egl_display.cpp revision a08cf6e3a4ee045608bc8991a779dedb4f281a3f
1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#define __STDC_LIMIT_MACROS 1
18
19#include <string.h>
20
21#include "egl_cache.h"
22#include "egl_display.h"
23#include "egl_object.h"
24#include "egl_tls.h"
25#include "egl_impl.h"
26#include "Loader.h"
27#include <cutils/properties.h>
28
29// ----------------------------------------------------------------------------
30namespace android {
31// ----------------------------------------------------------------------------
32
33static char const * const sVendorString     = "Android";
34static char const * const sVersionString    = "1.4 Android META-EGL";
35static char const * const sClientApiString  = "OpenGL_ES";
36
37// this is the list of EGL extensions that are exposed to applications
38// some of them are mandatory because used by the ANDROID system.
39//
40// mandatory extensions are required per the CDD and not explicitly
41// checked during EGL initialization. the system *assumes* these extensions
42// are present. the system may not function properly if some mandatory
43// extensions are missing.
44//
45// NOTE: sExtensionString MUST be have a single space as the last character.
46//
47static char const * const sExtensionString  =
48        "EGL_KHR_image "                        // mandatory
49        "EGL_KHR_image_base "                   // mandatory
50        "EGL_KHR_image_pixmap "
51        "EGL_KHR_gl_texture_2D_image "
52        "EGL_KHR_gl_texture_cubemap_image "
53        "EGL_KHR_gl_renderbuffer_image "
54        "EGL_KHR_fence_sync "
55        "EGL_NV_system_time "
56        "EGL_ANDROID_image_native_buffer "      // mandatory
57        ;
58
59// extensions not exposed to applications but used by the ANDROID system
60//      "EGL_ANDROID_recordable "               // mandatory
61//      "EGL_ANDROID_blob_cache "               // strongly recommended
62//      "EGL_ANDROID_native_fence_sync "        // strongly recommended
63//      "EGL_IMG_hibernate_process "            // optional
64
65extern void initEglTraceLevel();
66extern void initEglDebugLevel();
67extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
68
69// ----------------------------------------------------------------------------
70
71egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
72
73egl_display_t::egl_display_t() :
74    magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
75}
76
77egl_display_t::~egl_display_t() {
78    magic = 0;
79    egl_cache_t::get()->terminate();
80}
81
82egl_display_t* egl_display_t::get(EGLDisplay dpy) {
83    uintptr_t index = uintptr_t(dpy)-1U;
84    return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
85}
86
87void egl_display_t::addObject(egl_object_t* object) {
88    Mutex::Autolock _l(lock);
89    objects.add(object);
90}
91
92void egl_display_t::removeObject(egl_object_t* object) {
93    Mutex::Autolock _l(lock);
94    objects.remove(object);
95}
96
97bool egl_display_t::getObject(egl_object_t* object) const {
98    Mutex::Autolock _l(lock);
99    if (objects.indexOf(object) >= 0) {
100        if (object->getDisplay() == this) {
101            object->incRef();
102            return true;
103        }
104    }
105    return false;
106}
107
108EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
109    if (uintptr_t(disp) >= NUM_DISPLAYS)
110        return NULL;
111
112    return sDisplay[uintptr_t(disp)].getDisplay(disp);
113}
114
115EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
116
117    Mutex::Autolock _l(lock);
118
119    // get our driver loader
120    Loader& loader(Loader::getInstance());
121
122    egl_connection_t* const cnx = &gEGLImpl;
123    if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
124        EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
125        disp.dpy = dpy;
126        if (dpy == EGL_NO_DISPLAY) {
127            loader.close(cnx->dso);
128            cnx->dso = NULL;
129        }
130    }
131
132    return EGLDisplay(uintptr_t(display) + 1U);
133}
134
135EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
136
137    Mutex::Autolock _l(lock);
138
139    if (refs > 0) {
140        if (major != NULL)
141            *major = VERSION_MAJOR;
142        if (minor != NULL)
143            *minor = VERSION_MINOR;
144        refs++;
145        return EGL_TRUE;
146    }
147
148#if EGL_TRACE
149
150    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
151    // the information from that call may be stale.)
