150d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 250d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich 350d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich public static native void glShaderSource( 450d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich int shader, 550d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich String string 650d0b14689b0ae95ea7b66a8c2f7b955115812ddJack Palevich ); 7