KernelVariables.cpp revision 7d72c9e5ad10e85789a0bc2e63c3f918c609ae49
1#include <RenderScript.h> 2 3#include "ScriptC_simple.h" 4 5int main() 6{ 7 static const int size = 64; 8 sp<RS> rs = new RS(); 9 10 rs->init("/data/rscache", RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH); 11 12 auto e = Element::RGBA_8888(rs); 13 Type::Builder tb(rs, e); 14 tb.setX(size); 15 tb.setY(size); 16 auto t = tb.create(); 17 18 auto a = Allocation::createTyped(rs, t); 19 auto b = Allocation::createTyped(rs, t); 20 21 sp<ScriptC_simple> s = new ScriptC_simple(rs); 22 23 static const int buffer_int[] = {1, 2, 3, 4}; 24 sp<Allocation> int_allocation = Allocation::createSized(rs, Element::I32(rs), 4); 25 int_allocation->copy1DRangeFrom(0, 4, buffer_int); 26 s->set_allocation_1D_global(int_allocation); 27 28 static const int buffer_int2[] = {5, 6, 7, 8}; 29 30 Type::Builder typeI32Builder2D(rs, Element::I32(rs)); 31 typeI32Builder2D.setX(2); 32 typeI32Builder2D.setY(2); 33 34 sp<Allocation> int_allocation2 = Allocation::createTyped(rs, typeI32Builder2D.create()); 35 int_allocation2->copy2DRangeFrom(0, 0, 2, 2, buffer_int2); 36 s->set_allocation_1D_global2(int_allocation2); 37 38 s->set_allocation_2D_global(a); 39 s->set_allocation_2D_global2(b); 40 41 static const int buffer_int3[] = {9, 10, 11, 12, 13, 14, 15, 16}; 42 43 Type::Builder typeI32Builder3D(rs, Element::I32(rs)); 44 typeI32Builder3D.setX(2); 45 typeI32Builder3D.setY(2); 46 typeI32Builder3D.setZ(2); 47 48 sp<Allocation> int_allocation3 = Allocation::createTyped(rs, typeI32Builder3D.create()); 49 int_allocation3->copy3DRangeFrom(0, 0, 0, 2, 2, 2, buffer_int3); 50 s->set_allocation_3D_global(int_allocation3); 51 52 Type::Builder yuvTypeBuilder(rs, Element::YUV(rs)); 53 yuvTypeBuilder.setX(4); 54 yuvTypeBuilder.setY(4); 55 yuvTypeBuilder.setYuvFormat(RS_YUV_YV12); 56 57 sp<Allocation> yuv_allocation = Allocation::createTyped(rs, yuvTypeBuilder.create()); 58 s->set_allocation_YUV_2D_global(yuv_allocation); 59 60 s->set_sampler_global(Sampler::CLAMP_LINEAR(rs)); 61 62 // Script is executed once, then the data is copied back when finished 63 s->forEach_kernel(a, b); 64 rs->finish(); 65 uint32_t * output = new uint32_t[size*size]; 66 b->copy2DRangeTo(0, 0, size, size, output); 67 delete [] output; 68 69 return 0; 70} 71 72