egl.cpp revision a5e161b1207ef447a51e99856097d69d4a6111e1
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <atomic>
20#include <errno.h>
21#include <fcntl.h>
22#include <stdio.h>
23#include <stdlib.h>
24#include <string.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28#include <unistd.h>
29
30#include <android/log.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35#include <ui/GraphicBufferMapper.h>
36
37#include <EGL/egl.h>
38#include <EGL/eglext.h>
39#include <GLES/gl.h>
40#include <GLES/glext.h>
41
42#include <pixelflinger/format.h>
43#include <pixelflinger/pixelflinger.h>
44
45#include "context.h"
46#include "state.h"
47#include "texture.h"
48#include "matrix.h"
49
50#undef NELEM
51#define NELEM(x) (sizeof(x)/sizeof(*(x)))
52
53// ----------------------------------------------------------------------------
54
55EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
56        EGLint left, EGLint top, EGLint width, EGLint height);
57
58// ----------------------------------------------------------------------------
59namespace android {
60
61// ----------------------------------------------------------------------------
62
63const unsigned int NUM_DISPLAYS = 1;
64
65static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
66static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
67static pthread_key_t gEGLErrorKey = -1;
68#ifndef __ANDROID__
69namespace gl {
70pthread_key_t gGLKey = -1;
71}; // namespace gl
72#endif
73
74template<typename T>
75static T setError(GLint error, T returnValue) {
76    if (ggl_unlikely(gEGLErrorKey == -1)) {
77        pthread_mutex_lock(&gErrorKeyMutex);
78        if (gEGLErrorKey == -1)
79            pthread_key_create(&gEGLErrorKey, NULL);
80        pthread_mutex_unlock(&gErrorKeyMutex);
81    }
82    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
83    return returnValue;
84}
85
86static GLint getError() {
87    if (ggl_unlikely(gEGLErrorKey == -1))
88        return EGL_SUCCESS;
89    GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
90    if (error == 0) {
91        // The TLS key has been created by another thread, but the value for
92        // this thread has not been initialized.
93        return EGL_SUCCESS;
94    }
95    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
96    return error;
97}
98
99// ----------------------------------------------------------------------------
100
101struct egl_display_t
102{
103    egl_display_t() : type(0), initialized(0) { }
104
105    static egl_display_t& get_display(EGLDisplay dpy);
106
107    static EGLBoolean is_valid(EGLDisplay dpy) {
108        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
109    }
110
111    NativeDisplayType  type;
112    std::atomic_size_t initialized;
113};
114
115static egl_display_t gDisplays[NUM_DISPLAYS];
116
117egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
118    return gDisplays[uintptr_t(dpy)-1U];
119}
120
121struct egl_context_t {
122    enum {
123        IS_CURRENT      =   0x00010000,
124        NEVER_CURRENT   =   0x00020000
125    };
126    uint32_t            flags;
127    EGLDisplay          dpy;
128    EGLConfig           config;
129    EGLSurface          read;
130    EGLSurface          draw;
131
132    static inline egl_context_t* context(EGLContext ctx) {
133        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
134        return static_cast<egl_context_t*>(gl->rasterizer.base);
135    }
136};
137
138// ----------------------------------------------------------------------------
139
140struct egl_surface_t
141{
142    enum {
143        PAGE_FLIP = 0x00000001,
144        MAGIC     = 0x31415265
145    };
146
147    uint32_t            magic;
148    EGLDisplay          dpy;
149    EGLConfig           config;
150    EGLContext          ctx;
151    bool                zombie;
152
153                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
154    virtual     ~egl_surface_t();
155                bool    isValid() const;
156    virtual     bool    initCheck() const = 0;
157
158    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
159    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
160    virtual     EGLBoolean  connect() { return EGL_TRUE; }
161    virtual     void        disconnect() {}
162    virtual     EGLint      getWidth() const = 0;
163    virtual     EGLint      getHeight() const = 0;
164
165    virtual     EGLint      getHorizontalResolution() const;
166    virtual     EGLint      getVerticalResolution() const;
167    virtual     EGLint      getRefreshRate() const;
168    virtual     EGLint      getSwapBehavior() const;
169    virtual     EGLBoolean  swapBuffers();
170    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
171protected:
172    GGLSurface              depth;
173};
174
175egl_surface_t::egl_surface_t(EGLDisplay dpy,
176        EGLConfig config,
177        int32_t depthFormat)
178    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
179{
180    depth.version = sizeof(GGLSurface);
181    depth.data = 0;
182    depth.format = depthFormat;
183}
184egl_surface_t::~egl_surface_t()
185{
186    magic = 0;
187    free(depth.data);
188}
189bool egl_surface_t::isValid() const {
190    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
191    return magic == MAGIC;
192}
193
194EGLBoolean egl_surface_t::swapBuffers() {
195    return EGL_FALSE;
196}
197EGLint egl_surface_t::getHorizontalResolution() const {
198    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
199}
200EGLint egl_surface_t::getVerticalResolution() const {
201    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
202}
203EGLint egl_surface_t::getRefreshRate() const {
204    return (60 * EGL_DISPLAY_SCALING);
205}
206EGLint egl_surface_t::getSwapBehavior() const {
207    return EGL_BUFFER_PRESERVED;
208}
209EGLBoolean egl_surface_t::setSwapRectangle(
210        EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
211{
212    return EGL_FALSE;
213}
214
215// ----------------------------------------------------------------------------
216
217struct egl_window_surface_v2_t : public egl_surface_t
218{
219    egl_window_surface_v2_t(
220            EGLDisplay dpy, EGLConfig config,
221            int32_t depthFormat,
222            ANativeWindow* window);
223
224    ~egl_window_surface_v2_t();
225
226    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
227    virtual     EGLBoolean  swapBuffers();
228    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
229    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
230    virtual     EGLBoolean  connect();
231    virtual     void        disconnect();
232    virtual     EGLint      getWidth() const    { return width;  }
233    virtual     EGLint      getHeight() const   { return height; }
234    virtual     EGLint      getHorizontalResolution() const;
235    virtual     EGLint      getVerticalResolution() const;
236    virtual     EGLint      getRefreshRate() const;
237    virtual     EGLint      getSwapBehavior() const;
238    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
239
240private:
241    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
242    status_t unlock(ANativeWindowBuffer* buf);
243    ANativeWindow*   nativeWindow;
244    ANativeWindowBuffer*   buffer;
245    ANativeWindowBuffer*   previousBuffer;
246    int width;
247    int height;
248    void* bits;
249    GGLFormat const* pixelFormatTable;
250
251    struct Rect {
252        inline Rect() { };
253        inline Rect(int32_t w, int32_t h)
254            : left(0), top(0), right(w), bottom(h) { }
255        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256            : left(l), top(t), right(r), bottom(b) { }
257        Rect& andSelf(const Rect& r) {
258            left   = max(left, r.left);
259            top    = max(top, r.top);
260            right  = min(right, r.right);
261            bottom = min(bottom, r.bottom);
262            return *this;
263        }
264        bool isEmpty() const {
265            return (left>=right || top>=bottom);
266        }
267        void dump(char const* what) {
268            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                    what, left, top, right-left, bottom-top);
270        }
271
272        int32_t left;
273        int32_t top;
274        int32_t right;
275        int32_t bottom;
276    };
277
278    struct Region {
279        inline Region() : count(0) { }
280        typedef Rect const* const_iterator;
281        const_iterator begin() const { return storage; }
282        const_iterator end() const { return storage+count; }
283        static Region subtract(const Rect& lhs, const Rect& rhs) {
284            Region reg;
285            Rect* storage = reg.storage;
286            if (!lhs.isEmpty()) {
287                if (lhs.top < rhs.top) { // top rect
288                    storage->left   = lhs.left;
289                    storage->top    = lhs.top;
290                    storage->right  = lhs.right;
291                    storage->bottom = rhs.top;
292                    storage++;
293                }
294                const int32_t top = max(lhs.top, rhs.top);
295                const int32_t bot = min(lhs.bottom, rhs.bottom);
296                if (top < bot) {
297                    if (lhs.left < rhs.left) { // left-side rect
298                        storage->left   = lhs.left;
299                        storage->top    = top;
300                        storage->right  = rhs.left;
301                        storage->bottom = bot;
302                        storage++;
303                    }
304                    if (lhs.right > rhs.right) { // right-side rect
305                        storage->left   = rhs.right;
306                        storage->top    = top;
307                        storage->right  = lhs.right;
308                        storage->bottom = bot;
309                        storage++;
310                    }
311                }
312                if (lhs.bottom > rhs.bottom) { // bottom rect
313                    storage->left   = lhs.left;
314                    storage->top    = rhs.bottom;
315                    storage->right  = lhs.right;
316                    storage->bottom = lhs.bottom;
317                    storage++;
318                }
319                reg.count = storage - reg.storage;
320            }
321            return reg;
322        }
323        bool isEmpty() const {
324            return count<=0;
