rsProgramVertex.cpp revision 4c9a208262a1fc9ba062d21b8c6c787b8a822991
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/* 2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project 3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License"); 5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License. 6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at 7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * http://www.apache.org/licenses/LICENSE-2.0 9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software 11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS, 12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and 14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License. 15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */ 16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsContext.h" 18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsProgramVertex.h" 19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 201aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/gl.h> 211aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/glext.h> 22c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2.h> 23c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2ext.h> 241aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams 25326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android; 26326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android::renderscript; 27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 28326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 294815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, bool texMat) : 304815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams Program(rsc) 314815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams{ 324815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mAllocFile = __FILE__; 334815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mAllocLine = __LINE__; 344815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mTextureMatrixEnable = texMat; 354815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams mLightCount = 0; 364815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams init(rsc); 374815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams} 384815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 394815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, 404815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t shaderLength, const uint32_t * params, 414815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t paramLength) : 424815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams Program(rsc, shaderText, shaderLength, params, paramLength) 43326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 44f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocFile = __FILE__; 45f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocLine = __LINE__; 46326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams mTextureMatrixEnable = false; 47b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLightCount = 0; 484815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 494815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams init(rsc); 50326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 51326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 52326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertex::~ProgramVertex() 53326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 54326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 55326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 5656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Samsstatic void logMatrix(const char *txt, const float *f) 5756bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams{ 58992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams LOGV("Matrix %s, %p", txt, f); 59cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]); 60cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]); 61cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]); 62cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]); 6356bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams} 6456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams 65afcb25c65e8145d15aaf50a0ca38333954a97000Jason Samsvoid ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state) 66326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 67cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams if ((state->mLast.get() == this) && !mDirty) { 68cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams return; 69cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams } 70cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams state->mLast.set(this); 71cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 729ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const float *f = static_cast<const float *>(mConstants[0]->getPtr()); 73326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 74326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_TEXTURE); 75326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams if (mTextureMatrixEnable) { 76326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); 77326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams } else { 78326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glLoadIdentity(); 79326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams } 80326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 81b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glMatrixMode(GL_MODELVIEW); 82b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glLoadIdentity(); 83b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (mLightCount) { 8448b7edc13372dcb4537713e32beeb36bcd73a6d9Romain Guy int v = 0; 85b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glEnable(GL_LIGHTING); 86b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v); 87b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams for (uint32_t ct = 0; ct < mLightCount; ct++) { 88b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams const Light *l = mLights[ct].get(); 89b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glEnable(GL_LIGHT0 + ct); 90b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams l->setupGL(ct); 91b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 92b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) { 93b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glDisable(GL_LIGHT0 + ct); 94b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 95b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } else { 96b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams glDisable(GL_LIGHTING); 97b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 98cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 99b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (!f) { 100b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams LOGE("Must bind constants to vertex program"); 101b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 102326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 103326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_PROJECTION); 10456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 105326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams glMatrixMode(GL_MODELVIEW); 10656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); 107326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 108cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = false; 109326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 110326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 111cd50653f99c960e1a47c2c30e53b369b8805344aJason Samsvoid ProgramVertex::loadShader(Context *rsc) { 112cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams Program::loadShader(rsc, GL_VERTEX_SHADER); 113c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 114c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 115c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::createShader() 116c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 117c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.setTo(""); 118c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 119c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("varying vec4 varColor;\n"); 120c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mShader.append("varying vec4 varTex0;\n"); 121c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 122f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams if (mUserShader.length() > 1) { 1239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append("uniform mat4 "); 1249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(mUniformNames[0]); 1259ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(";\n"); 1269ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 1279ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t ct=0; ct < mConstantCount; ct++) { 1289ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const Element *e = mConstantTypes[ct]->getElement(); 1299ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t field=0; field < e->getFieldCount(); field++) { 1309ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const Element *f = e->getField(field); 1319ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 1329ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams // Cannot be complex 1339ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams rsAssert(!f->getFieldCount()); 1349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams switch(f->getComponent().getVectorSize()) { 1359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 1: mShader.append("uniform float UNI_"); break; 1369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 2: mShader.append("uniform vec2 UNI_"); break; 1379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 3: mShader.append("uniform vec3 UNI_"); break; 1389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 4: mShader.append("uniform vec4 UNI_"); break; 1399ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams default: 1409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams rsAssert(0); 1419ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 1429ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 1439ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(e->getFieldName(field)); 1449ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(";\n"); 1459ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 1469ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 1479ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 1489ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 149b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams for (uint32_t ct=0; ct < mInputCount; ct++) { 150b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams const Element *e = mInputElements[ct].get(); 151b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams for (uint32_t field=0; field < e->getFieldCount(); field++) { 152b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams const Element *f = e->getField(field); 