SurfaceFlinger.h revision 59119e658a12279e8fff508f8773843de2d90917
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_SURFACE_FLINGER_H 18#define ANDROID_SURFACE_FLINGER_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/SortedVector.h> 24#include <utils/KeyedVector.h> 25#include <utils/threads.h> 26#include <utils/Atomic.h> 27#include <utils/Errors.h> 28#include <utils/RefBase.h> 29 30#include <binder/IMemory.h> 31#include <binder/Permission.h> 32#include <binder/BinderService.h> 33 34#include <ui/PixelFormat.h> 35#include <surfaceflinger/ISurfaceComposer.h> 36#include <surfaceflinger/ISurfaceComposerClient.h> 37 38#include "Barrier.h" 39#include "Layer.h" 40 41#include "MessageQueue.h" 42 43namespace android { 44 45// --------------------------------------------------------------------------- 46 47class Client; 48class DisplayHardware; 49class FreezeLock; 50class Layer; 51class LayerBlur; 52class LayerDim; 53class LayerBuffer; 54 55#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) 56#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) 57 58// --------------------------------------------------------------------------- 59 60class Client : public BnSurfaceComposerClient 61{ 62public: 63 Client(const sp<SurfaceFlinger>& flinger); 64 ~Client(); 65 66 status_t initCheck() const; 67 68 // protected by SurfaceFlinger::mStateLock 69 ssize_t attachLayer(const sp<LayerBaseClient>& layer); 70 void detachLayer(const LayerBaseClient* layer); 71 sp<LayerBaseClient> getLayerUser(int32_t i) const; 72 73private: 74 75 // ISurfaceComposerClient interface 76 virtual sp<IMemoryHeap> getControlBlock() const; 77 virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const; 78 virtual sp<ISurface> createSurface( 79 surface_data_t* params, int pid, const String8& name, 80 DisplayID display, uint32_t w, uint32_t h,PixelFormat format, 81 uint32_t flags); 82 virtual status_t destroySurface(SurfaceID surfaceId); 83 virtual status_t setState(int32_t count, const layer_state_t* states); 84 85 DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers; 86 sp<SurfaceFlinger> mFlinger; 87 int32_t mNameGenerator; 88}; 89 90class UserClient : public BnSurfaceComposerClient 91{ 92public: 93 // pointer to this client's control block 94 SharedClient* ctrlblk; 95 96public: 97 UserClient(const sp<SurfaceFlinger>& flinger); 98 ~UserClient(); 99 100 status_t initCheck() const; 101 102 // protected by SurfaceFlinger::mStateLock 103 void detachLayer(const Layer* layer); 104 105private: 106 107 // ISurfaceComposerClient interface 108 virtual sp<IMemoryHeap> getControlBlock() const; 109 virtual ssize_t getTokenForSurface(const sp<ISurface>& sur) const; 110 virtual sp<ISurface> createSurface( 111 surface_data_t* params, int pid, const String8& name, 112 DisplayID display, uint32_t w, uint32_t h,PixelFormat format, 113 uint32_t flags); 114 virtual status_t destroySurface(SurfaceID surfaceId); 115 virtual status_t setState(int32_t count, const layer_state_t* states); 116 117 // atomic-ops 118 mutable volatile int32_t mBitmap; 119 120 sp<IMemoryHeap> mCblkHeap; 121 sp<SurfaceFlinger> mFlinger; 122}; 123 124// --------------------------------------------------------------------------- 125 126class GraphicPlane 127{ 128public: 129 static status_t orientationToTransfrom(int orientation, int w, int h, 130 Transform* tr); 131 132 GraphicPlane(); 133 ~GraphicPlane(); 134 135 bool initialized() const; 136 137 void setDisplayHardware(DisplayHardware *); 138 status_t setOrientation(int orientation); 139 int getOrientation() const { return mOrientation; } 140 int getWidth() const; 141 int getHeight() const; 142 143 const DisplayHardware& displayHardware() const; 144 DisplayHardware& editDisplayHardware(); 145 const Transform& transform() const; 146 EGLDisplay getEGLDisplay() const; 147 148private: 149 GraphicPlane(const GraphicPlane&); 150 GraphicPlane operator = (const GraphicPlane&); 151 152 DisplayHardware* mHw; 153 Transform mGlobalTransform; 154 Transform mDisplayTransform; 155 int mOrientation; 156 float mDisplayWidth; 157 float mDisplayHeight; 158 int mWidth; 159 int mHeight; 160}; 161 162// --------------------------------------------------------------------------- 163 164enum { 165 eTransactionNeeded = 0x01, 166 eTraversalNeeded = 0x02 167}; 168 169class SurfaceFlinger : 170 public BinderService<SurfaceFlinger>, 171 public BnSurfaceComposer, 172 protected Thread 173{ 174public: 175 static char const* getServiceName() { return "SurfaceFlinger"; } 176 177 SurfaceFlinger(); 178 virtual ~SurfaceFlinger(); 179 void init(); 180 181 virtual status_t onTransact( 182 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); 183 184 virtual status_t dump(int fd, const Vector<String16>& args); 185 186 // ISurfaceComposer interface 187 virtual sp<ISurfaceComposerClient> createConnection(); 188 virtual sp<ISurfaceComposerClient> createClientConnection(); 189 virtual sp<IMemoryHeap> getCblk() const; 190 virtual void bootFinished(); 191 virtual void openGlobalTransaction(); 192 virtual void closeGlobalTransaction(); 193 virtual status_t freezeDisplay(DisplayID dpy, uint32_t flags); 194 virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags); 195 virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags); 196 virtual void signal() const; 197 virtual status_t captureScreen(DisplayID dpy, 198 sp<IMemoryHeap>* heap, 199 uint32_t* width, 200 uint32_t* height, 201 PixelFormat* format, 202 uint32_t reqWidth, 203 uint32_t reqHeight); 204 virtual status_t turnElectronBeamOff(int32_t mode); 205 206 void screenReleased(DisplayID dpy); 207 void screenAcquired(DisplayID dpy); 208 209 overlay_control_device_t* getOverlayEngine() const; 210 211 status_t removeLayer(const sp<LayerBase>& layer); 212 status_t addLayer(const sp<LayerBase>& layer); 213 status_t invalidateLayerVisibility(const sp<LayerBase>& layer); 214 215 sp<Layer> getLayer(const sp<ISurface>& sur) const; 216 217private: 218 friend class Client; 219 friend class LayerBase; 220 friend class LayerBuffer; 221 friend class LayerBaseClient; 222 friend class LayerBaseClient::Surface; 223 friend class Layer; 224 friend class LayerBlur; 225 friend class LayerDim; 226 227 sp<ISurface> createSurface(const sp<Client>& client, 228 int pid, const String8& name, 229 ISurfaceComposerClient::surface_data_t* params, 230 DisplayID display, uint32_t w, uint32_t h, PixelFormat format, 231 uint32_t flags); 232 233 sp<Layer> createNormalSurface( 234 const sp<Client>& client, DisplayID display, 235 uint32_t w, uint32_t h, uint32_t flags, 236 PixelFormat& format); 237 238 sp<LayerBlur> createBlurSurface( 239 const sp<Client>& client, DisplayID display, 240 uint32_t w, uint32_t h, uint32_t flags); 241 242 sp<LayerDim> createDimSurface( 243 const sp<Client>& client, DisplayID display, 244 uint32_t w, uint32_t h, uint32_t flags); 245 246 sp<LayerBuffer> createPushBuffersSurface( 247 const sp<Client>& client, DisplayID display, 248 uint32_t w, uint32_t h, uint32_t flags); 249 250 status_t removeSurface(const sp<Client>& client, SurfaceID sid); 251 status_t destroySurface(const sp<LayerBaseClient>& layer); 252 status_t setClientState(const sp<Client>& client, 253 int32_t count, const layer_state_t* states); 254 255 class LayerVector : public SortedVector< sp<LayerBase> > { 256 public: 257 LayerVector() { } 258 LayerVector(const LayerVector& rhs) : SortedVector< sp<LayerBase> >(rhs) { } 259 virtual int do_compare(const void* lhs, const void* rhs) const { 260 const sp<LayerBase>& l(*reinterpret_cast<const sp<LayerBase>*>(lhs)); 261 const sp<LayerBase>& r(*reinterpret_cast<const sp<LayerBase>*>(rhs)); 262 // sort layers by Z order 263 uint32_t lz = l->currentState().z; 264 uint32_t rz = r->currentState().z; 265 // then by sequence, so we get a stable ordering 266 return (lz != rz) ? (lz - rz) : (l->sequence - r->sequence); 267 } 268 }; 269 270 struct State { 271 State() { 272 orientation = ISurfaceComposer::eOrientationDefault; 273 freezeDisplay = 0; 274 } 275 LayerVector layersSortedByZ; 276 uint8_t orientation; 277 uint8_t orientationType; 278 uint8_t freezeDisplay; 279 }; 280 281 virtual bool threadLoop(); 282 virtual status_t readyToRun(); 283 virtual void onFirstRef(); 284 285public: // hack to work around gcc 4.0.3 bug 286 const GraphicPlane& graphicPlane(int dpy) const; 287 GraphicPlane& graphicPlane(int dpy); 288private: 289 290 void waitForEvent(); 291public: // hack to work around gcc 4.0.3 bug 292 void signalEvent(); 293private: 294 void handleConsoleEvents(); 295 void handleTransaction(uint32_t