SurfaceFlinger.h revision 7d89d06a6fe1bfadfe277f19dbb7e4aa021444e0
13f30b6202dd5ad6ff66959131d216405850ed152Yang Ni/*
23f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * Copyright (C) 2007 The Android Open Source Project
33f30b6202dd5ad6ff66959131d216405850ed152Yang Ni *
43f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * Licensed under the Apache License, Version 2.0 (the "License");
53f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * you may not use this file except in compliance with the License.
63f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * You may obtain a copy of the License at
73f30b6202dd5ad6ff66959131d216405850ed152Yang Ni *
83f30b6202dd5ad6ff66959131d216405850ed152Yang Ni *      http://www.apache.org/licenses/LICENSE-2.0
93f30b6202dd5ad6ff66959131d216405850ed152Yang Ni *
103f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * Unless required by applicable law or agreed to in writing, software
113f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * distributed under the License is distributed on an "AS IS" BASIS,
123f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * See the License for the specific language governing permissions and
143f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * limitations under the License.
153f30b6202dd5ad6ff66959131d216405850ed152Yang Ni */
163f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
173f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#ifndef ANDROID_SURFACE_FLINGER_H
183f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#define ANDROID_SURFACE_FLINGER_H
193f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
203f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <stdint.h>
213f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <sys/types.h>
223f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
233f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <EGL/egl.h>
243f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
253f30b6202dd5ad6ff66959131d216405850ed152Yang Ni/*
263f30b6202dd5ad6ff66959131d216405850ed152Yang Ni * NOTE: Make sure this file doesn't include  anything from <gl/ > or <gl2/ >
273f30b6202dd5ad6ff66959131d216405850ed152Yang Ni */
283f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
293f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <cutils/compiler.h>
303f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
313f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/Atomic.h>
323f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/Errors.h>
333f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/KeyedVector.h>
343f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/RefBase.h>
353f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/SortedVector.h>
363f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <utils/threads.h>
373f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
383f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <binder/IMemory.h>
393f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
403f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <ui/PixelFormat.h>
413f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <ui/mat4.h>
423f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
433f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <gui/ISurfaceComposer.h>
443f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <gui/ISurfaceComposerClient.h>
453f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
463f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <hardware/hwcomposer_defs.h>
473f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
483f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include <private/gui/LayerState.h>
493f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
503f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "Barrier.h"
513f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "DisplayDevice.h"
523f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "DispSync.h"
533f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "FrameTracker.h"
543f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "MessageQueue.h"
553f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
563f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "DisplayHardware/HWComposer.h"
573f30b6202dd5ad6ff66959131d216405850ed152Yang Ni#include "Effects/Daltonizer.h"
583f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
593f30b6202dd5ad6ff66959131d216405850ed152Yang Ninamespace android {
603f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
613f30b6202dd5ad6ff66959131d216405850ed152Yang Ni// ---------------------------------------------------------------------------
623f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
633f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass Client;
643f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass DisplayEventConnection;
653f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass EventThread;
663f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass IGraphicBufferAlloc;
673f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass Layer;
683f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass LayerDim;
693f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass Surface;
703f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass RenderEngine;
713f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass EventControlThread;
723f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
733f30b6202dd5ad6ff66959131d216405850ed152Yang Ni// ---------------------------------------------------------------------------
743f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
753f30b6202dd5ad6ff66959131d216405850ed152Yang Nienum {
763f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    eTransactionNeeded        = 0x01,
773f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    eTraversalNeeded          = 0x02,
783f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    eDisplayTransactionNeeded = 0x04,
793f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    eTransactionMask          = 0x07
803f30b6202dd5ad6ff66959131d216405850ed152Yang Ni};
813f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
823f30b6202dd5ad6ff66959131d216405850ed152Yang Niclass SurfaceFlinger : public BnSurfaceComposer,
833f30b6202dd5ad6ff66959131d216405850ed152Yang Ni                       private IBinder::DeathRecipient,
843f30b6202dd5ad6ff66959131d216405850ed152Yang Ni                       private HWComposer::EventHandler
853f30b6202dd5ad6ff66959131d216405850ed152Yang Ni{
863f30b6202dd5ad6ff66959131d216405850ed152Yang Nipublic:
873f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    static char const* getServiceName() ANDROID_API {
883f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        return "SurfaceFlinger";
893f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    }
903f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
913f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    SurfaceFlinger() ANDROID_API;
923f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
933f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // must be called before clients can connect
943e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    void init() ANDROID_API;
953f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
963f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // starts SurfaceFlinger main loop in the current thread
973f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void run() ANDROID_API;
983f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
993f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    enum {
1003f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        EVENT_VSYNC = HWC_EVENT_VSYNC
1013f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    };
1023f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1033f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // post an asynchronous message to the main thread
1043f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
1053f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1063f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // post a synchronous message to the main thread
1073f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
1083f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1093f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // force full composition on all displays
