RenderEngine.cpp revision 05f8c703d4a050669ff8f406be3a9dc2357935f7
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <cutils/log.h> 18#include <ui/Rect.h> 19#include <ui/Region.h> 20 21#include "RenderEngine.h" 22#include "GLES10RenderEngine.h" 23#include "GLES11RenderEngine.h" 24#include "GLES20RenderEngine.h" 25#include "GLExtensions.h" 26#include "Mesh.h" 27 28// --------------------------------------------------------------------------- 29namespace android { 30// --------------------------------------------------------------------------- 31 32RenderEngine* RenderEngine::create(EGLDisplay display, int hwcFormat) { 33 EGLConfig config = chooseEglConfig(display, hwcFormat); 34 35 EGLint renderableType = 0; 36 EGLint contextClientVersion = 0; 37 38 // query the renderable type, setting the EGL_CONTEXT_CLIENT_VERSION accordingly 39 if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) { 40 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); 41 } 42 43 if (renderableType & EGL_OPENGL_ES2_BIT) { 44 contextClientVersion = 2; 45 } else if (renderableType & EGL_OPENGL_ES_BIT) { 46 contextClientVersion = 1; 47 } else { 48 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); 49 } 50 51 // Also create our EGLContext 52 EGLint contextAttributes[] = { 53 EGL_CONTEXT_CLIENT_VERSION, contextClientVersion, // MUST be first 54#ifdef EGL_IMG_context_priority 55#ifdef HAS_CONTEXT_PRIORITY 56#warning "using EGL_IMG_context_priority" 57 EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG, 58#endif 59#endif 60 EGL_NONE, EGL_NONE 61 }; 62 EGLContext ctxt = eglCreateContext(display, config, NULL, contextAttributes); 63 64 // if can't create a GL context, we can only abort. 65 LOG_ALWAYS_FATAL_IF(ctxt==EGL_NO_CONTEXT, "EGLContext creation failed"); 66 67 68 // now figure out what version of GL did we actually get 69 // NOTE: a dummy surface is not needed if KHR_create_context is supported 70 71 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE }; 72 EGLSurface dummy = eglCreatePbufferSurface(display, config, attribs); 73 LOG_ALWAYS_FATAL_IF(dummy==EGL_NO_SURFACE, "can't create dummy pbuffer"); 74 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt); 75 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current"); 76 77 GLExtensions& extensions(GLExtensions::getInstance()); 78 extensions.initWithGLStrings( 79 glGetString(GL_VENDOR), 80 glGetString(GL_RENDERER), 81 glGetString(GL_VERSION), 82 glGetString(GL_EXTENSIONS)); 83 84 GlesVersion version = parseGlesVersion( extensions.getVersion() ); 85 86 // initialize the renderer while GL is current 87 88 RenderEngine* engine = NULL; 89 switch (version) { 90 case GLES_VERSION_1_0: 91 engine = new GLES10RenderEngine(); 92 break; 93 case GLES_VERSION_1_1: 94 engine = new GLES11RenderEngine(); 95 break; 96 case GLES_VERSION_2_0: 97 case GLES_VERSION_3_0: 98 engine = new GLES20RenderEngine(); 99 break; 100 } 101 engine->setEGLHandles(config, ctxt); 102 103 ALOGI("OpenGL ES informations:"); 104 ALOGI("vendor : %s", extensions.getVendor()); 105 ALOGI("renderer : %s", extensions.getRenderer()); 106 ALOGI("version : %s", extensions.getVersion()); 107 ALOGI("extensions: %s", extensions.getExtension()); 108 ALOGI("GL_MAX_TEXTURE_SIZE = %d", engine->getMaxTextureSize()); 109 ALOGI("GL_MAX_VIEWPORT_DIMS = %d", engine->getMaxViewportDims()); 110 111 eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 112 eglDestroySurface(display, dummy); 113 114 return engine; 115} 116 117RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) { 118} 119 120RenderEngine::~RenderEngine() { 121} 122 123void RenderEngine::setEGLHandles(EGLConfig config, EGLContext ctxt) { 124 mEGLConfig = config; 125 mEGLContext = ctxt; 126} 127 128EGLContext RenderEngine::getEGLConfig() const { 129 return mEGLConfig; 130} 131 132EGLContext RenderEngine::getEGLContext() const { 133 return mEGLContext; 134} 135 136void RenderEngine::checkErrors() const { 137 do { 138 // there could be more than one error flag 139 GLenum error = glGetError(); 140 if (error == GL_NO_ERROR) 141 break; 142 ALOGE("GL error 0x%04x", int(error)); 143 } while (true); 144} 145 146RenderEngine::GlesVersion RenderEngine::parseGlesVersion(const char* str) { 147 int major, minor; 148 