1#undef INTERFACE
2/*
3 * Copyright (C) 2002-2003 Jason Edmeades
4 *                         Raphael Junqueira
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21#ifndef _D3D9_H_
22#define _D3D9_H_
23
24#ifndef DIRECT3D_VERSION
25#define DIRECT3D_VERSION  0x0900
26#endif
27
28#include <stdlib.h>
29
30#define COM_NO_WINDOWS_H
31#include <objbase.h>
32#include <windows.h>
33#include <d3d9types.h>
34#include <d3d9caps.h>
35
36/*****************************************************************************
37 * Behavior Flags for IDirect3D8::CreateDevice
38 */
39#define D3DCREATE_FPU_PRESERVE                  __MSABI_LONG(0x00000002)
40#define D3DCREATE_MULTITHREADED                 __MSABI_LONG(0x00000004)
41#define D3DCREATE_PUREDEVICE                    __MSABI_LONG(0x00000010)
42#define D3DCREATE_SOFTWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000020)
43#define D3DCREATE_HARDWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000040)
44#define D3DCREATE_MIXED_VERTEXPROCESSING        __MSABI_LONG(0x00000080)
45#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     __MSABI_LONG(0x00000100)
46#define D3DCREATE_ADAPTERGROUP_DEVICE           __MSABI_LONG(0x00000200)
47#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  __MSABI_LONG(0x00000400)
48#define D3DCREATE_NOWINDOWCHANGES               __MSABI_LONG(0x00000800)
49#define D3DCREATE_DISABLE_PSGP_THREADING        __MSABI_LONG(0x00002000)
50#define D3DCREATE_ENABLE_PRESENTSTATS           __MSABI_LONG(0x00004000)
51#define D3DCREATE_DISABLE_PRINTSCREEN           __MSABI_LONG(0x00008000)
52#define D3DCREATE_SCREENSAVER                   __MSABI_LONG(0x10000000)
53
54/*****************************************************************************
55 * Flags for SetPrivateData
56 */
57#define D3DSPD_IUNKNOWN                         __MSABI_LONG(0x00000001)
58
59
60/*****************************************************************************
61 * #defines and error codes
62 */
63#define D3D_SDK_VERSION                         32
64#define D3DADAPTER_DEFAULT                      0
65#define D3DENUM_NO_WHQL_LEVEL                   __MSABI_LONG(0x00000002)
66#define D3DPRESENT_DONOTWAIT                    __MSABI_LONG(1)
67#define D3DPRESENT_LINEAR_CONTENT               __MSABI_LONG(2)
68#define D3DPRESENT_BACK_BUFFERS_MAX             __MSABI_LONG(3)
69#define D3DSGR_NO_CALIBRATION                   __MSABI_LONG(0x00000000)
70#define D3DSGR_CALIBRATE                        __MSABI_LONG(0x00000001)
71
72#define _FACD3D  0x876
73#define MAKE_D3DHRESULT( code )                 MAKE_HRESULT( 1, _FACD3D, code )
74#define MAKE_D3DSTATUS( code )                  MAKE_HRESULT( 0, _FACD3D, code )
75
76/*****************************************************************************
77 * Direct3D Errors
78 */
79#define D3D_OK                                  S_OK
80#define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
81#define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
82#define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
83#define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
84#define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
85#define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
86#define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
87#define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
88#define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
89#define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
90#define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
91#define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
92#define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
93#define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
94#define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
95#define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
96#define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
97#define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
98#define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
99#define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
100#define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
101#define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
102#define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
103
104#define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
105#define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
106#define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
107#define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
108#define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
109#define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
110#define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
111#define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
112#define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
113#define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
114#define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
115
116
117/*****************************************************************************
118 * Predeclare the interfaces
119 */
120DEFINE_GUID(IID_IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
121typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
122
123DEFINE_GUID(IID_IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
124typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
125
126DEFINE_GUID(IID_IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
127typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
128
129DEFINE_GUID(IID_IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
130typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
131
132DEFINE_GUID(IID_IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
133typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
134
135DEFINE_GUID(IID_IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
136typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
137
138DEFINE_GUID(IID_IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
139typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
140
141DEFINE_GUID(IID_IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
142typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
143
144DEFINE_GUID(IID_IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
145typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
146
147DEFINE_GUID(IID_IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
148typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
149
150DEFINE_GUID(IID_IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
151typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
152
153DEFINE_GUID(IID_IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
154typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
155
156DEFINE_GUID(IID_IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
157typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
158
159DEFINE_GUID(IID_IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
160typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
161
162DEFINE_GUID(IID_IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
163typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
164
165DEFINE_GUID(IID_IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
166typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
