;
250
251    struct Rect {
252        inline Rect() { };
253        inline Rect(int32_t w, int32_t h)
254            : left(0), top(0), right(w), bottom(h) { }
255        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256            : left(l), top(t), right(r), bottom(b) { }
257        Rect& andSelf(const Rect& r) {
258            left   = max(left, r.left);
259            top    = max(top, r.top);
260            right  = min(right, r.right);
261            bottom = min(bottom, r.bottom);
262            return *this;
263        }
264        bool isEmpty() const {
265            return (left>=right || top>=bottom);
266        }
267        void dump(char const* what) {
268            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                    what, left, top, right-left, bottom-top);
270        }
271
272        int32_t left;
273        int32_t top;
274        int32_t right;
275        int32_t bottom;
276    };
277
278    struct Region {
279        inline Region() : count(0) { }
280        typedef Rect const* const_iterator;
281        const_iterator begin() const { return storage; }
282        const_iterator end() const { return storage+count; }
283        static Region subtract(const Rect& lhs, const Rect& rhs) {
284            Region reg;
285            Rect* storage = reg.storage;
286            if (!lhs.isEmpty()) {
287                if (lhs.top < rhs.top) { // top rect
288                    storage->left   = lhs.left;
289                    storage->top    = lhs.top;
290                    storage->right  = lhs.right;
291                    storage->bottom = rhs.top;
292                    storage++;
293                }
294                const int32_t top = max(lhs.top, rhs.top);
295                const int32_t bot = min(lhs.bottom, rhs.bottom);
296                if (top < bot) {
297                    if (lhs.left < rhs.left) { // left-side rect
298                        storage->left   = lhs.left;
299                        storage->top    = top;
300                        storage->right  = rhs.left;
301                        storage->bottom = bot;
302                        storage++;
303                    }
304                    if (lhs.right > rhs.right) { // right-side rect
305                        storage->left   = rhs.right;
306                        storage->top    = top;
307                        storage->right  = lhs.right;
308                        storage->bottom = bot;
309                        storage++;
310                    }
311                }
312                if (lhs.bottom > rhs.bottom) { // bottom rect
313                    storage->left   = lhs.left;
314                    storage->top    = rhs.bottom;
315                    storage->right  = lhs.right;
316                    storage->bottom = lhs.bottom;
317                    storage++;
318                }
319                reg.count = storage - reg.storage;
320            }
321            return reg;
322        }
323        bool isEmpty() const {
324            return count<=0;
325        }
326    private:
327        Rect storage[4];
328        ssize_t count;
329    };
330
331    void copyBlt(
332            ANativeWindowBuffer* dst, void* dst_vaddr,
333            ANativeWindowBuffer* src, void const* src_vaddr,
334            const Region& clip);
335
336    Rect dirtyRegion;
337    Rect oldDirtyRegion;
338};
339
340egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341        EGLConfig config,
342        int32_t depthFormat,
343        ANativeWindow* window)
344    : egl_surface_t(dpy, config, depthFormat),
345    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
346    bits(NULL)
347{
348    hw_module_t const* pModule;
349    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
350    module = reinterpret_cast<gralloc_module_t const*>(pModule);
351
352    pixelFormatTable = gglGetPixelFormatTable();
353
354    // keep a reference on the window
355    nativeWindow->common.incRef(&nativeWindow->common);
356    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
357    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
358}
359
360egl_window_surface_v2_t::~egl_window_surface_v2_t() {
361    if (buffer) {
362        buffer->common.decRef(&buffer->common);
363    }
364    if (previousBuffer) {
365        previousBuffer->common.decRef(&previousBuffer->common);
366    }
367    nativeWindow->common.decRef(&nativeWindow->common);
368}
369
370EGLBoolean egl_window_surface_v2_t::connect()
371{
372    // we're intending to do software rendering
373    native_window_set_usage(nativeWindow,
374            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
375
376    // dequeue a buffer
377    int fenceFd = -1;
378    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
379            &fenceFd) != NO_ERROR) {
380        return setError(EGL_BAD_ALLOC, EGL_FALSE);
381    }
382
383    // wait for the buffer
384    sp<Fence> fence(new Fence(fenceFd));
385    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
386        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
387        return setError(EGL_BAD_ALLOC, EGL_FALSE);
388    }
389
390    // allocate a corresponding depth-buffer
391    width = buffer->width;
392    height = buffer->height;
393    if (depth.format) {
394        depth.width   = width;
395        depth.height  = height;
396        depth.stride  = depth.width; // use the width here
397        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
398                static_cast<uint64_t>(depth.height) * 2;
399        if (depth.stride < 0 || depth.height > INT_MAX ||
400                allocSize > UINT32_MAX) {
401            return setError(EGL_BAD_ALLOC, EGL_FALSE);
402        }
403        depth.data    = (GGLubyte*)malloc(allocSize);
404        if (depth.data == 0) {
405            return setError(EGL_BAD_ALLOC, EGL_FALSE);
406        }
407    }
408
409    // keep a reference on the buffer
410    buffer->common.incRef(&buffer->common);
411
412    // pin the buffer down
413    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
414            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
415        ALOGE("connect() failed to lock buffer %p (%ux%u)",
416                buffer, buffer->width, buffer->height);
417        return setError(EGL_BAD_ACCESS, EGL_FALSE);
418        // FIXME: we should make sure we're not accessing the buffer anymore
419    }
420    return EGL_TRUE;
421}
422
423void egl_window_surface_v2_t::disconnect()
424{
425    if (buffer && bits) {
426        bits = NULL;
427        unlock(buffer);
428    }
429    if (buffer) {
430        nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
431        buffer->common.decRef(&buffer->common);
432        buffer = 0;
433    }
434    if (previousBuffer) {
435        previousBuffer->common.decRef(&previousBuffer->common);
436        previousBuffer = 0;
437    }
438}
439
440status_t egl_window_surface_v2_t::lock(
441        ANativeWindowBuffer* buf, int usage, void** vaddr)
442{
443    int err;
444
445    err = module->lock(module, buf->handle,
446            usage, 0, 0, buf->width, buf->height, vaddr);
447