1103f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void repaintEverything();
1113f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1123f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // returns the default Display
1133f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    sp<const DisplayDevice> getDefaultDisplayDevice() const {
1143e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni        return getDisplayDevice(mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]);
1153f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    }
1163f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1173f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // utility function to delete a texture on the main thread
1183f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void deleteTextureAsync(uint32_t texture);
1193f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1203f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // enable/disable h/w composer event
1213f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // TODO: this should be made accessible only to EventThread
1223f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void eventControl(int disp, int event, int enabled);
1233f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1243f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // called on the main thread by MessageQueue when an internal message
1253f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // is received
1263f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // TODO: this should be made accessible only to MessageQueue
1273f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void onMessageReceived(int32_t what);
1283f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1293f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // for debugging only
1303f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // TODO: this should be made accessible only to HWComposer
1313f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    const Vector< sp<Layer> >& getLayerSortedByZForHwcDisplay(int id);
1323f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1333f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    RenderEngine& getRenderEngine() const {
1343f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        return *mRenderEngine;
1353f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    }
1363e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni
1373f30b6202dd5ad6ff66959131d216405850ed152Yang Niprivate:
1383f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    friend class Client;
1393f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    friend class DisplayEventConnection;
1403f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    friend class Layer;
1413f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    friend class MonitoredProducer;
1423f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1433f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // This value is specified in number of frames.  Log frame stats at most
1443f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // every half hour.
1453f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    enum { LOG_FRAME_STATS_PERIOD =  30*60*60 };
1463f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1473f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    static const size_t MAX_LAYERS = 4096;
1483f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1493f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // We're reference counted, never destroy SurfaceFlinger directly
1503f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual ~SurfaceFlinger();
1513e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni
1523f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
1533f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * Internal data structures
1543f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
1553f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1563f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    class LayerVector : public SortedVector< sp<Layer> > {
1573f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    public:
1583f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        LayerVector();
1593f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        LayerVector(const LayerVector& rhs);
1603f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        virtual int do_compare(const void* lhs, const void* rhs) const;
1613f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    };
1623f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1633f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    struct DisplayDeviceState {
1643f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        DisplayDeviceState();
1653f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        DisplayDeviceState(DisplayDevice::DisplayType type);
1663f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        bool isValid() const { return type >= 0; }
1673f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; }
1683f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; }
1693f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        DisplayDevice::DisplayType type;
1703f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        sp<IGraphicBufferProducer> surface;
1713f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        uint32_t layerStack;
1723f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        Rect viewport;
1733e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni        Rect frame;
1743f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        uint8_t orientation;
1753f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        uint32_t width, height;
1763f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        String8 displayName;
1773f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        bool isSecure;
1783f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    };
1793f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1803f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    struct State {
1813f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        LayerVector layersSortedByZ;
1823f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays;
1833f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    };
1843f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1853f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
1863f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * IBinder interface
1873f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
1883f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t onTransact(uint32_t code, const Parcel& data,
1893f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        Parcel* reply, uint32_t flags);
1903f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t dump(int fd, const Vector<String16>& args);
1913f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
1923f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
1933f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * ISurfaceComposer interface
1943f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
1953f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual sp<ISurfaceComposerClient> createConnection();
1963f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
1973f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
1983f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void destroyDisplay(const sp<IBinder>& display);
1993f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual sp<IBinder> getBuiltInDisplay(int32_t id);
2003e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    virtual void setTransactionState(const Vector<ComposerState>& state,
2013f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            const Vector<DisplayState>& displays, uint32_t flags);
2023f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void bootFinished();
2033f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual bool authenticateSurfaceTexture(
2043f30b6202dd5ad6ff66959131d216405850ed152Yang Ni        const sp<IGraphicBufferProducer>& bufferProducer) const;
2053f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual sp<IDisplayEventConnection> createDisplayEventConnection();
