rsdShader.cpp revision 4a43e3ea8a0328c56ace0af1869b4c8c781a7b26
1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/* 2a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Copyright (C) 2011 The Android Open Source Project 3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License"); 5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License. 6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at 7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * http://www.apache.org/licenses/LICENSE-2.0 9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software 11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS, 12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and 14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License. 15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */ 16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h> 18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h> 19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h> 21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h> 22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h> 23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h" 25eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams#include "rsdAllocation.h" 26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h" 27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h" 28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android; 30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript; 31a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 32a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type, 33a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const char * shaderText, uint32_t shaderLength) { 34a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 35a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUserShader.setTo(shaderText, shaderLength); 36a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mRSProgram = p; 37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mType = type; 38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initMemberVars(); 39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initAttribAndUniformArray(); 40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk init(); 41a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 42a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 43a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() { 44a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mShaderID) { 45a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk glDeleteShader(mShaderID); 46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 48a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mAttribNames; 49a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mUniformNames; 50a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mUniformArraySizes; 51ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk delete[] mTextureTargets; 52a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 53a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 54a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() { 55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mDirty = true; 56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShaderID = 0; 57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribCount = 0; 58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount = 0; 59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribNames = NULL; 61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformNames = NULL; 62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformArraySizes = NULL; 63ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureTargets = NULL; 64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mIsValid = false; 66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 67a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 68a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::init() { 69a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t attribCount = 0; 70a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t uniformCount = 0; 71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 72064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, NULL, &attribCount, RS_SHADER_ATTR); 73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 75a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); 76a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 77a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 78a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mTextureUniformIndexStart = uniformCount; 79a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk char buf[256]; 80a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) { 81a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk snprintf(buf, sizeof(buf), "UNI_Tex%i", ct); 82a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformNames[uniformCount].setTo(buf); 83a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformArraySizes[uniformCount] = 1; 84a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uniformCount++; 85a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 86ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk 87a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 88a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 89a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukString8 RsdShader::getGLSLInputString() const { 90a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk String8 s; 91a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 92064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.inputElements[ct]; 934a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 944a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 95a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 96a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 974a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 984a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 99a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: s.append("attribute float ATTRIB_"); break; 100a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: s.append("attribute vec2 ATTRIB_"); break; 101a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: s.append("attribute vec3 ATTRIB_"); break; 102a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: s.append("attribute vec4 ATTRIB_"); break; 103a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 104a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 105a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 106a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 1074a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk s.append(e->mHal.state.fieldNames[field]); 108a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk s.append(";\n"); 109a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 110a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 111a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return s; 112a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 113a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 114a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() { 115a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 116064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.inputElements[ct]; 1174a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 1184a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 1194a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fn = e->mHal.state.fieldNames[field]; 120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 1224a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 1234a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: mShader.append("attribute float ATTRIB_"); break; 125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: mShader.append("attribute vec2 ATTRIB_"); break; 126a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: mShader.append("attribute vec3 ATTRIB_"); break; 127a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: mShader.append("attribute vec4 ATTRIB_"); break; 128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 132a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(fn); 133a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(";\n"); 134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendTextures() { 139a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk char buf[256]; 140a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) { 141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { 142a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct); 143ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureTargets[ct] = GL_TEXTURE_2D; 144a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct); 146ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP; 147a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 148a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(buf); 149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 150a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() { 153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mType == GL_FRAGMENT_SHADER) { 155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("precision mediump float;\n"); 156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 157a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk appendUserConstants(); 158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk appendAttributes(); 159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk appendTextures(); 160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(mUserShader); 162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return true; 164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 166a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) { 167a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShaderID = glCreateShader(mType); 168a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(mShaderID); 169a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShaders) { 1716598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Loading shader type %x, ID %i", mType, mShaderID); 1726598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("%s", mShader.string()); 173a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 175a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mShaderID) { 176a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const char * ss = mShader.string(); 1772382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glShaderSource, mShaderID, 1, &ss, NULL); 1782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glCompileShader, mShaderID); 179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk GLint compiled = 0; 1812382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled); 182a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!compiled) { 183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk GLint infoLen = 0; 1842382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen); 185a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (infoLen) { 186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk char* buf = (char*) malloc(infoLen); 187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (buf) { 1882382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf); 189a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk LOGE("Could not compile shader \n%s\n", buf); 190a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk free(buf); 191a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 1922382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glDeleteShader, mShaderID); 193a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShaderID = 0; 194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,"); 195a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return false; 196a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 