rsProgramVertex.cpp revision 4c9a208262a1fc9ba062d21b8c6c787b8a822991
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/*
2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project
3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License");
5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License.
6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at
7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *      http://www.apache.org/licenses/LICENSE-2.0
9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams *
10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software
11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS,
12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and
14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License.
15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */
16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsContext.h"
18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsProgramVertex.h"
19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
201aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/gl.h>
211aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams#include <GLES/glext.h>
22c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2.h>
23c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams#include <GLES2/gl2ext.h>
241aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923Jason Sams
25326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android;
26326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsusing namespace android::renderscript;
27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
28326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
294815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, bool texMat) :
304815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    Program(rsc)
314815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams{
324815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    mAllocFile = __FILE__;
334815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    mAllocLine = __LINE__;
344815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    mTextureMatrixEnable = texMat;
354815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    mLightCount = 0;
364815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    init(rsc);
374815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams}
384815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams
394815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
404815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams                             uint32_t shaderLength, const uint32_t * params,
414815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams                             uint32_t paramLength) :
424815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    Program(rsc, shaderText, shaderLength, params, paramLength)
43326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
44f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocFile = __FILE__;
45f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocLine = __LINE__;
46326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    mTextureMatrixEnable = false;
47b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    mLightCount = 0;
484815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams
494815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    init(rsc);
50326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
51326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
52326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertex::~ProgramVertex()
53326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
54326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
55326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
5656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Samsstatic void logMatrix(const char *txt, const float *f)
5756bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams{
58992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609Jason Sams    LOGV("Matrix %s, %p", txt, f);
59cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams    LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]);
60cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams    LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]);
61cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams    LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]);
62cacee55b3217710cc01a3aa42ea447a779facc74Jason Sams    LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]);
6356bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams}
6456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams
65afcb25c65e8145d15aaf50a0ca38333954a97000Jason Samsvoid ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
66326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
67cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    if ((state->mLast.get() == this) && !mDirty) {
68cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams        return;
69cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    }
70cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    state->mLast.set(this);
71cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams
729ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    const float *f = static_cast<const float *>(mConstants[0]->getPtr());
73326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
74326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    glMatrixMode(GL_TEXTURE);
75326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    if (mTextureMatrixEnable) {
76326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams        glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
77326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    } else {
78326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams        glLoadIdentity();
79326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    }
80326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
81b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    glMatrixMode(GL_MODELVIEW);
82b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    glLoadIdentity();
83b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    if (mLightCount) {
8448b7edc13372dcb4537713e32beeb36bcd73a6d9Romain Guy        int v = 0;
85b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        glEnable(GL_LIGHTING);
86b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
87b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        for (uint32_t ct = 0; ct < mLightCount; ct++) {
88b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams            const Light *l = mLights[ct].get();
89b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams            glEnable(GL_LIGHT0 + ct);
90b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams            l->setupGL(ct);
91b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        }
92b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
93b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams            glDisable(GL_LIGHT0 + ct);
94b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        }
95b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    } else {
96b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        glDisable(GL_LIGHTING);
97b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    }
98cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams
99b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    if (!f) {
100b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        LOGE("Must bind constants to vertex program");
101b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    }
102326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
103326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    glMatrixMode(GL_PROJECTION);
10456bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams    glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
105326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    glMatrixMode(GL_MODELVIEW);
10656bc1af0a040b003164e3394f1c7a277b15e7d85Jason Sams    glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
107326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
108cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    mDirty = false;
109326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
110326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
111cd50653f99c960e1a47c2c30e53b369b8805344aJason Samsvoid ProgramVertex::loadShader(Context *rsc) {
112cd50653f99c960e1a47c2c30e53b369b8805344aJason Sams    Program::loadShader(rsc, GL_VERTEX_SHADER);
113c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
114c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
115c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::createShader()
116c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{
117c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mShader.setTo("");