2063f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t captureScreen(const sp<IBinder>& display,
2073f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            const sp<IGraphicBufferProducer>& producer,
2083f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
2093f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            uint32_t minLayerZ, uint32_t maxLayerZ,
2103f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            bool useIdentityTransform, ISurfaceComposer::Rotation rotation);
2113f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t getDisplayStats(const sp<IBinder>& display,
2123f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            DisplayStatInfo* stats);
2133f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t getDisplayConfigs(const sp<IBinder>& display,
2143f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            Vector<DisplayInfo>* configs);
2153e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    virtual int getActiveConfig(const sp<IBinder>& display);
2163f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void setPowerMode(const sp<IBinder>& display, int mode);
2173f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t setActiveConfig(const sp<IBinder>& display, int id);
2183f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t clearAnimationFrameStats();
2193f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual status_t getAnimationFrameStats(FrameStats* outStats) const;
2203f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2213f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2223f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * DeathRecipient interface
2233f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2243f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void binderDied(const wp<IBinder>& who);
2253f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2263f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2273f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * RefBase interface
2283f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2293f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void onFirstRef();
2303f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2313f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2323f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * HWComposer::EventHandler interface
2333e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni     */
2343f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void onVSyncReceived(int type, nsecs_t timestamp);
2353f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    virtual void onHotplugReceived(int disp, bool connected);
2363f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2373f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2383f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * Message handling
2393f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2403f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void waitForEvent();
2413f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void signalTransaction();
2423f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void signalLayerUpdate();
2433f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void signalRefresh();
2443f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2453e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    // called on the main thread in response to initializeDisplays()
2463f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void onInitializeDisplays();
2473f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // called on the main thread in response to setActiveConfig()
2483f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void setActiveConfigInternal(const sp<DisplayDevice>& hw, int mode);
2493f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // called on the main thread in response to setPowerMode()
2503f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void setPowerModeInternal(const sp<DisplayDevice>& hw, int mode);
2513f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2523f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // Returns whether the transaction actually modified any state
2533f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    bool handleMessageTransaction();
2543f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2553f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    // Returns whether a new buffer has been latched (see handlePageFlip())
2563f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    bool handleMessageInvalidate();
2573e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni
2583f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void handleMessageRefresh();
2593f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2603f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void handleTransaction(uint32_t transactionFlags);
2613f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void handleTransactionLocked(uint32_t transactionFlags);
2623f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2633f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void updateCursorAsync();
2643f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2653f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* handlePageFlip - latch a new buffer if available and compute the dirty
2663f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * region. Returns whether a new buffer has been latched, i.e., whether it
2673f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * is necessary to perform a refresh during this vsync.
2683f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2693e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    bool handlePageFlip();
2703f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2713f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2723f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * Transactions
2733f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2743f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    uint32_t getTransactionFlags(uint32_t flags);
2753f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    uint32_t peekTransactionFlags(uint32_t flags);
2763f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    uint32_t setTransactionFlags(uint32_t flags);
2773f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    void commitTransaction();
2783f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);
2793f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    uint32_t setDisplayStateLocked(const DisplayState& s);
2803f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2813f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    /* ------------------------------------------------------------------------
2823f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     * Layer management
2833f30b6202dd5ad6ff66959131d216405850ed152Yang Ni     */
2843e5fbb6faf66488ba49c9d2396350ae567dba315Yang Ni    status_t createLayer(const String8& name, const sp<Client>& client,
2853f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
2863f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp);
2873f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2883f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    status_t createNormalLayer(const sp<Client>& client, const String8& name,
2893f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format,
2903f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
2913f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            sp<Layer>* outLayer);
2923f30b6202dd5ad6ff66959131d216405850ed152Yang Ni
2933f30b6202dd5ad6ff66959131d216405850ed152Yang Ni    status_t createDimLayer(const sp<Client>& client, const String8& name,
2943f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            uint32_t w, uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
2953f30b6202dd5ad6ff66959131d216405850ed152Yang Ni            sp<IGraphicBufferProducer>* outGbp, sp<Layer>* outLayer);
296
297    // called in response to the window-manager calling
298    // ISurfaceComposerClient::destroySurface()
299    status_t onLayerRemoved(const sp<Client>& client, const sp<IBinder>& handle);
300
301    // called when all clients have released all their references to
302    // this layer meaning it is entirely safe to destroy all
303    // resources associated to this layer.