448    return err;
449}
450
451status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
452{
453    if (!buf) return BAD_VALUE;
454    int err = NO_ERROR;
455
456    err = module->unlock(module, buf->handle);
457
458    return err;
459}
460
461void egl_window_surface_v2_t::copyBlt(
462        ANativeWindowBuffer* dst, void* dst_vaddr,
463        ANativeWindowBuffer* src, void const* src_vaddr,
464        const Region& clip)
465{
466    // NOTE: dst and src must be the same format
467
468    Region::const_iterator cur = clip.begin();
469    Region::const_iterator end = clip.end();
470
471    const size_t bpp = pixelFormatTable[src->format].size;
472    const size_t dbpr = dst->stride * bpp;
473    const size_t sbpr = src->stride * bpp;
474
475    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
476    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
477
478    while (cur != end) {
479        const Rect& r(*cur++);
480        ssize_t w = r.right - r.left;
481        ssize_t h = r.bottom - r.top;
482        if (w <= 0 || h<=0) continue;
483        size_t size = w * bpp;
484        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
485        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
486        if (dbpr==sbpr && size==sbpr) {
487            size *= h;
488            h = 1;
489        }
490        do {
491            memcpy(d, s, size);
492            d += dbpr;
493            s += sbpr;
494        } while (--h > 0);
495    }
496}
497
498EGLBoolean egl_window_surface_v2_t::swapBuffers()
499{
500    if (!buffer) {
501        return setError(EGL_BAD_ACCESS, EGL_FALSE);
502    }
503
504    /*
505     * Handle eglSetSwapRectangleANDROID()
506     * We copyback from the front buffer
507     */
508    if (!dirtyRegion.isEmpty()) {
509        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
510        if (previousBuffer) {
511            // This was const Region copyBack, but that causes an
512            // internal compile error on simulator builds
513            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
514            if (!copyBack.isEmpty()) {
515                void* prevBits;
516                if (lock(previousBuffer,
517                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
518                    // copy from previousBuffer to buffer
519                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
520                    unlock(previousBuffer);
521                }
522            }
523        }
524        oldDirtyRegion = dirtyRegion;
525    }
526
527    if (previousBuffer) {
528        previousBuffer->common.decRef(&previousBuffer->common);
529        previousBuffer = 0;
530    }
531
532    unlock(buffer);
533    previousBuffer = buffer;
534    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
535    buffer = 0;
536
537    // dequeue a new buffer
538    int fenceFd = -1;
539    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
540        sp<Fence> fence(new Fence(fenceFd));
541        if (fence->wait(Fence::TIMEOUT_NEVER)) {
542            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
543            return setError(EGL_BAD_ALLOC, EGL_FALSE);
544        }
545
546        // reallocate the depth-buffer if needed
547        if ((width != buffer->width) || (height != buffer->height)) {
548            // TODO: we probably should reset the swap rect here
549            // if the window size has changed
550            width = buffer->width;
551            height = buffer->height;
552            if (depth.data) {
553                free(depth.data);
554                depth.width   = width;
555                depth.height  = height;
556                depth.stride  = buffer->stride;
557                uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
558                        static_cast<uint64_t>(depth.height) * 2;
559                if (depth.stride < 0 || depth.height > INT_MAX ||
560                        allocSize > UINT32_MAX) {
561                    setError(EGL_BAD_ALLOC, EGL_FALSE);
562                    return EGL_FALSE;
563                }
564                depth.data    = (GGLubyte*)malloc(allocSize);
565                if (depth.data == 0) {
566                    setError(EGL_BAD_ALLOC, EGL_FALSE);
567                    return EGL_FALSE;
568                }
569            }
570        }
571
572        // keep a reference on the buffer
573        buffer->common.incRef(&buffer->common);
574
575        // finally pin the buffer down
576        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
577                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
578            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
579                    buffer, buffer->width, buffer->height);
580            return setError(EGL_BAD_ACCESS, EGL_FALSE);
581            // FIXME: we should make sure we're not accessing the buffer anymore
582        }
583    } else {
584        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
585    }
586
587    return EGL_TRUE;
588}
589
590EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
591        EGLint l, EGLint t, EGLint w, EGLint h)
592{
593    dirtyRegion = Rect(l, t, l+w, t+h);
594    return EGL_TRUE;
595}
596
597EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
598{
599    GGLSurface buffer;
600    buffer.version = sizeof(GGLSurface);
601    buffer.width   = this->buffer->width;
602    buffer.height  = this->buffer->height;
603    buffer.stride  = this->buffer->stride;
604    buffer.data    = (GGLubyte*)bits;
605    buffer.format  = this->buffer->format;
606    gl->rasterizer.procs.colorBuffer(gl, &buffer);
607    if (depth.data != gl->rasterizer.state.buffers.depth.data)
608        gl->rasterizer.procs.depthBuffer(gl, &depth);
609
610    return EGL_TRUE;
611}
612EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
613{
614    GGLSurface buffer;
615    buffer.version = sizeof(GGLSurface);
616    buffer.width   = this->buffer->width;
617    buffer.height  = this->buffer->height;
618    buffer.stride  = this->buffer->stride;
619    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
620    buffer.format  = this->buffer->format;
621    gl->rasterizer.procs.readBuffer(gl, &buffer);
622    return EGL_TRUE;
623}
624EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
625    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
626}
627EGLint egl_window_surface_v2_t::getVerticalResolution() const {
628    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
629}
630EGLint egl_window_surface_v2_t::getRefreshRate() const {
631    return (60 * EGL_DISPLAY_SCALING); // FIXME
632}
633EGLint egl_window_surface_v2_t::getSwapBehavior() const
634{
635    /*
636     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
637     * the content of the swapped buffer.
638     *
639     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
640     *
641     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
642     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
643     * is, everything outside of this area is preserved.
644     *
645     * This implementation of EGL assumes the later case.
