18a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos/* 28a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * Copyright 2015 The Android Open Source Project 38a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * 48a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * Licensed under the Apache License, Version 2.0 (the "License"); 58a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * you may not use this file except in compliance with the License. 68a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * You may obtain a copy of the License at 78a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * 88a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * http://www.apache.org/licenses/LICENSE-2.0 98a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * 108a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * Unless required by applicable law or agreed to in writing, software 118a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * distributed under the License is distributed on an "AS IS" BASIS, 128a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 138a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * See the License for the specific language governing permissions and 148a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos * limitations under the License. 158a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos */ 168a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 178a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos// This source file is automatically generated 188a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 198a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballospackage android.opengl; 208a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 218a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos/** OpenGL ES 3.2 228a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos */ 238a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballospublic class GLES32 extends GLES31 { 248a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 258a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002; 268a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 278a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004; 288a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 298a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_SHADER_BIT = 0x00000004; 308a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_CONTROL_SHADER_BIT = 0x00000008; 318a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_EVALUATION_SHADER_BIT = 0x00000010; 328a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 338a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_QUADS = 0x0007; 348a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LINES_ADJACENCY = 0x000A; 358a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LINE_STRIP_ADJACENCY = 0x000B; 368a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TRIANGLES_ADJACENCY = 0x000C; 378a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; 388a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PATCHES = 0x000E; 398a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_STACK_OVERFLOW = 0x0503; 408a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_STACK_UNDERFLOW = 0x0504; 418a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_CONTEXT_LOST = 0x0507; 428a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; 438a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_VERTEX_ARRAY = 0x8074; 448a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_CLAMP_TO_BORDER = 0x812D; 458a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_CONTEXT_FLAGS = 0x821E; 468a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; 478a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242; 488a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243; 498a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_CALLBACK_FUNCTION = 0x8244; 508a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_CALLBACK_USER_PARAM = 0x8245; 518a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_API = 0x8246; 528a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247; 538a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248; 548a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249; 558a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_APPLICATION = 0x824A; 568a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SOURCE_OTHER = 0x824B; 578a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_ERROR = 0x824C; 588a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D; 598a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E; 608a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_PORTABILITY = 0x824F; 618a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_PERFORMANCE = 0x8250; 628a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_OTHER = 0x8251; 638a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LOSE_CONTEXT_ON_RESET = 0x8252; 648a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GUILTY_CONTEXT_RESET = 0x8253; 658a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INNOCENT_CONTEXT_RESET = 0x8254; 668a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNKNOWN_CONTEXT_RESET = 0x8255; 678a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_RESET_NOTIFICATION_STRATEGY = 0x8256; 688a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LAYER_PROVOKING_VERTEX = 0x825E; 698a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNDEFINED_VERTEX = 0x8260; 708a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_NO_RESET_NOTIFICATION = 0x8261; 718a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_MARKER = 0x8268; 728a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_PUSH_GROUP = 0x8269; 738a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_TYPE_POP_GROUP = 0x826A; 748a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B; 758a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C; 768a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_GROUP_STACK_DEPTH = 0x826D; 778a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_BUFFER = 0x82E0; 788a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SHADER = 0x82E1; 798a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PROGRAM = 0x82E2; 808a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_QUERY = 0x82E3; 818a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PROGRAM_PIPELINE = 0x82E4; 828a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLER = 0x82E6; 838a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_LABEL_LENGTH = 0x82E8; 848a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C; 858a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D; 868a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F; 878a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_VERTICES_OUT = 0x8916; 888a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_INPUT_TYPE = 0x8917; 898a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_OUTPUT_TYPE = 0x8918; 908a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; 918a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; 928a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; 938a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER = 0x8C2A; 948a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER_BINDING = 0x8C2A; 958a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; 968a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BINDING_BUFFER = 0x8C2C; 978a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; 988a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLE_SHADING = 0x8C36; 998a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37; 1008a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PRIMITIVES_GENERATED = 0x8C87; 1018a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; 1028a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; 1038a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLER_BUFFER = 0x8DC2; 1048a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INT_SAMPLER_BUFFER = 0x8DD0; 1058a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; 1068a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_GEOMETRY_SHADER = 0x8DD9; 1078a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; 1088a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; 1098a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; 1108a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E; 1118a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F; 1128a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FIRST_VERTEX_CONVENTION = 0x8E4D; 1138a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LAST_VERTEX_CONVENTION = 0x8E4E; 1148a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A; 1158a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B; 1168a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C; 