rsdShader.cpp revision 7f126c78a107257090c6675ea40ffac41516a9dc
1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/*
2a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Copyright (C) 2011 The Android Open Source Project
3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License");
5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License.
6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at
7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *      http://www.apache.org/licenses/LICENSE-2.0
9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk *
10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software
11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS,
12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and
14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License.
15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */
16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h>
18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h>
19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h>
21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h>
22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h>
23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h"
25a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h"
26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h"
27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android;
29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript;
30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
31a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type,
32a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                       const char * shaderText, uint32_t shaderLength) {
33a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
34a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUserShader.setTo(shaderText, shaderLength);
35a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mRSProgram = p;
36a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mType = type;
37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initMemberVars();
38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    initAttribAndUniformArray();
39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    init();
40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
41a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
42a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() {
43a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
44a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glDeleteShader(mShaderID);
45a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mAttribNames;
48a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformNames;
49a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    delete[] mUniformArraySizes;
50a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
51a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
52a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() {
53a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = true;
54a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = 0;
55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribNames = NULL;
59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformNames = NULL;
60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformArraySizes = NULL;
61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = false;
63a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::init() {
66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t attribCount = 0;
67a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uniformCount = 0;
68a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
69a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.inputElements[ct].get(), mAttribNames, NULL, &attribCount, RS_SHADER_ATTR);
70a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
72a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
75a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mTextureUniformIndexStart = uniformCount;
76a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
77a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
78a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        snprintf(buf, sizeof(buf), "UNI_Tex%i", ct);
79a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames[uniformCount].setTo(buf);
80a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes[uniformCount] = 1;
81a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        uniformCount++;
82a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
83a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
84a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
85a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukString8 RsdShader::getGLSLInputString() const {
86a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    String8 s;
87a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
88a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct].get();
89a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
90a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
91a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
92a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
93a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
94a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (f->getComponent().getVectorSize()) {
95a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: s.append("attribute float ATTRIB_"); break;
96a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: s.append("attribute vec2 ATTRIB_"); break;
97a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: s.append("attribute vec3 ATTRIB_"); break;
98a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: s.append("attribute vec4 ATTRIB_"); break;
99a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
100a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
101a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
102a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
103a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(e->getFieldName(field));
104a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            s.append(";\n");
105a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
106a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
107a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return s;
108a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
109a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
110a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() {
111a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
112a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.inputElements[ct].get();
113a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
114a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
115a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fn = e->getFieldName(field);
116a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
117a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fn[0] == '#') {
118a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
119a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
122a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
123a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (f->getComponent().getVectorSize()) {
124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1: mShader.append("attribute float ATTRIB_"); break;
125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2: mShader.append("attribute vec2 ATTRIB_"); break;
126a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3: mShader.append("attribute vec3 ATTRIB_"); break;
127a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4: mShader.append("attribute vec4 ATTRIB_"); break;
128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
132a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
133a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendTextures() {
139a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    char buf[256];
140a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
142a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
143a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
144a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct);
145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
146a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append(buf);
147a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
148a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
150a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() {
151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mType == GL_FRAGMENT_SHADER) {
153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mShader.append("precision mediump float;\n");
154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendUserConstants();
156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendAttributes();
157a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    appendTextures();
158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShader.append(mUserShader);
160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) {
165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mShaderID = glCreateShader(mType);
166a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsAssert(mShaderID);
167a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
168a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
169a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGV("Loading shader type %x, ID %i", mType, mShaderID);
170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGV("%s", mShader.string());
171a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
172a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
173a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mShaderID) {
174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const char * ss = mShader.string();
175a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glShaderSource(mShaderID, 1, &ss, NULL);
176a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glCompileShader(mShaderID);
177a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
178a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        GLint compiled = 0;
179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glGetShaderiv(mShaderID, GL_COMPILE_STATUS, &compiled);
180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!compiled) {
181a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            GLint infoLen = 0;
182a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glGetShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (infoLen) {
184a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                char* buf = (char*) malloc(infoLen);
185a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                if (buf) {
186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    glGetShaderInfoLog(mShaderID, infoLen, NULL, buf);
187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    LOGE("Could not compile shader \n%s\n", buf);
188a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    free(buf);
189a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
190a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                glDeleteShader(mShaderID);
191a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShaderID = 0;
192a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,");
193a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                return false;
194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
195a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
196a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
197a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
198a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (rsc->props.mLogShaders) {
199a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGV("--Shader load result %x ", glGetError());
200a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
201a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mIsValid = true;
202a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    return true;
203a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
204a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
205a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() {
206a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
208a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
209a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
210a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fn = e->getFieldName(field);