118c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
119c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mShader.append("varying vec4 varColor;\n");
120c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mShader.append("varying vec4 varTex0;\n");
121c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
122f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams    if (mUserShader.length() > 1) {
1239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mShader.append("uniform mat4 ");
1249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mShader.append(mUniformNames[0]);
1259ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mShader.append(";\n");
1269ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
1279ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        for (uint32_t ct=0; ct < mConstantCount; ct++) {
1289ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            const Element *e = mConstantTypes[ct]->getElement();
1299ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            for (uint32_t field=0; field < e->getFieldCount(); field++) {
1309ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                const Element *f = e->getField(field);
1319ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
1329ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                // Cannot be complex
1339ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                rsAssert(!f->getFieldCount());
1349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                switch(f->getComponent().getVectorSize()) {
1359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 1: mShader.append("uniform float UNI_"); break;
1369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 2: mShader.append("uniform vec2 UNI_"); break;
1379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 3: mShader.append("uniform vec3 UNI_"); break;
1389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 4: mShader.append("uniform vec4 UNI_"); break;
1399ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                default:
1409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    rsAssert(0);
1419ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                }
1429ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
1439ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                mShader.append(e->getFieldName(field));
1449ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                mShader.append(";\n");
1459ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            }
1469ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        }
1479ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
1489ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
149b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams        for (uint32_t ct=0; ct < mInputCount; ct++) {
150b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            const Element *e = mInputElements[ct].get();
151b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            for (uint32_t field=0; field < e->getFieldCount(); field++) {
152b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                const Element *f = e->getField(field);
153b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams
154b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                // Cannot be complex
155b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                rsAssert(!f->getFieldCount());
156b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                switch(f->getComponent().getVectorSize()) {
157b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                case 1: mShader.append("attribute float ATTRIB_"); break;
158b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                case 2: mShader.append("attribute vec2 ATTRIB_"); break;
159b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                case 3: mShader.append("attribute vec3 ATTRIB_"); break;
160b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                case 4: mShader.append("attribute vec4 ATTRIB_"); break;
161b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                default:
162b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                    rsAssert(0);
163b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                }
164b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams
165b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                mShader.append(e->getFieldName(field));
166b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams                mShader.append(";\n");
167b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            }
168b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams        }
169f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        mShader.append(mUserShader);
170c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    } else {
1719ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        for (uint32_t ct=0; ct < mUniformCount; ct++) {
1729ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            mShader.append("uniform mat4 ");
1739ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            mShader.append(mUniformNames[ct]);
1749ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            mShader.append(";\n");
1759ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        }
1769ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
177433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        for (uint32_t ct=VertexArray::POSITION; ct < mAttribCount; ct++) {
178b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            mShader.append("attribute vec4 ");
179b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            mShader.append(mAttribNames[ct]);
180b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams            mShader.append(";\n");
181b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams        }
182b4d3568f68b1ae97e2a82061cccf220f8e93cd94Jason Sams
183f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        mShader.append("void main() {\n");
1849ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mShader.append("  gl_Position = UNI_MVP * ATTRIB_Position;\n");
185433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mShader.append("  gl_PointSize = ATTRIB_PointSize.x;\n");
186f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams
187433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mShader.append("  varColor = ATTRIB_Color;\n");
188f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        if (mTextureMatrixEnable) {
1899ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            mShader.append("  varTex0 = UNI_TexMatrix * ATTRIB_Texture;\n");
190f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        } else {
191433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams            mShader.append("  varTex0 = ATTRIB_Texture;\n");
192f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        }
193f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        //mShader.append("  pos.x = pos.x / 480.0;\n");
194f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        //mShader.append("  pos.y = pos.y / 800.0;\n");
195f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        //mShader.append("  gl_Position = pos;\n");
196f2a5d7326b38e5a28b6618f9b1e5a021aef7179fJason Sams        mShader.append("}\n");
197c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
198c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
199c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
200c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc)
201c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{
202c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    //LOGE("sgl2 vtx1 %x", glGetError());
203c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    if ((state->mLast.get() == this) && !mDirty) {
204c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        //return;
205c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
206c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
207e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams    glVertexAttrib4f(1, state->color[0], state->color[1], state->color[2], state->color[3]);
208e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams
2099ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    const float *f = static_cast<const float *>(mConstants[0]->getPtr());
210c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
211c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    Matrix mvp;
212c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
213c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    Matrix t;
214c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
215c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    mvp.multiply(&t);
216c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