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) { 149 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) { 150 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str); 151 return GLES_VERSION_1_0; 152 } 153 } 154 155 if (major == 1 && minor == 0) return GLES_VERSION_1_0; 156 if (major == 1 && minor >= 1) return GLES_VERSION_1_1; 157 if (major == 2 && minor >= 0) return GLES_VERSION_2_0; 158 if (major == 3 && minor >= 0) return GLES_VERSION_3_0; 159 160 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor); 161 return GLES_VERSION_1_0; 162} 163 164void RenderEngine::fillRegionWithColor(const Region& region, uint32_t height, 165 float red, float green, float blue, float alpha) { 166 size_t c; 167 Rect const* r = region.getArray(&c); 168 Mesh mesh(Mesh::TRIANGLES, c*6, 2); 169 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); 170 for (size_t i=0 ; i<c ; i++, r++) { 171 position[i*6 + 0].x = r->left; 172 position[i*6 + 0].y = height - r->top; 173 position[i*6 + 1].x = r->left; 174 position[i*6 + 1].y = height - r->bottom; 175 position[i*6 + 2].x = r->right; 176 position[i*6 + 2].y = height - r->bottom; 177 position[i*6 + 3].x = r->left; 178 position[i*6 + 3].y = height - r->top; 179 position[i*6 + 4].x = r->right; 180 position[i*6 + 4].y = height - r->bottom; 181 position[i*6 + 5].x = r->right; 182 position[i*6 + 5].y = height - r->top; 183 } 184 setupFillWithColor(red, green, blue, alpha); 185 drawMesh(mesh); 186} 187 188void RenderEngine::clearWithColor(float red, float green, float blue, float alpha) { 189 glClearColor(red, green, blue, alpha); 190 glClear(GL_COLOR_BUFFER_BIT); 191} 192 193void RenderEngine::setScissor( 194 uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) { 195 glScissor(left, bottom, right, top); 196 glEnable(GL_SCISSOR_TEST); 197} 198 199void RenderEngine::disableScissor() { 200 glDisable(GL_SCISSOR_TEST); 201} 202 203void RenderEngine::genTextures(size_t count, uint32_t* names) { 204 glGenTextures(count, names); 205} 206 207void RenderEngine::deleteTextures(size_t count, uint32_t const* names) { 208 glDeleteTextures(count, names); 209} 210 211void RenderEngine::readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) { 212 glReadPixels(l, b, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 213} 214 215void RenderEngine::dump(String8& result) { 216 const GLExtensions& extensions(GLExtensions::getInstance()); 217 result.appendFormat("GLES: %s, %s, %s\n", 218 extensions.getVendor(), 219 extensions.getRenderer(), 220 extensions.getVersion()); 221 result.appendFormat("%s\n", extensions.getExtension()); 222} 223 224// --------------------------------------------------------------------------- 225 226RenderEngine::BindImageAsFramebuffer::BindImageAsFramebuffer( 227 RenderEngine& engine, EGLImageKHR image) : mEngine(engine) 228{ 229 mEngine.bindImageAsFramebuffer(image, &mTexName, &mFbName, &mStatus); 230 231 ALOGE_IF(mStatus != GL_FRAMEBUFFER_COMPLETE_OES, 232 "glCheckFramebufferStatusOES error %d", mStatus); 233} 234 235RenderEngine::BindImageAsFramebuffer::~BindImageAsFramebuffer() { 236 // back to main framebuffer 237 mEngine.unbindFramebuffer(mTexName, mFbName); 238} 239 240status_t RenderEngine::BindImageAsFramebuffer::getStatus() const { 241 return mStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE; 242} 243 244// --------------------------------------------------------------------------- 245 246static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, 247 EGLint attribute, EGLint wanted, EGLConfig* outConfig) { 248 EGLConfig config = NULL; 249 EGLint numConfigs = -1, n = 0; 250 eglGetConfigs(dpy, NULL, 0, &numConfigs); 251 EGLConfig* const configs = new EGLConfig[numConfigs]; 252 eglChooseConfig(dpy, attrs, configs, numConfigs, &n); 253 254 if (n) { 255 if (attribute != EGL_NONE) { 256 for (int i=0 ; i<n ; i++) { 257 EGLint value = 0; 258 eglGetConfigAttrib(dpy, configs[i], attribute, &value); 259 if (wanted == value) { 260 *outConfig = configs[i]; 261 delete [] configs; 262 return NO_ERROR; 263 } 264 } 265 } else { 266 // just pick the first one 267 *outConfig = configs[0]; 268 delete [] configs; 269 return NO_ERROR; 270 } 271 } 272 delete [] configs; 273 return NAME_NOT_FOUND; 274} 275 276class EGLAttributeVector { 