646     *
647     */
648
649    return EGL_BUFFER_DESTROYED;
650}
651
652// ----------------------------------------------------------------------------
653
654struct egl_pixmap_surface_t : public egl_surface_t
655{
656    egl_pixmap_surface_t(
657            EGLDisplay dpy, EGLConfig config,
658            int32_t depthFormat,
659            egl_native_pixmap_t const * pixmap);
660
661    virtual ~egl_pixmap_surface_t() { }
662
663    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
664    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
665    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
666    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
667    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
668private:
669    egl_native_pixmap_t     nativePixmap;
670};
671
672egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
673        EGLConfig config,
674        int32_t depthFormat,
675        egl_native_pixmap_t const * pixmap)
676    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
677{
678    if (depthFormat) {
679        depth.width   = pixmap->width;
680        depth.height  = pixmap->height;
681        depth.stride  = depth.width; // use the width here
682        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
683                static_cast<uint64_t>(depth.height) * 2;
684        if (depth.stride < 0 || depth.height > INT_MAX ||
685                allocSize > UINT32_MAX) {
686            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
687            return;
688        }
689        depth.data    = (GGLubyte*)malloc(allocSize);
690        if (depth.data == 0) {
691            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
692        }
693    }
694}
695EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
696{
697    GGLSurface buffer;
698    buffer.version = sizeof(GGLSurface);
699    buffer.width   = nativePixmap.width;
700    buffer.height  = nativePixmap.height;
701    buffer.stride  = nativePixmap.stride;
702    buffer.data    = nativePixmap.data;
703    buffer.format  = nativePixmap.format;
704
705    gl->rasterizer.procs.colorBuffer(gl, &buffer);
706    if (depth.data != gl->rasterizer.state.buffers.depth.data)
707        gl->rasterizer.procs.depthBuffer(gl, &depth);
708    return EGL_TRUE;
709}
710EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
711{
712    GGLSurface buffer;
713    buffer.version = sizeof(GGLSurface);
714    buffer.width   = nativePixmap.width;
715    buffer.height  = nativePixmap.height;
716    buffer.stride  = nativePixmap.stride;
717    buffer.data    = nativePixmap.data;
718    buffer.format  = nativePixmap.format;
719    gl->rasterizer.procs.readBuffer(gl, &buffer);
720    return EGL_TRUE;
721}
722
723// ----------------------------------------------------------------------------
724
725struct egl_pbuffer_surface_t : public egl_surface_t
726{
727    egl_pbuffer_surface_t(
728            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
729            int32_t w, int32_t h, int32_t f);
730
731    virtual ~egl_pbuffer_surface_t();
732
733    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
734    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
735    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
736    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
737    virtual     EGLint      getHeight() const   { return pbuffer.height; }
738private:
739    GGLSurface  pbuffer;
740};
741
742egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
743        EGLConfig config, int32_t depthFormat,
744        int32_t w, int32_t h, int32_t f)
745    : egl_surface_t(dpy, config, depthFormat)
746{
747    size_t size = w*h;
748    switch (f) {
749        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
750        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
751        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
752        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
753        default:
754            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
755            pbuffer.data = 0;
756            break;
757    }
758    pbuffer.version = sizeof(GGLSurface);
759    pbuffer.width   = w;
760    pbuffer.height  = h;
761    pbuffer.stride  = w;
762    pbuffer.data    = (GGLubyte*)malloc(size);
763    pbuffer.format  = f;
764
765    if (depthFormat) {
766        depth.width   = pbuffer.width;
767        depth.height  = pbuffer.height;
768        depth.stride  = depth.width; // use the width here
769        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
770                static_cast<uint64_t>(depth.height) * 2;
771        if (depth.stride < 0 || depth.height > INT_MAX ||
772                allocSize > UINT32_MAX) {
773            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
774            return;
775        }
776        depth.data    = (GGLubyte*)malloc(allocSize);
777        if (depth.data == 0) {
778            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
779            return;
780        }
781    }
782}
783egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
784    free(pbuffer.data);
785}
786EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
787{
788    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
789    if (depth.data != gl->rasterizer.state.buffers.depth.data)
790        gl->rasterizer.procs.depthBuffer(gl, &depth);
791    return EGL_TRUE;
792}
793EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
794{
795    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
796    return EGL_TRUE;
797}
798
799// ----------------------------------------------------------------------------
800
801struct config_pair_t {
802    GLint key;
803    GLint value;
804};
805
806struct configs_t {
807    const config_pair_t* array;
808    int                  size;
809};
810
811struct config_management_t {
812    GLint key;
813    bool (*match)(GLint reqValue, GLint confValue);
814    static bool atLeast(GLint reqValue, GLint confValue) {
815        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
816    }
817    static bool exact(GLint reqValue, GLint confValue) {
818        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
819    }
820    static bool mask(GLint reqValue, GLint confValue) {
821        return (confValue & reqValue) == reqValue;
822    }
823    static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
824        return true;
825    }
826};
827
828// ----------------------------------------------------------------------------
829
830#define VERSION_MAJOR 1
831#define VERSION_MINOR 2
832static char const * const gVendorString     = "Google Inc.";
833static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
834static char const * const gClientApiString  = "OpenGL_ES";
835static char const * const gExtensionsString =
836        "EGL_KHR_fence_sync "
837        "EGL_KHR_image_base "
838        // "KHR_image_pixmap "
839        "EGL_ANDROID_image_native_buffer "
840        "EGL_ANDROID_swap_rectangle "
841        ;
842
843// ----------------------------------------------------------------------------
844
845struct extention_map_t {
846    const char * const name;
847    __eglMustCastToProperFunctionPointerType address;
848};
849
850static const extention_map_t gExtentionMap[] = {
851    { "glDrawTexsOES",
852            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
853    { "glDrawTexiOES",
854            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
855    { "glDrawTexfOES",
856            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
857    { "glDrawTexxOES",
858            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
859    { "glDrawTexsvOES",
860            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
861    { "glDrawTexivOES",
862            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
863    { "glDrawTexfvOES",
864            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
865    { "glDrawTexxvOES",
866            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
867    { "glQueryMatrixxOES",
868            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
869    { "glEGLImageTargetTexture2DOES",
870            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
871    { "glEGLImageTargetRenderbufferStorageOES",
872            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
873    { "glClipPlanef",
874            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
875    { "glClipPlanex",
876            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
877    { "glBindBuffer",
878            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
879    { "glBufferData",
880            (__eglMustCastToProperFunctionPointerType)&glBufferData },
881    { "glBufferSubData",
882            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
883    { "glDeleteBuffers",
884            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
885    { "glGenBuffers",
886            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
887    { "eglCreateImageKHR",
888            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
889    { "eglDestroyImageKHR",
890            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
891    { "eglCreateSyncKHR",
892            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
893    { "eglDestroySyncKHR",
894            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
895    { "eglClientWaitSyncKHR",
896            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
897    { "eglGetSyncAttribKHR",
898            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
899    { "eglSetSwapRectangleANDROID",
900            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
901};
902
903/*
904 * In the lists below, attributes names MUST be sorted.
905 * Additionally, all configs must be sorted according to
906 * the EGL specification.