211a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
212a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fn[0] == '#') {
213a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
215a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
216a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // Cannot be complex
217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(!f->getFieldCount());
218a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (f->getType() == RS_TYPE_MATRIX_4X4) {
219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat4 UNI_");
220a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else if (f->getType() == RS_TYPE_MATRIX_3X3) {
221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat3 UNI_");
222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else if (f->getType() == RS_TYPE_MATRIX_2X2) {
223a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.append("uniform mat2 UNI_");
224a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                switch (f->getComponent().getVectorSize()) {
226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 1: mShader.append("uniform float UNI_"); break;
227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 2: mShader.append("uniform vec2 UNI_"); break;
228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 3: mShader.append("uniform vec3 UNI_"); break;
229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                case 4: mShader.append("uniform vec4 UNI_"); break;
230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                default:
231a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                    rsAssert(0);
232a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                }
233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
234a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
235a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(fn);
236a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (e->getFieldArraySize(field) > 1) {
237a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mShader.appendFormat("[%d]", e->getFieldArraySize(field));
238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
239a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            mShader.append(";\n");
240a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
243a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
244a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
245a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    RsDataType dataType = field->getType();
246a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t elementSize = field->getSizeBytes() / sizeof(float);
247a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t i = 0; i < arraySize; i ++) {
248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (arraySize > 1) {
249a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("Array Element [%u]", i);
250a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
251a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (dataType == RS_TYPE_MATRIX_4X4) {
252a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("Matrix4x4");
253a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("{%f, %f, %f, %f",  fd[0], fd[4], fd[8], fd[12]);
254a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f, %f, %f",  fd[1], fd[5], fd[9], fd[13]);
255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f, %f, %f",  fd[2], fd[6], fd[10], fd[14]);
256a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
257a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_3X3) {
258a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("Matrix3x3");
259a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("{%f, %f, %f",  fd[0], fd[3], fd[6]);
260a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f, %f",  fd[1], fd[4], fd[7]);
261a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
262a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (dataType == RS_TYPE_MATRIX_2X2) {
263a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("Matrix2x2");
264a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV("{%f, %f",  fd[0], fd[2]);
265a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGV(" %f, %f}", fd[1], fd[3]);
266a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
267a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            switch (field->getComponent().getVectorSize()) {
268a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 1:
269a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                LOGV("Uniform 1 = %f", fd[0]);
270a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 2:
272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                LOGV("Uniform 2 = %f %f", fd[0], fd[1]);
273a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
274a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 3:
275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                LOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
276a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
277a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            case 4:
278a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                LOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
279a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                break;
280a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            default:
281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                rsAssert(0);
282a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
283a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("Element size %u data=%p", elementSize, fd);
285a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        fd += elementSize;
286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("New data=%p", fd);
287a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
289a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
290a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd,
291a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                         int32_t slot, uint32_t arraySize ) {
292a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    RsDataType dataType = field->getType();
293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (dataType == RS_TYPE_MATRIX_4X4) {
294a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glUniformMatrix4fv(slot, arraySize, GL_FALSE, fd);
295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_3X3) {
296a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glUniformMatrix3fv(slot, arraySize, GL_FALSE, fd);
297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else if (dataType == RS_TYPE_MATRIX_2X2) {
298a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glUniformMatrix2fv(slot, arraySize, GL_FALSE, fd);
299a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    } else {
300a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        switch (field->getComponent().getVectorSize()) {
301a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 1:
302a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glUniform1fv(slot, arraySize, fd);
303a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
304a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 2:
305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glUniform2fv(slot, arraySize, fd);
306a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
307a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 3:
308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glUniform3fv(slot, arraySize, fd);
309a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
310a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        case 4:
311a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glUniform4fv(slot, arraySize, fd);
312a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            break;
313a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        default:
314a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsAssert(0);
315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
316a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
317a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
318a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
3197f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
3207f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
3217f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3227f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum trans[] = {
3237f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3257f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3267f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_REPEAT, //RS_SAMPLER_WRAP,
3277f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3287f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
3297f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3307f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum transNP[] = {
3327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_NEAREST, //RS_SAMPLER_NEAREST,
3337f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR,
3347f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
3357f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
3367f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
3377f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
3387f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    };
3397f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3407f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    // This tells us the correct texture type
3417f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    GLenum target = (GLenum)tex->getGLTarget();
3427f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3437f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
3447f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps() &&
3457f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) {
3467f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) {
3477f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                glTexParameteri(target, GL_TEXTURE_MIN_FILTER, trans[s->mHal.state.minFilter]);
3487f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            } else {
3497f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                switch (trans[s->mHal.state.minFilter]) {
3507f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                case GL_LINEAR_MIPMAP_LINEAR:
3517f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
3527f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3537f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                default:
3547f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    glTexParameteri(target, GL_TEXTURE_MIN_FILTER, trans[s->mHal.state.minFilter]);
3557f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                    break;
3567f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk                }
3577f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            }
3587f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3597f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_MIN_FILTER, transNP[s->mHal.state.minFilter]);
3607f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3617f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_MAG_FILTER, transNP[s->mHal.state.magFilter]);
3627f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
3637f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
3647f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    } else {
3657f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        if (tex->getHasGraphicsMipmaps()) {
3667f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_MIN_FILTER, trans[s->mHal.state.minFilter]);
3677f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        } else {
3687f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_MIN_FILTER, transNP[s->mHal.state.minFilter]);
3697f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        }
3707f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
3717f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
3727f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameteri(target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
3737f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3747f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3757f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
