rsdShader.cpp revision 4a43e3ea8a0328c56ace0af1869b4c8c781a7b26
1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/*
2a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Copyright (C) 2011 The Android Open Source Project
3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License");
5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License.
6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at
7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *      http://www.apache.org/licenses/LICENSE-2.0
9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software
11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS,
12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and
14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License.
15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */
16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h>
18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h>
19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h>
21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h>
22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h>
23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h"
25eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams#include "rsdAllocation.h"
26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h"
27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h"
28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android;
30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript;
31a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
32a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type,
33a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                       const char * shaderText, uint32_t shaderLength) {
34a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
35a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUserShader.setTo(shaderText, shaderLength);
36a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mRSProgram = p;
37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mType = type;
38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initMemberVars();
39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initAttribAndUniformArray();
40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    init();
41a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
42a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
43a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() {
44a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
45a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glDeleteShader(mShaderID);
46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
48a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mAttribNames;
49a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformNames;
50a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformArraySizes;
51ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    delete[] mTextureTargets;
52a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
53a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
54a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() {
55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = true;
56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = 0;
57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribNames = NULL;
61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformNames = NULL;
62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformArraySizes = NULL;
63ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    mTextureTargets = NULL;
64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = false;
66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
67a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
68a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::init() {
69a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t attribCount = 0;
70a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uniformCount = 0;
71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
72064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, NULL, &attribCount, RS_SHADER_ATTR);
73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
75a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
76a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
77a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
78a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mTextureUniformIndexStart = uniformCount;
79a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
80a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
81a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        snprintf(buf, sizeof(buf), "UNI_Tex%i", ct);
82a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames[uniformCount].setTo(buf);
83a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes[uniformCount] = 1;
84a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        uniformCount++;
85a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
86ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
87a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
88a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
89a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukString8 RsdShader::getGLSLInputString() const {
90a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    String8 s;
91a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
92064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
934a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
944a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
95a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
96a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
974a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
984a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (f->mHal.state.vectorSize) {
99a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: s.append("attribute float ATTRIB_"); break;
100a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: s.append("attribute vec2 ATTRIB_"); break;
101a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: s.append("attribute vec3 ATTRIB_"); break;
102a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: s.append("attribute vec4 ATTRIB_"); break;
103a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
104a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
105a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
106a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
1074a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            s.append(e->mHal.state.fieldNames[field]);
108a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(";\n");
109a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
110a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
111a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return s;
112a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
113a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
114a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() {
115a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
116064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
1174a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
1184a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
1194a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fn = e->mHal.state.fieldNames[field];
120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
1224a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
1234a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (f->mHal.state.vectorSize) {
124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: mShader.append("attribute float ATTRIB_"); break;
125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: mShader.append("attribute vec2 ATTRIB_"); break;
126a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: mShader.append("attribute vec3 ATTRIB_"); break;
127a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: mShader.append("attribute vec4 ATTRIB_"); break;
128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
132a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
133a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendTextures() {
139a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
140a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
142a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
143ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            mTextureTargets[ct] = GL_TEXTURE_2D;
144a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct);
146ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
147a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
148a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append(buf);
149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
150a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() {
153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mType == GL_FRAGMENT_SHADER) {
155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append("precision mediump float;\n");
156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
157a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendUserConstants();
158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendAttributes();
159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendTextures();
160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShader.append(mUserShader);
162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
166a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) {
167a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = glCreateShader(mType);
168a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsAssert(mShaderID);
169a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
1716598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("Loading shader type %x, ID %i", mType, mShaderID);
1726598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("%s", mShader.string());
173a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
175a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
176a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const char * ss = mShader.string();
1772382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glShaderSource, mShaderID, 1, &ss, NULL);
1782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glCompileShader, mShaderID);
179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        GLint compiled = 0;
1812382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled);
182a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!compiled) {
183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            GLint infoLen = 0;
1842382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
185a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (infoLen) {
186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                char* buf = (char*) malloc(infoLen);
187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                if (buf) {
1882382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
189a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    LOGE("Could not compile shader \n%s\n", buf);
190a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    free(buf);
191a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
1922382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                RSD_CALL_GL(glDeleteShader, mShaderID);
193a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShaderID = 0;
194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,");
195a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                return false;
196a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
197a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
198a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
199a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
200a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
