150d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich    // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length )
250d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich
350d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich    public static native void glShaderSource(
450d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich        int shader,
550d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich        String string
650d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich    );
7