1
2#include "RenderScript.h"
3
4#include "ScriptC_multiply.h"
5
6int main(int argc, char** argv)
7{
8
9    uint32_t numElems = 1024;
10    uint32_t stride = 1025;
11
12    if (argc >= 2) {
13        int tempStride = atoi(argv[1]);
14        if (tempStride < 1024) {
15            printf("stride must be greater than or equal to 1024\n");
16            return 1;
17        }
18        stride = (uint32_t) tempStride;
19    }
20
21    sp<RS> rs = new RS();
22
23    if (!rs->init("/system/bin")) {
24        printf("Could not initialize RenderScript\n");
25        return 1;
26    }
27
28    sp<const Element> e = Element::U32(rs);
29
30    Type::Builder tb(rs, e);
31    tb.setX(numElems);
32    tb.setY(numElems);
33    sp<const Type> t = tb.create();
34
35    sp<Allocation> ain = Allocation::createTyped(rs, t);
36    sp<Allocation> aout = Allocation::createTyped(rs, t);
37
38    sp<ScriptC_multiply> sc = new ScriptC_multiply(rs);
39
40    uint32_t* buf = (uint32_t*) malloc(stride * numElems * sizeof(uint32_t));
41    if (!buf) {
42        printf("malloc failed\n");
43        return 1;
44    }
45
46    for (uint32_t i = 0; i < numElems; i++) {
47        for (uint32_t ct=0; ct < numElems; ct++) {
48            *(buf+(stride*i)+ct) = (uint32_t)ct + (i * numElems);
49        }
50    }
51
52    ain->copy2DStridedFrom(buf, stride * sizeof(uint32_t));
53
54    sc->forEach_multiply(ain, aout);
55
56    aout->copy2DStridedTo(buf, stride * sizeof(uint32_t));
57
58    for (uint32_t i = 0; i < numElems; i++) {
59        for (uint32_t ct=0; ct < numElems; ct++) {
60            if (*(buf+(stride*i)+ct) != (uint32_t)(ct + (i * numElems)) * 2) {
61                printf("Mismatch at location %d, %d: %u\n", i, ct, *(buf+(stride*i)+ct));
62                return 1;
63            }
64        }
65    }
66
67    printf("Test successful with %u stride!\n", stride);
68
69    sc.clear();
70    t.clear();
71    e.clear();
72    ain.clear();
73    aout.clear();
74}
75