907 */
908
909static config_pair_t const config_base_attribute_list[] = {
910        { EGL_STENCIL_SIZE,               0                                 },
911        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
912        { EGL_LEVEL,                      0                                 },
913        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
914        { EGL_MAX_PBUFFER_PIXELS,
915                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
916        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
917        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
918        { EGL_NATIVE_VISUAL_ID,           0                                 },
919        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
920        { EGL_SAMPLES,                    0                                 },
921        { EGL_SAMPLE_BUFFERS,             0                                 },
922        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
923        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
924        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
925        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
926        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
927        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
928        { EGL_MIN_SWAP_INTERVAL,          1                                 },
929        { EGL_MAX_SWAP_INTERVAL,          1                                 },
930        { EGL_LUMINANCE_SIZE,             0                                 },
931        { EGL_ALPHA_MASK_SIZE,            0                                 },
932        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
933        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
934        { EGL_CONFORMANT,                 0                                 }
935};
936
937// These configs can override the base attribute list
938// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
939
940// 565 configs
941static config_pair_t const config_0_attribute_list[] = {
942        { EGL_BUFFER_SIZE,     16 },
943        { EGL_ALPHA_SIZE,       0 },
944        { EGL_BLUE_SIZE,        5 },
945        { EGL_GREEN_SIZE,       6 },
946        { EGL_RED_SIZE,         5 },
947        { EGL_DEPTH_SIZE,       0 },
948        { EGL_CONFIG_ID,        0 },
949        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
950        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
951};
952
953static config_pair_t const config_1_attribute_list[] = {
954        { EGL_BUFFER_SIZE,     16 },
955        { EGL_ALPHA_SIZE,       0 },
956        { EGL_BLUE_SIZE,        5 },
957        { EGL_GREEN_SIZE,       6 },
958        { EGL_RED_SIZE,         5 },
959        { EGL_DEPTH_SIZE,      16 },
960        { EGL_CONFIG_ID,        1 },
961        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
962        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
963};
964
965// RGB 888 configs
966static config_pair_t const config_2_attribute_list[] = {
967        { EGL_BUFFER_SIZE,     32 },
968        { EGL_ALPHA_SIZE,       0 },
969        { EGL_BLUE_SIZE,        8 },
970        { EGL_GREEN_SIZE,       8 },
971        { EGL_RED_SIZE,         8 },
972        { EGL_DEPTH_SIZE,       0 },
973        { EGL_CONFIG_ID,        6 },
974        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
975        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
976};
977
978static config_pair_t const config_3_attribute_list[] = {
979        { EGL_BUFFER_SIZE,     32 },
980        { EGL_ALPHA_SIZE,       0 },
981        { EGL_BLUE_SIZE,        8 },
982        { EGL_GREEN_SIZE,       8 },
983        { EGL_RED_SIZE,         8 },
984        { EGL_DEPTH_SIZE,      16 },
985        { EGL_CONFIG_ID,        7 },
986        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
987        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
988};
989
990// 8888 configs
991static config_pair_t const config_4_attribute_list[] = {
992        { EGL_BUFFER_SIZE,     32 },
993        { EGL_ALPHA_SIZE,       8 },
994        { EGL_BLUE_SIZE,        8 },
995        { EGL_GREEN_SIZE,       8 },
996        { EGL_RED_SIZE,         8 },
997        { EGL_DEPTH_SIZE,       0 },
998        { EGL_CONFIG_ID,        2 },
999        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1000        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1001};
1002
1003static config_pair_t const config_5_attribute_list[] = {
1004        { EGL_BUFFER_SIZE,     32 },
1005        { EGL_ALPHA_SIZE,       8 },
1006        { EGL_BLUE_SIZE,        8 },
1007        { EGL_GREEN_SIZE,       8 },
1008        { EGL_RED_SIZE,         8 },
1009        { EGL_DEPTH_SIZE,      16 },
1010        { EGL_CONFIG_ID,        3 },
1011        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1012        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1013};
1014
1015// A8 configs
1016static config_pair_t const config_6_attribute_list[] = {
1017        { EGL_BUFFER_SIZE,      8 },
1018        { EGL_ALPHA_SIZE,       8 },
1019        { EGL_BLUE_SIZE,        0 },
1020        { EGL_GREEN_SIZE,       0 },
1021        { EGL_RED_SIZE,         0 },
1022        { EGL_DEPTH_SIZE,       0 },
1023        { EGL_CONFIG_ID,        4 },
1024        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1025        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1026};
1027
1028static config_pair_t const config_7_attribute_list[] = {
1029        { EGL_BUFFER_SIZE,      8 },
1030        { EGL_ALPHA_SIZE,       8 },
1031        { EGL_BLUE_SIZE,        0 },
1032        { EGL_GREEN_SIZE,       0 },
1033        { EGL_RED_SIZE,         0 },
1034        { EGL_DEPTH_SIZE,      16 },
1035        { EGL_CONFIG_ID,        5 },
1036        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1037        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1038};
1039
1040static configs_t const gConfigs[] = {
1041        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1042        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1043        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1044        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1045        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1046        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1047        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1048        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1049};
1050
1051static config_management_t const gConfigManagement[] = {
1052        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1053        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1054        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1055        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1056        { EGL_RED_SIZE,                   config_management_t::atLeast },
1057        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1058        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1059        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1060        { EGL_CONFIG_ID,                  config_management_t::exact   },
1061        { EGL_LEVEL,                      config_management_t::exact   },
1062        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1063        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1064        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1065        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1066        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1067        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1068        { EGL_SAMPLES,                    config_management_t::exact   },
1069        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1070        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1071        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1072        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1073        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1074        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1075        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1076        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1077        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1078        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1079        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1080        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1081        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1082        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1083        { EGL_CONFORMANT,                 config_management_t::mask    }
1084};
1085
1086
1087static config_pair_t const config_defaults[] = {
1088    // attributes that are not specified are simply ignored, if a particular
1089    // one needs not be ignored, it must be specified here, eg:
1090    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1091};
1092
1093// ----------------------------------------------------------------------------
1094
1095static status_t getConfigFormatInfo(EGLint configID,
1096        int32_t& pixelFormat, int32_t& depthFormat)
1097{
1098    switch(configID) {
1099    case 0:
1100        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1101        depthFormat = 0;
1102        break;
1103    case 1:
1104        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1105        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1106        break;
1107    case 2:
1108        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1109        depthFormat = 0;
1110        break;
1111    case 3:
1112        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1113        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1114        break;
1115    case 4:
1116        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1117        depthFormat = 0;
1118        break;
1119    case 5:
1120        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1121        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1122        break;
1123    case 6:
1124        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1125        depthFormat = 0;
1126        break;
1127    case 7:
1128        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1129        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1130        break;
1131    default:
1132        return NAME_NOT_FOUND;
1133    }
1134    return NO_ERROR;
1135}
1136
1137// ----------------------------------------------------------------------------
1138
1139template<typename T>
1140static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1141{
1142   while (first <= last) {
1143       int mid = (first + last) / 2;
1144       if (key > sortedArray[mid].key) {
1145           first = mid + 1;
1146       } else if (key < sortedArray[mid].key) {
1147           last = mid - 1;
1148       } else {
1149           return mid;
1150       }
1151   }
1152   return -1;
1153}
1154
1155static int isAttributeMatching(int i, EGLint attr, EGLint val)
1156{
1157    // look for the attribute in all of our configs
1158    config_pair_t const* configFound = gConfigs[i].array;
1159    int index = binarySearch<config_pair_t>(
1160            gConfigs[i].array,
1161            0, gConfigs[i].size-1,
1162            attr);
1163    if (index < 0) {
1164        configFound = config_base_attribute_list;
1165        index = binarySearch<config_pair_t>(
1166                config_base_attribute_list,
1167                0, NELEM(config_base_attribute_list)-1,
1168                attr);
1169    }
1170    if (index >= 0) {
1171        // attribute found, check if this config could match
1172        int cfgMgtIndex = binarySearch<config_management_t>(
1173                gConfigManagement,
1174                0, NELEM(gConfigManagement)-1,
1175                attr);
1176        if (cfgMgtIndex >= 0) {
1177            bool match = gConfigManagement[cfgMgtIndex].match(
1178                    val, configFound[index].value);
1179            if (match) {
1180                // this config matches
1181                return 1;
1182            }
1183        } else {
1184            // attribute not found. this should NEVER happen.