3767f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) {
3777f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk        glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
3787f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    }
3797f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
3807f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk    rsc->checkError("Sampler::setupGL2 tex env");
3817f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk}
3827f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk
383a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
384a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mRSProgram->mHal.state.texturesCount == 0) {
385a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        return;
386a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
387a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
388a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
389a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t numTexturesAvailable = rsc->getMaxFragmentTextures();
390a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (numTexturesToBind >= numTexturesAvailable) {
391a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        LOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
392a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk             mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
393a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
394a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        numTexturesToBind = numTexturesAvailable;
395a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
396a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
397a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < numTexturesToBind; ct++) {
398a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glActiveTexture(GL_TEXTURE0 + ct);
399a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!mRSProgram->mHal.state.textures[ct].get()) {
400a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct);
401a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
402a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
403a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
404a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
405a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        GLenum target = (GLenum)mRSProgram->mHal.state.textures[ct]->getGLTarget();
406a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) {
407a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGE("Attempting to bind unknown texture to shader id %u, texture unit %u", (uint)this, ct);
408a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader");
409a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
410a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glBindTexture(target, mRSProgram->mHal.state.textures[ct]->getTextureID());
411a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->checkError("ProgramFragment::setupGL2 tex bind");
412a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (mRSProgram->mHal.state.samplers[ct].get()) {
4137f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk            setupSampler(rsc, mRSProgram->mHal.state.samplers[ct].get(), mRSProgram->mHal.state.textures[ct].get());
414a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else {
415a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
416a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
417a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
418a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
419a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->checkError("ProgramFragment::setupGL2 tex env");
420a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
421a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
422a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        glUniform1i(sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
423a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        rsc->checkError("ProgramFragment::setupGL2 uniforms");
424a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
425a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
426a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    glActiveTexture(GL_TEXTURE0);
427a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mDirty = false;
428a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsc->checkError("ProgramFragment::setupGL2");
429a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
430a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
431a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) {
432a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    uint32_t uidx = 0;
433a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
434a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        Allocation *alloc = mRSProgram->mHal.state.constants[ct].get();
435a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (!alloc) {
436a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            LOGE("Attempting to set constants on shader id %u, but alloc at slot %u is not set", (uint32_t)this, ct);
437a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
438a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            continue;
439a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
440a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
441a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
442a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
443a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < e->getFieldCount(); field++) {
444a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const Element *f = e->getField(field);
445a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const char *fieldName = e->getFieldName(field);
446a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            // If this field is padding, skip it
447a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (fieldName[0] == '#') {
448a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
449a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
450a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
451a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t offset = e->getFieldOffsetBytes(field);
452a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            const float *fd = reinterpret_cast<const float *>(&data[offset]);
453a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
454a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            int32_t slot = -1;
455a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uint32_t arraySize = 1;
456a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (!isFragment) {
457a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->vtxUniformSlot(uidx);
458a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->vtxUniformSize(uidx);
459a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            } else {
460a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                slot = sc->fragUniformSlot(uidx);
461a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arraySize = sc->fragUniformSize(uidx);
462a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                LOGV("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", slot, offset, ct, field, uidx, fieldName);
465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
466a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            uidx ++;
467a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (slot < 0) {
468a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                continue;
469a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
470a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
471a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (rsc->props.mLogShadersUniforms) {
472a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                logUniform(f, fd, arraySize);
473a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
474a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            setUniform(rsc, f, fd, slot, arraySize);
475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
478a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
479a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) {
480a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
481a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER);
482a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    setupTextures(rsc, sc);
483a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
484a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
485a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() {
486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mAttribCount = 0;
487a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
488a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.inputElements[ct].get();
489a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < elem->getFieldCount(); field++) {
490a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (elem->getFieldName(field)[0] != '#') {
491a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mAttribCount ++;
492a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
493a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
494a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
495a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
496a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount = 0;
497a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
498a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
499a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
500a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        for (uint32_t field=0; field < elem->getFieldCount(); field++) {
501a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (elem->getFieldName(field)[0] != '#') {
502a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                mUniformCount ++;
503a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
504a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
505a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
506a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    mUniformCount += mRSProgram->mHal.state.texturesCount;
507a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
508a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mAttribCount) {
509a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mAttribNames = new String8[mAttribCount];
510a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
511a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    if (mUniformCount) {
512a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformNames = new String8[mUniformCount];
513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        mUniformArraySizes = new uint32_t[mUniformCount];
514a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
515a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk
517a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths, uint32_t *count, const char *prefix) {
518a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    rsAssert(e->getFieldCount());
519a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
520a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        const Element *ce = e->getField(ct);
521a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        if (ce->getFieldCount()) {
522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            initAddUserElement(ce, names, arrayLengths, count, prefix);
523a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        } else if (e->getFieldName(ct)[0] != '#') {
524a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            String8 tmp(prefix);
525a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            tmp.append(e->getFieldName(ct));
526a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            names[*count].setTo(tmp.string());
527a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            if (arrayLengths) {
528a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk                arrayLengths[*count] = e->getFieldArraySize(ct);
529a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            }
530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk            (*count)++;
531a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk        }
532a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk    }
533a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk}
534