rsdShaderCache.cpp revision afb743aca56c18beb7ab924e75cb6e070ef3e55a
1c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams/*
2c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * Copyright (C) 2009 The Android Open Source Project
3c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams *
4c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * Licensed under the Apache License, Version 2.0 (the "License");
5c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * you may not use this file except in compliance with the License.
6c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * You may obtain a copy of the License at
7c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams *
8c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams *      http://www.apache.org/licenses/LICENSE-2.0
9c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams *
10c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * Unless required by applicable law or agreed to in writing, software
11c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * distributed under the License is distributed on an "AS IS" BASIS,
12c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * See the License for the specific language governing permissions and
14c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams * limitations under the License.
15c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams */
16c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
17fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#ifndef ANDROID_RS_BUILD_FOR_HOST
18c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include "rsContext.h"
19c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES/gl.h>
20c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2.h>
21fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#else
22fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include "rsContextHostStub.h"
23fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#include <OpenGL/gl.h>
24fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk#endif //ANDROID_RS_BUILD_FOR_HOST
25c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
26c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsusing namespace android;
27c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsusing namespace android::renderscript;
28c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
29c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
3054929cce0bf44090424b1f91b676529a2422378fAlex SakhartchoukShaderCache::ShaderCache() {
31889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    mEntries.setCapacity(16);
32c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
33c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
3454929cce0bf44090424b1f91b676529a2422378fAlex SakhartchoukShaderCache::~ShaderCache() {
35889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    for (uint32_t ct=0; ct < mEntries.size(); ct++) {
36889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        glDeleteProgram(mEntries[ct]->program);
37889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        free(mEntries[ct]);
38c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
39c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
40c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
4154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchoukvoid ShaderCache::updateUniformArrayData(Context *rsc, Program *prog, uint32_t linkedID,
4254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                         UniformData *data, const char* logTag,
4354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                         UniformQueryData **uniformList, uint32_t uniListSize) {
4454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
4554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
46afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
4754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            //Iterate over the list of active GL uniforms and find highest array index
48afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk            for (uint32_t ui = 0; ui < uniListSize; ui ++) {
49afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk                if (prog->getUniformName(ct) == uniformList[ui]->name) {
5054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize;
5154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    break;
5254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                }
5354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            }
5454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        }
5554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
5654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        if (rsc->props.mLogShaders) {
5754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk             LOGV("%s U, %s = %d, arraySize = %d\n", logTag,
5854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                  prog->getUniformName(ct).string(), data[ct].slot, data[ct].arraySize);
5954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        }
6054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    }
6154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk}
6254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
6354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchoukvoid ShaderCache::populateUniformData(Program *prog, uint32_t linkedID, UniformData *data) {
6454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
6554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk       data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct));
6654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk       data[ct].arraySize = prog->getUniformArraySize(ct);
6754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    }
6854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk}
6954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
7054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchoukbool ShaderCache::hasArrayUniforms(ProgramVertex *vtx, ProgramFragment *frag) {
7154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    UniformData *data = mCurrent->vtxUniforms;
7254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
73afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
7454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            return true;
7554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        }
7654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    }
7754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    data = mCurrent->fragUniforms;
7854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
79afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
8054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            return true;
8154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        }
8254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    }
8354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    return false;
8454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk}
8554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
86afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukbool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag) {
87c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    if (!vtx->getShaderID()) {
88cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams        vtx->loadShader(rsc);
89c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
90c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    if (!frag->getShaderID()) {
91cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams        frag->loadShader(rsc);
92c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
93886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk
94886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk    // Don't try to cache if shaders failed to load
95afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    if (!vtx->getShaderID() || !frag->getShaderID()) {
96886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk        return false;
97886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk    }
98f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams    //LOGV("ShaderCache lookup  vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID());
99889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    uint32_t entryCount = mEntries.size();
100afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    for (uint32_t ct = 0; ct < entryCount; ct ++) {
101889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        if ((mEntries[ct]->vtx == vtx->getShaderID()) &&
102889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            (mEntries[ct]->frag == frag->getShaderID())) {
103889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk
104889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            //LOGV("SC using program %i", mEntries[ct]->program);
105889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            glUseProgram(mEntries[ct]->program);
106889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            mCurrent = mEntries[ct];
107f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams            //LOGV("ShaderCache hit, using %i", ct);
108433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams            rsc->checkError("ShaderCache::lookup (hit)");
109c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            return true;
110c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
111c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
112c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
113889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    //LOGV("ShaderCache miss");
114f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams    //LOGE("e0 %x", glGetError());
11554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk    ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
11654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                       vtx->getUniformCount(),
11754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                       frag->getUniformCount());
118889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    mEntries.push(e);
119c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mCurrent = e;
120c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    e->vtx = vtx->getShaderID();
121c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    e->frag = frag->getShaderID();
122c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    e->program = glCreateProgram();
123889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    if (e->program) {
124c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        GLuint pgm = e->program;
125c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glAttachShader(pgm, vtx->getShaderID());
126c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        //LOGE("e1 %x", glGetError());
127c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glAttachShader(pgm, frag->getShaderID());
128c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
129433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        if (!vtx->isUserProgram()) {
13079f52df541f87ac07709e770cd79f14dd1a05e93Jason Sams            glBindAttribLocation(pgm, 0, "ATTRIB_position");
13179f52df541f87ac07709e770cd79f14dd1a05e93Jason Sams            glBindAttribLocation(pgm, 1, "ATTRIB_color");