2016598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("--Shader load result %x ", glGetError());
202a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
203a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = true;
204a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
205a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
206a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() {
208a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
209a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
2104a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
2114a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
2124a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fn = e->mHal.state.fieldNames[field];
213a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
2154a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            rsAssert(!f->mHal.state.fieldsCount);
2164a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) {
217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat4 UNI_");
2184a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) {
219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat3 UNI_");
2204a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) {
221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat2 UNI_");
222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
2234a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                switch (f->mHal.state.vectorSize) {
224a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 1: mShader.append("uniform float UNI_"); break;
225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 2: mShader.append("uniform vec2 UNI_"); break;
226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 3: mShader.append("uniform vec3 UNI_"); break;
227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 4: mShader.append("uniform vec4 UNI_"); break;
228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                default:
229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    rsAssert(0);
230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
231a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
232a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
2344a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            if (e->mHal.state.fieldArraySizes[field] > 1) {
2354a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                mShader.appendFormat("[%d]", e->mHal.state.fieldArraySizes[field]);
236a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
237a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
239a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
240a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
2434a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    RsDataType dataType = field->mHal.state.dataType;
2444a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float);
245a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t i = 0; i < arraySize; i ++) {
246a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (arraySize > 1) {
2476598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Array Element [%u]", i);
248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
249a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (dataType == RS_TYPE_MATRIX_4X4) {
2506598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix4x4");
2516598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f, %f",  fd[0], fd[4], fd[8], fd[12]);
2526598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[1], fd[5], fd[9], fd[13]);
2536598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[2], fd[6], fd[10], fd[14]);
2546598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_3X3) {
2566598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix3x3");
2576598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f",  fd[0], fd[3], fd[6]);
2586598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f",  fd[1], fd[4], fd[7]);
2596598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
260a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_2X2) {
2616598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix2x2");
2626598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f",  fd[0], fd[2]);
2636598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f}", fd[1], fd[3]);
264a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
2654a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            switch (field->mHal.state.vectorSize) {
266a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1:
2676598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 1 = %f", fd[0]);
268a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
269a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2:
2706598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3:
2736598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
274a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4:
2766598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
277a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
278a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
279a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
280a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
282a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("Element size %u data=%p", elementSize, fd);
283a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        fd += elementSize;
284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("New data=%p", fd);
285a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
287a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
289a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                         int32_t slot, uint32_t arraySize ) {
2904a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    RsDataType dataType = field->mHal.state.dataType;
291a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (dataType == RS_TYPE_MATRIX_4X4) {
2922382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_3X3) {
2942382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_2X2) {
2962382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else {
2984a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        switch (field->mHal.state.vectorSize) {
299a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 1:
3002382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
301a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
302a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 2:
3032382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
304a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 3:
3062382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
307a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 4:
3092382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
310a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
311a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        default:
312a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(0);
313a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
314a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
316a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
3177f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
3187f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
3197f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3207f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum trans[] = {
3217f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3227f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3237f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_REPEAT, //RS_SAMPLER_WRAP,
3257f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3267f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
3277f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3287f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3297f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum transNP[] = {
3307f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3337f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
3347f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3357f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
3367f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3377f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3387f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    // This tells us the correct texture type
339eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
340eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    const GLenum target = drvTex->glTarget;
3417f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3427f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
3437f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps() &&
3447f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) {
3457f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) {
3462382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3472382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                            trans[s->mHal.state.minFilter]);
3487f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            } else {
3497f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                switch (trans[s->mHal.state.minFilter]) {
3507f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                case GL_LINEAR_MIPMAP_LINEAR:
3512382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3522382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                GL_LINEAR_MIPMAP_NEAREST);
3537f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3547f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                default:
3552382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3562382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                trans[s->mHal.state.minFilter]);
3577f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3587f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                }
3597f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            }
3607f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3612382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3622382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
3637f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3642382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
3652382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    transNP[s->mHal.state.magFilter]);
3662382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
3672382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
3687f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    } else {
3697f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps()) {
3702382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3712382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        trans[s->mHal.state.minFilter]);
3727f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3732382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3742382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
3757f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3762382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
3772382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
3782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
3797f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3807f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3817f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
3827f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
3832382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
3847f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3857f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
386c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "Sampler::setup tex env");
3877f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk}