325        }
326    private:
327        Rect storage[4];
328        ssize_t count;
329    };
330
331    void copyBlt(
332            ANativeWindowBuffer* dst, void* dst_vaddr,
333            ANativeWindowBuffer* src, void const* src_vaddr,
334            const Region& clip);
335
336    Rect dirtyRegion;
337    Rect oldDirtyRegion;
338};
339
340egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341        EGLConfig config,
342        int32_t depthFormat,
343        ANativeWindow* window)
344    : egl_surface_t(dpy, config, depthFormat),
345    nativeWindow(window), buffer(0), previousBuffer(0), bits(NULL)
346{
347
348    pixelFormatTable = gglGetPixelFormatTable();
349
350    // keep a reference on the window
351    nativeWindow->common.incRef(&nativeWindow->common);
352    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
353    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
354}
355
356egl_window_surface_v2_t::~egl_window_surface_v2_t() {
357    if (buffer) {
358        buffer->common.decRef(&buffer->common);
359    }
360    if (previousBuffer) {
361        previousBuffer->common.decRef(&previousBuffer->common);
362    }
363    nativeWindow->common.decRef(&nativeWindow->common);
364}
365
366EGLBoolean egl_window_surface_v2_t::connect()
367{
368    // we're intending to do software rendering
369    native_window_set_usage(nativeWindow,
370            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
371
372    // dequeue a buffer
373    int fenceFd = -1;
374    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
375            &fenceFd) != NO_ERROR) {
376        return setError(EGL_BAD_ALLOC, EGL_FALSE);
377    }
378
379    // wait for the buffer
380    sp<Fence> fence(new Fence(fenceFd));
381    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
382        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
383        return setError(EGL_BAD_ALLOC, EGL_FALSE);
384    }
385
386    // allocate a corresponding depth-buffer
387    width = buffer->width;
388    height = buffer->height;
389    if (depth.format) {
390        depth.width   = width;
391        depth.height  = height;
392        depth.stride  = depth.width; // use the width here
393        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
394                static_cast<uint64_t>(depth.height) * 2;
395        if (depth.stride < 0 || depth.height > INT_MAX ||
396                allocSize > UINT32_MAX) {
397            return setError(EGL_BAD_ALLOC, EGL_FALSE);
398        }
399        depth.data    = (GGLubyte*)malloc(allocSize);
400        if (depth.data == 0) {
401            return setError(EGL_BAD_ALLOC, EGL_FALSE);
402        }
403    }
404
405    // keep a reference on the buffer
406    buffer->common.incRef(&buffer->common);
407
408    // pin the buffer down
409    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
410            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
411        ALOGE("connect() failed to lock buffer %p (%ux%u)",
412                buffer, buffer->width, buffer->height);
413        return setError(EGL_BAD_ACCESS, EGL_FALSE);
414        // FIXME: we should make sure we're not accessing the buffer anymore
415    }
416    return EGL_TRUE;
417}
418
419void egl_window_surface_v2_t::disconnect()
420{
421    if (buffer && bits) {
422        bits = NULL;
423        unlock(buffer);
424    }
425    if (buffer) {
426        nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
427        buffer->common.decRef(&buffer->common);
428        buffer = 0;
429    }
430    if (previousBuffer) {
431        previousBuffer->common.decRef(&previousBuffer->common);
432        previousBuffer = 0;
433    }
434}
435
436status_t egl_window_surface_v2_t::lock(
437        ANativeWindowBuffer* buf, int usage, void** vaddr)
438{
439    auto& mapper = GraphicBufferMapper::get();
440    return mapper.lock(buf->handle, usage,
441            android::Rect(buf->width, buf->height), vaddr);
442}
443
444status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
445{
446    if (!buf) return BAD_VALUE;
447    auto& mapper = GraphicBufferMapper::get();
448    return mapper.unlock(buf->handle);
449}
450
451void egl_window_surface_v2_t::copyBlt(
452        ANativeWindowBuffer* dst, void* dst_vaddr,
453        ANativeWindowBuffer* src, void const* src_vaddr,
454        const Region& clip)
455{
456    // NOTE: dst and src must be the same format
457
458    Region::const_iterator cur = clip.begin();
459    Region::const_iterator end = clip.end();
460
461    const size_t bpp = pixelFormatTable[src->format].size;
462    const size_t dbpr = dst->stride * bpp;
463    const size_t sbpr = src->stride * bpp;
464
465    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
466    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
467
468    while (cur != end) {
469        const Rect& r(*cur++);
470        ssize_t w = r.right - r.left;
471        ssize_t h = r.bottom - r.top;
472        if (w <= 0 || h<=0) continue;
473        size_t size = w * bpp;
474        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
475        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
476        if (dbpr==sbpr && size==sbpr) {
477            size *= h;
478            h = 1;
479        }
480        do {
481            memcpy(d, s, size);
482            d += dbpr;
483            s += sbpr;
484        } while (--h > 0);
485    }
486}
487
488EGLBoolean egl_window_surface_v2_t::swapBuffers()
489{
490    if (!buffer) {
491        return setError(EGL_BAD_ACCESS, EGL_FALSE);
492    }
493
494    /*
495     * Handle eglSetSwapRectangleANDROID()
496     * We copyback from the front buffer
497     */
498    if (!dirtyRegion.isEmpty()) {
499        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
500        if (previousBuffer) {
501            // This was const Region copyBack, but that causes an
502            // internal compile error on simulator builds
503            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
504            if (!copyBack.isEmpty()) {
505                void* prevBits;
506                if (lock(previousBuffer,
507                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
508                    // copy from previousBuffer to buffer
509                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
510                    unlock(previousBuffer);
511                }
512            }
513        }
514        oldDirtyRegion = dirtyRegion;
515    }
516
517    if (previousBuffer) {
518        previousBuffer->common.decRef(&previousBuffer->common);
519        previousBuffer = 0;
520    }
521
522    unlock(buffer);
523    previousBuffer = buffer;
524    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
525    buffer = 0;
526
527    // dequeue a new buffer
528    int fenceFd = -1;
529    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
530        sp<Fence> fence(new Fence(fenceFd));
531        if (fence->wait(Fence::TIMEOUT_NEVER)) {
532            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
533            return setError(EGL_BAD_ALLOC, EGL_FALSE);
534        }
535
536        // reallocate the depth-buffer if needed
537        if ((width != buffer->width) || (height != buffer->height)) {
538            // TODO: we probably should reset the swap rect here
539            // if the window size has changed
540            width = buffer->width;
541            height = buffer->height;
542            if (depth.data) {
543                free(depth.data);
544                depth.width   = width;
545                depth.height  = height;
546                depth.stride  = buffer->stride;
547                uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
548                        static_cast<uint64_t>(depth.height) * 2;
549                if (depth.stride < 0 || depth.height > INT_MAX ||
550                        allocSize > UINT32_MAX) {
551                    setError(EGL_BAD_ALLOC, EGL_FALSE);
552                    return EGL_FALSE;
553                }
554                depth.data    = (GGLubyte*)malloc(allocSize);
555                if (depth.data == 0) {
556                    setError(EGL_BAD_ALLOC, EGL_FALSE);
557                    return EGL_FALSE;
558                }
559            }
560        }
561
562        // keep a reference on the buffer
563        buffer->common.incRef(&buffer->common);
564
565        // finally pin the buffer down
566        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
567                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
568            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
569                    buffer, buffer->width, buffer->height);
570            return setError(EGL_BAD_ACCESS, EGL_FALSE);
571            // FIXME: we should make sure we're not accessing the buffer anymore
572        }
573    } else {
574        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
575    }
576
577    return EGL_TRUE;
578}
579
580EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
581        EGLint l, EGLint t, EGLint w, EGLint h)
582{
583    dirtyRegion = Rect(l, t, l+w, t+h);
584    return EGL_TRUE;
585}
586
587EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
588{
589    GGLSurface buffer;
590    buffer.version = sizeof(GGLSurface);
591    buffer.width   = this->buffer->width;
592    buffer.height  = this->buffer->height;
593    buffer.stride  = this->buffer->stride;
594    buffer.data    = (GGLubyte*)bits;
595    buffer.format  = this->buffer->format;
596    gl->rasterizer.procs.colorBuffer(gl, &buffer);
597    if (depth.data != gl->rasterizer.state.buffers.depth.data)
598        gl->rasterizer.procs.depthBuffer(gl, &depth);
599
600    return EGL_TRUE;
601}
602EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
603{
604    GGLSurface buffer;
605    buffer.version = sizeof(GGLSurface);
606    buffer.width   = this->buffer->width;
607    buffer.height  = this->buffer->height;
608    buffer.stride  = this->buffer->stride;
609    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
610    buffer.format  = this->buffer->format;
611    gl->rasterizer.procs.readBuffer(gl, &buffer);
612    return EGL_TRUE;
613}
614EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
615    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
616}
617EGLint egl_window_surface_v2_t::getVerticalResolution() const {
618    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
619}