197a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 198a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 199a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 200a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShaders) { 2016598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("--Shader load result %x ", glGetError()); 202a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 203a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mIsValid = true; 204a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return true; 205a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 206a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() { 208a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 209a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 2104a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 2114a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 2124a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fn = e->mHal.state.fieldNames[field]; 213a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 2154a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 2164a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) { 217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat4 UNI_"); 2184a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) { 219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat3 UNI_"); 2204a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) { 221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat2 UNI_"); 222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 2234a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 224a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: mShader.append("uniform float UNI_"); break; 225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: mShader.append("uniform vec2 UNI_"); break; 226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: mShader.append("uniform vec3 UNI_"); break; 227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: mShader.append("uniform vec4 UNI_"); break; 228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 231a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 232a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(fn); 2344a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (e->mHal.state.fieldArraySizes[field] > 1) { 2354a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk mShader.appendFormat("[%d]", e->mHal.state.fieldArraySizes[field]); 236a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 237a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(";\n"); 238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 239a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 240a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) { 2434a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk RsDataType dataType = field->mHal.state.dataType; 2444a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float); 245a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t i = 0; i < arraySize; i ++) { 246a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (arraySize > 1) { 2476598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Array Element [%u]", i); 248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 249a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (dataType == RS_TYPE_MATRIX_4X4) { 2506598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix4x4"); 2516598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); 2526598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); 2536598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); 2546598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); 255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_3X3) { 2566598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix3x3"); 2576598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); 2586598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); 2596598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); 260a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_2X2) { 2616598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix2x2"); 2626598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f", fd[0], fd[2]); 2636598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f}", fd[1], fd[3]); 264a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 2654a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (field->mHal.state.vectorSize) { 266a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: 2676598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 1 = %f", fd[0]); 268a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 269a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: 2706598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 2 = %f %f", fd[0], fd[1]); 271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: 2736598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); 274a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: 2766598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); 277a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 278a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 279a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 280a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 282a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk LOGE("Element size %u data=%p", elementSize, fd); 283a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk fd += elementSize; 284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk LOGE("New data=%p", fd); 285a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 287a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd, 289a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk int32_t slot, uint32_t arraySize ) { 2904a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk RsDataType dataType = field->mHal.state.dataType; 291a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (dataType == RS_TYPE_MATRIX_4X4) { 2922382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); 293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_3X3) { 2942382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd); 295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_2X2) { 2962382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd); 297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 2984a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (field->mHal.state.vectorSize) { 299a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: 3002382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform1fv, slot, arraySize, fd); 301a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 302a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: 3032382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform2fv, slot, arraySize, fd); 304a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: 3062382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform3fv, slot, arraySize, fd); 307a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: 3092382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform4fv, slot, arraySize, fd); 310a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 311a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 312a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 313a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 314a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 316a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 3177f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) { 3187f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk RsdHal *dc = (RsdHal *)rsc->mHal.drv; 3197f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3207f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GLenum trans[] = { 3217f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_NEAREST, //RS_SAMPLER_NEAREST, 3227f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR, 3237f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, 3247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_REPEAT, //RS_SAMPLER_WRAP, 3257f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP 3267f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST 3277f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk }; 3287f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3297f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GLenum transNP[] = { 3307f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_NEAREST, //RS_SAMPLER_NEAREST, 3317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR, 3327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, 3337f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP, 3347f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP 3357f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST, 3367f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk }; 3377f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3387f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk // This tells us the correct texture type 339eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv; 340eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams const GLenum target = drvTex->glTarget; 3417f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3427f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { 3437f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (tex->getHasGraphicsMipmaps() && 3447f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) { 3457f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) { 3462382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3472382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 3487f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 3497f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk switch (trans[s->mHal.state.minFilter]) { 3507f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk case GL_LINEAR_MIPMAP_LINEAR: 3512382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3522382aba4a55c6ae74789c478eead8fbd96593321Jason Sams GL_LINEAR_MIPMAP_NEAREST); 3537f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk break; 3547f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk default: 3552382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3562382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 3577f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk break; 3587f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3597f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3607f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 3612382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3622382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.minFilter]); 3637f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3642382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, 3652382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.magFilter]); 3662382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]); 3672382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]); 3687f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 3697f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (tex->getHasGraphicsMipmaps()) { 3702382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3712382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 3727f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 3732382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 3742382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.minFilter]); 3757f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3762382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]); 3772382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]); 3782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]); 3797f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3807f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3817f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso); 