152    initEglTraceLevel();
153    initEglDebugLevel();
154
155#endif
156
157    setGLHooksThreadSpecific(&gHooksNoContext);
158
159    // initialize each EGL and
160    // build our own extension string first, based on the extension we know
161    // and the extension supported by our client implementation
162
163    egl_connection_t* const cnx = &gEGLImpl;
164    cnx->major = -1;
165    cnx->minor = -1;
166    if (cnx->dso) {
167
168#if defined(ADRENO130)
169#warning "Adreno-130 eglInitialize() workaround"
170        /*
171         * The ADRENO 130 driver returns a different EGLDisplay each time
172         * eglGetDisplay() is called, but also makes the EGLDisplay invalid
173         * after eglTerminate() has been called, so that eglInitialize()
174         * cannot be called again. Therefore, we need to make sure to call
175         * eglGetDisplay() before calling eglInitialize();
176         */
177        if (i == IMPL_HARDWARE) {
178            disp[i].dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
179        }
180#endif
181
182        EGLDisplay idpy = disp.dpy;
183        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
184            //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
185            //        idpy, cnx->major, cnx->minor, cnx);
186
187            // display is now initialized
188            disp.state = egl_display_t::INITIALIZED;
189
190            // get the query-strings for this display for each implementation
191            disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
192                    EGL_VENDOR);
193            disp.queryString.version = cnx->egl.eglQueryString(idpy,
194                    EGL_VERSION);
195            disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
196                    EGL_EXTENSIONS);
197            disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
198                    EGL_CLIENT_APIS);
199
200        } else {
201            ALOGW("eglInitialize(%p) failed (%s)", idpy,
202                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
203        }
204    }
205
206    // the query strings are per-display
207    mVendorString.setTo(sVendorString);
208    mVersionString.setTo(sVersionString);
209    mClientApiString.setTo(sClientApiString);
210
211    // we only add extensions that exist in the implementation
212    char const* start = sExtensionString;
213    char const* end;
214    do {
215        // find the space separating this extension for the next one
216        end = strchr(start, ' ');
217        if (end) {
218            // length of the extension string
219            const size_t len = end - start;
220            if (len) {
221                // NOTE: we could avoid the copy if we had strnstr.
222                const String8 ext(start, len);
223                // now look for this extension
224                if (disp.queryString.extensions) {
225                    // if we find it, add this extension string to our list
226                    // (and don't forget the space)
227                    const char* match = strstr(disp.queryString.extensions, ext.string());
228                    if (match && (match[len] == ' ' || match[len] == 0)) {
229                        mExtensionString.append(start, len+1);
230                    }
231                }
232            }
233            // process the next extension string, and skip the space.
234            start = end + 1;
235        }
236    } while (end);
237
238    egl_cache_t::get()->initialize(this);
239
240    char value[PROPERTY_VALUE_MAX];
241    property_get("debug.egl.finish", value, "0");
242    if (atoi(value)) {
243        finishOnSwap = true;
244    }
245
246    property_get("debug.egl.traceGpuCompletion", value, "0");
247    if (atoi(value)) {
248        traceGpuCompletion = true;
249    }
250
251    refs++;
252    if (major != NULL)
253        *major = VERSION_MAJOR;
254    if (minor != NULL)
255        *minor = VERSION_MINOR;
256
257    mHibernation.setDisplayValid(true);
258
259    return EGL_TRUE;
260}
261
262EGLBoolean egl_display_t::terminate() {
263
264    Mutex::Autolock _l(lock);
265
266    if (refs == 0) {
267        /*
268         * From the EGL spec (3.2):
269         * "Termination of a display that has already been terminated,
270         *  (...), is allowed, but the only effect of such a call is
271         *  to return EGL_TRUE (...)
272         */
273        return EGL_TRUE;
274    }
275
276    // this is specific to Android, display termination is ref-counted.
277    if (refs > 1) {
278        refs--;
279        return EGL_TRUE;
280    }
281
282    EGLBoolean res = EGL_FALSE;
283    egl_connection_t* const cnx = &gEGLImpl;
284    if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
285        if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
286            ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
287                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
288        }
289        // REVISIT: it's unclear what to do if eglTerminate() fails
290        disp.state = egl_display_t::TERMINATED;
291        res = EGL_TRUE;
292    }
293
294    mHibernation.setDisplayValid(false);
295
296    // Reset the extension string since it will be regenerated if we get
297    // reinitialized.
298    mExtensionString.setTo("");
299
300    // Mark all objects remaining in the list as terminated, unless
301    // there are no reference to them, it which case, we're free to
302    // delete them.