620EGLint egl_window_surface_v2_t::getRefreshRate() const {
621    return (60 * EGL_DISPLAY_SCALING); // FIXME
622}
623EGLint egl_window_surface_v2_t::getSwapBehavior() const
624{
625    /*
626     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
627     * the content of the swapped buffer.
628     *
629     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
630     *
631     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
632     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
633     * is, everything outside of this area is preserved.
634     *
635     * This implementation of EGL assumes the later case.
636     *
637     */
638
639    return EGL_BUFFER_DESTROYED;
640}
641
642// ----------------------------------------------------------------------------
643
644struct egl_pixmap_surface_t : public egl_surface_t
645{
646    egl_pixmap_surface_t(
647            EGLDisplay dpy, EGLConfig config,
648            int32_t depthFormat,
649            egl_native_pixmap_t const * pixmap);
650
651    virtual ~egl_pixmap_surface_t() { }
652
653    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
654    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
655    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
656    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
657    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
658private:
659    egl_native_pixmap_t     nativePixmap;
660};
661
662egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
663        EGLConfig config,
664        int32_t depthFormat,
665        egl_native_pixmap_t const * pixmap)
666    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
667{
668    if (depthFormat) {
669        depth.width   = pixmap->width;
670        depth.height  = pixmap->height;
671        depth.stride  = depth.width; // use the width here
672        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
673                static_cast<uint64_t>(depth.height) * 2;
674        if (depth.stride < 0 || depth.height > INT_MAX ||
675                allocSize > UINT32_MAX) {
676            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
677            return;
678        }
679        depth.data    = (GGLubyte*)malloc(allocSize);
680        if (depth.data == 0) {
681            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
682        }
683    }
684}
685EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
686{
687    GGLSurface buffer;
688    buffer.version = sizeof(GGLSurface);
689    buffer.width   = nativePixmap.width;
690    buffer.height  = nativePixmap.height;
691    buffer.stride  = nativePixmap.stride;
692    buffer.data    = nativePixmap.data;
693    buffer.format  = nativePixmap.format;
694
695    gl->rasterizer.procs.colorBuffer(gl, &buffer);
696    if (depth.data != gl->rasterizer.state.buffers.depth.data)
697        gl->rasterizer.procs.depthBuffer(gl, &depth);
698    return EGL_TRUE;
699}
700EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
701{
702    GGLSurface buffer;
703    buffer.version = sizeof(GGLSurface);
704    buffer.width   = nativePixmap.width;
705    buffer.height  = nativePixmap.height;
706    buffer.stride  = nativePixmap.stride;
707    buffer.data    = nativePixmap.data;
708    buffer.format  = nativePixmap.format;
709    gl->rasterizer.procs.readBuffer(gl, &buffer);
710    return EGL_TRUE;
711}
712
713// ----------------------------------------------------------------------------
714
715struct egl_pbuffer_surface_t : public egl_surface_t
716{
717    egl_pbuffer_surface_t(
718            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
719            int32_t w, int32_t h, int32_t f);
720
721    virtual ~egl_pbuffer_surface_t();
722
723    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
724    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
725    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
726    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
727    virtual     EGLint      getHeight() const   { return pbuffer.height; }
728private:
729    GGLSurface  pbuffer;
730};
731
732egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
733        EGLConfig config, int32_t depthFormat,
734        int32_t w, int32_t h, int32_t f)
735    : egl_surface_t(dpy, config, depthFormat)
736{
737    size_t size = w*h;
738    switch (f) {
739        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
740        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
741        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
742        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
743        default:
744            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
745            pbuffer.data = 0;
746            break;
747    }
748    pbuffer.version = sizeof(GGLSurface);
749    pbuffer.width   = w;
750    pbuffer.height  = h;
751    pbuffer.stride  = w;
752    pbuffer.data    = (GGLubyte*)malloc(size);
753    pbuffer.format  = f;
754
755    if (depthFormat) {
756        depth.width   = pbuffer.width;
757        depth.height  = pbuffer.height;
758        depth.stride  = depth.width; // use the width here
759        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
760                static_cast<uint64_t>(depth.height) * 2;
761        if (depth.stride < 0 || depth.height > INT_MAX ||
762                allocSize > UINT32_MAX) {
763            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
764            return;
765        }
766        depth.data    = (GGLubyte*)malloc(allocSize);
767        if (depth.data == 0) {
768            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
769            return;
770        }
771    }
772}
773egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
774    free(pbuffer.data);
775}
776EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
777{
778    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
779    if (depth.data != gl->rasterizer.state.buffers.depth.data)
780        gl->rasterizer.procs.depthBuffer(gl, &depth);
781    return EGL_TRUE;
782}
783EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
784{
785    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
786    return EGL_TRUE;
787}
788
789// ----------------------------------------------------------------------------
790
791struct config_pair_t {
792    GLint key;
793    GLint value;
794};
795
796struct configs_t {
797    const config_pair_t* array;
798    int                  size;
799};
800
801struct config_management_t {
802    GLint key;
803    bool (*match)(GLint reqValue, GLint confValue);
804    static bool atLeast(GLint reqValue, GLint confValue) {
805        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
806    }
807    static bool exact(GLint reqValue, GLint confValue) {
808        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
809    }
810    static bool mask(GLint reqValue, GLint confValue) {
811        return (confValue & reqValue) == reqValue;
812    }
813    static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
814        return true;
815    }
816};
817
818// ----------------------------------------------------------------------------
819
820#define VERSION_MAJOR 1
821#define VERSION_MINOR 2
822static char const * const gVendorString     = "Google Inc.";
823static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
824static char const * const gClientApiString  = "OpenGL_ES";
825static char const * const gExtensionsString =
826        "EGL_KHR_fence_sync "
827        "EGL_KHR_image_base "
828        // "KHR_image_pixmap "
829        "EGL_ANDROID_image_native_buffer "
830        "EGL_ANDROID_swap_rectangle "
831        ;
832
833// ----------------------------------------------------------------------------
834
835struct extention_map_t {
836    const char * const name;
837    __eglMustCastToProperFunctionPointerType address;
838};
839
840static const extention_map_t gExtentionMap[] = {
841    { "glDrawTexsOES",
842            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
843    { "glDrawTexiOES",
844            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
845    { "glDrawTexfOES",
846            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
847    { "glDrawTexxOES",
848            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
849    { "glDrawTexsvOES",
850            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
851    { "glDrawTexivOES",
852            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
853    { "glDrawTexfvOES",
854            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
855    { "glDrawTexxvOES",
856            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
857    { "glQueryMatrixxOES",
858            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
859    { "glEGLImageTargetTexture2DOES",
860            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
861    { "glEGLImageTargetRenderbufferStorageOES",
862            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
863    { "glClipPlanef",
864            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
865    { "glClipPlanex",
866            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
867    { "glBindBuffer",
868            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
869    { "glBufferData",
870            (__eglMustCastToProperFunctionPointerType)&glBufferData },
871    { "glBufferSubData",
872            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
873    { "glDeleteBuffers",
874            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
875    { "glGenBuffers",
876            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
877    { "eglCreateImageKHR",
878            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
879    { "eglDestroyImageKHR",
880            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
881    { "eglCreateSyncKHR",
882            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
883    { "eglDestroySyncKHR",
884            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
885    { "eglClientWaitSyncKHR",
886            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
887    { "eglGetSyncAttribKHR",
888            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
889    { "eglSetSwapRectangleANDROID",
890            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
891};
892
893/*
894 * In the lists below, attributes names MUST be sorted.
