1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RSOV_CONTEXT_H 18#define RSOV_CONTEXT_H 19 20#include <vulkan/vulkan.h> 21#include <mutex> 22 23namespace android { 24namespace renderscript { 25 26namespace rsov { 27 28class RSoVContext { 29 public: 30 static RSoVContext* create(); 31 ~RSoVContext(); 32 33 VkDevice getDevice() const { return mDevice; } 34 VkQueue getQueue() const { return mQueue; } 35 VkCommandPool getCmdPool() const { return mCmdPool; } 36 37 bool MemoryTypeFromProperties(uint32_t typeBits, VkFlags requirements_mask, 38 uint32_t* typeIndex); 39 40 private: 41 RSoVContext(); 42 43 bool Initialize(char const* const name); 44 45 static RSoVContext* mContext; 46 static std::once_flag mInitFlag; 47 48 VkInstance mInstance; 49 VkPhysicalDevice mGPU; 50 VkDevice mDevice; 51 VkPhysicalDeviceMemoryProperties mMemoryProperties; 52 VkQueue mQueue; 53 VkCommandPool mCmdPool; 54}; 55 56} // namespace rsov 57} // namespace renderscript 58} // namespace android 59 60#endif // RSOV_CONTEXT_H 61