rsdShader.cpp revision 7510992812e32c83114b98ea47fbb39876bdc223
1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/*
2a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Copyright (C) 2011 The Android Open Source Project
3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License");
5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License.
6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at
7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *      http://www.apache.org/licenses/LICENSE-2.0
9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software
11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS,
12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and
14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License.
15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */
16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h>
18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h>
19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h>
21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h>
22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h>
23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h"
25eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams#include "rsdAllocation.h"
26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h"
27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h"
28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android;
30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript;
31a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
32a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type,
33a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                       const char * shaderText, uint32_t shaderLength) {
34a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
35a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUserShader.setTo(shaderText, shaderLength);
36a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mRSProgram = p;
37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mType = type;
38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initMemberVars();
39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initAttribAndUniformArray();
40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    init();
41a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
42a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
43a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() {
44a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
45a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glDeleteShader(mShaderID);
46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
48a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mAttribNames;
49a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformNames;
50a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformArraySizes;
51ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    delete[] mTextureTargets;
52a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
53a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
54a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() {
55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = true;
56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = 0;
57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribNames = NULL;
61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformNames = NULL;
62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformArraySizes = NULL;
63ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    mTextureTargets = NULL;
64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = false;
66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
67a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
68a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::init() {
69a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t attribCount = 0;
70a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uniformCount = 0;
71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
72064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, NULL, &attribCount, RS_SHADER_ATTR);
73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
75a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
76a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
77a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
78a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mTextureUniformIndexStart = uniformCount;
79a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
80a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
81a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        snprintf(buf, sizeof(buf), "UNI_Tex%i", ct);
82a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames[uniformCount].setTo(buf);
83a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes[uniformCount] = 1;
84a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        uniformCount++;
85a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
86ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
87a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
88a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
89a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukString8 RsdShader::getGLSLInputString() const {
90a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    String8 s;
91a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
92064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
93a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
94a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
95a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
96a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
97a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
98a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (f->getComponent().getVectorSize()) {
99a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: s.append("attribute float ATTRIB_"); break;
100a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: s.append("attribute vec2 ATTRIB_"); break;
101a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: s.append("attribute vec3 ATTRIB_"); break;
102a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: s.append("attribute vec4 ATTRIB_"); break;
103a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
104a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
105a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
106a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
107a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(e->getFieldName(field));
108a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(";\n");
109a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
110a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
111a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return s;
112a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
113a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
114a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() {
115a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
116064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct];
117a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
118a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
119a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fn = e->getFieldName(field);
120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fn[0] == '#') {
122a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
123a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
126a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
127a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (f->getComponent().getVectorSize()) {
128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: mShader.append("attribute float ATTRIB_"); break;
129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: mShader.append("attribute vec2 ATTRIB_"); break;
130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: mShader.append("attribute vec3 ATTRIB_"); break;
131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: mShader.append("attribute vec4 ATTRIB_"); break;
132a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
133a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
139a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
140a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
142a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendTextures() {
143a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
144a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
146a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
147ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            mTextureTargets[ct] = GL_TEXTURE_2D;
148a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct);
150ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append(buf);
153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() {
157a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mType == GL_FRAGMENT_SHADER) {
159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append("precision mediump float;\n");
160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendUserConstants();
162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendAttributes();
163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendTextures();
164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShader.append(mUserShader);
166a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
167a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
168a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
169a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) {
171a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = glCreateShader(mType);
172a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsAssert(mShaderID);
173a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
1756598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("Loading shader type %x, ID %i", mType, mShaderID);
1766598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("%s", mShader.string());
177a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
178a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const char * ss = mShader.string();
1812382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glShaderSource, mShaderID, 1, &ss, NULL);
1822382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glCompileShader, mShaderID);
183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
184a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        GLint compiled = 0;
1852382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled);
186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!compiled) {
187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            GLint infoLen = 0;
1882382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
189a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (infoLen) {
190a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                char* buf = (char*) malloc(infoLen);
191a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                if (buf) {
1922382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
1937510992812e32c83114b98ea47fbb39876bdc223Alex Sakhartchouk                    rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    free(buf);
195a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
1962382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                RSD_CALL_GL(glDeleteShader, mShaderID);
197a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShaderID = 0;
198a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                return false;
199a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
200a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
201a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
202a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
203a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
2046598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block        ALOGV("--Shader load result %x ", glGetError());
205a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
206a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = true;
207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
208a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
209a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