1178a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D; 1188a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PATCH_VERTICES = 0x8E72; 1198a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75; 1208a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_GEN_MODE = 0x8E76; 1218a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_GEN_SPACING = 0x8E77; 1228a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_GEN_VERTEX_ORDER = 0x8E78; 1238a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_GEN_POINT_MODE = 0x8E79; 1248a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_ISOLINES = 0x8E7A; 1258a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRACTIONAL_ODD = 0x8E7B; 1268a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRACTIONAL_EVEN = 0x8E7C; 1278a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_PATCH_VERTICES = 0x8E7D; 1288a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_GEN_LEVEL = 0x8E7E; 1298a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; 1308a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80; 1318a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81; 1328a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82; 1338a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83; 1348a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84; 1358a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85; 1368a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86; 1378a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_EVALUATION_SHADER = 0x8E87; 1388a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TESS_CONTROL_SHADER = 0x8E88; 1398a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89; 1408a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A; 1418a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009; 1428a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A; 1438a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C; 1448a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; 1458a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E; 1468a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F; 1478a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_IMAGE_BUFFER = 0x9051; 1488a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_IMAGE_CUBE_MAP_ARRAY = 0x9054; 1498a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INT_IMAGE_BUFFER = 0x905C; 1508a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F; 1518a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067; 1528a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A; 1538a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB; 1548a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC; 1558a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD; 1568a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7; 1578a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8; 1588a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; 1598a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; 1608a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; 1618a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; 1628a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; 1638a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; 1648a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; 1658a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; 1668a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143; 1678a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144; 1688a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_LOGGED_MESSAGES = 0x9145; 1698a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SEVERITY_HIGH = 0x9146; 1708a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SEVERITY_MEDIUM = 0x9147; 1718a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_SEVERITY_LOW = 0x9148; 1728a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER_OFFSET = 0x919D; 1738a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER_SIZE = 0x919E; 1748a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F; 1758a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MULTIPLY = 0x9294; 1768a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SCREEN = 0x9295; 1778a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_OVERLAY = 0x9296; 1788a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DARKEN = 0x9297; 1798a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_LIGHTEN = 0x9298; 1808a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COLORDODGE = 0x9299; 1818a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COLORBURN = 0x929A; 1828a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_HARDLIGHT = 0x929B; 1838a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_SOFTLIGHT = 0x929C; 1848a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DIFFERENCE = 0x929E; 1858a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_EXCLUSION = 0x92A0; 1868a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_HSL_HUE = 0x92AD; 1878a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_HSL_SATURATION = 0x92AE; 1888a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_HSL_COLOR = 0x92AF; 1898a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_HSL_LUMINOSITY = 0x92B0; 1908a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_PRIMITIVE_BOUNDING_BOX = 0x92BE; 1918a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD; 1928a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE; 1938a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF; 1948a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3; 1958a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4; 1968a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5; 1978a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_DEBUG_OUTPUT = 0x92E0; 1988a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_IS_PER_PATCH = 0x92E7; 1998a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307; 2008a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308; 2018a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309; 2028a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312; 2038a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MAX_FRAMEBUFFER_LAYERS = 0x9317; 2048a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381; 2058a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382; 2068a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_4x4 = 0x93B0; 2078a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_5x4 = 0x93B1; 2088a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_5x5 = 0x93B2; 2098a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_6x5 = 0x93B3; 2108a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_6x6 = 0x93B4; 2118a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_8x5 = 0x93B5; 2128a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_8x6 = 0x93B6; 2138a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_8x8 = 0x93B7; 2148a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_10x5 = 0x93B8; 2158a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_10x6 = 0x93B9; 2168a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_10x8 = 0x93BA; 2178a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_10x10 = 0x93BB; 2188a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_12x10 = 0x93BC; 2198a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_RGBA_ASTC_12x12 = 0x93BD; 2208a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93D0; 2218a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93D1; 2228a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93D2; 2238a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93D3; 2248a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93D4; 2258a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93D5; 2268a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93D6; 2278a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93D7; 2288a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93D8; 2298a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93D9; 2308a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93DA; 2318a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93DB; 2328a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93DC; 2338a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93DD; 2348a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 2358a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 2368a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos native private static void _nativeClassInit(); 2378a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos static { 2388a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos _nativeClassInit(); 2398a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos } 2408a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos 2418a59ca73f2434f0e19321351e38229314c173e4fPablo Ceballos private GLES32() {} 242