167
168DEFINE_GUID(IID_IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
169typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
170
171DEFINE_GUID(IID_IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
172typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
173
174DEFINE_GUID(IID_IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
175typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
176
177DEFINE_GUID(IID_IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
178typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
179
180/*****************************************************************************
181 * IDirect3D9 interface
182 */
183#undef INTERFACE
184#define INTERFACE IDirect3D9
185DECLARE_INTERFACE_(IDirect3D9,IUnknown)
186{
187    /*** IUnknown methods ***/
188    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
189    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
190    STDMETHOD_(ULONG,Release)(THIS) PURE;
191    /*** IDirect3D9 methods ***/
192    STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
193    STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
194    STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
195    STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
196    STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
197    STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
198    STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
199    STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
200    STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
201    STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
202    STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
203    STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
204    STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
205    STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
206};
207#undef INTERFACE
208
209#ifdef __CRT_UUID_DECL
210__CRT_UUID_DECL(IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
211#endif
212
213#if !defined(__cplusplus) || defined(CINTERFACE)
214/*** IUnknown methods ***/
215#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
216#define IDirect3D9_AddRef(p)             (p)->lpVtbl->AddRef(p)
217#define IDirect3D9_Release(p)            (p)->lpVtbl->Release(p)
218/*** IDirect3D9 methods ***/
219#define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
220#define IDirect3D9_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
221#define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
222#define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
223#define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
224#define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
225#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
226#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
227#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
228#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
229#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
230#define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
231#define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
232#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
233#else
234/*** IUnknown methods ***/
235#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
236#define IDirect3D9_AddRef(p)             (p)->AddRef()
237#define IDirect3D9_Release(p)            (p)->Release()
238/*** IDirect3D9 methods ***/
239#define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
240#define IDirect3D9_GetAdapterCount(p)                         (p)->GetAdapterCount()
241#define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
242#define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
243#define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
244#define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
245#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
246#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
247#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
248#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
249#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
250#define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
251#define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
252#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
253#endif
254
255/*****************************************************************************
256 * IDirect3D9Ex interface
257 */
258#define INTERFACE IDirect3D9Ex
259DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
260{
261    /*** IUnknown methods ***/
262    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
263    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
264    STDMETHOD_(ULONG,Release)(THIS) PURE;
265    /*** IDirect3D9 methods ***/
266
267    /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
268     * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
269     * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
270     * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
271     * C++ interface compatible, and nobody uses the C interface in Windows world.
272     */
273    STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
274
275    STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
276    STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
277    STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
278    STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
279    STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
280    STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
281    STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
282    STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
283    STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
284    STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
285    STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
286    STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
287    STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
288    /*** IDirect3D9Ex methods ***/
289    STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
290    STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
291            UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
292    STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
293    STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
294    STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
295};
296#undef INTERFACE
297
298#ifdef __CRT_UUID_DECL
299__CRT_UUID_DECL(IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
300#endif
301
302#if !defined(__cplusplus) || defined(CINTERFACE)
303/*** IUnknown methods ***/
304#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
305#define IDirect3D9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
306#define IDirect3D9Ex_Release(p)            (p)->lpVtbl->Release(p)
307/*** IDirect3D9 methods ***/
308#define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
309#define IDirect3D9Ex_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
310#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
311#define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
312#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
313#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
314#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