1185        }
1186    } else {
1187        // error, this attribute doesn't exist
1188    }
1189    return 0;
1190}
1191
1192static int makeCurrent(ogles_context_t* gl)
1193{
1194    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1195    if (gl) {
1196        egl_context_t* c = egl_context_t::context(gl);
1197        if (c->flags & egl_context_t::IS_CURRENT) {
1198            if (current != gl) {
1199                // it is an error to set a context current, if it's already
1200                // current to another thread
1201                return -1;
1202            }
1203        } else {
1204            if (current) {
1205                // mark the current context as not current, and flush
1206                glFlush();
1207                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1208            }
1209        }
1210        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1211            // The context is not current, make it current!
1212            setGlThreadSpecific(gl);
1213            c->flags |= egl_context_t::IS_CURRENT;
1214        }
1215    } else {
1216        if (current) {
1217            // mark the current context as not current, and flush
1218            glFlush();
1219            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1220        }
1221        // this thread has no context attached to it
1222        setGlThreadSpecific(0);
1223    }
1224    return 0;
1225}
1226
1227static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
1228        EGLint attribute, EGLint *value)
1229{
1230    size_t numConfigs =  NELEM(gConfigs);
1231    int index = (int)(uintptr_t)config;
1232    if (uint32_t(index) >= numConfigs)
1233        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1234
1235    int attrIndex;
1236    attrIndex = binarySearch<config_pair_t>(
1237            gConfigs[index].array,
1238            0, gConfigs[index].size-1,
1239            attribute);
1240    if (attrIndex>=0) {
1241        *value = gConfigs[index].array[attrIndex].value;
1242        return EGL_TRUE;
1243    }
1244
1245    attrIndex = binarySearch<config_pair_t>(
1246            config_base_attribute_list,
1247            0, NELEM(config_base_attribute_list)-1,
1248            attribute);
1249    if (attrIndex>=0) {
1250        *value = config_base_attribute_list[attrIndex].value;
1251        return EGL_TRUE;
1252    }
1253    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1254}
1255
1256static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1257        NativeWindowType window, const EGLint* /*attrib_list*/)
1258{
1259    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1260        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1261    if (window == 0)
1262        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1263
1264    EGLint surfaceType;
1265    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1266        return EGL_FALSE;
1267
1268    if (!(surfaceType & EGL_WINDOW_BIT))
1269        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1270
1271    if (static_cast<ANativeWindow*>(window)->common.magic !=
1272            ANDROID_NATIVE_WINDOW_MAGIC) {
1273        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1274    }
1275
1276    EGLint configID;
1277    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1278        return EGL_FALSE;
1279
1280    int32_t depthFormat;
1281    int32_t pixelFormat;
1282    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1283        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1284    }
1285
1286    // FIXME: we don't have access to the pixelFormat here just yet.
1287    // (it's possible that the surface is not fully initialized)
1288    // maybe this should be done after the page-flip
1289    //if (EGLint(info.format) != pixelFormat)
1290    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1291
1292    egl_surface_t* surface;
1293    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1294            static_cast<ANativeWindow*>(window));
1295
1296    if (!surface->initCheck()) {
1297        // there was a problem in the ctor, the error
1298        // flag has been set.
1299        delete surface;
1300        surface = 0;
1301    }
1302    return surface;
1303}
1304
1305static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1306        NativePixmapType pixmap, const EGLint* /*attrib_list*/)
1307{
1308    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1309        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1310    if (pixmap == 0)
1311        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1312
1313    EGLint surfaceType;
1314    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1315        return EGL_FALSE;
1316
1317    if (!(surfaceType & EGL_PIXMAP_BIT))
1318        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1319
1320    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1321            sizeof(egl_native_pixmap_t)) {
1322        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1323    }
1324
1325    EGLint configID;
1326    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1327        return EGL_FALSE;
1328
1329    int32_t depthFormat;
1330    int32_t pixelFormat;
1331    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1332        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1333    }
1334
1335    if (pixmap->format != pixelFormat)
1336        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1337
1338    egl_surface_t* surface =
1339        new egl_pixmap_surface_t(dpy, config, depthFormat,
1340                static_cast<egl_native_pixmap_t*>(pixmap));
1341
1342    if (!surface->initCheck()) {
1343        // there was a problem in the ctor, the error
1344        // flag has been set.
1345        delete surface;
1346        surface = 0;
1347    }
1348    return surface;
1349}
1350
1351static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1352        const EGLint *attrib_list)
1353{
1354    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1355        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1356
1357    EGLint surfaceType;
1358    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1359        return EGL_FALSE;
1360
1361    if (!(surfaceType & EGL_PBUFFER_BIT))
1362        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1363
1364    EGLint configID;
1365    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1366        return EGL_FALSE;
1367
1368    int32_t depthFormat;
1369    int32_t pixelFormat;
1370    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1371        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1372    }
1373
1374    int32_t w = 0;
1375    int32_t h = 0;
1376    while (attrib_list[0]) {
1377        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1378        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1379        attrib_list+=2;
1380    }
1381
1382    egl_surface_t* surface =
1383        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1384
1385    if (!surface->initCheck()) {
1386        // there was a problem in the ctor, the error
1387        // flag has been set.
1388        delete surface;
1389        surface = 0;
1390    }
1391    return surface;
1392}
1393
1394// ----------------------------------------------------------------------------
1395}; // namespace android
1396// ----------------------------------------------------------------------------
1397
1398using namespace android;
1399
1400// ----------------------------------------------------------------------------
1401// Initialization
1402// ----------------------------------------------------------------------------
1403
1404EGLDisplay eglGetDisplay(NativeDisplayType display)
1405{
1406#ifndef HAVE_ANDROID_OS
1407    // this just needs to be done once
1408    if (gGLKey == -1) {
1409        pthread_mutex_lock(&gInitMutex);
1410        if (gGLKey == -1)
1411            pthread_key_create(&gGLKey, NULL);
1412        pthread_mutex_unlock(&gInitMutex);
1413    }
1414#endif
1415    if (display == EGL_DEFAULT_DISPLAY) {
1416        EGLDisplay dpy = (EGLDisplay)1;
1417        egl_display_t& d = egl_display_t::get_display(dpy);
1418        d.type = display;
1419        return dpy;
1420    }
1421    return EGL_NO_DISPLAY;
1422}
1423
1424EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1425{
1426    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1427        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1428
1429    EGLBoolean res = EGL_TRUE;
1430    egl_display_t& d = egl_display_t::get_display(dpy);
1431
1432    if (android_atomic_inc(&d.initialized) == 0) {
1433        // initialize stuff here if needed
1434        //pthread_mutex_lock(&gInitMutex);
1435        //pthread_mutex_unlock(&gInitMutex);
1436    }
1437
1438    if (res == EGL_TRUE) {
1439        if (major != NULL) *major = VERSION_MAJOR;
1440        if (minor != NULL) *minor = VERSION_MINOR;
1441    }
1442    return res;
1443}
1444
1445EGLBoolean eglTerminate(EGLDisplay dpy)
1446{
1447    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1448        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1449
1450    EGLBoolean res = EGL_TRUE;
1451    egl_display_t& d = egl_display_t::get_display(dpy);
1452    if (android_atomic_dec(&d.initialized) == 1) {
1453        // TODO: destroy all resources (surfaces, contexts, etc...)