895 * Additionally, all configs must be sorted according to
896 * the EGL specification.
897 */
898
899static config_pair_t const config_base_attribute_list[] = {
900        { EGL_STENCIL_SIZE,               0                                 },
901        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
902        { EGL_LEVEL,                      0                                 },
903        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
904        { EGL_MAX_PBUFFER_PIXELS,
905                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
906        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
907        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
908        { EGL_NATIVE_VISUAL_ID,           0                                 },
909        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
910        { EGL_SAMPLES,                    0                                 },
911        { EGL_SAMPLE_BUFFERS,             0                                 },
912        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
913        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
914        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
915        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
916        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
917        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
918        { EGL_MIN_SWAP_INTERVAL,          1                                 },
919        { EGL_MAX_SWAP_INTERVAL,          1                                 },
920        { EGL_LUMINANCE_SIZE,             0                                 },
921        { EGL_ALPHA_MASK_SIZE,            0                                 },
922        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
923        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
924        { EGL_CONFORMANT,                 0                                 }
925};
926
927// These configs can override the base attribute list
928// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
929
930// 565 configs
931static config_pair_t const config_0_attribute_list[] = {
932        { EGL_BUFFER_SIZE,     16 },
933        { EGL_ALPHA_SIZE,       0 },
934        { EGL_BLUE_SIZE,        5 },
935        { EGL_GREEN_SIZE,       6 },
936        { EGL_RED_SIZE,         5 },
937        { EGL_DEPTH_SIZE,       0 },
938        { EGL_CONFIG_ID,        0 },
939        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
940        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
941};
942
943static config_pair_t const config_1_attribute_list[] = {
944        { EGL_BUFFER_SIZE,     16 },
945        { EGL_ALPHA_SIZE,       0 },
946        { EGL_BLUE_SIZE,        5 },
947        { EGL_GREEN_SIZE,       6 },
948        { EGL_RED_SIZE,         5 },
949        { EGL_DEPTH_SIZE,      16 },
950        { EGL_CONFIG_ID,        1 },
951        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
952        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
953};
954
955// RGB 888 configs
956static config_pair_t const config_2_attribute_list[] = {
957        { EGL_BUFFER_SIZE,     32 },
958        { EGL_ALPHA_SIZE,       0 },
959        { EGL_BLUE_SIZE,        8 },
960        { EGL_GREEN_SIZE,       8 },
961        { EGL_RED_SIZE,         8 },
962        { EGL_DEPTH_SIZE,       0 },
963        { EGL_CONFIG_ID,        6 },
964        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
965        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
966};
967
968static config_pair_t const config_3_attribute_list[] = {
969        { EGL_BUFFER_SIZE,     32 },
970        { EGL_ALPHA_SIZE,       0 },
971        { EGL_BLUE_SIZE,        8 },
972        { EGL_GREEN_SIZE,       8 },
973        { EGL_RED_SIZE,         8 },
974        { EGL_DEPTH_SIZE,      16 },
975        { EGL_CONFIG_ID,        7 },
976        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
977        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
978};
979
980// 8888 configs
981static config_pair_t const config_4_attribute_list[] = {
982        { EGL_BUFFER_SIZE,     32 },
983        { EGL_ALPHA_SIZE,       8 },
984        { EGL_BLUE_SIZE,        8 },
985        { EGL_GREEN_SIZE,       8 },
986        { EGL_RED_SIZE,         8 },
987        { EGL_DEPTH_SIZE,       0 },
988        { EGL_CONFIG_ID,        2 },
989        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
990        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
991};
992
993static config_pair_t const config_5_attribute_list[] = {
994        { EGL_BUFFER_SIZE,     32 },
995        { EGL_ALPHA_SIZE,       8 },
996        { EGL_BLUE_SIZE,        8 },
997        { EGL_GREEN_SIZE,       8 },
998        { EGL_RED_SIZE,         8 },
999        { EGL_DEPTH_SIZE,      16 },
1000        { EGL_CONFIG_ID,        3 },
1001        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1002        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1003};
1004
1005// A8 configs
1006static config_pair_t const config_6_attribute_list[] = {
1007        { EGL_BUFFER_SIZE,      8 },
1008        { EGL_ALPHA_SIZE,       8 },
1009        { EGL_BLUE_SIZE,        0 },
1010        { EGL_GREEN_SIZE,       0 },
1011        { EGL_RED_SIZE,         0 },
1012        { EGL_DEPTH_SIZE,       0 },
1013        { EGL_CONFIG_ID,        4 },
1014        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1015        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1016};
1017
1018static config_pair_t const config_7_attribute_list[] = {
1019        { EGL_BUFFER_SIZE,      8 },
1020        { EGL_ALPHA_SIZE,       8 },
1021        { EGL_BLUE_SIZE,        0 },
1022        { EGL_GREEN_SIZE,       0 },
1023        { EGL_RED_SIZE,         0 },
1024        { EGL_DEPTH_SIZE,      16 },
1025        { EGL_CONFIG_ID,        5 },
1026        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1027        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1028};
1029
1030static configs_t const gConfigs[] = {
1031        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1032        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1033        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1034        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1035        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1036        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1037        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1038        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1039};
1040
1041static config_management_t const gConfigManagement[] = {
1042        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1043        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1044        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1045        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1046        { EGL_RED_SIZE,                   config_management_t::atLeast },
1047        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1048        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1049        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1050        { EGL_CONFIG_ID,                  config_management_t::exact   },
1051        { EGL_LEVEL,                      config_management_t::exact   },
1052        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1053        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1054        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1055        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1056        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1057        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1058        { EGL_SAMPLES,                    config_management_t::exact   },
1059        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1060        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1061        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1062        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1063        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1064        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1065        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1066        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1067        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1068        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1069        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1070        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1071        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1072        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1073        { EGL_CONFORMANT,                 config_management_t::mask    }
1074};
1075
1076
1077static config_pair_t const config_defaults[] = {
1078    // attributes that are not specified are simply ignored, if a particular
1079    // one needs not be ignored, it must be specified here, eg:
1080    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1081};