217c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m);
218c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    if (mTextureMatrixEnable) {
219c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams        glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE,
220c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams                           &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
221c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    }
222c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
2239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    uint32_t uidx = 1;
2249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    for (uint32_t ct=0; ct < mConstantCount; ct++) {
2259ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        Allocation *alloc = mConstants[ct+1].get();
2269ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        if (!alloc) {
2279ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            continue;
2289ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        }
2299ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
2309ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
2319ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        const Element *e = mConstantTypes[ct]->getElement();
2329ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        for (uint32_t field=0; field < e->getFieldCount(); field++) {
2339ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            const Element *f = e->getField(field);
2349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            uint32_t offset = e->getFieldOffsetBytes(field);
2359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            int32_t slot = sc->vtxUniformSlot(uidx);
2369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
2379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            const float *fd = reinterpret_cast<const float *>(&data[offset]);
2389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
2399ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            //LOGE("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i", slot, offset, ct, field, uidx);
2409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            if (slot >= 0) {
2419ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                switch(f->getComponent().getVectorSize()) {
2429ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 1:
2439ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    //LOGE("Uniform 1 = %f", fd[0]);
2449ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    glUniform1fv(slot, 1, fd);
2459ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    break;
2469ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 2:
2479ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    //LOGE("Uniform 2 = %f %f", fd[0], fd[1]);
2489ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    glUniform2fv(slot, 1, fd);
2499ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    break;
2509ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 3:
2519ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    //LOGE("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
2529ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    glUniform3fv(slot, 1, fd);
2539ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    break;
2549ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                case 4:
2559ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    //LOGE("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
2569ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    glUniform4fv(slot, 1, fd);
2579ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    break;
2589ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                default:
2599ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                    rsAssert(0);
2609ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams                }
2619ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            }
2629ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            uidx ++;
2639ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        }
2649ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    }
2659ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
2669ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    for (uint32_t ct=0; ct < mConstantCount; ct++) {
2679ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        uint32_t glSlot = sc->vtxUniformSlot(ct + 1);
2689ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
2699ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    }
2709ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
271c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    state->mLast.set(this);
272433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    rsc->checkError("ProgramVertex::setupGL2");
273c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
274c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
275b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Samsvoid ProgramVertex::addLight(const Light *l)
276b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams{
277b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    if (mLightCount < MAX_LIGHTS) {
278b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        mLights[mLightCount].set(l);
279b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams        mLightCount++;
280b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams    }
281b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams}
282b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams
283c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
284c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{
2859ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    float *f = static_cast<float *>(mConstants[0]->getPtr());
286c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams    memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
287cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    mDirty = true;
288c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams}
289c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams
290c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
291c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{
2929ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    float *f = static_cast<float *>(mConstants[0]->getPtr());
293c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams    memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
294cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    mDirty = true;
295c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams}
296c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams
297c9d43db4d216b01b13aebfdb31d5615909591b33Jason Samsvoid ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
298c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams{
2999ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    float *f = static_cast<float *>(mConstants[0]->getPtr());
300c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams    memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
301cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams    mDirty = true;
302c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams}
303c9d43db4d216b01b13aebfdb31d5615909591b33Jason Sams
3043a97c59c6f8cc974d007080365b82c5177ba6a3fJason Samsvoid ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
3053a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams{
3069ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    float *f = static_cast<float *>(mConstants[0]->getPtr());
3073a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams    Matrix mvp;
3083a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams    mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
3093a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams                     (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
3103a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams    mvp.vectorMultiply(v4out, v3in);
3113a97c59c6f8cc974d007080365b82c5177ba6a3fJason Sams}
312326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
3139ebb0c44ece47531f3d0a98ba52ae448de42032bJason Samsvoid ProgramVertex::initAddUserElement(const Element *e, String8 *names, uint32_t *count, const char *prefix)
314433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams{
315433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    rsAssert(e->getFieldCount());
316433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
317433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        const Element *ce = e->getField(ct);
318433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        if (ce->getFieldCount()) {
3199ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            initAddUserElement(ce, names, count, prefix);
