rsProgramVertex.cpp revision 748eb07e805b93c2bf79340d4937963ab739d17c
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18#include "rsProgramVertex.h" 19 20using namespace android; 21using namespace android::renderscript; 22 23 24ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, 25 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 26 27 const uint32_t * params, size_t paramLength) 28 : Program(rsc, shaderText, shaderLength, params, paramLength) { 29 mRSC->mHal.funcs.vertex.init(mRSC, this, mUserShader.string(), mUserShader.length(), 30 textureNames, textureNamesCount, textureNamesLength); 31} 32 33ProgramVertex::~ProgramVertex() { 34 mRSC->mHal.funcs.vertex.destroy(mRSC, this); 35} 36 37void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { 38 if ((state->mLast.get() == this) && !mDirty) { 39 return; 40 } 41 42 if (!isUserProgram()) { 43 if (mHal.state.constants[0] == NULL) { 44 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 45 "Unable to set fixed function emulation matrices because allocation is missing"); 46 return; 47 } 48 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 49 Matrix4x4 mvp; 50 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 51 Matrix4x4 t; 52 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); 53 mvp.multiply(&t); 54 for (uint32_t i = 0; i < 16; i ++) { 55 f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i]; 56 } 57 } 58 59 state->mLast.set(this); 60 61 rsc->mHal.funcs.vertex.setActive(rsc, this); 62} 63 64void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { 65 if (isUserProgram()) { 66 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 67 "Attempting to set fixed function emulation matrix projection on user program"); 68 return; 69 } 70 if (mHal.state.constants[0] == NULL) { 71 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 72 "Unable to set fixed function emulation matrix projection because allocation is missing"); 73 return; 74 } 75 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 76 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix)); 77 mDirty = true; 78} 79 80void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { 81 if (isUserProgram()) { 82 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 83 "Attempting to set fixed function emulation matrix modelview on user program"); 84 return; 85 } 86 if (mHal.state.constants[0] == NULL) { 87 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 88 "Unable to set fixed function emulation matrix modelview because allocation is missing"); 89 return; 90 } 91 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 92 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix)); 93 mDirty = true; 94} 95 96void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { 97 if (isUserProgram()) { 98 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 99 "Attempting to set fixed function emulation matrix texture on user program"); 100 return; 101 } 102 if (mHal.state.constants[0] == NULL) { 103 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 104 "Unable to set fixed function emulation matrix texture because allocation is missing"); 105 return; 106 } 107 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 108 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix)); 109 mDirty = true; 110} 111 112void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { 113 if (isUserProgram()) { 114 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 115 "Attempting to get fixed function emulation matrix projection on user program"); 116 return; 117 } 118 if (mHal.state.constants[0] == NULL) { 119 rsc->setError(RS_ERROR_FATAL_UNKNOWN, 120 "Unable to get fixed function emulation matrix projection because allocation is missing"); 121 return; 122 } 123 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 124 memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix)); 125} 126 127void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const { 128 if (isUserProgram()) { 129 return; 130 } 131 float *f = static_cast<float *>(mHal.state.constants[0]->getPtr()); 132 Matrix4x4 mvp; 133 mvp.loadMultiply((Matrix4x4 *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], 134 (Matrix4x4 *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); 135 mvp.vectorMultiply(v4out, v3in); 136} 137 138void ProgramVertex::serialize(OStream *stream) const { 139} 140 141ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) { 142 return NULL; 143} 144 145 146/////////////////////////////////////////////////////////////////////// 147 148ProgramVertexState::ProgramVertexState() { 149} 150 151ProgramVertexState::~ProgramVertexState() { 152} 153 154void ProgramVertexState::init(Context *rsc) { 155 ObjectBaseRef<const Element> matrixElem = Element::createRef(rsc, RS_TYPE_MATRIX_4X4, 156 RS_KIND_USER, false, 1); 157 ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 158 RS_KIND_USER, false, 2); 159 ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 160 RS_KIND_USER, false, 3); 161 ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 162 RS_KIND_USER, false, 4); 163 164 Element::Builder constBuilder; 165 constBuilder.add(matrixElem.get(), "MV", 1); 166 constBuilder.add(matrixElem.get(), "P", 1); 167 constBuilder.add(matrixElem.get(), "TexMatrix", 1); 168 constBuilder.add(matrixElem.get(), "MVP", 1); 169 ObjectBaseRef<const Element> constInput = constBuilder.create(rsc); 170 171 Element::Builder inputBuilder; 172 inputBuilder.add(f4Elem.get(), "position", 1); 173 inputBuilder.add(f4Elem.get(), "color", 1); 174 inputBuilder.add(f3Elem.get(), "normal", 1); 175 inputBuilder.add(f2Elem.get(), "texture0", 1); 176 ObjectBaseRef<const Element> attrElem = inputBuilder.create(rsc); 177 178 ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false); 179 180 String8 shaderString(RS_SHADER_INTERNAL); 181 shaderString.append("varying vec4 varColor;\n"); 182 shaderString.append("varying vec2 varTex0;\n"); 183 shaderString.append("void main() {\n"); 184 shaderString.append(" gl_Position = UNI_MVP * ATTRIB_position;\n"); 185 shaderString.append(" gl_PointSize = 1.0;\n"); 186 shaderString.append(" varColor = ATTRIB_color;\n"); 187 shaderString.append(" varTex0 = ATTRIB_texture0;\n"); 188 shaderString.append("}\n"); 189 190 uint32_t tmp[4]; 191 tmp[0] = RS_PROGRAM_PARAM_CONSTANT; 192 tmp[1] = (uint32_t)inputType.get(); 193 tmp[2] = RS_PROGRAM_PARAM_INPUT; 194 tmp[3] = (uint32_t)attrElem.get(); 195 196 ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(), shaderString.length(), 197 NULL, 0, NULL, tmp, 4); 198 Allocation *alloc = Allocation::createAllocation(rsc, inputType.get(), 199 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); 200 pv->bindAllocation(rsc, alloc, 0); 201 202 mDefaultAlloc.set(alloc); 203 mDefault.set(pv); 204 205 updateSize(rsc); 206} 207 208void ProgramVertexState::updateSize(Context *rsc) { 209 float *f = static_cast<float *>(mDefaultAlloc->getPtr()); 210 211 float surfaceWidth = (float)rsc->getCurrentSurfaceWidth(); 212 float surfaceHeight = (float)rsc->getCurrentSurfaceHeight(); 213 214 Matrix4x4 m; 215 m.loadOrtho(0, surfaceWidth, surfaceHeight, 0, -1, 1); 216 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m.m, sizeof(m)); 217 memcpy(&f[RS_PROGRAM_VERTEX_MVP_OFFSET], m.m, sizeof(m)); 218 219 m.loadIdentity(); 220 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m.m, sizeof(m)); 221 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m)); 222} 223 224void ProgramVertexState::deinit(Context *rsc) { 225 mDefaultAlloc.clear(); 226 mDefault.clear(); 227 mLast.clear(); 228} 229 230 231namespace android { 232namespace renderscript { 233 234RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, 235 const char** textureNames, size_t textureNamesCount, 236 const size_t *textureNamesLength, 237 const uint32_t * params, size_t paramLength) { 238 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, 239 textureNames, textureNamesCount, textureNamesLength, 240 params, paramLength); 241 pv->incUserRef(); 242 return pv; 243} 244 245} 246} 247