1082
1083// ----------------------------------------------------------------------------
1084
1085static status_t getConfigFormatInfo(EGLint configID,
1086        int32_t& pixelFormat, int32_t& depthFormat)
1087{
1088    switch(configID) {
1089    case 0:
1090        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1091        depthFormat = 0;
1092        break;
1093    case 1:
1094        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1095        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1096        break;
1097    case 2:
1098        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1099        depthFormat = 0;
1100        break;
1101    case 3:
1102        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1103        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1104        break;
1105    case 4:
1106        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1107        depthFormat = 0;
1108        break;
1109    case 5:
1110        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1111        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1112        break;
1113    case 6:
1114        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1115        depthFormat = 0;
1116        break;
1117    case 7:
1118        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1119        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1120        break;
1121    default:
1122        return NAME_NOT_FOUND;
1123    }
1124    return NO_ERROR;
1125}
1126
1127// ----------------------------------------------------------------------------
1128
1129template<typename T>
1130static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1131{
1132   while (first <= last) {
1133       int mid = (first + last) / 2;
1134       if (key > sortedArray[mid].key) {
1135           first = mid + 1;
1136       } else if (key < sortedArray[mid].key) {
1137           last = mid - 1;
1138       } else {
1139           return mid;
1140       }
1141   }
1142   return -1;
1143}
1144
1145static int isAttributeMatching(int i, EGLint attr, EGLint val)
1146{
1147    // look for the attribute in all of our configs
1148    config_pair_t const* configFound = gConfigs[i].array;
1149    int index = binarySearch<config_pair_t>(
1150            gConfigs[i].array,
1151            0, gConfigs[i].size-1,
1152            attr);
1153    if (index < 0) {
1154        configFound = config_base_attribute_list;
1155        index = binarySearch<config_pair_t>(
1156                config_base_attribute_list,
1157                0, NELEM(config_base_attribute_list)-1,
1158                attr);
1159    }
1160    if (index >= 0) {
1161        // attribute found, check if this config could match
1162        int cfgMgtIndex = binarySearch<config_management_t>(
1163                gConfigManagement,
1164                0, NELEM(gConfigManagement)-1,
1165                attr);
1166        if (cfgMgtIndex >= 0) {
1167            bool match = gConfigManagement[cfgMgtIndex].match(
1168                    val, configFound[index].value);
1169            if (match) {
1170                // this config matches
1171                return 1;
1172            }
1173        } else {
1174            // attribute not found. this should NEVER happen.
1175        }
1176    } else {
1177        // error, this attribute doesn't exist
1178    }
1179    return 0;
1180}
1181
1182static int makeCurrent(ogles_context_t* gl)
1183{
1184    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1185    if (gl) {
1186        egl_context_t* c = egl_context_t::context(gl);
1187        if (c->flags & egl_context_t::IS_CURRENT) {
1188            if (current != gl) {
1189                // it is an error to set a context current, if it's already
1190                // current to another thread
1191                return -1;
1192            }
1193        } else {
1194            if (current) {
1195                // mark the current context as not current, and flush
1196                glFlush();
1197                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1198            }
1199        }
1200        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1201            // The context is not current, make it current!
1202            setGlThreadSpecific(gl);
1203            c->flags |= egl_context_t::IS_CURRENT;
1204        }
1205    } else {
1206        if (current) {
1207            // mark the current context as not current, and flush
1208            glFlush();
1209            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1210        }
1211        // this thread has no context attached to it
1212        setGlThreadSpecific(0);
1213    }
1214    return 0;
1215}
1216
1217static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
1218        EGLint attribute, EGLint *value)
1219{
1220    size_t numConfigs =  NELEM(gConfigs);
1221    int index = (int)(uintptr_t)config;
1222    if (uint32_t(index) >= numConfigs)
1223        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1224
1225    int attrIndex;
1226    attrIndex = binarySearch<config_pair_t>(
1227            gConfigs[index].array,
1228            0, gConfigs[index].size-1,
1229            attribute);
1230    if (attrIndex>=0) {
1231        *value = gConfigs[index].array[attrIndex].value;
1232        return EGL_TRUE;
1233    }
1234
1235    attrIndex = binarySearch<config_pair_t>(
1236            config_base_attribute_list,
1237            0, NELEM(config_base_attribute_list)-1,
1238            attribute);
1239    if (attrIndex>=0) {
1240        *value = config_base_attribute_list[attrIndex].value;
1241        return EGL_TRUE;
1242    }
1243    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1244}
1245
1246static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1247        NativeWindowType window, const EGLint* /*attrib_list*/)
1248{
1249    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1250        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1251    if (window == 0)
1252        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1253
1254    EGLint surfaceType;
1255    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1256        return EGL_FALSE;
1257
1258    if (!(surfaceType & EGL_WINDOW_BIT))
1259        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1260
1261    if (static_cast<ANativeWindow*>(window)->common.magic !=
1262            ANDROID_NATIVE_WINDOW_MAGIC) {
1263        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1264    }
1265
1266    EGLint configID;
1267    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1268        return EGL_FALSE;
1269
1270    int32_t depthFormat;
1271    int32_t pixelFormat;
1272    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1273        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1274    }
1275
1276    // FIXME: we don't have access to the pixelFormat here just yet.
1277    // (it's possible that the surface is not fully initialized)
1278    // maybe this should be done after the page-flip
1279    //if (EGLint(info.format) != pixelFormat)
1280    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1281
1282    egl_surface_t* surface;
1283    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1284            static_cast<ANativeWindow*>(window));
1285
1286    if (!surface->initCheck()) {
1287        // there was a problem in the ctor, the error
1288        // flag has been set.
1289        delete surface;
1290        surface = 0;
1291    }
1292    return surface;
1293}
1294
1295static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1296        NativePixmapType pixmap, const EGLint* /*attrib_list*/)
1297{
1298    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1299        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1300    if (pixmap == 0)
1301        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1302
1303    EGLint surfaceType;
1304    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1305        return EGL_FALSE;
1306
1307    if (!(surfaceType & EGL_PIXMAP_BIT))
1308        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1309
1310    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1311            sizeof(egl_native_pixmap_t)) {
1312        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1313    }
1314
1315    EGLint configID;
1316    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1317        return EGL_FALSE;
1318
1319    int32_t depthFormat;
1320    int32_t pixelFormat;
1321    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1322        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1323    }
1324
1325    if (pixmap->format != pixelFormat)
1326        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1327
1328    egl_surface_t* surface =
1329        new egl_pixmap_surface_t(dpy, config, depthFormat,
1330                static_cast<egl_native_pixmap_t*>(pixmap));
1331
1332    if (!surface->initCheck()) {
1333        // there was a problem in the ctor, the error
1334        // flag has been set.
