1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.rs.image2; 18 19import android.app.Activity; 20import android.view.View; 21import android.util.Log; 22 23public class IPTestList { 24 private final String TAG = "Img"; 25 public final String RESULT_FILE = "image_processing_result.csv"; 26 27 public static final int FULL_FP = 0; 28 public static final int RELAXED_FP = 1; 29 public static final int INTRINSIC = 2; 30 31 /** 32 * Define enum type for test names 33 */ 34 public enum TestName { 35 LEVELS_VEC3_RELAXED ("Levels Vec3 Relaxed", RELAXED_FP, 61.1f), 36 LEVELS_VEC4_RELAXED ("Levels Vec4 Relaxed", RELAXED_FP, 44.6f), 37 LEVELS_VEC3_FULL ("Levels Vec3 Full", FULL_FP, 61.9f), 38 LEVELS_VEC4_FULL ("Levels Vec4 Full", FULL_FP, 73.f), 39 BLUR_RADIUS_25 ("Blur radius 25", RELAXED_FP, 1103.f), 40 INTRINSIC_BLUR_RADIUS_25 ("Intrinsic Blur radius 25", INTRINSIC, 176.f), 41 GREYSCALE ("Greyscale", RELAXED_FP, 43.7f), 42 GRAIN ("Grain", RELAXED_FP, 147.4f), 43 FISHEYE_FULL ("Fisheye Full", FULL_FP, 192.f), 44 FISHEYE_RELAXED ("Fisheye Relaxed", RELAXED_FP, 181.f), 45 FISHEYE_APPROXIMATE_FULL ("Fisheye Approximate Full", FULL_FP, 193.f), 46 FISHEYE_APPROXIMATE_RELAXED ("Fisheye Approximate Relaxed", RELAXED_FP, 183.f), 47 VIGNETTE_FULL ("Vignette Full", FULL_FP, 101.f), 48 VIGNETTE_RELAXED ("Vignette Relaxed", RELAXED_FP, 116.f), 49 VIGNETTE_APPROXIMATE_FULL ("Vignette Approximate Full", FULL_FP, 85.1f), 50 VIGNETTE_APPROXIMATE_RELAXED ("Vignette Approximate Relaxed", RELAXED_FP, 96.7f), 51 GROUP_TEST_EMULATED ("Group Test (emulated)", INTRINSIC, 51.7f), 52 GROUP_TEST_NATIVE ("Group Test (native)", INTRINSIC, 52.9f), 53 CONVOLVE_3X3 ("Convolve 3x3", RELAXED_FP, 74.2f), 54 INTRINSICS_CONVOLVE_3X3 ("Intrinsics Convolve 3x3", INTRINSIC, 33.3f), 55 COLOR_MATRIX ("ColorMatrix", RELAXED_FP, 33.8f), 56 INTRINSICS_COLOR_MATRIX ("Intrinsics ColorMatrix", INTRINSIC, 21.3f), 57 INTRINSICS_COLOR_MATRIX_GREY ("Intrinsics ColorMatrix Grey", INTRINSIC, 21.4f), 58 COPY ("Copy", RELAXED_FP, 21.4f), 59 CROSS_PROCESS_USING_LUT ("CrossProcess (using LUT)", INTRINSIC, 23.1f), 60 CONVOLVE_5X5 ("Convolve 5x5", RELAXED_FP, 236.f), 61 INTRINSICS_CONVOLVE_5X5 ("Intrinsics Convolve 5x5", INTRINSIC, 39.6f), 62 MANDELBROT_FLOAT ("Mandelbrot (fp32)", FULL_FP, 117.f), 63 MANDELBROT_DOUBLE ("Mandelbrot (fp64)", FULL_FP, 136.f), 64 INTRINSICS_BLEND ("Intrinsics Blend", INTRINSIC, 105.f), 65 INTRINSICS_BLUR_25G ("Intrinsics Blur 25 uchar", INTRINSIC, 37.8f), 66 VIBRANCE ("Vibrance", RELAXED_FP, 103.f), 67 BW_FILTER ("BW Filter", RELAXED_FP, 86.f), 68 SHADOWS ("Shadows", RELAXED_FP, 130.f), 69 CONTRAST ("Contrast", RELAXED_FP, 45.4f), 70 EXPOSURE ("Exposure", RELAXED_FP, 73.4f), 71 WHITE_BALANCE ("White Balance", RELAXED_FP, 138.2f), 72 COLOR_CUBE ("Color Cube", RELAXED_FP, 83.9f), 73 COLOR_CUBE_3D_INTRINSIC ("Color Cube (3D LUT intrinsic)", INTRINSIC, 34.7f), 74 ARTISTIC1 ("Artistic 1", RELAXED_FP, 140.f), 75 RESIZE_BI_SCRIPT ("Resize BiCubic Script", RELAXED_FP, 253.f), 76 RESIZE_BI_INTRINSIC ("Resize BiCubic Intrinsic", INTRINSIC, 255.f), 77 POSTERIZE_INVOKE ("Posterize with invoke", RELAXED_FP, 215.f), 78 POSTERIZE_SET ("Posterize with