315#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
316#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
317#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
318#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
319#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
320#define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
321#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
322/*** IDirect3D9Ex methods ***/
323#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
324#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
325#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
326#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
327#define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->lpVtbl->GetAdapterLUID(p,a,b)
328#else
329/*** IUnknown methods ***/
330#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
331#define IDirect3D9Ex_AddRef(p)             (p)->AddRef()
332#define IDirect3D9Ex_Release(p)            (p)->Release()
333/*** IDirect3D9 methods ***/
334#define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
335#define IDirect3D9Ex_GetAdapterCount(p)                         (p)->GetAdapterCount()
336#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
337#define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
338#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
339#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
340#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
341#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
342#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
343#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
344#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
345#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
346#define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
347#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
348#endif
349
350/*****************************************************************************
351 * IDirect3DVolume9 interface
352 */
353#define INTERFACE IDirect3DVolume9
354DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
355{
356    /*** IUnknown methods ***/
357    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
358    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
359    STDMETHOD_(ULONG,Release)(THIS) PURE;
360    /*** IDirect3DVolume9 methods ***/
361    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
362    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
363    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
364    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
365    STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
366    STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
367    STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
368    STDMETHOD(UnlockBox)(THIS) PURE;
369};
370#undef INTERFACE
371
372#ifdef __CRT_UUID_DECL
373__CRT_UUID_DECL(IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
374#endif
375
376#if !defined(__cplusplus) || defined(CINTERFACE)
377/*** IUnknown methods ***/
378#define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
379#define IDirect3DVolume9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
380#define IDirect3DVolume9_Release(p)                   (p)->lpVtbl->Release(p)
381/*** IDirect3DVolume9 methods ***/
382#define IDirect3DVolume9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
383#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
384#define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
385#define IDirect3DVolume9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
386#define IDirect3DVolume9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
387#define IDirect3DVolume9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
388#define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c)
389#define IDirect3DVolume9_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p)
390#else
391/*** IUnknown methods ***/
392#define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
393#define IDirect3DVolume9_AddRef(p)                    (p)->AddRef()
394#define IDirect3DVolume9_Release(p)                   (p)->Release()
395/*** IDirect3DVolume9 methods ***/
396#define IDirect3DVolume9_GetDevice(p,a)               (p)->GetDevice(a)
397#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
398#define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
399#define IDirect3DVolume9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
400#define IDirect3DVolume9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
401#define IDirect3DVolume9_GetDesc(p,a)                 (p)->GetDesc(a)
402#define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->LockBox(a,b,c)
403#define IDirect3DVolume9_UnlockBox(p)                 (p)->UnlockBox()
404#endif
405
406/*****************************************************************************
407 * IDirect3DSwapChain9 interface
408 */
409#define INTERFACE IDirect3DSwapChain9
410DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
411{
412    /*** IUnknown methods ***/
413    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
414    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
415    STDMETHOD_(ULONG,Release)(THIS) PURE;
416    /*** IDirect3DSwapChain9 methods ***/
417    STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
418            const RGNDATA *dirty_region, DWORD flags) PURE;
419    STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
420    STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
421    STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
422    STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
423    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
424    STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
425};
426#undef INTERFACE
427
428#ifdef __CRT_UUID_DECL
429__CRT_UUID_DECL(IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
430#endif
431
432#if !defined(__cplusplus) || defined(CINTERFACE)
433/*** IUnknown methods ***/
434#define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
435#define IDirect3DSwapChain9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
436#define IDirect3DSwapChain9_Release(p)                   (p)->lpVtbl->Release(p)
437/*** IDirect3DSwapChain9 methods ***/
438#define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->lpVtbl->Present(p,a,b,c,d,e)
439#define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->lpVtbl->GetFrontBufferData(p,a)
440#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c)
441#define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->lpVtbl->GetRasterStatus(p,a)
442#define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->lpVtbl->GetDisplayMode(p,a)
443#define IDirect3DSwapChain9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
444#define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->lpVtbl->GetPresentParameters(p,a)
445#else
446/*** IUnknown methods ***/
447#define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
448#define IDirect3DSwapChain9_AddRef(p)                    (p)->AddRef()
449#define IDirect3DSwapChain9_Release(p)                   (p)->Release()
450/*** IDirect3DSwapChain9 methods ***/
451#define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->Present(a,b,c,d,e)