1335        delete surface;
1336        surface = 0;
1337    }
1338    return surface;
1339}
1340
1341static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1342        const EGLint *attrib_list)
1343{
1344    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1345        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1346
1347    EGLint surfaceType;
1348    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1349        return EGL_FALSE;
1350
1351    if (!(surfaceType & EGL_PBUFFER_BIT))
1352        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1353
1354    EGLint configID;
1355    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1356        return EGL_FALSE;
1357
1358    int32_t depthFormat;
1359    int32_t pixelFormat;
1360    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1361        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1362    }
1363
1364    int32_t w = 0;
1365    int32_t h = 0;
1366    while (attrib_list[0] != EGL_NONE) {
1367        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1368        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1369        attrib_list+=2;
1370    }
1371
1372    egl_surface_t* surface =
1373        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1374
1375    if (!surface->initCheck()) {
1376        // there was a problem in the ctor, the error
1377        // flag has been set.
1378        delete surface;
1379        surface = 0;
1380    }
1381    return surface;
1382}
1383
1384// ----------------------------------------------------------------------------
1385}; // namespace android
1386// ----------------------------------------------------------------------------
1387
1388using namespace android;
1389
1390// ----------------------------------------------------------------------------
1391// Initialization
1392// ----------------------------------------------------------------------------
1393
1394EGLDisplay eglGetDisplay(NativeDisplayType display)
1395{
1396#ifndef __ANDROID__
1397    // this just needs to be done once
1398    if (gGLKey == -1) {
1399        pthread_mutex_lock(&gInitMutex);
1400        if (gGLKey == -1)
1401            pthread_key_create(&gGLKey, NULL);
1402        pthread_mutex_unlock(&gInitMutex);
1403    }
1404#endif
1405    if (display == EGL_DEFAULT_DISPLAY) {
1406        EGLDisplay dpy = (EGLDisplay)1;
1407        egl_display_t& d = egl_display_t::get_display(dpy);
1408        d.type = display;
1409        return dpy;
1410    }
1411    return EGL_NO_DISPLAY;
1412}
1413
1414EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1415{
1416    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1417        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1418
1419    EGLBoolean res = EGL_TRUE;
1420    egl_display_t& d = egl_display_t::get_display(dpy);
1421
1422    if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) {
1423        // initialize stuff here if needed
1424        //pthread_mutex_lock(&gInitMutex);
1425        //pthread_mutex_unlock(&gInitMutex);
1426    }
1427
1428    if (res == EGL_TRUE) {
1429        if (major != NULL) *major = VERSION_MAJOR;
1430        if (minor != NULL) *minor = VERSION_MINOR;
1431    }
1432    return res;
1433}
1434
1435EGLBoolean eglTerminate(EGLDisplay dpy)
1436{
1437    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1438        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1439
1440    EGLBoolean res = EGL_TRUE;
1441    egl_display_t& d = egl_display_t::get_display(dpy);
1442    if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) {
1443        std::atomic_thread_fence(std::memory_order_acquire);
1444        // TODO: destroy all resources (surfaces, contexts, etc...)
1445        //pthread_mutex_lock(&gInitMutex);
1446        //pthread_mutex_unlock(&gInitMutex);
1447    }
1448    return res;
1449}
1450
1451// ----------------------------------------------------------------------------
1452// configuration
1453// ----------------------------------------------------------------------------
1454
1455EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1456                            EGLConfig *configs,
1457                            EGLint config_size, EGLint *num_config)
1458{
1459    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1460        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1461
1462    GLint numConfigs = NELEM(gConfigs);
1463    if (!configs) {
1464        *num_config = numConfigs;
1465        return EGL_TRUE;
1466    }
1467    GLint i;
1468    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1469        *configs++ = (EGLConfig)(uintptr_t)i;
1470    }
1471    *num_config = i;
1472    return EGL_TRUE;
1473}
1474
1475EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1476                            EGLConfig *configs, EGLint config_size,
1477                            EGLint *num_config)
1478{
1479    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1480        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1481
1482    if (ggl_unlikely(num_config==0)) {
1483        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1484    }
1485
1486    if (ggl_unlikely(attrib_list==0)) {
1487        /*
1488         * A NULL attrib_list should be treated as though it was an empty
1489         * one (terminated with EGL_NONE) as defined in
1490         * section 3.4.1 "Querying Configurations" in the EGL specification.
1491         */
1492        static const EGLint dummy = EGL_NONE;
1493        attrib_list = &dummy;
1494    }
1495
1496    int numAttributes = 0;
1497    int numConfigs =  NELEM(gConfigs);
1498    uint32_t possibleMatch = (1<<numConfigs)-1;
1499    while(possibleMatch && *attrib_list != EGL_NONE) {
1500        numAttributes++;
1501        EGLint attr = *attrib_list++;
1502        EGLint val  = *attrib_list++;
1503        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1504            if (!(possibleMatch & (1<<i)))
1505                continue;
1506            if (isAttributeMatching(i, attr, val) == 0) {
1507                possibleMatch &= ~(1<<i);
1508            }
1509        }
1510    }
1511
1512    // now, handle the attributes which have a useful default value
1513    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1514        // see if this attribute was specified, if not, apply its
1515        // default value
1516        if (binarySearch<config_pair_t>(
1517                (config_pair_t const*)attrib_list,
1518                0, numAttributes-1,
1519                config_defaults[j].key) < 0)
1520        {
1521            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1522                if (!(possibleMatch & (1<<i)))
1523                    continue;
1524                if (isAttributeMatching(i,
1525                        config_defaults[j].key,
1526                        config_defaults[j].value) == 0)
1527                {
1528                    possibleMatch &= ~(1<<i);
1529                }
1530            }
1531        }
1532    }
1533
1534    // return the configurations found
1535    int n=0;
1536    if (possibleMatch) {
1537        if (configs) {
1538            for (int i=0 ; config_size && i<numConfigs ; i++) {
1539                if (possibleMatch & (1<<i)) {
1540                    *configs++ = (EGLConfig)(uintptr_t)i;
1541                    config_size--;
1542                    n++;
1543                }
1544            }
1545        } else {
1546            for (int i=0 ; i<numConfigs ; i++) {
1547                if (possibleMatch & (1<<i)) {
1548                    n++;
1549                }
1550            }
1551        }
1552    }
1553    *num_config = n;
1554     return EGL_TRUE;
1555}
1556
1557EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1558        EGLint attribute, EGLint *value)
1559{
1560    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1561        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1562
1563    return getConfigAttrib(dpy, config, attribute, value);
1564}
1565
1566// ----------------------------------------------------------------------------
1567// surfaces
1568// ----------------------------------------------------------------------------
1569
1570EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1571                                    NativeWindowType window,
1572                                    const EGLint *attrib_list)
1573{
1574    return createWindowSurface(dpy, config, window, attrib_list);
1575}
1576
1577EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1578                                    NativePixmapType pixmap,
1579                                    const EGLint *attrib_list)
1580{
1581    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1582}
1583
1584EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1585                                    const EGLint *attrib_list)
1586{
1587    return createPbufferSurface(dpy, config, attrib_list);
1588}
1589
1590EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1591{
1592    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1593        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1594    if (eglSurface != EGL_NO_SURFACE) {
1595        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1596        if (!surface->isValid())
1597            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1598        if (surface->dpy != dpy)
1599            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1600        if (surface->ctx) {
1601            // defer disconnect/delete until no longer current