set", INTRINSIC, 221.f); 79 80 81 private final String name; 82 public final int group; 83 public final float baseline; 84 85 private TestName(String s, int g, float base) { 86 name = s; 87 group = g; 88 baseline = base; 89 } 90 private TestName(String s, int g) { 91 name = s; 92 group = g; 93 baseline = 1.f; 94 } 95 96 // return quoted string as displayed test name 97 public String toString() { 98 return name; 99 } 100 } 101 102 static TestBase newTest(TestName testName) { 103 switch(testName) { 104 case LEVELS_VEC3_RELAXED: 105 return new LevelsV4(false, false); 106 case LEVELS_VEC4_RELAXED: 107 return new LevelsV4(false, true); 108 case LEVELS_VEC3_FULL: 109 return new LevelsV4(true, false); 110 case LEVELS_VEC4_FULL: 111 return new LevelsV4(true, true); 112 case BLUR_RADIUS_25: 113 return new Blur25(false); 114 case INTRINSIC_BLUR_RADIUS_25: 115 return new Blur25(true); 116 case GREYSCALE: 117 return new Greyscale(); 118 case GRAIN: 119 return new Grain(); 120 case FISHEYE_FULL: 121 return new Fisheye(false, false); 122 case FISHEYE_RELAXED: 123 return new Fisheye(false, true); 124 case FISHEYE_APPROXIMATE_FULL: 125 return new Fisheye(true, false); 126 case FISHEYE_APPROXIMATE_RELAXED: 127 return new Fisheye(true, true); 128 case VIGNETTE_FULL: 129 return new Vignette(false, false); 130 case VIGNETTE_RELAXED: 131 return new Vignette(false, true); 132 case VIGNETTE_APPROXIMATE_FULL: 133 return new Vignette(true, false); 134 case VIGNETTE_APPROXIMATE_RELAXED: 135 return new Vignette(true, true); 136 case GROUP_TEST_EMULATED: 137 return new GroupTest(false); 138 case GROUP_TEST_NATIVE: 139 return new GroupTest(true); 140 case CONVOLVE_3X3: 141 return new Convolve3x3(false); 142 case INTRINSICS_CONVOLVE_3X3: 143 return new Convolve3x3(true); 144 case COLOR_MATRIX: 145 return new ColorMatrix(false, false); 146 case INTRINSICS_COLOR_MATRIX: 147 return new ColorMatrix(true, false); 148 case INTRINSICS_COLOR_MATRIX_GREY: 149 return new ColorMatrix(true, true); 150 case COPY: 151 return new Copy(); 152 case CROSS_PROCESS_USING_LUT: 153 return new CrossProcess(); 154 case CONVOLVE_5X5: 155 return new Convolve5x5(false); 156 case INTRINSICS_CONVOLVE_5X5: 157 return new Convolve5x5(true); 158 case MANDELBROT_FLOAT: 159 return new Mandelbrot(false); 160 case MANDELBROT_DOUBLE: 161 return new Mandelbrot(true); 162 case INTRINSICS_BLEND: 163 return new Blend(); 164 case INTRINSICS_BLUR_25G: 165 return new Blur25G(); 166 case VIBRANCE: 167 return new Vibrance(); 168 case BW_FILTER: 169 return new BWFilter(); 170 case SHADOWS: 171 return new Shadows(); 172 case CONTRAST: 173 return new Contrast(); 174 case EXPOSURE: 175 return new Exposure(); 176 case WHITE_BALANCE: 177 return new WhiteBalance(); 178 case COLOR_CUBE: 179 return new ColorCube(false); 180 case COLOR_CUBE_3D_INTRINSIC: 181 return new ColorCube(true); 182 case ARTISTIC1: 183 return new Artistic1(); 184 case RESIZE_BI_SCRIPT: 185 return new Resize(false); 186 case RESIZE_BI_INTRINSIC: 187 return new Resize(true); 188 case POSTERIZE_INVOKE: 189 return new Posterize(true); 190 case POSTERIZE_SET: 191 return new Posterize(false); 192 } 193 return null; 194 } 195} 196 197