304    status_t onLayerDestroyed(const wp<Layer>& layer);
305
306    // remove a layer from SurfaceFlinger immediately
307    status_t removeLayer(const sp<Layer>& layer);
308
309    // add a layer to SurfaceFlinger
310    status_t addClientLayer(const sp<Client>& client,
311            const sp<IBinder>& handle,
312            const sp<IGraphicBufferProducer>& gbc,
313            const sp<Layer>& lbc);
314
315    /* ------------------------------------------------------------------------
316     * Boot animation, on/off animations and screen capture
317     */
318
319    void startBootAnim();
320
321    void renderScreenImplLocked(
322            const sp<const DisplayDevice>& hw,
323            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
324            uint32_t minLayerZ, uint32_t maxLayerZ,
325            bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation);
326
327    status_t captureScreenImplLocked(
328            const sp<const DisplayDevice>& hw,
329            const sp<IGraphicBufferProducer>& producer,
330            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
331            uint32_t minLayerZ, uint32_t maxLayerZ,
332            bool useIdentityTransform, Transform::orientation_flags rotation);
333
334    /* ------------------------------------------------------------------------
335     * EGL
336     */
337    size_t getMaxTextureSize() const;
338    size_t getMaxViewportDims() const;
339
340    /* ------------------------------------------------------------------------
341     * Display and layer stack management
342     */
343    // called when starting, or restarting after system_server death
344    void initializeDisplays();
345
346    // Create an IBinder for a builtin display and add it to current state
347    void createBuiltinDisplayLocked(DisplayDevice::DisplayType type);
348
349    // NOTE: can only be called from the main thread or with mStateLock held
350    sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) const {
351        return mDisplays.valueFor(dpy);
352    }
353
354    // NOTE: can only be called from the main thread or with mStateLock held
355    sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) {
356        return mDisplays.valueFor(dpy);
357    }
358
359    // mark a region of a layer stack dirty. this updates the dirty
360    // region of all screens presenting this layer stack.
361    void invalidateLayerStack(uint32_t layerStack, const Region& dirty);
362
363    // allocate a h/w composer display id
364    int32_t allocateHwcDisplayId(DisplayDevice::DisplayType type);
365
366    /* ------------------------------------------------------------------------
367     * H/W composer
368     */
369
370    HWComposer& getHwComposer() const { return *mHwc; }
371
372    /* ------------------------------------------------------------------------
373     * Compositing
374     */
375    void invalidateHwcGeometry();
376    static void computeVisibleRegions(
377            const LayerVector& currentLayers, uint32_t layerStack,
378            Region& dirtyRegion, Region& opaqueRegion);
379
380    void preComposition();
381    void postComposition();
382    void rebuildLayerStacks();
383    void setUpHWComposer();
384    void doComposition();
385    void doDebugFlashRegions();
386    void doDisplayComposition(const sp<const DisplayDevice>& hw, const Region& dirtyRegion);
387
388    // compose surfaces for display hw. this fails if using GL and the surface
389    // has been destroyed and is no longer valid.
