rsScriptGroup2.h revision 1ffd86b448d78366190c540f98f8b6d641cdb6cf
1#ifndef ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ 2#define ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ 3 4#include "rsScriptGroupBase.h" 5 6#include <list> 7 8namespace android { 9namespace renderscript { 10 11class Closure; 12class Context; 13 14class ScriptGroup2 : public ScriptGroupBase { 15 public: 16 /* 17 TODO: 18 Inputs and outputs are set and retrieved in Java runtime. 19 They are opaque in the C++ runtime. 20 For better compiler optimizations (of a script group), we need to include 21 input and output information in the C++ runtime. 22 */ 23 ScriptGroup2(Context* rsc, Closure** closures, size_t numClosures) : 24 ScriptGroupBase(rsc), mClosures(closures, closures + numClosures) {} 25 virtual ~ScriptGroup2() {} 26 27 virtual SG_API_Version getApiVersion() const { return SG_V2; } 28 virtual void execute(Context* rsc); 29 30 std::list<Closure*> mClosures; 31}; 32 33} // namespace renderscript 34} // namespace android 35 36#endif // ANDROID_RENDERSCRIPT_SCRIPTGROUP2_H_ 37