1454        //pthread_mutex_lock(&gInitMutex);
1455        //pthread_mutex_unlock(&gInitMutex);
1456    }
1457    return res;
1458}
1459
1460// ----------------------------------------------------------------------------
1461// configuration
1462// ----------------------------------------------------------------------------
1463
1464EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1465                            EGLConfig *configs,
1466                            EGLint config_size, EGLint *num_config)
1467{
1468    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1469        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1470
1471    GLint numConfigs = NELEM(gConfigs);
1472    if (!configs) {
1473        *num_config = numConfigs;
1474        return EGL_TRUE;
1475    }
1476    GLint i;
1477    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1478        *configs++ = (EGLConfig)(uintptr_t)i;
1479    }
1480    *num_config = i;
1481    return EGL_TRUE;
1482}
1483
1484EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1485                            EGLConfig *configs, EGLint config_size,
1486                            EGLint *num_config)
1487{
1488    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1489        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1490
1491    if (ggl_unlikely(num_config==0)) {
1492        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1493    }
1494
1495    if (ggl_unlikely(attrib_list==0)) {
1496        /*
1497         * A NULL attrib_list should be treated as though it was an empty
1498         * one (terminated with EGL_NONE) as defined in
1499         * section 3.4.1 "Querying Configurations" in the EGL specification.
1500         */
1501        static const EGLint dummy = EGL_NONE;
1502        attrib_list = &dummy;
1503    }
1504
1505    int numAttributes = 0;
1506    int numConfigs =  NELEM(gConfigs);
1507    uint32_t possibleMatch = (1<<numConfigs)-1;
1508    while(possibleMatch && *attrib_list != EGL_NONE) {
1509        numAttributes++;
1510        EGLint attr = *attrib_list++;
1511        EGLint val  = *attrib_list++;
1512        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1513            if (!(possibleMatch & (1<<i)))
1514                continue;
1515            if (isAttributeMatching(i, attr, val) == 0) {
1516                possibleMatch &= ~(1<<i);
1517            }
1518        }
1519    }
1520
1521    // now, handle the attributes which have a useful default value
1522    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1523        // see if this attribute was specified, if not, apply its
1524        // default value
1525        if (binarySearch<config_pair_t>(
1526                (config_pair_t const*)attrib_list,
1527                0, numAttributes-1,
1528                config_defaults[j].key) < 0)
1529        {
1530            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1531                if (!(possibleMatch & (1<<i)))
1532                    continue;
1533                if (isAttributeMatching(i,
1534                        config_defaults[j].key,
1535                        config_defaults[j].value) == 0)
1536                {
1537                    possibleMatch &= ~(1<<i);
1538                }
1539            }
1540        }
1541    }
1542
1543    // return the configurations found
1544    int n=0;
1545    if (possibleMatch) {
1546        if (configs) {
1547            for (int i=0 ; config_size && i<numConfigs ; i++) {
1548                if (possibleMatch & (1<<i)) {
1549                    *configs++ = (EGLConfig)(uintptr_t)i;
1550                    config_size--;
1551                    n++;
1552                }
1553            }
1554        } else {
1555            for (int i=0 ; i<numConfigs ; i++) {
1556                if (possibleMatch & (1<<i)) {
1557                    n++;
1558                }
1559            }
1560        }
1561    }
1562    *num_config = n;
1563     return EGL_TRUE;
1564}
1565
1566EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1567        EGLint attribute, EGLint *value)
1568{
1569    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1570        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1571
1572    return getConfigAttrib(dpy, config, attribute, value);
1573}
1574
1575// ----------------------------------------------------------------------------
1576// surfaces
1577// ----------------------------------------------------------------------------
1578
1579EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1580                                    NativeWindowType window,
1581                                    const EGLint *attrib_list)
1582{
1583    return createWindowSurface(dpy, config, window, attrib_list);
1584}
1585
1586EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1587                                    NativePixmapType pixmap,
1588                                    const EGLint *attrib_list)
1589{
1590    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1591}
1592
1593EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1594                                    const EGLint *attrib_list)
1595{
1596    return createPbufferSurface(dpy, config, attrib_list);
1597}
1598
1599EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1600{
1601    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1602        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1603    if (eglSurface != EGL_NO_SURFACE) {
1604        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1605        if (!surface->isValid())
1606            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1607        if (surface->dpy != dpy)
1608            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1609        if (surface->ctx) {
1610            // defer disconnect/delete until no longer current
1611            surface->zombie = true;
1612        } else {
1613            surface->disconnect();
1614            delete surface;
1615        }
1616    }
1617    return EGL_TRUE;
1618}
1619
1620EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1621                            EGLint attribute, EGLint *value)
1622{
1623    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1624        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1625    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1626    if (!surface->isValid())
1627        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1628    if (surface->dpy != dpy)
1629        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1630
1631    EGLBoolean ret = EGL_TRUE;
1632    switch (attribute) {
1633        case EGL_CONFIG_ID:
1634            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1635            break;
1636        case EGL_WIDTH:
1637            *value = surface->getWidth();
1638            break;
1639        case EGL_HEIGHT:
1640            *value = surface->getHeight();
1641            break;
1642        case EGL_LARGEST_PBUFFER:
1643            // not modified for a window or pixmap surface
1644            break;
1645        case EGL_TEXTURE_FORMAT:
1646            *value = EGL_NO_TEXTURE;
1647            break;
1648        case EGL_TEXTURE_TARGET:
1649            *value = EGL_NO_TEXTURE;
1650            break;
1651        case EGL_MIPMAP_TEXTURE:
1652            *value = EGL_FALSE;
1653            break;
1654        case EGL_MIPMAP_LEVEL:
1655            *value = 0;
1656            break;
1657        case EGL_RENDER_BUFFER:
1658            // TODO: return the real RENDER_BUFFER here
1659            *value = EGL_BACK_BUFFER;
1660            break;
1661        case EGL_HORIZONTAL_RESOLUTION:
1662            // pixel/mm * EGL_DISPLAY_SCALING
1663            *value = surface->getHorizontalResolution();
1664            break;
1665        case EGL_VERTICAL_RESOLUTION:
1666            // pixel/mm * EGL_DISPLAY_SCALING
1667            *value = surface->getVerticalResolution();
1668            break;
1669        case EGL_PIXEL_ASPECT_RATIO: {
1670            // w/h * EGL_DISPLAY_SCALING
1671            int wr = surface->getHorizontalResolution();
1672            int hr = surface->getVerticalResolution();
1673            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1674        } break;
1675        case EGL_SWAP_BEHAVIOR:
1676            *value = surface->getSwapBehavior();
1677            break;
1678        default:
1679            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1680    }
1681    return ret;
1682}
1683
1684EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1685                            EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
