DisplayDevice.h revision 47e45405d1533aa73307014f7bf371e118695cf3
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_DISPLAY_DEVICE_H
18#define ANDROID_DISPLAY_DEVICE_H
19
20#include <stdlib.h>
21
22#include <ui/PixelFormat.h>
23#include <ui/Region.h>
24
25#include <EGL/egl.h>
26#include <EGL/eglext.h>
27
28#include <utils/Mutex.h>
29#include <utils/String8.h>
30#include <utils/Timers.h>
31
32#include <hardware/hwcomposer_defs.h>
33
34#include "Transform.h"
35
36struct ANativeWindow;
37
38namespace android {
39
40class DisplayInfo;
41class DisplaySurface;
42class IGraphicBufferProducer;
43class Layer;
44class SurfaceFlinger;
45class HWComposer;
46
47class DisplayDevice : public LightRefBase<DisplayDevice>
48{
49public:
50    // region in layer-stack space
51    mutable Region dirtyRegion;
52    // region in screen space
53    mutable Region swapRegion;
54    // region in screen space
55    Region undefinedRegion;
56
57    enum DisplayType {
58        DISPLAY_ID_INVALID = -1,
59        DISPLAY_PRIMARY     = HWC_DISPLAY_PRIMARY,
60        DISPLAY_EXTERNAL    = HWC_DISPLAY_EXTERNAL,
61        DISPLAY_VIRTUAL     = HWC_DISPLAY_VIRTUAL,
62        NUM_BUILTIN_DISPLAY_TYPES = HWC_NUM_PHYSICAL_DISPLAY_TYPES,
63    };
64
65    enum {
66        PARTIAL_UPDATES = 0x00020000, // video driver feature
67        SWAP_RECTANGLE  = 0x00080000,
68    };
69
70    enum {
71        NO_LAYER_STACK = 0xFFFFFFFF,
72    };
73
74    DisplayDevice(
75            const sp<SurfaceFlinger>& flinger,
76            DisplayType type,
77            int32_t hwcId,  // negative for non-HWC-composited displays
78            int format,
79            bool isSecure,
80            const wp<IBinder>& displayToken,
81            const sp<DisplaySurface>& displaySurface,
82            const sp<IGraphicBufferProducer>& producer,
83            EGLConfig config);
84
85    ~DisplayDevice();
86
87    // whether this is a valid object. An invalid DisplayDevice is returned
88    // when an non existing id is requested
89    bool isValid() const;
90
91    // isSecure indicates whether this display can be trusted to display
92    // secure surfaces.
93    bool isSecure() const { return mIsSecure; }
94
95    // Flip the front and back buffers if the back buffer is "dirty".  Might
96    // be instantaneous, might involve copying the frame buffer around.
97    void flip(const Region& dirty) const;
98
99    int         getWidth() const;
100    int         getHeight() const;
101    PixelFormat getFormat() const;
102    uint32_t    getFlags() const;
103
104    EGLSurface  getEGLSurface() const;
105
106    void                    setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers);
107    const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const;
108    bool                    getSecureLayerVisible() const;
109    Region                  getDirtyRegion(bool repaintEverything) const;
110
111    void                    setLayerStack(uint32_t stack);
112    void                    setDisplaySize(const int newWidth, const int newHeight);
113    void                    setProjection(int orientation, const Rect& viewport, const Rect& frame);
114
115    int                     getOrientation() const { return mOrientation; }
116    uint32_t                getOrientationTransform() const;
117    const Transform&        getTransform() const { return mGlobalTransform; }
118    const Rect              getViewport() const { return mViewport; }
119    const Rect              getFrame() const { return mFrame; }
120    const Rect&             getScissor() const { return mScissor; }
121    bool                    needsFiltering() const { return mNeedsFiltering; }
122
123    uint32_t                getLayerStack() const { return mLayerStack; }
124    int32_t                 getDisplayType() const { return mType; }
125    int32_t                 getHwcDisplayId() const { return mHwcDisplayId; }
126    const wp<IBinder>&      getDisplayToken() const { return mDisplayToken; }
127
128    // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
129    // machine happy without actually queueing a buffer if nothing has changed
130    status_t beginFrame(bool mustRecompose) const;
131    status_t prepareFrame(const HWComposer& hwc) const;
132
133    void swapBuffers(HWComposer& hwc) const;
134    status_t compositionComplete() const;
135
136    // called after h/w composer has completed its set() call
137    void onSwapBuffersCompleted(HWComposer& hwc) const;
138
139    Rect getBounds() const {
140        return Rect(mDisplayWidth, mDisplayHeight);
141    }
142    inline Rect bounds() const { return getBounds(); }
143
144    void setDisplayName(const String8& displayName);
145    const String8& getDisplayName() const { return mDisplayName; }
146
147    EGLBoolean makeCurrent(EGLDisplay dpy, EGLContext ctx) const;
148    void setViewportAndProjection() const;
149
150    /* ------------------------------------------------------------------------
151     * Display power mode management.
152     */
153    int getPowerMode() const;
154    void setPowerMode(int mode);
155    bool isDisplayOn() const;
156
157    /* ------------------------------------------------------------------------
158     * Display active config management.
159     */
160    int getActiveConfig() const;
161    void setActiveConfig(int mode);
162
163    // release HWC resources (if any) for removable displays
164    void disconnect(HWComposer& hwc);
165
166    /* ------------------------------------------------------------------------
167     * Debugging
168     */
169    uint32_t getPageFlipCount() const;
170    void dump(String8& result) const;
171
172private:
173    /*
174     *  Constants, set during initialization
175     */
176    sp<SurfaceFlinger> mFlinger;
177    DisplayType mType;
178    int32_t mHwcDisplayId;
179    wp<IBinder> mDisplayToken;
180
181    // ANativeWindow this display is rendering into
182    sp<ANativeWindow> mNativeWindow;
183    sp<DisplaySurface> mDisplaySurface;
184
185    EGLConfig       mConfig;
186    EGLDisplay      mDisplay;
187    EGLSurface      mSurface;
188    int             mDisplayWidth;
189    int             mDisplayHeight;
190    PixelFormat     mFormat;
191    uint32_t        mFlags;
192    mutable uint32_t mPageFlipCount;
193    String8         mDisplayName;
194    bool            mIsSecure;
195
196    /*
197     * Can only accessed from the main thread, these members
198     * don't need synchronization.
199     */
200
201    // list of visible layers on that display
202    Vector< sp<Layer> > mVisibleLayersSortedByZ;
203
204    // Whether we have a visible secure layer on this display
205    bool mSecureLayerVisible;
206
207
208    /*
209     * Transaction state
210     */
211    static status_t orientationToTransfrom(int orientation,
212            int w, int h, Transform* tr);
213
214    uint32_t mLayerStack;
215    int mOrientation;
216    // user-provided visible area of the layer stack
217    Rect mViewport;
218    // user-provided rectangle where mViewport gets mapped to
219    Rect mFrame;
220    // pre-computed scissor to apply to the display
221    Rect mScissor;
222    Transform mGlobalTransform;
223    bool mNeedsFiltering;
224    // Current power mode
225    int mPowerMode;
226    // Current active config
227    int mActiveConfig;
228};
229
230}; // namespace android
231
232#endif // ANDROID_DISPLAY_DEVICE_H
233