390    bool doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty);
391
392    void postFramebuffer();
393    void drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const;
394
395    /* ------------------------------------------------------------------------
396     * Display management
397     */
398
399    /* ------------------------------------------------------------------------
400     * VSync
401     */
402     void enableHardwareVsync();
403     void disableHardwareVsync(bool makeUnavailable);
404     void resyncToHardwareVsync(bool makeAvailable);
405
406    /* ------------------------------------------------------------------------
407     * Debugging & dumpsys
408     */
409    void listLayersLocked(const Vector<String16>& args, size_t& index, String8& result) const;
410    void dumpStatsLocked(const Vector<String16>& args, size_t& index, String8& result) const;
411    void clearStatsLocked(const Vector<String16>& args, size_t& index, String8& result);
412    void dumpAllLocked(const Vector<String16>& args, size_t& index, String8& result) const;
413    bool startDdmConnection();
414    static void appendSfConfigString(String8& result);
415    void checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
416            const sp<const DisplayDevice>& hw,
417            uint32_t minLayerZ, uint32_t maxLayerZ);
418
419    void logFrameStats();
420
421    void dumpStaticScreenStats(String8& result) const;
422
423    /* ------------------------------------------------------------------------
424     * Attributes
425     */
426
427    // access must be protected by mStateLock
428    mutable Mutex mStateLock;
429    State mCurrentState;
430    volatile int32_t mTransactionFlags;
431    Condition mTransactionCV;
432    bool mTransactionPending;
433    bool mAnimTransactionPending;
434    Vector< sp<Layer> > mLayersPendingRemoval;
435    SortedVector< wp<IBinder> > mGraphicBufferProducerList;
436
437    // protected by mStateLock (but we could use another lock)
438    bool mLayersRemoved;
439
440    // access must be protected by mInvalidateLock
441    volatile int32_t mRepaintEverything;
442
443    // constant members (no synchronization needed for access)
444    HWComposer* mHwc;
445    RenderEngine* mRenderEngine;
446    nsecs_t mBootTime;
447    bool mGpuToCpuSupported;
448    sp<EventThread> mEventThread;
449    sp<EventThread> mSFEventThread;
450    sp<EventControlThread> mEventControlThread;
451    EGLContext mEGLContext;
452    EGLDisplay mEGLDisplay;
453    sp<IBinder> mBuiltinDisplays[DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES];
454
455    // Can only accessed from the main thread, these members
456    // don't need synchronization
457    State mDrawingState;
458    bool mVisibleRegionsDirty;
459    bool mHwWorkListDirty;
460    bool mAnimCompositionPending;
461
462    // this may only be written from the main thread with mStateLock held
463    // it may be read from other threads with mStateLock held
464    DefaultKeyedVector< wp<IBinder>, sp<DisplayDevice> > mDisplays;
465
466    // don't use a lock for these, we don't care
467    int mDebugRegion;
468    int mDebugDDMS;
469    int mDebugDisableHWC;
470    int mDebugDisableTransformHint;
471    volatile nsecs_t mDebugInSwapBuffers;
472    nsecs_t mLastSwapBufferTime;
473    volatile nsecs_t mDebugInTransaction;
474    nsecs_t mLastTransactionTime;
475    bool mBootFinished;
476    bool mForceFullDamage;
477
478    // these are thread safe
479    mutable MessageQueue mEventQueue;
480    FrameTracker mAnimFrameTracker;
481    DispSync mPrimaryDispSync;
482
483    // protected by mDestroyedLayerLock;
484    mutable Mutex mDestroyedLayerLock;
485    Vector<Layer const *> mDestroyedLayers;
486
487    // protected by mHWVsyncLock
488    Mutex mHWVsyncLock;
489    bool mPrimaryHWVsyncEnabled;
490    bool mHWVsyncAvailable;
491
492    /* ------------------------------------------------------------------------
493     * Feature prototyping
494     */
495
496    Daltonizer mDaltonizer;
497    bool mDaltonize;
498
499    mat4 mColorMatrix;
500    bool mHasColorMatrix;
501
502    // Static screen stats
503    bool mHasPoweredOff;
504    static const size_t NUM_BUCKETS = 8; // < 1-7, 7+
505    nsecs_t mFrameBuckets[NUM_BUCKETS];
506    nsecs_t mTotalTime;
507    nsecs_t mLastSwapTime;
508};
509
510}; // namespace android
511
512#endif // ANDROID_SURFACE_FLINGER_H
513