transactionFlags); 296 void handleTransactionLocked( 297 uint32_t transactionFlags, 298 Vector< sp<LayerBase> >& ditchedLayers); 299 300 void computeVisibleRegions( 301 LayerVector& currentLayers, 302 Region& dirtyRegion, 303 Region& wormholeRegion); 304 305 void handlePageFlip(); 306 bool lockPageFlip(const LayerVector& currentLayers); 307 void unlockPageFlip(const LayerVector& currentLayers); 308 void handleRepaint(); 309 void postFramebuffer(); 310 void composeSurfaces(const Region& dirty); 311 void unlockClients(); 312 313 314 ssize_t addClientLayer(const sp<Client>& client, 315 const sp<LayerBaseClient>& lbc); 316 status_t addLayer_l(const sp<LayerBase>& layer); 317 status_t removeLayer_l(const sp<LayerBase>& layer); 318 status_t purgatorizeLayer_l(const sp<LayerBase>& layer); 319 320 uint32_t getTransactionFlags(uint32_t flags); 321 uint32_t setTransactionFlags(uint32_t flags); 322 void commitTransaction(); 323 324 325 status_t captureScreenImplLocked(DisplayID dpy, 326 sp<IMemoryHeap>* heap, 327 uint32_t* width, uint32_t* height, PixelFormat* format, 328 uint32_t reqWidth = 0, uint32_t reqHeight = 0); 329 330 status_t turnElectronBeamOffImplLocked(); 331 332 friend class FreezeLock; 333 sp<FreezeLock> getFreezeLock() const; 334 inline void incFreezeCount() { 335 if (mFreezeCount == 0) 336 mFreezeDisplayTime = 0; 337 mFreezeCount++; 338 } 339 inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; } 340 inline bool hasFreezeRequest() const { return mFreezeDisplay; } 341 inline bool isFrozen() const { 342 return (mFreezeDisplay || mFreezeCount>0) && mBootFinished; 343 } 344 345 346 void debugFlashRegions(); 347 void debugShowFPS() const; 348 void drawWormhole() const; 349 350 351 mutable MessageQueue mEventQueue; 352 353 status_t postMessageAsync(const sp<MessageBase>& msg, 354 nsecs_t reltime=0, uint32_t flags = 0); 355 356 status_t postMessageSync(const sp<MessageBase>& msg, 357 nsecs_t reltime=0, uint32_t flags = 0); 358 359 // access must be protected by mStateLock 360 mutable Mutex mStateLock; 361 State mCurrentState; 362 State mDrawingState; 363 volatile int32_t mTransactionFlags; 364 volatile int32_t mTransactionCount; 365 Condition mTransactionCV; 366 bool mResizeTransationPending; 367 368 // protected by mStateLock (but we could use another lock) 369 GraphicPlane mGraphicPlanes[1]; 370 bool mLayersRemoved; 371 DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayerMap; 372 373 // constant members (no synchronization needed for access) 374 sp<IMemoryHeap> mServerHeap; 375 surface_flinger_cblk_t* mServerCblk; 376 GLuint mWormholeTexName; 377 nsecs_t mBootTime; 378 Permission mHardwareTest; 379 Permission mAccessSurfaceFlinger; 380 Permission mReadFramebuffer; 381 Permission mDump; 382 383 // Can only accessed from the main thread, these members 384 // don't need synchronization 385 Region mDirtyRegion; 386 Region mDirtyRegionRemovedLayer; 387 Region mInvalidRegion; 388 Region mWormholeRegion; 389 bool mVisibleRegionsDirty; 390 bool mDeferReleaseConsole; 391 bool mFreezeDisplay; 392 int32_t mFreezeCount; 393 nsecs_t mFreezeDisplayTime; 394 Vector< sp<LayerBase> > mVisibleLayersSortedByZ; 395 396 397 // don't use a lock for these, we don't care 398 int mDebugRegion; 399 int mDebugBackground; 400 volatile nsecs_t mDebugInSwapBuffers; 401 nsecs_t mLastSwapBufferTime; 402 volatile nsecs_t mDebugInTransaction; 403 nsecs_t mLastTransactionTime; 404 bool mBootFinished; 405 406 // these are thread safe 407 mutable Barrier mReadyToRunBarrier; 408 409 // atomic variables 410 enum { 411 eConsoleReleased = 1, 412 eConsoleAcquired = 2 413 }; 414 volatile int32_t mConsoleSignals; 415 416 // only written in the main thread, only read in other threads 417 volatile int32_t mSecureFrameBuffer; 418}; 419 420// --------------------------------------------------------------------------- 421 422class FreezeLock : public LightRefBase<FreezeLock> { 423 SurfaceFlinger* mFlinger; 424public: 425 FreezeLock(SurfaceFlinger* flinger) 426 : mFlinger(flinger) { 427 mFlinger->incFreezeCount(); 428 } 429 ~FreezeLock() { 430 mFlinger->decFreezeCount(); 431 } 432}; 433 434// --------------------------------------------------------------------------- 435}; // namespace android 436 437#endif // ANDROID_SURFACE_FLINGER_H 438