EventThread.cpp revision cb9732a951d20cacb7ebe2dab132b5738226b1b6
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
18
19#include <stdint.h>
20#include <sys/types.h>
21
22#include <gui/BitTube.h>
23#include <gui/IDisplayEventConnection.h>
24#include <gui/DisplayEventReceiver.h>
25
26#include <utils/Errors.h>
27#include <utils/Trace.h>
28
29#include "DisplayHardware/DisplayHardware.h"
30#include "EventThread.h"
31#include "SurfaceFlinger.h"
32
33// ---------------------------------------------------------------------------
34
35namespace android {
36
37// ---------------------------------------------------------------------------
38
39EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
40    : mFlinger(flinger),
41      mHw(flinger->graphicPlane(0).displayHardware()),
42      mLastVSyncTimestamp(0),
43      mDeliveredEvents(0)
44{
45}
46
47void EventThread::onFirstRef() {
48    run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
49}
50
51sp<EventThread::Connection> EventThread::createEventConnection() const {
52    return new Connection(const_cast<EventThread*>(this));
53}
54
55nsecs_t EventThread::getLastVSyncTimestamp() const {
56    Mutex::Autolock _l(mLock);
57    return mLastVSyncTimestamp;
58}
59
60nsecs_t EventThread::getVSyncPeriod() const {
61    return mHw.getRefreshPeriod();
62
63}
64
65status_t EventThread::registerDisplayEventConnection(
66        const sp<EventThread::Connection>& connection) {
67    Mutex::Autolock _l(mLock);
68    mDisplayEventConnections.add(connection);
69    mCondition.signal();
70    return NO_ERROR;
71}
72
73status_t EventThread::unregisterDisplayEventConnection(
74        const wp<EventThread::Connection>& connection) {
75    Mutex::Autolock _l(mLock);
76    mDisplayEventConnections.remove(connection);
77    mCondition.signal();
78    return NO_ERROR;
79}
80
81void EventThread::removeDisplayEventConnection(
82        const wp<EventThread::Connection>& connection) {
83    Mutex::Autolock _l(mLock);
84    mDisplayEventConnections.remove(connection);
85}
86
87void EventThread::setVsyncRate(uint32_t count,
88        const sp<EventThread::Connection>& connection) {
89    if (int32_t(count) >= 0) { // server must protect against bad params
90        Mutex::Autolock _l(mLock);
91        const int32_t new_count = (count == 0) ? -1 : count;
92        if (connection->count != new_count) {
93            connection->count = new_count;
94            mCondition.signal();
95        }
96    }
97}
98
99void EventThread::requestNextVsync(
100        const sp<EventThread::Connection>& connection) {
101    Mutex::Autolock _l(mLock);
102    if (connection->count < 0) {
103        connection->count = 0;
104        mCondition.signal();
105    }
106}
107
108bool EventThread::threadLoop() {
109
110    nsecs_t timestamp;
111    DisplayEventReceiver::Event vsync;
112    Vector< wp<EventThread::Connection> > displayEventConnections;
113
114    { // scope for the lock
115        Mutex::Autolock _l(mLock);
116        do {
117            // see if we need to wait for the VSYNC at all
118            do {
119                bool waitForNextVsync = false;
120                size_t count = mDisplayEventConnections.size();
121                for (size_t i=0 ; i<count ; i++) {
122                    sp<Connection> connection =
123                            mDisplayEventConnections.itemAt(i).promote();
124                    if (connection!=0 && connection->count >= 0) {
125                        // at least one continuous mode or active one-shot event
126                        waitForNextVsync = true;
127                        break;
128                    }
129                }
130
131                if (waitForNextVsync)
132                    break;
133
134                mCondition.wait(mLock);
135            } while(true);
136
137            // at least one listener requested VSYNC
138            mLock.unlock();
139            timestamp = mHw.waitForRefresh();
140            ATRACE_INT("VSYNC", mDeliveredEvents&1);
141            mLock.lock();
142            mDeliveredEvents++;
143            mLastVSyncTimestamp = timestamp;
144
145            // now see if we still need to report this VSYNC event
146            const size_t count = mDisplayEventConnections.size();
147            for (size_t i=0 ; i<count ; i++) {
148                bool reportVsync = false;
149                sp<Connection> connection =
150                        mDisplayEventConnections.itemAt(i).promote();
151                if (connection == 0)
152                    continue;
153
154                const int32_t count = connection->count;
155                if (count >= 1) {
156                    if (count==1 || (mDeliveredEvents % count) == 0) {
157                        // continuous event, and time to report it
158                        reportVsync = true;
159                    }
160                } else if (count >= -1) {
161                    if (count == 0) {
162                        // fired this time around
163                        reportVsync = true;
164                    }
165                    connection->count--;
166                }
167                if (reportVsync) {
168                    displayEventConnections.add(connection);
169                }
170            }
171        } while (!displayEventConnections.size());
172
173        // dispatch vsync events to listeners...