153b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams 154b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams // Cannot be complex 155b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams rsAssert(!f->getFieldCount()); 156b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams switch(f->getComponent().getVectorSize()) { 157b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams case 1: mShader.append("attribute float ATTRIB_"); break; 158b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams case 2: mShader.append("attribute vec2 ATTRIB_"); break; 159b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams case 3: mShader.append("attribute vec3 ATTRIB_"); break; 160b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams case 4: mShader.append("attribute vec4 ATTRIB_"); break; 161b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams default: 162b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams rsAssert(0); 163b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams } 164b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams 165b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams mShader.append(e->getFieldName(field)); 166b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams mShader.append(";\n"); 167b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams } 168b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams } 169f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append(mUserShader); 170c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } else { 1719ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t ct=0; ct < mUniformCount; ct++) { 1729ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append("uniform mat4 "); 1739ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(mUniformNames[ct]); 1749ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(";\n"); 1759ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 1769ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 177433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams for (uint32_t ct=VertexArray::POSITION; ct < mAttribCount; ct++) { 178b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams mShader.append("attribute vec4 "); 179b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams mShader.append(mAttribNames[ct]); 180b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams mShader.append(";\n"); 181b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams } 182b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams 183f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append("void main() {\n"); 1849ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(" gl_Position = UNI_MVP * ATTRIB_Position;\n"); 185433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mShader.append(" gl_PointSize = ATTRIB_PointSize.x;\n"); 186f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams 187433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mShader.append(" varColor = ATTRIB_Color;\n"); 188f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams if (mTextureMatrixEnable) { 1899ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_Texture;\n"); 190f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams } else { 191433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mShader.append(" varTex0 = ATTRIB_Texture;\n"); 192f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams } 193f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" pos.x = pos.x / 480.0;\n"); 194f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" pos.y = pos.y / 800.0;\n"); 195f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams //mShader.append(" gl_Position = pos;\n"); 196f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams mShader.append("}\n"); 197c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 198c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 199c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 200c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc) 201c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 202c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams //LOGE("sgl2 vtx1 %x", glGetError()); 203c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams if ((state->mLast.get() == this) && !mDirty) { 204c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams //return; 205c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 206c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 207e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams glVertexAttrib4f(1, state->color[0], state->color[1], state->color[2], state->color[3]); 208e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams 2099ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const float *f = static_cast<const float *>(mConstants[0]->getPtr()); 210c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 211c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams Matrix mvp; 212c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 213c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams Matrix t; 214c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); 215c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams mvp.multiply(&t); 216c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 217c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m); 218c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams if (mTextureMatrixEnable) { 219c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE, 220c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); 221c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams } 222c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 2239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams uint32_t uidx = 1; 2249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t ct=0; ct < mConstantCount; ct++) { 2259ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams Allocation *alloc = mConstants[ct+1].get(); 2269ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams if (!alloc) { 2279ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams continue; 2289ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2299ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 2309ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr()); 2319ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const Element *e = mConstantTypes[ct]->getElement(); 2329ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t field=0; field < e->getFieldCount(); field++) { 2339ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const Element *f = e->getField(field); 2349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams uint32_t offset = e->getFieldOffsetBytes(field); 2359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams int32_t slot = sc->vtxUniformSlot(uidx); 2369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 2379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams const float *fd = reinterpret_cast<const float *>(&data[offset]); 2389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 2399ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams //LOGE("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i", slot, offset, ct, field, uidx); 2409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams if (slot >= 0) { 2419ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams switch(f->getComponent().getVectorSize()) { 2429ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 1: 2439ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams //LOGE("Uniform 1 = %f", fd[0]); 2449ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams glUniform1fv(slot, 1, fd); 2459ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams break; 2469ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 2: 2479ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams //LOGE("Uniform 2 = %f %f", fd[0], fd[1]); 2489ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams glUniform2fv(slot, 1, fd); 2499ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams break; 2509ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 3: 2519ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams //LOGE("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); 2529ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams glUniform3fv(slot, 1, fd); 2539ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams break; 2549ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams case 4: 2559ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams //LOGE("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); 2569ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams glUniform4fv(slot, 1, fd); 2579ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams break; 2589ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams default: 2599ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams rsAssert(0); 2609ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2619ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2629ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams uidx ++; 2639ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2649ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2659ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 2669ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams for (uint32_t ct=0; ct < mConstantCount; ct++) { 2679ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams uint32_t glSlot = sc->vtxUniformSlot(ct + 1); 2689ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 2699ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 2709ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 271c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams state->mLast.set(this); 272433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams rsc->checkError("ProgramVertex::setupGL2"); 273c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 274c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 275b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Samsvoid ProgramVertex::addLight(const Light *l) 276b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams{ 277b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams if (mLightCount < MAX_LIGHTS) { 278b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLights[mLightCount].set(l); 279b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams mLightCount++; 280b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams } 281b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams} 282b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams 283c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const 284c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 2859ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams float *f = static_cast<float *>(mConstants[0]->getPtr()); 286c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix)); 287cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 288c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 289c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 290c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const 