320433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        } else {
3219ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            String8 tmp(prefix);
322433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams            tmp.append(e->getFieldName(ct));
3239ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            names[*count].setTo(tmp.string());
3249ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            (*count)++;
325433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        }
326433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    }
327433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams}
328433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams
329c460e55d78cbe8bee95c5c947dfe541218142a5bJason Samsvoid ProgramVertex::init(Context *rsc)
330c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams{
331433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    if (mUserShader.size() > 0) {
332433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribCount = 0;
333433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        for (uint32_t ct=0; ct < mInputCount; ct++) {
3349ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_");
3359ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        }
3369ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams
3379ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mUniformCount = 1;
3389ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mUniformNames[0].setTo("UNI_MVP");
3394c9a208262a1fc9ba062d21b8c6c787b8a822991Jason Sams        for (uint32_t ct=0; ct < mConstantCount; ct++) {
3409ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams            initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_");
341433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        }
342433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams    } else {
343433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribCount = 5;
344433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribNames[0].setTo("ATTRIB_Position");
345433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribNames[1].setTo("ATTRIB_Color");
346433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribNames[2].setTo("ATTRIB_Normal");
347433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribNames[3].setTo("ATTRIB_PointSize");
348433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59Jason Sams        mAttribNames[4].setTo("ATTRIB_Texture");
349c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
3509ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mUniformCount = 2;
3519ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mUniformNames[0].setTo("UNI_MVP");
3529ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams        mUniformNames[1].setTo("UNI_TexMatrix");
3539ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    }
354c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
355c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    createShader();
356c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams}
357c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
3584815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams
359c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams///////////////////////////////////////////////////////////////////////
360c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams
361326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::ProgramVertexState()
362326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
363326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
364326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
365326e0ddf89e8df2837752fbfd7a014814b32082cJason SamsProgramVertexState::~ProgramVertexState()
366326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
367326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
368326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
3698ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Samsvoid ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
3708ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams{
371d01d970cf5973aa5186cc02c80fb2c143a69b0b1Jason Sams    RsElement e = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
3728287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams
3738287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams    rsi_TypeBegin(rsc, e);
3748287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams    rsi_TypeAdd(rsc, RS_DIMENSION_X, 48);
375f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocType.set((Type *)rsi_TypeCreate(rsc));
3768287c0c89bb346a9f251505ac5d5ceb8f449bbafJason Sams
3774815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    ProgramVertex *pv = new ProgramVertex(rsc, false);
378f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
3798ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    mDefaultAlloc.set(alloc);
3808ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    mDefault.set(pv);
381c460e55d78cbe8bee95c5c947dfe541218142a5bJason Sams    pv->init(rsc);
3829ebb0c44ece47531f3d0a98ba52ae448de42032bJason Sams    pv->bindAllocation(alloc, 0);
383cfb1d11ce6826fce7241d316d8b7dcab661f63a6Jason Sams
384e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams    color[0] = 1.f;
385e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams    color[1] = 1.f;
386e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams    color[2] = 1.f;
387e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams    color[3] = 1.f;
388e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9Jason Sams
389e18844a5f648071fcc3594f84bca1728644af41aJason Sams    updateSize(rsc, w, h);
390e18844a5f648071fcc3594f84bca1728644af41aJason Sams}
391e18844a5f648071fcc3594f84bca1728644af41aJason Sams
392e18844a5f648071fcc3594f84bca1728644af41aJason Samsvoid ProgramVertexState::updateSize(Context *rsc, int32_t w, int32_t h)
393e18844a5f648071fcc3594f84bca1728644af41aJason Sams{
3948ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    Matrix m;
3958ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    m.loadOrtho(0,w, h,0, -1,1);
396e18844a5f648071fcc3594f84bca1728644af41aJason Sams    mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
3978ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams
3988ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams    m.loadIdentity();
399e18844a5f648071fcc3594f84bca1728644af41aJason Sams    mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4);
4008ce125be69531dbf3a7e856d5e59d1b8e2789db0Jason Sams}
401326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
402f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Samsvoid ProgramVertexState::deinit(Context *rsc)
403f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams{
404f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mDefaultAlloc.clear();
405f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mDefault.clear();
406f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mAllocType.clear();
407f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams    mLast.clear();
408f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams}
409f2649a961db2995e9e24a6c98f8a419f1496c1b7Jason Sams
410326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
411326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android {
412326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript {
413326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
414326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
4154815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat)
416326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
4174815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    ProgramVertex *pv = new ProgramVertex(rsc, texMat);
4189397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams    pv->incUserRef();
419326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams    return pv;
420326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
421326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
4224815c0d121310cfcd6a8aba4eab77a9910af53acJason SamsRsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText,
4234815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams                             uint32_t shaderLength, const uint32_t * params,
4244815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams                             uint32_t paramLength)
425326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams{
4264815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
4274815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    pv->incUserRef();
4284815c0d121310cfcd6a8aba4eab77a9910af53acJason Sams    return pv;
429b5909ce06dd10dcb5ac715572a05b2d225b77c98Jason Sams}
430326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
431326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams
432326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
433326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}
434