210a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() {
211a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
212a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
213a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
215a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fn = e->getFieldName(field);
216a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fn[0] == '#') {
218a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
220a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
223a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (f->getType() == RS_TYPE_MATRIX_4X4) {
224a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat4 UNI_");
225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else if (f->getType() == RS_TYPE_MATRIX_3X3) {
226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat3 UNI_");
227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else if (f->getType() == RS_TYPE_MATRIX_2X2) {
228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat2 UNI_");
229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                switch (f->getComponent().getVectorSize()) {
231a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 1: mShader.append("uniform float UNI_"); break;
232a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 2: mShader.append("uniform vec2 UNI_"); break;
233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 3: mShader.append("uniform vec3 UNI_"); break;
234a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 4: mShader.append("uniform vec4 UNI_"); break;
235a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                default:
236a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    rsAssert(0);
237a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
239a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
240a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (e->getFieldArraySize(field) > 1) {
242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.appendFormat("[%d]", e->getFieldArraySize(field));
243a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
244a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
245a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
246a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
247a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
249a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
250a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    RsDataType dataType = field->getType();
251a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t elementSize = field->getSizeBytes() / sizeof(float);
252a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t i = 0; i < arraySize; i ++) {
253a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (arraySize > 1) {
2546598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Array Element [%u]", i);
255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
256a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (dataType == RS_TYPE_MATRIX_4X4) {
2576598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix4x4");
2586598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f, %f",  fd[0], fd[4], fd[8], fd[12]);
2596598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[1], fd[5], fd[9], fd[13]);
2606598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f",  fd[2], fd[6], fd[10], fd[14]);
2616598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
262a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_3X3) {
2636598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix3x3");
2646598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f, %f",  fd[0], fd[3], fd[6]);
2656598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f",  fd[1], fd[4], fd[7]);
2666598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
267a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_2X2) {
2686598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("Matrix2x2");
2696598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV("{%f, %f",  fd[0], fd[2]);
2706598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block            ALOGV(" %f, %f}", fd[1], fd[3]);
271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (field->getComponent().getVectorSize()) {
273a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1:
2746598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 1 = %f", fd[0]);
275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
276a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2:
2776598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 2 = %f %f", fd[0], fd[1]);
278a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
279a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3:
2806598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
282a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4:
2836598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
285a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
287a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
289af12ac6a08651464f8d823add667c706f993b587Steve Block        ALOGE("Element size %u data=%p", elementSize, fd);
290a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        fd += elementSize;
291af12ac6a08651464f8d823add667c706f993b587Steve Block        ALOGE("New data=%p", fd);
292a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
294a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
296a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                         int32_t slot, uint32_t arraySize ) {
297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    RsDataType dataType = field->getType();
298a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (dataType == RS_TYPE_MATRIX_4X4) {
2992382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
300a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_3X3) {
3012382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
302a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_2X2) {
3032382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
304a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else {
305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        switch (field->getComponent().getVectorSize()) {
306a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 1:
3072382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
309a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 2:
3102382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
311a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
312a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 3:
3132382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
314a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 4:
3162382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
317a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
318a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        default:
319a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(0);
320a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
321a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
322a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
323a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
3247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
3257f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
3267f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3277f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum trans[] = {
3287f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3297f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3307f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_REPEAT, //RS_SAMPLER_WRAP,
3327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3337f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
3347f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3357f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3367f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum transNP[] = {
3377f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3387f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3397f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3407f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
3417f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3427f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
3437f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3447f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3457f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    // This tells us the correct texture type
346eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
347eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams    const GLenum target = drvTex->glTarget;
3487f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3497f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
3507f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps() &&
351917027582745bbf27335a70360a4e6da51961978Mathias Agopian            (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
352917027582745bbf27335a70360a4e6da51961978Mathias Agopian            if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
3532382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3542382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                            trans[s->mHal.state.minFilter]);
3557f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            } else {
3567f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                switch (trans[s->mHal.state.minFilter]) {
3577f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                case GL_LINEAR_MIPMAP_LINEAR:
3582382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3592382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                GL_LINEAR_MIPMAP_NEAREST);
3607f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3617f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                default:
3622382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3632382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                trans[s->mHal.state.minFilter]);
3647f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3657f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                }
3667f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            }
3677f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3682382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3692382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
3707f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3712382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER,
3722382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                    transNP[s->mHal.state.magFilter]);
3732382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
3742382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
3757f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    } else {
3767f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps()) {
3772382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        trans[s->mHal.state.minFilter]);
3797f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3802382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
3812382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                        transNP[s->mHal.state.minFilter]);
3827f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3832382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
3842382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
3852382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
3867f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3877f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3887f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
3897f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
3902382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
3917f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3927f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
393c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "Sampler::setup tex env");
3947f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk}
3957f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
396a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