291c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 2929ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams float *f = static_cast<float *>(mConstants[0]->getPtr()); 293c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix)); 294cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 295c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 296c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 297c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const 298c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{ 2999ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams float *f = static_cast<float *>(mConstants[0]->getPtr()); 300c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix)); 301cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams mDirty = true; 302c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams} 303c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams 3043a97c59c6f8cc974d007080365b82c5177ba6a3fJason Samsvoid ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const 3053a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams{ 3069ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams float *f = static_cast<float *>(mConstants[0]->getPtr()); 3073a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams Matrix mvp; 3083a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], 3093a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 3103a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams mvp.vectorMultiply(v4out, v3in); 3113a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams} 312326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 3139ebb0c44ece47531f3d0a98ba52ae448de42032bJason Samsvoid ProgramVertex::initAddUserElement(const Element *e, String8 *names, uint32_t *count, const char *prefix) 314433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams{ 315433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams rsAssert(e->getFieldCount()); 316433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams for (uint32_t ct=0; ct < e->getFieldCount(); ct++) { 317433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams const Element *ce = e->getField(ct); 318433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams if (ce->getFieldCount()) { 3199ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams initAddUserElement(ce, names, count, prefix); 320433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams } else { 3219ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams String8 tmp(prefix); 322433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams tmp.append(e->getFieldName(ct)); 3239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams names[*count].setTo(tmp.string()); 3249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams (*count)++; 325433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams } 326433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams } 327433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams} 328433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams 329c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::init(Context *rsc) 330c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{ 331433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams if (mUserShader.size() > 0) { 332433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribCount = 0; 333433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams for (uint32_t ct=0; ct < mInputCount; ct++) { 3349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_"); 3359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 3369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams 3379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mUniformCount = 1; 3389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mUniformNames[0].setTo("UNI_MVP"); 3394c9a208262a1fc9ba062d21b8c6c787b8a822991Jason Sams for (uint32_t ct=0; ct < mConstantCount; ct++) { 3409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_"); 341433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams } 342433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams } else { 343433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribCount = 5; 344433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribNames[0].setTo("ATTRIB_Position"); 345433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribNames[1].setTo("ATTRIB_Color"); 346433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribNames[2].setTo("ATTRIB_Normal"); 347433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribNames[3].setTo("ATTRIB_PointSize"); 348433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams mAttribNames[4].setTo("ATTRIB_Texture"); 349c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 3509ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mUniformCount = 2; 3519ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mUniformNames[0].setTo("UNI_MVP"); 3529ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams mUniformNames[1].setTo("UNI_TexMatrix"); 3539ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams } 354c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 355c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams createShader(); 356c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams} 357c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 3584815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams 359c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams/////////////////////////////////////////////////////////////////////// 360c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams 361326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::ProgramVertexState() 362326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 363326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 364326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 365326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::~ProgramVertexState() 366326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 367326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 368326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 3698ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Samsvoid ProgramVertexState::init(Context *rsc, int32_t w, int32_t h) 3708ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams{ 371d01d970cf5973aa5186cc02c80fb2c143a69b0b1Jason Sams RsElement e = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1); 3728287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams 3738287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_TypeBegin(rsc, e); 3748287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams rsi_TypeAdd(rsc, RS_DIMENSION_X, 48); 375f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocType.set((Type *)rsi_TypeCreate(rsc)); 3768287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams 3774815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, false); 378f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get()); 3798ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams mDefaultAlloc.set(alloc); 3808ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams mDefault.set(pv); 381c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams pv->init(rsc); 3829ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams pv->bindAllocation(alloc, 0); 383cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams 384e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams color[0] = 1.f; 385e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams color[1] = 1.f; 386e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams color[2] = 1.f; 387e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams color[3] = 1.f; 388e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams 389e18844a5f648071fcc3594f84bca1728644af41aJason Sams updateSize(rsc, w, h); 390e18844a5f648071fcc3594f84bca1728644af41aJason Sams} 391e18844a5f648071fcc3594f84bca1728644af41aJason Sams 392e18844a5f648071fcc3594f84bca1728644af41aJason Samsvoid ProgramVertexState::updateSize(Context *rsc, int32_t w, int32_t h) 393e18844a5f648071fcc3594f84bca1728644af41aJason Sams{ 3948ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams Matrix m; 3958ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams m.loadOrtho(0,w, h,0, -1,1); 396e18844a5f648071fcc3594f84bca1728644af41aJason Sams mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4); 3978ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams 3988ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams m.loadIdentity(); 399e18844a5f648071fcc3594f84bca1728644af41aJason Sams mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4); 4008ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams} 401326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 402f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Samsvoid ProgramVertexState::deinit(Context *rsc) 403f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams{ 404f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mDefaultAlloc.clear(); 405f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mDefault.clear(); 406f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mAllocType.clear(); 407f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams mLast.clear(); 408f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams} 409f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams 410326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 411326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android { 412326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript { 413326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 414326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 4154815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat) 416326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 4174815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, texMat); 4189397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams pv->incUserRef(); 419326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams return pv; 420326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 421326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 4224815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText, 4234815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t shaderLength, const uint32_t * params, 4244815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams uint32_t paramLength) 425326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{ 4264815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength); 4274815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams pv->incUserRef(); 4284815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams return pv; 429b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams} 430326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 431326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 432326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 433326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 434