1602            surface->zombie = true;
1603        } else {
1604            surface->disconnect();
1605            delete surface;
1606        }
1607    }
1608    return EGL_TRUE;
1609}
1610
1611EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1612                            EGLint attribute, EGLint *value)
1613{
1614    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1615        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1616    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1617    if (!surface->isValid())
1618        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1619    if (surface->dpy != dpy)
1620        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1621
1622    EGLBoolean ret = EGL_TRUE;
1623    switch (attribute) {
1624        case EGL_CONFIG_ID:
1625            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1626            break;
1627        case EGL_WIDTH:
1628            *value = surface->getWidth();
1629            break;
1630        case EGL_HEIGHT:
1631            *value = surface->getHeight();
1632            break;
1633        case EGL_LARGEST_PBUFFER:
1634            // not modified for a window or pixmap surface
1635            break;
1636        case EGL_TEXTURE_FORMAT:
1637            *value = EGL_NO_TEXTURE;
1638            break;
1639        case EGL_TEXTURE_TARGET:
1640            *value = EGL_NO_TEXTURE;
1641            break;
1642        case EGL_MIPMAP_TEXTURE:
1643            *value = EGL_FALSE;
1644            break;
1645        case EGL_MIPMAP_LEVEL:
1646            *value = 0;
1647            break;
1648        case EGL_RENDER_BUFFER:
1649            // TODO: return the real RENDER_BUFFER here
1650            *value = EGL_BACK_BUFFER;
1651            break;
1652        case EGL_HORIZONTAL_RESOLUTION:
1653            // pixel/mm * EGL_DISPLAY_SCALING
1654            *value = surface->getHorizontalResolution();
1655            break;
1656        case EGL_VERTICAL_RESOLUTION:
1657            // pixel/mm * EGL_DISPLAY_SCALING
1658            *value = surface->getVerticalResolution();
1659            break;
1660        case EGL_PIXEL_ASPECT_RATIO: {
1661            // w/h * EGL_DISPLAY_SCALING
1662            int wr = surface->getHorizontalResolution();
1663            int hr = surface->getVerticalResolution();
1664            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1665        } break;
1666        case EGL_SWAP_BEHAVIOR:
1667            *value = surface->getSwapBehavior();
1668            break;
1669        default:
1670            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1671    }
1672    return ret;
1673}
1674
1675EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1676                            EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
1677{
1678    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1679        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1680
1681    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1682    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1683
1684    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1685    c->flags = egl_context_t::NEVER_CURRENT;
1686    c->dpy = dpy;
1687    c->config = config;
1688    c->read = 0;
1689    c->draw = 0;
1690    return (EGLContext)gl;
1691}
1692
1693EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1694{
1695    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1696        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1697    egl_context_t* c = egl_context_t::context(ctx);
1698    if (c->flags & egl_context_t::IS_CURRENT)
1699        setGlThreadSpecific(0);
1700    ogles_uninit((ogles_context_t*)ctx);
1701    return EGL_TRUE;
1702}
1703
1704EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1705                            EGLSurface read, EGLContext ctx)
1706{
1707    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1708        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1709    if (draw) {
1710        egl_surface_t* s = (egl_surface_t*)draw;
1711        if (!s->isValid())
1712            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1713        if (s->dpy != dpy)
1714            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1715        // TODO: check that draw is compatible with the context
1716    }
1717    if (read && read!=draw) {
1718        egl_surface_t* s = (egl_surface_t*)read;
1719        if (!s->isValid())
1720            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1721        if (s->dpy != dpy)
1722            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1723        // TODO: check that read is compatible with the context
1724    }
1725
1726    EGLContext current_ctx = EGL_NO_CONTEXT;
1727
1728    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1729        return setError(EGL_BAD_MATCH, EGL_FALSE);
1730
1731    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1732        return setError(EGL_BAD_MATCH, EGL_FALSE);
1733
1734    if (ctx == EGL_NO_CONTEXT) {
1735        // if we're detaching, we need the current context
1736        current_ctx = (EGLContext)getGlThreadSpecific();
1737    } else {
1738        egl_context_t* c = egl_context_t::context(ctx);
1739        egl_surface_t* d = (egl_surface_t*)draw;
1740        egl_surface_t* r = (egl_surface_t*)read;
1741        if ((d && d->ctx && d->ctx != ctx) ||
1742            (r && r->ctx && r->ctx != ctx)) {
1743            // one of the surface is bound to a context in another thread
1744            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1745        }
1746    }
1747
1748    ogles_context_t* gl = (ogles_context_t*)ctx;
1749    if (makeCurrent(gl) == 0) {
1750        if (ctx) {
1751            egl_context_t* c = egl_context_t::context(ctx);
1752            egl_surface_t* d = (egl_surface_t*)draw;
1753            egl_surface_t* r = (egl_surface_t*)read;
1754
1755            if (c->draw) {
1756                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1757                s->disconnect();
1758                s->ctx = EGL_NO_CONTEXT;
1759                if (s->zombie)
1760                    delete s;
1761            }
1762            if (c->read) {
1763                // FIXME: unlock/disconnect the read surface too
1764            }
1765
1766            c->draw = draw;
1767            c->read = read;
1768
1769            if (c->flags & egl_context_t::NEVER_CURRENT) {
1770                c->flags &= ~egl_context_t::NEVER_CURRENT;
1771                GLint w = 0;
1772                GLint h = 0;
1773                if (draw) {
1774                    w = d->getWidth();
1775                    h = d->getHeight();
1776                }
1777                ogles_surfaceport(gl, 0, 0);
1778                ogles_viewport(gl, 0, 0, w, h);
1779                ogles_scissor(gl, 0, 0, w, h);
1780            }
1781            if (d) {
1782                if (d->connect() == EGL_FALSE) {
1783                    return EGL_FALSE;
1784                }
1785                d->ctx = ctx;
1786                d->bindDrawSurface(gl);
1787            }
1788            if (r) {
1789                // FIXME: lock/connect the read surface too
1790                r->ctx = ctx;
1791                r->bindReadSurface(gl);
1792            }
1793        } else {
1794            // if surfaces were bound to the context bound to this thread
1795            // mark then as unbound.
1796            if (current_ctx) {
1797                egl_context_t* c = egl_context_t::context(current_ctx);
1798                egl_surface_t* d = (egl_surface_t*)c->draw;
1799                egl_surface_t* r = (egl_surface_t*)c->read;
1800                if (d) {
1801                    c->draw = 0;
1802                    d->disconnect();
1803                    d->ctx = EGL_NO_CONTEXT;
1804                    if (d->zombie)
1805                        delete d;
1806                }
1807                if (r) {
1808                    c->read = 0;
1809                    r->ctx = EGL_NO_CONTEXT;
1810                    // FIXME: unlock/disconnect the read surface too
1811                }
1812            }
1813        }
1814        return EGL_TRUE;
1815    }
1816    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1817}
1818
1819EGLContext eglGetCurrentContext(void)
1820{
1821    // eglGetCurrentContext returns the current EGL rendering context,
1822    // as specified by eglMakeCurrent. If no context is current,
1823    // EGL_NO_CONTEXT is returned.
1824    return (EGLContext)getGlThreadSpecific();
1825}
1826
1827EGLSurface eglGetCurrentSurface(EGLint readdraw)
1828{
1829    // eglGetCurrentSurface returns the read or draw surface attached
1830    // to the current EGL rendering context, as specified by eglMakeCurrent.
1831    // If no context is current, EGL_NO_SURFACE is returned.
1832    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1833    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1834    egl_context_t* c = egl_context_t::context(ctx);
1835    if (readdraw == EGL_READ) {
1836        return c->read;
1837    } else if (readdraw == EGL_DRAW) {
1838        return c->draw;
1839    }
1840    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1841}
1842
1843EGLDisplay eglGetCurrentDisplay(void)
1844{
1845    // eglGetCurrentDisplay returns the current EGL display connection
1846    // for the current EGL rendering context, as specified by eglMakeCurrent.
1847    // If no context is current, EGL_NO_DISPLAY is returned.