397a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mRSProgram->mHal.state.texturesCount == 0) {
398a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        return;
399a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
400a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
401c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
402c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk
403a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
404c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits;
405a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (numTexturesToBind >= numTexturesAvailable) {
406af12ac6a08651464f8d823add667c706f993b587Steve Block        ALOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
407a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk             mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
408a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
409a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        numTexturesToBind = numTexturesAvailable;
410a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
411a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
412a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
4132382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
4142382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
415ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
416064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (!mRSProgram->mHal.state.textures[ct]) {
417ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk            // if nothing is bound, reset to default GL texture
4182382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glBindTexture, mTextureTargets[ct], 0);
419a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
420a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
421a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
422eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams        DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
423eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams        if (drvTex->glTarget != GL_TEXTURE_2D && drvTex->glTarget != GL_TEXTURE_CUBE_MAP) {
424af12ac6a08651464f8d823add667c706f993b587Steve Block            ALOGE("Attempting to bind unknown texture to shader id %u, texture unit %u", (uint)this, ct);
425a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
426a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
4272382aba4a55c6ae74789c478eead8fbd96593321Jason Sams        RSD_CALL_GL(glBindTexture, drvTex->glTarget, drvTex->textureID);
428c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
429064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        if (mRSProgram->mHal.state.samplers[ct]) {
430064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk            setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
431064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk                         mRSProgram->mHal.state.textures[ct]);
432a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
4332382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
4342382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
4352382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
4362382aba4a55c6ae74789c478eead8fbd96593321Jason Sams            RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
437c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk            rsdGLCheckError(rsc, "ProgramFragment::setup tex env");
438a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
439c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk        rsdGLCheckError(rsc, "ProgramFragment::setup uniforms");
440a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
441a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
4422382aba4a55c6ae74789c478eead8fbd96593321Jason Sams    RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
443a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = false;
444c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk    rsdGLCheckError(rsc, "ProgramFragment::setup");
445a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
446a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
447a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
448a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uidx = 0;
449a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
450064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        Allocation *alloc = mRSProgram->mHal.state.constants[ct];
451a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!alloc) {
452af12ac6a08651464f8d823add667c706f993b587Steve Block            ALOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set",
4532382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                 (uint32_t)this, ct);
454a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
455a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
456a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
457a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
458a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
459a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
460a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
461a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
462a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fieldName = e->getFieldName(field);
463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // If this field is padding, skip it
464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fieldName[0] == '#') {
465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
466a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
467a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
468a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t offset = e->getFieldOffsetBytes(field);
469a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const float *fd = reinterpret_cast<const float *>(&data[offset]);
470a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
471a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            int32_t slot = -1;
472a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t arraySize = 1;
473a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (!isFragment) {
474a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->vtxUniformSlot(uidx);
475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->vtxUniformSize(uidx);
476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->fragUniformSlot(uidx);
478a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->fragUniformSize(uidx);
479a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
480a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
4816598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block                ALOGV("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s",
4822382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                     slot, offset, ct, field, uidx, fieldName);
483a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
484a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uidx ++;
485a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (slot < 0) {
486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
487a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
488a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
489a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
490a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                logUniform(f, fd, arraySize);
491a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
492a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            setUniform(rsc, f, fd, slot, arraySize);
493a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
494a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
495a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
496a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
497a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
498a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
499a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
500a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupTextures(rsc, sc);
501a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
502a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
503a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() {
504a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
505a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
506064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.inputElements[ct];
507a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < elem->getFieldCount(); field++) {
508a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (elem->getFieldName(field)[0] != '#') {
509a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mAttribCount ++;
510a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
511a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
512a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
514a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
515a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
517a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
518a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < elem->getFieldCount(); field++) {
519a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (elem->getFieldName(field)[0] != '#') {
520a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mUniformCount ++;
521a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
523a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
524a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount += mRSProgram->mHal.state.texturesCount;
525a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
526a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mAttribCount) {
527a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mAttribNames = new String8[mAttribCount];
528a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
529a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mUniformCount) {
530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames = new String8[mUniformCount];
531a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes = new uint32_t[mUniformCount];
532a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
533ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk
534ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    mTextureCount = mRSProgram->mHal.state.texturesCount;
535ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    if (mTextureCount) {
536ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk        mTextureTargets = new uint32_t[mTextureCount];
537ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk    }
538a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
539a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
5402382aba4a55c6ae74789c478eead8fbd96593321Jason Samsvoid RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths,
5412382aba4a55c6ae74789c478eead8fbd96593321Jason Sams                                   uint32_t *count, const char *prefix) {
542a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsAssert(e->getFieldCount());
543a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
544a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *ce = e->getField(ct);
545a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (ce->getFieldCount()) {
546a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            initAddUserElement(ce, names, arrayLengths, count, prefix);
547a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (e->getFieldName(ct)[0] != '#') {
548a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            String8 tmp(prefix);
549a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            tmp.append(e->getFieldName(ct));
550a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            names[*count].setTo(tmp.string());
551a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (arrayLengths) {
552a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arrayLengths[*count] = e->getFieldArraySize(ct);
553a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
554a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            (*count)++;
555a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
556a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
557a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
558