277 struct Attribute; 278 class Adder; 279 friend class Adder; 280 KeyedVector<Attribute, EGLint> mList; 281 struct Attribute { 282 Attribute() {}; 283 Attribute(EGLint v) : v(v) { } 284 EGLint v; 285 bool operator < (const Attribute& other) const { 286 // this places EGL_NONE at the end 287 EGLint lhs(v); 288 EGLint rhs(other.v); 289 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF; 290 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF; 291 return lhs < rhs; 292 } 293 }; 294 class Adder { 295 friend class EGLAttributeVector; 296 EGLAttributeVector& v; 297 EGLint attribute; 298 Adder(EGLAttributeVector& v, EGLint attribute) 299 : v(v), attribute(attribute) { 300 } 301 public: 302 void operator = (EGLint value) { 303 if (attribute != EGL_NONE) { 304 v.mList.add(attribute, value); 305 } 306 } 307 operator EGLint () const { return v.mList[attribute]; } 308 }; 309public: 310 EGLAttributeVector() { 311 mList.add(EGL_NONE, EGL_NONE); 312 } 313 void remove(EGLint attribute) { 314 if (attribute != EGL_NONE) { 315 mList.removeItem(attribute); 316 } 317 } 318 Adder operator [] (EGLint attribute) { 319 return Adder(*this, attribute); 320 } 321 EGLint operator [] (EGLint attribute) const { 322 return mList[attribute]; 323 } 324 // cast-operator to (EGLint const*) 325 operator EGLint const* () const { return &mList.keyAt(0).v; } 326}; 327 328 329static status_t selectEGLConfig(EGLDisplay display, EGLint format, 330 EGLint renderableType, EGLConfig* config) { 331 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if 332 // it is to be used with WIFI displays 333 status_t err; 334 EGLint wantedAttribute; 335 EGLint wantedAttributeValue; 336 337 EGLAttributeVector attribs; 338 if (renderableType) { 339 attribs[EGL_RENDERABLE_TYPE] = renderableType; 340 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE; 341 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT|EGL_PBUFFER_BIT; 342 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE; 343 attribs[EGL_RED_SIZE] = 8; 344 attribs[EGL_GREEN_SIZE] = 8; 345 attribs[EGL_BLUE_SIZE] = 8; 346 wantedAttribute = EGL_NONE; 347 wantedAttributeValue = EGL_NONE; 348 } else { 349 // if no renderable type specified, fallback to a simplified query 350 wantedAttribute = EGL_NATIVE_VISUAL_ID; 351 wantedAttributeValue = format; 352 } 353 354 err = selectConfigForAttribute(display, attribs, 355 wantedAttribute, wantedAttributeValue, config); 356 if (err == NO_ERROR) { 357 EGLint caveat; 358 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat)) 359 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!"); 360 } 361 362 return err; 363} 364 365EGLConfig RenderEngine::chooseEglConfig(EGLDisplay display, int format) { 366 status_t err; 367 EGLConfig config; 368 369 // First try to get an ES2 config 370 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config); 371 if (err != NO_ERROR) { 372 // If ES2 fails, try ES1 373 err = selectEGLConfig(display, format, EGL_OPENGL_ES_BIT, &config); 374 if (err != NO_ERROR) { 375 // still didn't work, probably because we're on the emulator... 376 // try a simplified query 377 ALOGW("no suitable EGLConfig found, trying a simpler query"); 378 err = selectEGLConfig(display, format, 0, &config); 379 if (err != NO_ERROR) { 380 // this EGL is too lame for android 381 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up"); 382 } 383 } 384 } 385 386 // print some debugging info 387 EGLint r,g,b,a; 388 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r); 389 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g); 390 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b); 391 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a); 392 ALOGI("EGL information:"); 393 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); 394 ALOGI("version : %s", eglQueryString(display, EGL_VERSION)); 395 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS)); 396 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported"); 397 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config); 398 399 return config; 400} 401 402// --------------------------------------------------------------------------- 403}; // namespace android 404// --------------------------------------------------------------------------- 405