3887f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
389a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
390a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mRSProgram->mHal.state.texturesCount == 0) {
391a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        return;
392a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
393a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
394c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
395c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk
396a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
397c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
398a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (numTexturesToBind >= numTexturesAvailable) {
399a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
400a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk             mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
401a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
402a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        numTexturesToBind = numTexturesAvailable;
403a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
404a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
405a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
4062382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
4072382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
408ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
409064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (!mRSProgram->mHal.state.textures[ct]) {
410ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            // if nothing is bound, reset to default GL texture
4112382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glBindTexture, mTextureTargets[ct], 0);
412a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
413a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
414a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
415eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams        DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
416eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams        if (drvTex->glTarget != GL_TEXTURE_2D && drvTex->glTarget != GL_TEXTURE_CUBE_MAP) {
417a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGE("Attempting to bind unknown texture to shader id %u, texture unit %u", (uint)this, ct);
418a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
419a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
4202382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glBindTexture, drvTex->glTarget, drvTex->textureID);
421c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
422064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (mRSProgram->mHal.state.samplers[ct]) {
423064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk            setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
424064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk                         mRSProgram->mHal.state.textures[ct]);
425a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
4262382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
4272382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
4282382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
4292382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
430c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk            rsdGLCheckError(rsc, "ProgramFragment::setup tex env");
431a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
432c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
433a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
434a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
4352382aba4a55c6ae74789c478eead8fbd96593321Jason Sams    RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
436a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = false;
437c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "ProgramFragment::setup");
438a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
439a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
440a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
441a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uidx = 0;
442a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
443064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        Allocation *alloc = mRSProgram->mHal.state.constants[ct];
444a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!alloc) {
4452382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            LOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set",
4462382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                 (uint32_t)this, ct);
447a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
448a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
449a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
450a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
451a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
452a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
4534a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
4544a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const Element *f = e->mHal.state.fields[field];
4554a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            const char *fieldName = e->mHal.state.fieldNames[field];
456a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
4574a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            uint32_t offset = e->mHal.state.fieldOffsetBytes[field];
458a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const float *fd = reinterpret_cast<const float *>(&data[offset]);
459a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
460a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            int32_t slot = -1;
461a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t arraySize = 1;
462a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (!isFragment) {
463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->vtxUniformSlot(uidx);
464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->vtxUniformSize(uidx);
465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
466a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->fragUniformSlot(uidx);
467a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->fragUniformSize(uidx);
468a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
469a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
4706598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
4712382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                     slot, offset, ct, field, uidx, fieldName);
472a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
473a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uidx ++;
474a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (slot < 0) {
475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
478a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
479a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                logUniform(f, fd, arraySize);
480a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
481a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            setUniform(rsc, f, fd, slot, arraySize);
482a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
483a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
484a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
485a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
487a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
488a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
489a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupTextures(rsc, sc);
490a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
491a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
492a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() {
493a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
494a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
495064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.inputElements[ct];
4964a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        for (uint32_t field=0; field < elem->mHal.state.fieldsCount; field++) {
497a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (elem->getFieldName(field)[0] != '#') {
498a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mAttribCount ++;
499a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
500a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
501a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
502a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
503a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
504a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
505a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
5064a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        mUniformCount += elem->mHal.state.fieldsCount;
507a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
508a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount += mRSProgram->mHal.state.texturesCount;
509a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
510a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mAttribCount) {
511a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mAttribNames = new String8[mAttribCount];
512a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mUniformCount) {
514a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames = new String8[mUniformCount];
515a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes = new uint32_t[mUniformCount];
516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
517ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
518ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    mTextureCount = mRSProgram->mHal.state.texturesCount;
519ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    if (mTextureCount) {
520ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk        mTextureTargets = new uint32_t[mTextureCount];
521ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    }
522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
523a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
5242382aba4a55c6ae74789c478eead8fbd96593321Jason Samsvoid RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths,
5252382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                   uint32_t *count, const char *prefix) {
5264a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    rsAssert(e->mHal.state.fieldsCount);
5274a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk    for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) {
5284a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        const Element *ce = e->mHal.state.fields[ct];
5294a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        if (ce->mHal.state.fieldsCount) {
530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            initAddUserElement(ce, names, arrayLengths, count, prefix);
5314a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk        } else {
532a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            String8 tmp(prefix);
5334a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk            tmp.append(e->mHal.state.fieldNames[ct]);
534a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            names[*count].setTo(tmp.string());
535a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (arrayLengths) {
5364a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk                arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct];
537a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
538a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            (*count)++;
539a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
540a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
541a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
542