DisplayDevice.h revision dd3cb84cfbe8068790c6233b5829fae9c4a0ee93
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_DISPLAY_DEVICE_H
18#define ANDROID_DISPLAY_DEVICE_H
19
20#include <stdlib.h>
21
22#include <ui/PixelFormat.h>
23#include <ui/Region.h>
24
25#include <EGL/egl.h>
26#include <EGL/eglext.h>
27
28#include <utils/Mutex.h>
29#include <utils/Timers.h>
30
31#include <hardware/hwcomposer_defs.h>
32
33#include "Transform.h"
34
35struct ANativeWindow;
36
37namespace android {
38
39class DisplayInfo;
40class FramebufferSurface;
41class LayerBase;
42class SurfaceFlinger;
43class HWComposer;
44
45class DisplayDevice : public LightRefBase<DisplayDevice>
46{
47public:
48    // region in layer-stack space
49    mutable Region dirtyRegion;
50    // region in screen space
51    mutable Region swapRegion;
52    // region in screen space
53    Region undefinedRegion;
54
55    enum DisplayType {
56        DISPLAY_ID_INVALID = -1,
57        DISPLAY_PRIMARY     = HWC_DISPLAY_PRIMARY,
58        DISPLAY_EXTERNAL    = HWC_DISPLAY_EXTERNAL,
59        NUM_DISPLAY_TYPES   = HWC_NUM_DISPLAY_TYPES,
60        DISPLAY_VIRTUAL     = HWC_NUM_DISPLAY_TYPES
61    };
62
63    enum {
64        PARTIAL_UPDATES = 0x00020000, // video driver feature
65        SWAP_RECTANGLE  = 0x00080000,
66    };
67
68    DisplayDevice(
69            const sp<SurfaceFlinger>& flinger,
70            DisplayType type,
71            bool isSecure,
72            const wp<IBinder>& displayToken,
73            const sp<ANativeWindow>& nativeWindow,
74            const sp<FramebufferSurface>& framebufferSurface,
75            EGLConfig config);
76
77    ~DisplayDevice();
78
79    // whether this is a valid object. An invalid DisplayDevice is returned
80    // when an non existing id is requested
81    bool isValid() const;
82
83    // isSecure indicates whether this display can be trusted to display
84    // secure surfaces.
85    bool isSecure() const { return mIsSecure; }
86
87    // Flip the front and back buffers if the back buffer is "dirty".  Might
88    // be instantaneous, might involve copying the frame buffer around.
89    void flip(const Region& dirty) const;
90
91    int         getWidth() const;
92    int         getHeight() const;
93    PixelFormat getFormat() const;
94    uint32_t    getFlags() const;
95
96    EGLSurface  getEGLSurface() const;
97
98    void                    setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers);
99    const Vector< sp<LayerBase> >& getVisibleLayersSortedByZ() const;
100    bool                    getSecureLayerVisible() const;
101    Region                  getDirtyRegion(bool repaintEverything) const;
102
103    void                    setLayerStack(uint32_t stack);
104    void                    setProjection(int orientation, const Rect& viewport, const Rect& frame);
105
106    int                     getOrientation() const { return mOrientation; }
107    const Transform&        getTransform() const { return mGlobalTransform; }
108    const Rect&             getViewport() const { return mViewport; }
109    const Rect&             getFrame() const { return mFrame; }
110    bool                    needsFiltering() const { return mNeedsFiltering; }
111
112    uint32_t                getLayerStack() const { return mLayerStack; }
113    int32_t                 getDisplayType() const { return mType; }
114    int32_t                 getHwcDisplayId() const { return mHwcDisplayId; }
115    const wp<IBinder>&      getDisplayToken() const { return mDisplayToken; }
116
117    void swapBuffers(HWComposer& hwc) const;
118    status_t compositionComplete() const;
119
120    // called after h/w composer has completed its set() call
121    void onSwapBuffersCompleted(HWComposer& hwc) const;
122
123    Rect getBounds() const {
124        return Rect(mDisplayWidth, mDisplayHeight);
125    }
126    inline Rect bounds() const { return getBounds(); }
127
128    void setDisplayName(const String8& displayName);
129    const String8& getDisplayName() const { return mDisplayName; }
130
131    static EGLBoolean makeCurrent(EGLDisplay dpy,
132            const sp<const DisplayDevice>& hw, EGLContext ctx);
133
134    static void setViewportAndProjection(const sp<const DisplayDevice>& hw);
135
136    /* ------------------------------------------------------------------------
137     * blank / unblank management
138     */
139    void releaseScreen() const;
140    void acquireScreen() const;
141    bool isScreenAcquired() const;
142    bool canDraw() const;
143
144    /* ------------------------------------------------------------------------
145     * Debugging
146     */
147    uint32_t getPageFlipCount() const;
148    void dump(String8& result, char* buffer, size_t SIZE) const;
149
150private:
151    void init(EGLConfig config);
152
153    /*
154     *  Constants, set during initialization
155     */
156    sp<SurfaceFlinger> mFlinger;
157    DisplayType mType;
158    int32_t mHwcDisplayId;
159    wp<IBinder> mDisplayToken;
160
161    // ANativeWindow this display is rendering into
162    sp<ANativeWindow> mNativeWindow;
163
164    // set if mNativeWindow is a FramebufferSurface
165    sp<FramebufferSurface> mFramebufferSurface;
166
167    EGLDisplay      mDisplay;
168    EGLSurface      mSurface;
169    EGLContext      mContext;
170    int             mDisplayWidth;
171    int             mDisplayHeight;
172    PixelFormat     mFormat;
173    uint32_t        mFlags;
174    mutable uint32_t mPageFlipCount;
175    String8         mDisplayName;
176    bool            mIsSecure;
177
178    /*
179     * Can only accessed from the main thread, these members
180     * don't need synchronization.
181     */
182
183    // list of visible layers on that display
184    Vector< sp<LayerBase> > mVisibleLayersSortedByZ;
185
186    // Whether we have a visible secure layer on this display
187    bool mSecureLayerVisible;
188
189    // Whether the screen is blanked;
190    mutable int mScreenAcquired;
191
192
193    /*
194     * Transaction state
195     */
196    static status_t orientationToTransfrom(int orientation,
197            int w, int h, Transform* tr);
198
199    void updateGeometryTransform();
200
201    uint32_t mLayerStack;
202    int mOrientation;
203    Rect mViewport;
204    Rect mFrame;
205    Transform mGlobalTransform;
206    bool mNeedsFiltering;
207};
208
209}; // namespace android
210
211#endif // ANDROID_DISPLAY_DEVICE_H
212