303    size_t count = objects.size();
304    ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
305    for (size_t i=0 ; i<count ; i++) {
306        egl_object_t* o = objects.itemAt(i);
307        o->destroy();
308    }
309
310    // this marks all object handles are "terminated"
311    objects.clear();
312
313    refs--;
314    return res;
315}
316
317void egl_display_t::loseCurrent(egl_context_t * cur_c)
318{
319    if (cur_c) {
320        egl_display_t* display = cur_c->getDisplay();
321        if (display) {
322            display->loseCurrentImpl(cur_c);
323        }
324    }
325}
326
327void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
328{
329    // by construction, these are either 0 or valid (possibly terminated)
330    // it should be impossible for these to be invalid
331    ContextRef _cur_c(cur_c);
332    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
333    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
334
335    { // scope for the lock
336        Mutex::Autolock _l(lock);
337        cur_c->onLooseCurrent();
338
339    }
340
341    // This cannot be called with the lock held because it might end-up
342    // calling back into EGL (in particular when a surface is destroyed
343    // it calls ANativeWindow::disconnect
344    _cur_c.release();
345    _cur_r.release();
346    _cur_d.release();
347}
348
349EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
350        EGLSurface draw, EGLSurface read, EGLContext ctx,
351        EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
352{
353    EGLBoolean result;
354
355    // by construction, these are either 0 or valid (possibly terminated)
356    // it should be impossible for these to be invalid
357    ContextRef _cur_c(cur_c);
358    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
359    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
360
361    { // scope for the lock
362        Mutex::Autolock _l(lock);
363        if (c) {
364            result = c->cnx->egl.eglMakeCurrent(
365                    disp.dpy, impl_draw, impl_read, impl_ctx);
366            if (result == EGL_TRUE) {
367                c->onMakeCurrent(draw, read);
368                if (!cur_c) {
369                    mHibernation.incWakeCount(HibernationMachine::STRONG);
370                }
371            }
372        } else {
373            result = cur_c->cnx->egl.eglMakeCurrent(
374                    disp.dpy, impl_draw, impl_read, impl_ctx);
375            if (result == EGL_TRUE) {
376                cur_c->onLooseCurrent();
377                mHibernation.decWakeCount(HibernationMachine::STRONG);
378            }
379        }
380    }
381
382    if (result == EGL_TRUE) {
383        // This cannot be called with the lock held because it might end-up
384        // calling back into EGL (in particular when a surface is destroyed
385        // it calls ANativeWindow::disconnect
386        _cur_c.release();
387        _cur_r.release();
388        _cur_d.release();
389    }
390
391    return result;
392}
393
394// ----------------------------------------------------------------------------
395
396bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
397    Mutex::Autolock _l(mLock);
398    ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
399             "Invalid WakeCount (%d) on enter\n", mWakeCount);
400
401    mWakeCount++;
402    if (strength == STRONG)
403        mAttemptHibernation = false;
404
405    if (CC_UNLIKELY(mHibernating)) {
406        ALOGV("Awakening\n");
407        egl_connection_t* const cnx = &gEGLImpl;
408
409        // These conditions should be guaranteed before entering hibernation;
410        // we don't want to get into a state where we can't wake up.
411        ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
412                 "Invalid hibernation state, unable to awaken\n");
413
414        if (!cnx->egl.eglAwakenProcessIMG()) {
415            ALOGE("Failed to awaken EGL implementation\n");
416            return false;
417        }
418        mHibernating = false;
419    }
420    return true;
421}
422
423void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
424    Mutex::Autolock _l(mLock);
425    ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
426
427    mWakeCount--;
428    if (strength == STRONG)
429        mAttemptHibernation = true;
430
431    if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
432        egl_connection_t* const cnx = &gEGLImpl;
433        mAttemptHibernation = false;
434        if (mAllowHibernation && mDpyValid &&
435                cnx->egl.eglHibernateProcessIMG &&
436                cnx->egl.eglAwakenProcessIMG) {
437            ALOGV("Hibernating\n");
438            if (!cnx->egl.eglHibernateProcessIMG()) {
439                ALOGE("Failed to hibernate EGL implementation\n");
440                return;
441            }
442            mHibernating = true;
443        }
444    }
445}
446
447void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
448    Mutex::Autolock _l(mLock);
449    mDpyValid = valid;
450}
451
452// ----------------------------------------------------------------------------
453}; // namespace android
454// ----------------------------------------------------------------------------
455