13279f52df541f87ac07709e770cd79f14dd1a05e93Jason Sams            glBindAttribLocation(pgm, 2, "ATTRIB_normal");
133479e2924807e1fff79de2e0bee2a67939d8659eeJason Sams            glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
134433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        }
135c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
136c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        //LOGE("e2 %x", glGetError());
137c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glLinkProgram(pgm);
138c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        //LOGE("e3 %x", glGetError());
139c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        GLint linkStatus = GL_FALSE;
140c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
141c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        if (linkStatus != GL_TRUE) {
142c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            GLint bufLength = 0;
143c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength);
144c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            if (bufLength) {
145c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                char* buf = (char*) malloc(bufLength);
146c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                if (buf) {
147c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                    glGetProgramInfoLog(pgm, bufLength, NULL, buf);
148c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                    LOGE("Could not link program:\n%s\n", buf);
149c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                    free(buf);
150c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                }
151c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            }
152c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams            glDeleteProgram(pgm);
153a2cf755a28a1e7ffff2955df656d714f40e4d715Jason Sams            rsc->setError(RS_ERROR_BAD_SHADER, "Error linking GL Programs");
154a2cf755a28a1e7ffff2955df656d714f40e4d715Jason Sams            return false;
155c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
156886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk
157886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk        for (uint32_t ct=0; ct < e->vtxAttrCount; ct++) {
15854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct));
15954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            e->vtxAttrs[ct].name = vtx->getAttribName(ct).string();
160886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk            if (rsc->props.mLogShaders) {
16154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                LOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->vtxAttrs[ct].slot);
162cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams            }
163c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
164886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk
16554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        populateUniformData(vtx, pgm, e->vtxUniforms);
16654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        populateUniformData(frag, pgm, e->fragUniforms);
16754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
16854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        // Only populate this list if we have arrays in our uniforms
16954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        UniformQueryData **uniformList = NULL;
17054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        GLint numUniforms = 0;
17154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        bool hasArrays = hasArrayUniforms(vtx, frag);
172afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (hasArrays) {
17354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            // Get the number of active uniforms and the length of the longest name
17454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms);
17554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            GLint maxNameLength = 0;
17654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
177afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk            if (numUniforms > 0 && maxNameLength > 0) {
17854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                uniformList = new UniformQueryData*[numUniforms];
17954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                // Iterate over all the uniforms and build the list we
18054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                // can later use to match our uniforms to
181afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk                for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
18254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    uniformList[ct] = new UniformQueryData(maxNameLength);
18354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
18454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                       &uniformList[ct]->arraySize, &uniformList[ct]->type,
18554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                                       uniformList[ct]->name);
18654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    //LOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct,
18754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                    //     uniformList[ct]->arraySize, uniformList[ct]->name);
18854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                }
189cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams            }
190c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
19154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
19254929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        // We now know the highest index of all of the array uniforms
19354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        // and we need to update our cache to reflect that
19454929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        // we may have declared [n], but only m < n elements are used
19554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        updateUniformArrayData(rsc, vtx, pgm, e->vtxUniforms, "vtx",
19654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                               uniformList, (uint32_t)numUniforms);
19754929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",
19854929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                               uniformList, (uint32_t)numUniforms);
19954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk
20054929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk        // Clean up the uniform data from GL
201afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (uniformList != NULL) {
202afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk            for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
20354929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk                delete uniformList[ct];
204cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams            }
20554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            delete[] uniformList;
20654929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            uniformList = NULL;
207c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        }
208c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
209c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
210f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams    //LOGV("SC made program %i", e->program);
211c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    glUseProgram(e->program);
212433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    rsc->checkError("ShaderCache::lookup (miss)");
213c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    return true;
214c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
215c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
216886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchoukint32_t ShaderCache::vtxAttribSlot(const String8 &attrName) const {
217886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk    for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) {
218afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk        if (attrName == mCurrent->vtxAttrs[ct].name) {
21954929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            return mCurrent->vtxAttrs[ct].slot;
220886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk        }
221886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk    }
222886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk    return -1;
223886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk}
224886f11ade9dde05485cb11c0d67d87f76a428f6cAlex Sakhartchouk
225afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ShaderCache::cleanupVertex(uint32_t id) {
226889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    int32_t numEntries = (int32_t)mEntries.size();
227afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    for (int32_t ct = 0; ct < numEntries; ct ++) {
228889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        if (mEntries[ct]->vtx == id) {
229889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            glDeleteProgram(mEntries[ct]->program);
230889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk
23154929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            delete mEntries[ct];
232889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            mEntries.removeAt(ct);
233889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            numEntries = (int32_t)mEntries.size();
234889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            ct --;
235889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        }
236889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    }
237c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
238c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
239afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ShaderCache::cleanupFragment(uint32_t id) {
240889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    int32_t numEntries = (int32_t)mEntries.size();
241afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchouk    for (int32_t ct = 0; ct < numEntries; ct ++) {
242889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        if (mEntries[ct]->frag == id) {
243889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            glDeleteProgram(mEntries[ct]->program);
244889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk
24554929cce0bf44090424b1f91b676529a2422378fAlex Sakhartchouk            delete mEntries[ct];
246889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            mEntries.removeAt(ct);
247889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            numEntries = (int32_t)mEntries.size();
248889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk            ct --;
249889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk        }
250889fe50e7aaebed8cb8284b16a0e51e64e8a3a9cAlex Sakhartchouk    }
251c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
252c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
253afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukvoid ShaderCache::cleanupAll() {
254c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
255c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
256