1686{
1687    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1688        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1689
1690    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1691    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1692
1693    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1694    c->flags = egl_context_t::NEVER_CURRENT;
1695    c->dpy = dpy;
1696    c->config = config;
1697    c->read = 0;
1698    c->draw = 0;
1699    return (EGLContext)gl;
1700}
1701
1702EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1703{
1704    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1705        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1706    egl_context_t* c = egl_context_t::context(ctx);
1707    if (c->flags & egl_context_t::IS_CURRENT)
1708        setGlThreadSpecific(0);
1709    ogles_uninit((ogles_context_t*)ctx);
1710    return EGL_TRUE;
1711}
1712
1713EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1714                            EGLSurface read, EGLContext ctx)
1715{
1716    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1717        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1718    if (draw) {
1719        egl_surface_t* s = (egl_surface_t*)draw;
1720        if (!s->isValid())
1721            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1722        if (s->dpy != dpy)
1723            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1724        // TODO: check that draw is compatible with the context
1725    }
1726    if (read && read!=draw) {
1727        egl_surface_t* s = (egl_surface_t*)read;
1728        if (!s->isValid())
1729            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1730        if (s->dpy != dpy)
1731            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1732        // TODO: check that read is compatible with the context
1733    }
1734
1735    EGLContext current_ctx = EGL_NO_CONTEXT;
1736
1737    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1738        return setError(EGL_BAD_MATCH, EGL_FALSE);
1739
1740    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1741        return setError(EGL_BAD_MATCH, EGL_FALSE);
1742
1743    if (ctx == EGL_NO_CONTEXT) {
1744        // if we're detaching, we need the current context
1745        current_ctx = (EGLContext)getGlThreadSpecific();
1746    } else {
1747        egl_context_t* c = egl_context_t::context(ctx);
1748        egl_surface_t* d = (egl_surface_t*)draw;
1749        egl_surface_t* r = (egl_surface_t*)read;
1750        if ((d && d->ctx && d->ctx != ctx) ||
1751            (r && r->ctx && r->ctx != ctx)) {
1752            // one of the surface is bound to a context in another thread
1753            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1754        }
1755    }
1756
1757    ogles_context_t* gl = (ogles_context_t*)ctx;
1758    if (makeCurrent(gl) == 0) {
1759        if (ctx) {
1760            egl_context_t* c = egl_context_t::context(ctx);
1761            egl_surface_t* d = (egl_surface_t*)draw;
1762            egl_surface_t* r = (egl_surface_t*)read;
1763
1764            if (c->draw) {
1765                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1766                s->disconnect();
1767                s->ctx = EGL_NO_CONTEXT;
1768                if (s->zombie)
1769                    delete s;
1770            }
1771            if (c->read) {
1772                // FIXME: unlock/disconnect the read surface too
1773            }
1774
1775            c->draw = draw;
1776            c->read = read;
1777
1778            if (c->flags & egl_context_t::NEVER_CURRENT) {
1779                c->flags &= ~egl_context_t::NEVER_CURRENT;
1780                GLint w = 0;
1781                GLint h = 0;
1782                if (draw) {
1783                    w = d->getWidth();
1784                    h = d->getHeight();
1785                }
1786                ogles_surfaceport(gl, 0, 0);
1787                ogles_viewport(gl, 0, 0, w, h);
1788                ogles_scissor(gl, 0, 0, w, h);
1789            }
1790            if (d) {
1791                if (d->connect() == EGL_FALSE) {
1792                    return EGL_FALSE;
1793                }
1794                d->ctx = ctx;
1795                d->bindDrawSurface(gl);
1796            }
1797            if (r) {
1798                // FIXME: lock/connect the read surface too
1799                r->ctx = ctx;
1800                r->bindReadSurface(gl);
1801            }
1802        } else {
1803            // if surfaces were bound to the context bound to this thread
1804            // mark then as unbound.
1805            if (current_ctx) {
1806                egl_context_t* c = egl_context_t::context(current_ctx);
1807                egl_surface_t* d = (egl_surface_t*)c->draw;
1808                egl_surface_t* r = (egl_surface_t*)c->read;
1809                if (d) {
1810                    c->draw = 0;
1811                    d->disconnect();
1812                    d->ctx = EGL_NO_CONTEXT;
1813                    if (d->zombie)
1814                        delete d;
1815                }
1816                if (r) {
1817                    c->read = 0;
1818                    r->ctx = EGL_NO_CONTEXT;
1819                    // FIXME: unlock/disconnect the read surface too
1820                }
1821            }
1822        }
1823        return EGL_TRUE;
1824    }
1825    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1826}
1827
1828EGLContext eglGetCurrentContext(void)
1829{
1830    // eglGetCurrentContext returns the current EGL rendering context,
1831    // as specified by eglMakeCurrent. If no context is current,
1832    // EGL_NO_CONTEXT is returned.
1833    return (EGLContext)getGlThreadSpecific();
1834}
1835
1836EGLSurface eglGetCurrentSurface(EGLint readdraw)
1837{
1838    // eglGetCurrentSurface returns the read or draw surface attached
1839    // to the current EGL rendering context, as specified by eglMakeCurrent.
1840    // If no context is current, EGL_NO_SURFACE is returned.
1841    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1842    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1843    egl_context_t* c = egl_context_t::context(ctx);
1844    if (readdraw == EGL_READ) {
1845        return c->read;
1846    } else if (readdraw == EGL_DRAW) {
1847        return c->draw;
1848    }
1849    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1850}
1851
1852EGLDisplay eglGetCurrentDisplay(void)
1853{
1854    // eglGetCurrentDisplay returns the current EGL display connection
1855    // for the current EGL rendering context, as specified by eglMakeCurrent.
1856    // If no context is current, EGL_NO_DISPLAY is returned.
1857    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1858    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1859    egl_context_t* c = egl_context_t::context(ctx);
1860    return c->dpy;
1861}
1862
1863EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1864                            EGLint attribute, EGLint *value)
1865{
1866    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1867        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1868    egl_context_t* c = egl_context_t::context(ctx);
1869    switch (attribute) {
1870        case EGL_CONFIG_ID:
1871            // Returns the ID of the EGL frame buffer configuration with
1872            // respect to which the context was created
1873            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1874    }
1875    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1876}
1877
1878EGLBoolean eglWaitGL(void)
1879{
1880    return EGL_TRUE;
1881}
1882
1883EGLBoolean eglWaitNative(EGLint /*engine*/)
1884{
1885    return EGL_TRUE;
1886}
1887
1888EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1889{
1890    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1891        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1892
1893    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1894    if (!d->isValid())
1895        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1896    if (d->dpy != dpy)
1897        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1898
1899    // post the surface
1900    d->swapBuffers();
1901
1902    // if it's bound to a context, update the buffer
1903    if (d->ctx != EGL_NO_CONTEXT) {
1904        d->bindDrawSurface((ogles_context_t*)d->ctx);
1905        // if this surface is also the read surface of the context
1906        // it is bound to, make sure to update the read buffer as well.