1848    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1849    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1850    egl_context_t* c = egl_context_t::context(ctx);
1851    return c->dpy;
1852}
1853
1854EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1855                            EGLint attribute, EGLint *value)
1856{
1857    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1858        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1859    egl_context_t* c = egl_context_t::context(ctx);
1860    switch (attribute) {
1861        case EGL_CONFIG_ID:
1862            // Returns the ID of the EGL frame buffer configuration with
1863            // respect to which the context was created
1864            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1865    }
1866    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1867}
1868
1869EGLBoolean eglWaitGL(void)
1870{
1871    return EGL_TRUE;
1872}
1873
1874EGLBoolean eglWaitNative(EGLint /*engine*/)
1875{
1876    return EGL_TRUE;
1877}
1878
1879EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1880{
1881    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1882        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1883
1884    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1885    if (!d->isValid())
1886        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1887    if (d->dpy != dpy)
1888        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1889
1890    // post the surface
1891    d->swapBuffers();
1892
1893    // if it's bound to a context, update the buffer
1894    if (d->ctx != EGL_NO_CONTEXT) {
1895        d->bindDrawSurface((ogles_context_t*)d->ctx);
1896        // if this surface is also the read surface of the context
1897        // it is bound to, make sure to update the read buffer as well.
1898        // The EGL spec is a little unclear about this.
1899        egl_context_t* c = egl_context_t::context(d->ctx);
1900        if (c->read == draw) {
1901            d->bindReadSurface((ogles_context_t*)d->ctx);
1902        }
1903    }
1904
1905    return EGL_TRUE;
1906}
1907
1908EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/,
1909                            NativePixmapType /*target*/)
1910{
1911    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1912        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1913    // TODO: eglCopyBuffers()
1914    return EGL_FALSE;
1915}
1916
1917EGLint eglGetError(void)
1918{
1919    return getError();
1920}
1921
1922const char* eglQueryString(EGLDisplay dpy, EGLint name)
1923{
1924    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1925        return setError(EGL_BAD_DISPLAY, (const char*)0);
1926
1927    switch (name) {
1928        case EGL_VENDOR:
1929            return gVendorString;
1930        case EGL_VERSION:
1931            return gVersionString;
1932        case EGL_EXTENSIONS:
1933            return gExtensionsString;
1934        case EGL_CLIENT_APIS:
1935            return gClientApiString;
1936    }
1937    return setError(EGL_BAD_PARAMETER, (const char *)0);
1938}
1939
1940// ----------------------------------------------------------------------------
1941// EGL 1.1
1942// ----------------------------------------------------------------------------
1943
1944EGLBoolean eglSurfaceAttrib(
1945        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
1946{
1947    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1948        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1949    // TODO: eglSurfaceAttrib()
1950    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1951}
1952
1953EGLBoolean eglBindTexImage(
1954        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1955{
1956    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1957        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1958    // TODO: eglBindTexImage()
1959    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1960}
1961
1962EGLBoolean eglReleaseTexImage(
1963        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1964{
1965    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1966        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1967    // TODO: eglReleaseTexImage()
1968    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1969}
1970
1971EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
1972{
1973    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1974        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1975    // TODO: eglSwapInterval()
1976    return EGL_TRUE;
1977}
1978
1979// ----------------------------------------------------------------------------
1980// EGL 1.2
1981// ----------------------------------------------------------------------------
1982
1983EGLBoolean eglBindAPI(EGLenum api)
1984{
1985    if (api != EGL_OPENGL_ES_API)
1986        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1987    return EGL_TRUE;
1988}
1989
1990EGLenum eglQueryAPI(void)
1991{
1992    return EGL_OPENGL_ES_API;
1993}
1994
1995EGLBoolean eglWaitClient(void)
1996{
1997    glFinish();
1998    return EGL_TRUE;
1999}
2000
2001EGLBoolean eglReleaseThread(void)
2002{
2003    // TODO: eglReleaseThread()
2004    return EGL_TRUE;
2005}
2006
2007EGLSurface eglCreatePbufferFromClientBuffer(
2008          EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
2009          EGLConfig /*config*/, const EGLint* /*attrib_list*/)
2010{
2011    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2012        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2013    // TODO: eglCreatePbufferFromClientBuffer()
2014    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2015}
2016
2017// ----------------------------------------------------------------------------
2018// EGL_EGLEXT_VERSION 3
2019// ----------------------------------------------------------------------------
2020
2021void (*eglGetProcAddress (const char *procname))()
2022{
2023    extention_map_t const * const map = gExtentionMap;
2024    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2025        if (!strcmp(procname, map[i].name)) {
2026            return map[i].address;
2027        }
2028    }
2029    return NULL;
2030}
2031
2032EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
2033        const EGLint* /*attrib_list*/)
2034{
2035    EGLBoolean result = EGL_FALSE;
2036    return result;
2037}
2038
2039EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
2040{
2041    EGLBoolean result = EGL_FALSE;
2042    return result;
2043}
2044
2045EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2046        EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
2047{
2048    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2049        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2050    }
2051    if (ctx != EGL_NO_CONTEXT) {
2052        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2053    }
2054    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2055        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2056    }
2057
2058    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2059
2060    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2061        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2062
2063    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2064        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2065
2066    switch (native_buffer->format) {
2067        case HAL_PIXEL_FORMAT_RGBA_8888:
2068        case HAL_PIXEL_FORMAT_RGBX_8888:
2069        case HAL_PIXEL_FORMAT_RGB_888:
2070        case HAL_PIXEL_FORMAT_RGB_565:
2071        case HAL_PIXEL_FORMAT_BGRA_8888:
2072            break;
2073        default:
2074            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2075    }
2076
2077    native_buffer->common.incRef(&native_buffer->common);
2078    return (EGLImageKHR)native_buffer;
2079}
2080
2081EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2082{
2083    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2084        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2085    }
2086
2087    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2088
2089    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2090        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2091
2092    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2093        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2094
2095    native_buffer->common.decRef(&native_buffer->common);
2096
2097    return EGL_TRUE;
2098}
2099
2100// ----------------------------------------------------------------------------
2101// EGL_KHR_fence_sync
2102// ----------------------------------------------------------------------------
2103
2104#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2105
2106EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2107        const EGLint *attrib_list)
2108{
2109    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2110        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2111    }
2112
2113    if (type != EGL_SYNC_FENCE_KHR ||
2114            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2115        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2116    }
2117
2118    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2119        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2120    }
2121
2122    // AGL is synchronous; nothing to do here.
2123
2124    return FENCE_SYNC_HANDLE;
2125}
2126
2127EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
2128{
2129    if (sync != FENCE_SYNC_HANDLE) {
2130        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2131    }
2132
2133    return EGL_TRUE;
2134}
2135
2136EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
2137        EGLTimeKHR /*timeout*/)
2138{
2139    if (sync != FENCE_SYNC_HANDLE) {
2140        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2141    }
2142
2143    return EGL_CONDITION_SATISFIED_KHR;
2144}
2145
2146EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
2147        EGLint attribute, EGLint *value)
2148{
2149    if (sync != FENCE_SYNC_HANDLE) {
2150        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2151    }
2152
2153    switch (attribute) {
2154    case EGL_SYNC_TYPE_KHR:
2155        *value = EGL_SYNC_FENCE_KHR;
2156        return EGL_TRUE;
2157    case EGL_SYNC_STATUS_KHR:
2158        *value = EGL_SIGNALED_KHR;
2159        return EGL_TRUE;
2160    case EGL_SYNC_CONDITION_KHR:
2161        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2162        return EGL_TRUE;
2163    default:
2164        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2165    }
2166}
2167
2168// ----------------------------------------------------------------------------
2169// ANDROID extensions
2170// ----------------------------------------------------------------------------
2171
2172EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2173        EGLint left, EGLint top, EGLint width, EGLint height)
2174{
2175    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2176        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2177
2178    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2179    if (!d->isValid())
2180        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2181    if (d->dpy != dpy)
2182        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2183
2184    // post the surface
2185    d->setSwapRectangle(left, top, width, height);
2186
2187    return EGL_TRUE;
2188}
2189