DisplayDevice.h revision d4548dd0272f5a4edee1d7ff070458728848b35c
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_DISPLAY_DEVICE_H
18#define ANDROID_DISPLAY_DEVICE_H
19
20#include <stdlib.h>
21
22#include <ui/PixelFormat.h>
23#include <ui/Region.h>
24
25#include <EGL/egl.h>
26#include <EGL/eglext.h>
27
28#include <utils/Mutex.h>
29#include <utils/String8.h>
30#include <utils/Timers.h>
31
32#include <hardware/hwcomposer_defs.h>
33
34#include "Transform.h"
35
36struct ANativeWindow;
37
38namespace android {
39
40class DisplayInfo;
41class DisplaySurface;
42class IGraphicBufferProducer;
43class Layer;
44class SurfaceFlinger;
45class HWComposer;
46
47class DisplayDevice : public LightRefBase<DisplayDevice>
48{
49public:
50    // region in layer-stack space
51    mutable Region dirtyRegion;
52    // region in screen space
53    mutable Region swapRegion;
54    // region in screen space
55    Region undefinedRegion;
56    bool lastCompositionHadVisibleLayers;
57
58    enum DisplayType {
59        DISPLAY_ID_INVALID = -1,
60        DISPLAY_PRIMARY     = HWC_DISPLAY_PRIMARY,
61        DISPLAY_EXTERNAL    = HWC_DISPLAY_EXTERNAL,
62        DISPLAY_VIRTUAL     = HWC_DISPLAY_VIRTUAL,
63        NUM_BUILTIN_DISPLAY_TYPES = HWC_NUM_PHYSICAL_DISPLAY_TYPES,
64    };
65
66    enum {
67        PARTIAL_UPDATES = 0x00020000, // video driver feature
68        SWAP_RECTANGLE  = 0x00080000,
69    };
70
71    enum {
72        NO_LAYER_STACK = 0xFFFFFFFF,
73    };
74
75    DisplayDevice(
76            const sp<SurfaceFlinger>& flinger,
77            DisplayType type,
78            int32_t hwcId,  // negative for non-HWC-composited displays
79            int format,
80            bool isSecure,
81            const wp<IBinder>& displayToken,
82            const sp<DisplaySurface>& displaySurface,
83            const sp<IGraphicBufferProducer>& producer,
84            EGLConfig config);
85
86    ~DisplayDevice();
87
88    // whether this is a valid object. An invalid DisplayDevice is returned
89    // when an non existing id is requested
90    bool isValid() const;
91
92    // isSecure indicates whether this display can be trusted to display
93    // secure surfaces.
94    bool isSecure() const { return mIsSecure; }
95
96    // Flip the front and back buffers if the back buffer is "dirty".  Might
97    // be instantaneous, might involve copying the frame buffer around.
98    void flip(const Region& dirty) const;
99
100    int         getWidth() const;
101    int         getHeight() const;
102    PixelFormat getFormat() const;
103    uint32_t    getFlags() const;
104
105    EGLSurface  getEGLSurface() const;
106
107    void                    setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers);
108    const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const;
109    bool                    getSecureLayerVisible() const;
110    Region                  getDirtyRegion(bool repaintEverything) const;
111
112    void                    setLayerStack(uint32_t stack);
113    void                    setDisplaySize(const int newWidth, const int newHeight);
114    void                    setProjection(int orientation, const Rect& viewport, const Rect& frame);
115
116    int                     getOrientation() const { return mOrientation; }
117    uint32_t                getOrientationTransform() const;
118    const Transform&        getTransform() const { return mGlobalTransform; }
119    const Rect              getViewport() const { return mViewport; }
120    const Rect              getFrame() const { return mFrame; }
121    const Rect&             getScissor() const { return mScissor; }
122    bool                    needsFiltering() const { return mNeedsFiltering; }
123
124    uint32_t                getLayerStack() const { return mLayerStack; }
125    int32_t                 getDisplayType() const { return mType; }
126    int32_t                 getHwcDisplayId() const { return mHwcDisplayId; }
127    const wp<IBinder>&      getDisplayToken() const { return mDisplayToken; }
128
129    // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
130    // machine happy without actually queueing a buffer if nothing has changed
131    status_t beginFrame(bool mustRecompose) const;
132    status_t prepareFrame(const HWComposer& hwc) const;
133
134    void swapBuffers(HWComposer& hwc) const;
135    status_t compositionComplete() const;
136
137    // called after h/w composer has completed its set() call
138    void onSwapBuffersCompleted(HWComposer& hwc) const;
139
140    Rect getBounds() const {
141        return Rect(mDisplayWidth, mDisplayHeight);
142    }
143    inline Rect bounds() const { return getBounds(); }
144
145    void setDisplayName(const String8& displayName);
146    const String8& getDisplayName() const { return mDisplayName; }
147
148    EGLBoolean makeCurrent(EGLDisplay dpy, EGLContext ctx) const;
149    void setViewportAndProjection() const;
150
151    /* ------------------------------------------------------------------------
152     * Display power mode management.
153     */
154    int getPowerMode() const;
155    void setPowerMode(int mode);
156    bool isDisplayOn() const;
157
158    /* ------------------------------------------------------------------------
159     * Display active config management.
160     */
161    int getActiveConfig() const;
162    void setActiveConfig(int mode);
163
164    // release HWC resources (if any) for removable displays
165    void disconnect(HWComposer& hwc);
166
167    /* ------------------------------------------------------------------------
168     * Debugging
169     */
170    uint32_t getPageFlipCount() const;
171    void dump(String8& result) const;
172
173private:
174    /*
175     *  Constants, set during initialization
176     */
177    sp<SurfaceFlinger> mFlinger;
178    DisplayType mType;
179    int32_t mHwcDisplayId;
180    wp<IBinder> mDisplayToken;
181
182    // ANativeWindow this display is rendering into
183    sp<ANativeWindow> mNativeWindow;
184    sp<DisplaySurface> mDisplaySurface;
185
186    EGLConfig       mConfig;
187    EGLDisplay      mDisplay;
188    EGLSurface      mSurface;
189    int             mDisplayWidth;
190    int             mDisplayHeight;
191    PixelFormat     mFormat;
192    uint32_t        mFlags;
193    mutable uint32_t mPageFlipCount;
194    String8         mDisplayName;
195    bool            mIsSecure;
196
197    /*
198     * Can only accessed from the main thread, these members
199     * don't need synchronization.
200     */
201
202    // list of visible layers on that display
203    Vector< sp<Layer> > mVisibleLayersSortedByZ;
204
205    // Whether we have a visible secure layer on this display
206    bool mSecureLayerVisible;
207
208
209    /*
210     * Transaction state
211     */
212    static status_t orientationToTransfrom(int orientation,
213            int w, int h, Transform* tr);
214
215    uint32_t mLayerStack;
216    int mOrientation;
217    // user-provided visible area of the layer stack
218    Rect mViewport;
219    // user-provided rectangle where mViewport gets mapped to
220    Rect mFrame;
221    // pre-computed scissor to apply to the display
222    Rect mScissor;
223    Transform mGlobalTransform;
224    bool mNeedsFiltering;
225    // Current power mode
226    int mPowerMode;
227    // Current active config
228    int mActiveConfig;
229};
230
231}; // namespace android
232
233#endif // ANDROID_DISPLAY_DEVICE_H
234