1907        // The EGL spec is a little unclear about this.
1908        egl_context_t* c = egl_context_t::context(d->ctx);
1909        if (c->read == draw) {
1910            d->bindReadSurface((ogles_context_t*)d->ctx);
1911        }
1912    }
1913
1914    return EGL_TRUE;
1915}
1916
1917EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/,
1918                            NativePixmapType /*target*/)
1919{
1920    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1921        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1922    // TODO: eglCopyBuffers()
1923    return EGL_FALSE;
1924}
1925
1926EGLint eglGetError(void)
1927{
1928    return getError();
1929}
1930
1931const char* eglQueryString(EGLDisplay dpy, EGLint name)
1932{
1933    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1934        return setError(EGL_BAD_DISPLAY, (const char*)0);
1935
1936    switch (name) {
1937        case EGL_VENDOR:
1938            return gVendorString;
1939        case EGL_VERSION:
1940            return gVersionString;
1941        case EGL_EXTENSIONS:
1942            return gExtensionsString;
1943        case EGL_CLIENT_APIS:
1944            return gClientApiString;
1945    }
1946    return setError(EGL_BAD_PARAMETER, (const char *)0);
1947}
1948
1949// ----------------------------------------------------------------------------
1950// EGL 1.1
1951// ----------------------------------------------------------------------------
1952
1953EGLBoolean eglSurfaceAttrib(
1954        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
1955{
1956    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1957        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1958    // TODO: eglSurfaceAttrib()
1959    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1960}
1961
1962EGLBoolean eglBindTexImage(
1963        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1964{
1965    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1966        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1967    // TODO: eglBindTexImage()
1968    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1969}
1970
1971EGLBoolean eglReleaseTexImage(
1972        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1973{
1974    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1975        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1976    // TODO: eglReleaseTexImage()
1977    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1978}
1979
1980EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
1981{
1982    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1983        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1984    // TODO: eglSwapInterval()
1985    return EGL_TRUE;
1986}
1987
1988// ----------------------------------------------------------------------------
1989// EGL 1.2
1990// ----------------------------------------------------------------------------
1991
1992EGLBoolean eglBindAPI(EGLenum api)
1993{
1994    if (api != EGL_OPENGL_ES_API)
1995        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1996    return EGL_TRUE;
1997}
1998
1999EGLenum eglQueryAPI(void)
2000{
2001    return EGL_OPENGL_ES_API;
2002}
2003
2004EGLBoolean eglWaitClient(void)
2005{
2006    glFinish();
2007    return EGL_TRUE;
2008}
2009
2010EGLBoolean eglReleaseThread(void)
2011{
2012    // TODO: eglReleaseThread()
2013    return EGL_TRUE;
2014}
2015
2016EGLSurface eglCreatePbufferFromClientBuffer(
2017          EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
2018          EGLConfig /*config*/, const EGLint* /*attrib_list*/)
2019{
2020    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2021        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2022    // TODO: eglCreatePbufferFromClientBuffer()
2023    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2024}
2025
2026// ----------------------------------------------------------------------------
2027// EGL_EGLEXT_VERSION 3
2028// ----------------------------------------------------------------------------
2029
2030void (*eglGetProcAddress (const char *procname))()
2031{
2032    extention_map_t const * const map = gExtentionMap;
2033    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2034        if (!strcmp(procname, map[i].name)) {
2035            return map[i].address;
2036        }
2037    }
2038    return NULL;
2039}
2040
2041EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
2042        const EGLint* /*attrib_list*/)
2043{
2044    EGLBoolean result = EGL_FALSE;
2045    return result;
2046}
2047
2048EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
2049{
2050    EGLBoolean result = EGL_FALSE;
2051    return result;
2052}
2053
2054EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2055        EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
2056{
2057    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2058        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2059    }
2060    if (ctx != EGL_NO_CONTEXT) {
2061        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2062    }
2063    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2064        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2065    }
2066
2067    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2068
2069    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2070        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2071
2072    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2073        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2074
2075    switch (native_buffer->format) {
2076        case HAL_PIXEL_FORMAT_RGBA_8888:
2077        case HAL_PIXEL_FORMAT_RGBX_8888:
2078        case HAL_PIXEL_FORMAT_RGB_888:
2079        case HAL_PIXEL_FORMAT_RGB_565:
2080        case HAL_PIXEL_FORMAT_BGRA_8888:
2081            break;
2082        default:
2083            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2084    }
2085
2086    native_buffer->common.incRef(&native_buffer->common);
2087    return (EGLImageKHR)native_buffer;
2088}
2089
2090EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2091{
2092    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2093        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2094    }
2095
2096    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2097
2098    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2099        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2100
2101    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2102        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2103
2104    native_buffer->common.decRef(&native_buffer->common);
2105
2106    return EGL_TRUE;
2107}
2108
2109// ----------------------------------------------------------------------------
2110// EGL_KHR_fence_sync
2111// ----------------------------------------------------------------------------
2112
2113#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2114
2115EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2116        const EGLint *attrib_list)
2117{
2118    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2119        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2120    }
2121
2122    if (type != EGL_SYNC_FENCE_KHR ||
2123            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2124        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2125    }
2126
2127    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2128        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2129    }
2130
2131    // AGL is synchronous; nothing to do here.
2132
2133    return FENCE_SYNC_HANDLE;
2134}
2135
2136EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
2137{
2138    if (sync != FENCE_SYNC_HANDLE) {
2139        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2140    }
2141
2142    return EGL_TRUE;
2143}
2144
2145EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
2146        EGLTimeKHR /*timeout*/)
2147{
2148    if (sync != FENCE_SYNC_HANDLE) {
2149        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2150    }
2151
2152    return EGL_CONDITION_SATISFIED_KHR;
2153}
2154
2155EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
2156        EGLint attribute, EGLint *value)
2157{
2158    if (sync != FENCE_SYNC_HANDLE) {
2159        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2160    }
2161
2162    switch (attribute) {
2163    case EGL_SYNC_TYPE_KHR:
2164        *value = EGL_SYNC_FENCE_KHR;
2165        return EGL_TRUE;
2166    case EGL_SYNC_STATUS_KHR:
2167        *value = EGL_SIGNALED_KHR;
2168        return EGL_TRUE;
2169    case EGL_SYNC_CONDITION_KHR:
2170        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2171        return EGL_TRUE;
2172    default:
2173        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2174    }
2175}
2176
2177// ----------------------------------------------------------------------------
2178// ANDROID extensions
2179// ----------------------------------------------------------------------------
2180
2181EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2182        EGLint left, EGLint top, EGLint width, EGLint height)
2183{
2184    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2185        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2186
2187    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2188    if (!d->isValid())
2189        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2190    if (d->dpy != dpy)
2191        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2192
2193    // post the surface
2194    d->setSwapRectangle(left, top, width, height);
2195
2196    return EGL_TRUE;
2197}
2198