3827f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) { 3832382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue); 3847f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 3857f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 386c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "Sampler::setup tex env"); 3877f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk} 3887f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 389a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) { 390a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mRSProgram->mHal.state.texturesCount == 0) { 391a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return; 392a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 393a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 394c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk RsdHal *dc = (RsdHal *)rsc->mHal.drv; 395c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk 396a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount; 397c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits; 398a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (numTexturesToBind >= numTexturesAvailable) { 399a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk LOGE("Attempting to bind %u textures on shader id %u, but only %u are available", 400a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable); 401a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available"); 402a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk numTexturesToBind = numTexturesAvailable; 403a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 404a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 405a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < numTexturesToBind; ct++) { 4062382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); 4072382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct); 408ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk 409064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk if (!mRSProgram->mHal.state.textures[ct]) { 410ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk // if nothing is bound, reset to default GL texture 4112382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glBindTexture, mTextureTargets[ct], 0); 412a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 413a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 414a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 415eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; 416eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams if (drvTex->glTarget != GL_TEXTURE_2D && drvTex->glTarget != GL_TEXTURE_CUBE_MAP) { 417a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk LOGE("Attempting to bind unknown texture to shader id %u, texture unit %u", (uint)this, ct); 418a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader"); 419a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 4202382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glBindTexture, drvTex->glTarget, drvTex->textureID); 421c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup tex bind"); 422064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk if (mRSProgram->mHal.state.samplers[ct]) { 423064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk setupSampler(rsc, mRSProgram->mHal.state.samplers[ct], 424064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk mRSProgram->mHal.state.textures[ct]); 425a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 4262382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 4272382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 4282382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 4292382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 430c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup tex env"); 431a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 432c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup uniforms"); 433a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 434a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 4352382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); 436a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mDirty = false; 437c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup"); 438a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 439a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 440a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) { 441a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t uidx = 0; 442a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 443064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk Allocation *alloc = mRSProgram->mHal.state.constants[ct]; 444a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!alloc) { 4452382aba4a55c6ae74789c478eead8fbd96593321Jason Sams LOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set", 4462382aba4a55c6ae74789c478eead8fbd96593321Jason Sams (uint32_t)this, ct); 447a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); 448a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 449a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 450a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 451a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr()); 452a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 4534a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 4544a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 4554a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fieldName = e->mHal.state.fieldNames[field]; 456a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 4574a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk uint32_t offset = e->mHal.state.fieldOffsetBytes[field]; 458a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const float *fd = reinterpret_cast<const float *>(&data[offset]); 459a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 460a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk int32_t slot = -1; 461a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t arraySize = 1; 462a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!isFragment) { 463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk slot = sc->vtxUniformSlot(uidx); 464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk arraySize = sc->vtxUniformSize(uidx); 465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 466a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk slot = sc->fragUniformSlot(uidx); 467a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk arraySize = sc->fragUniformSize(uidx); 468a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 469a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShadersUniforms) { 4706598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", 4712382aba4a55c6ae74789c478eead8fbd96593321Jason Sams slot, offset, ct, field, uidx, fieldName); 472a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 473a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uidx ++; 474a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (slot < 0) { 475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 478a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShadersUniforms) { 479a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk logUniform(f, fd, arraySize); 480a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 481a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setUniform(rsc, f, fd, slot, arraySize); 482a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 483a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 484a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 485a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) { 487a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 488a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER); 489a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setupTextures(rsc, sc); 490a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 491a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 492a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() { 493a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribCount = 0; 494a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 495064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *elem = mRSProgram->mHal.state.inputElements[ct]; 4964a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < elem->mHal.state.fieldsCount; field++) { 497a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (elem->getFieldName(field)[0] != '#') { 498a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribCount ++; 499a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 500a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 501a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 502a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 503a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount = 0; 504a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 505a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 5064a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk mUniformCount += elem->mHal.state.fieldsCount; 507a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 508a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount += mRSProgram->mHal.state.texturesCount; 509a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 510a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mAttribCount) { 511a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribNames = new String8[mAttribCount]; 512a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mUniformCount) { 514a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformNames = new String8[mUniformCount]; 515a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformArraySizes = new uint32_t[mUniformCount]; 516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 517ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk 518ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureCount = mRSProgram->mHal.state.texturesCount; 519ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk if (mTextureCount) { 520ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureTargets = new uint32_t[mTextureCount]; 521ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk } 522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 523a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 5242382aba4a55c6ae74789c478eead8fbd96593321Jason Samsvoid RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths, 5252382aba4a55c6ae74789c478eead8fbd96593321Jason Sams uint32_t *count, const char *prefix) { 5264a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(e->mHal.state.fieldsCount); 5274a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) { 5284a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *ce = e->mHal.state.fields[ct]; 5294a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (ce->mHal.state.fieldsCount) { 530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initAddUserElement(ce, names, arrayLengths, count, prefix); 5314a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else { 532a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk String8 tmp(prefix); 5334a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk tmp.append(e->mHal.state.fieldNames[ct]); 534a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk names[*count].setTo(tmp.string()); 535a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (arrayLengths) { 5364a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct]; 537a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 538a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk (*count)++; 539a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 540a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 541a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 542