174        vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
175        vsync.header.timestamp = timestamp;
176        vsync.vsync.count = mDeliveredEvents;
177    }
178
179    const size_t count = displayEventConnections.size();
180    for (size_t i=0 ; i<count ; i++) {
181        sp<Connection> conn(displayEventConnections[i].promote());
182        // make sure the connection didn't die
183        if (conn != NULL) {
184            status_t err = conn->postEvent(vsync);
185            if (err == -EAGAIN || err == -EWOULDBLOCK) {
186                // The destination doesn't accept events anymore, it's probably
187                // full. For now, we just drop the events on the floor.
188                // Note that some events cannot be dropped and would have to be
189                // re-sent later. Right-now we don't have the ability to do
190                // this, but it doesn't matter for VSYNC.
191            } else if (err < 0) {
192                // handle any other error on the pipe as fatal. the only
193                // reasonable thing to do is to clean-up this connection.
194                // The most common error we'll get here is -EPIPE.
195                removeDisplayEventConnection(displayEventConnections[i]);
196            }
197        } else {
198            // somehow the connection is dead, but we still have it in our list
199            // just clean the list.
200            removeDisplayEventConnection(displayEventConnections[i]);
201        }
202    }
203
204    // clear all our references without holding mLock
205    displayEventConnections.clear();
206
207    return true;
208}
209
210status_t EventThread::readyToRun() {
211    ALOGI("EventThread ready to run.");
212    return NO_ERROR;
213}
214
215void EventThread::dump(String8& result, char* buffer, size_t SIZE) const {
216    Mutex::Autolock _l(mLock);
217    result.append("VSYNC state:\n");
218    snprintf(buffer, SIZE, "  numListeners=%u, events-delivered: %u\n",
219            mDisplayEventConnections.size(), mDeliveredEvents);
220    result.append(buffer);
221}
222
223// ---------------------------------------------------------------------------
224
225EventThread::Connection::Connection(
226        const sp<EventThread>& eventThread)
227    : count(-1), mEventThread(eventThread), mChannel(new BitTube())
228{
229}
230
231EventThread::Connection::~Connection() {
232    mEventThread->unregisterDisplayEventConnection(this);
233}
234
235void EventThread::Connection::onFirstRef() {
236    // NOTE: mEventThread doesn't hold a strong reference on us
237    mEventThread->registerDisplayEventConnection(this);
238}
239
240sp<BitTube> EventThread::Connection::getDataChannel() const {
241    return mChannel;
242}
243
244void EventThread::Connection::setVsyncRate(uint32_t count) {
245    mEventThread->setVsyncRate(count, this);
246}
247
248void EventThread::Connection::requestNextVsync() {
249    mEventThread->requestNextVsync(this);
250}
251
252status_t EventThread::Connection::postEvent(
253        const DisplayEventReceiver::Event& event) {
254    ssize_t size = DisplayEventReceiver::sendEvents(mChannel, &event, 1);
255    return size < 0 ? status_t(size) : status_t(NO_ERROR);
256}
257
258// ---------------------------------------------------------------------------
259
260}; // namespace android
261