452#define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->GetFrontBufferData(a)
453#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c)
454#define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->GetRasterStatus(a)
455#define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->GetDisplayMode(a)
456#define IDirect3DSwapChain9_GetDevice(p,a)               (p)->GetDevice(a)
457#define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->GetPresentParameters(a)
458#endif
459
460/*****************************************************************************
461 * IDirect3DSwapChain9Ex interface
462 */
463#define INTERFACE IDirect3DSwapChain9Ex
464DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)
465{
466    /*** IUnknown methods ***/
467    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
468    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
469    STDMETHOD_(ULONG,Release)(THIS) PURE;
470    /*** IDirect3DSwapChain9 methods ***/
471    STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
472            const RGNDATA *dirty_region, DWORD flags) PURE;
473    STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
474    STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
475    STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
476    STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
477    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
478    STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
479    /*** IDirect3DSwapChain9Ex methods ***/
480    STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
481    STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
482    STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
483};
484#undef INTERFACE
485
486#ifdef __CRT_UUID_DECL
487__CRT_UUID_DECL(IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
488#endif
489
490#if !defined(__cplusplus) || defined(CINTERFACE)
491/*** IUnknown methods ***/
492#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
493#define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->lpVtbl->AddRef(p)
494#define IDirect3DSwapChain9Ex_Release(p)                 (p)->lpVtbl->Release(p)
495/*** IDirect3DSwapChain9 methods ***/
496#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->lpVtbl->Present(p,a,b,c,d,e)
497#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->lpVtbl->GetFrontBufferData(p,a)
498#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->lpVtbl->GetBackBuffer(p,a,b,c)
499#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->lpVtbl->GetRasterStatus(p,a)
500#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->lpVtbl->GetDisplayMode(p,a)
501#define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
502#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->lpVtbl->GetPresentParameters(p,a)
503/*** IDirect3DSwapChain9Ex methods ***/
504#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->lpVtbl->GetLastPresentCount(p,a)
505#define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->lpVtbl->GetPresentStats(p,a)
506#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->lpVtbl->GetDisplayModeEx(p,a,b)
507#else
508/*** IUnknown methods ***/
509#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
510#define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->AddRef()
511#define IDirect3DSwapChain9Ex_Release(p)                 (p)->Release()
512/*** IDirect3DSwapChain9 methods ***/
513#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->Present(a,b,c,d,e)
514#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->GetFrontBufferData(a)
515#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->GetBackBuffer(a,b,c)
516#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->GetRasterStatus(a)
517#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->GetDisplayMode(a)
518#define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->GetDevice(a)
519#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->GetPresentParameters(a)
520/*** IDirect3DSwapChain9Ex methods ***/
521#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->GetLastPresentCount(a)
522#define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->GetPresentStats(a)
523#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->GetDisplayModeEx(a,b)
524#endif
525
526/*****************************************************************************
527 * IDirect3DResource9 interface
528 */
529#define INTERFACE IDirect3DResource9
530DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
531{
532    /*** IUnknown methods ***/
533    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
534    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
535    STDMETHOD_(ULONG,Release)(THIS) PURE;
536    /*** IDirect3DResource9 methods ***/
537    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
538    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
539    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
540    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
541    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
542    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
543    STDMETHOD_(void, PreLoad)(THIS) PURE;
544    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
545};
546#undef INTERFACE
547
548#ifdef __CRT_UUID_DECL
549__CRT_UUID_DECL(IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
550#endif
551
552#if !defined(__cplusplus) || defined(CINTERFACE)
553/*** IUnknown methods ***/
554#define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
555#define IDirect3DResource9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
556#define IDirect3DResource9_Release(p)                   (p)->lpVtbl->Release(p)
557/*** IDirect3DResource9 methods ***/
558#define IDirect3DResource9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
559#define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
560#define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
561#define IDirect3DResource9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
562#define IDirect3DResource9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
563#define IDirect3DResource9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
564#define IDirect3DResource9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
565#define IDirect3DResource9_GetType(p)                   (p)->lpVtbl->GetType(p)
566#else
567/*** IUnknown methods ***/
568#define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
569#define IDirect3DResource9_AddRef(p)                    (p)->AddRef()
570#define IDirect3DResource9_Release(p)                   (p)->Release()
571/*** IDirect3DResource9 methods ***/
572#define IDirect3DResource9_GetDevice(p,a)               (p)->GetDevice(a)
573#define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
574#define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
575#define IDirect3DResource9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
576#define IDirect3DResource9_SetPriority(p,a)             (p)->SetPriority(a)
577#define IDirect3DResource9_GetPriority(p)               (p)->GetPriority()
578#define IDirect3DResource9_PreLoad(p)                   (p)->PreLoad()
579#define IDirect3DResource9_GetType(p)                   (p)->GetType()
580#endif
581
582/*****************************************************************************
583 * IDirect3DSurface9 interface
584 */
585#define INTERFACE IDirect3DSurface9
586DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
587{
588    /*** IUnknown methods ***/
589    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
590    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
591    STDMETHOD_(ULONG,Release)(THIS) PURE;
592    /*** IDirect3DResource9 methods ***/
593    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
594    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
595    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
596    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
597    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
598    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
599    STDMETHOD_(void, PreLoad)(THIS) PURE;
600    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
601    /*** IDirect3DSurface9 methods ***/
602    STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
603    STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
604    STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
605    STDMETHOD(UnlockRect)(THIS) PURE;
606    STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
607    STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
608};
609#undef INTERFACE
610
611#ifdef __CRT_UUID_DECL
612__CRT_UUID_DECL(IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
613#endif
614
615#if !defined(__cplusplus) || defined(CINTERFACE)
616/*** IUnknown methods ***/
617#define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
618#define IDirect3DSurface9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
619#define IDirect3DSurface9_Release(p)                   (p)->lpVtbl->Release(p)
620/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
621#define IDirect3DSurface9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
622#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
623#define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
624#define IDirect3DSurface9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
625#define IDirect3DSurface9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
626#define IDirect3DSurface9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
627#define IDirect3DSurface9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
628#define IDirect3DSurface9_GetType(p)                   (p)->lpVtbl->GetType(p)
629/*** IDirect3DSurface9 methods ***/
630#define IDirect3DSurface9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
631#define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
632#define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
633#define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
634#define IDirect3DSurface9_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
635#define IDirect3DSurface9_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
636#else
637/*** IUnknown methods ***/
638#define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
639#define IDirect3DSurface9_AddRef(p)                    (p)->AddRef()
640#define IDirect3DSurface9_Release(p)                   (p)->Release()
641/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
642#define IDirect3DSurface9_GetDevice(p,a)               (p)->GetDevice(a)
643#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
644#define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
645#define IDirect3DSurface9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
646#define IDirect3DSurface9_SetPriority(p,a)             (p)->SetPriority(a)
647#define IDirect3DSurface9_GetPriority(p)               (p)->GetPriority()
648#define IDirect3DSurface9_PreLoad(p)                   (p)->PreLoad()
649#define IDirect3DSurface9_GetType(p)                   (p)->GetType()
650/*** IDirect3DSurface9 methods ***/
651#define IDirect3DSurface9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
652#define IDirect3DSurface9_GetDesc(p,a)                 (p)->GetDesc(a)
653#define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->LockRect(a,b,c)
654#define IDirect3DSurface9_UnlockRect(p)                (p)->UnlockRect()
655#define IDirect3DSurface9_GetDC(p,a)                   (p)->GetDC(a)
656#define IDirect3DSurface9_ReleaseDC(p,a)               (p)->ReleaseDC(a)
657#endif
658
659/*****************************************************************************
660 * IDirect3DVertexBuffer9 interface
661 */
662#define INTERFACE IDirect3DVertexBuffer9
663DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
664{
665    /*** IUnknown methods ***/
666    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
667    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
668    STDMETHOD_(ULONG,Release)(THIS) PURE;
669    /*** IDirect3DResource9 methods ***/
670    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
671    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
672    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
673    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
674    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
675    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
676    STDMETHOD_(void, PreLoad)(THIS) PURE;
677    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
678    /*** IDirect3DVertexBuffer9 methods ***/
679    STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
680    STDMETHOD(Unlock)(THIS) PURE;
681    STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
682};
683#undef INTERFACE
684
685#ifdef __CRT_UUID_DECL
686__CRT_UUID_DECL(IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
687#endif
688
689#if !defined(__cplusplus) || defined(CINTERFACE)
690/*** IUnknown methods ***/
691#define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
692#define IDirect3DVertexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
693#define IDirect3DVertexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
694/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
695#define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
696#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
697#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
698#define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
699#define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
700#define IDirect3DVertexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
701#define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
702#define IDirect3DVertexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
703/*** IDirect3DVertexBuffer9 methods ***/
704#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
705#define IDirect3DVertexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
706#define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
707#else
708/*** IUnknown methods ***/
709#define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
710#define IDirect3DVertexBuffer9_AddRef(p)                    (p)->AddRef()
711#define IDirect3DVertexBuffer9_Release(p)                   (p)->Release()
712/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
713#define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
714#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
715#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
716#define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
717#define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
718#define IDirect3DVertexBuffer9_GetPriority(p)               (p)->GetPriority()
719#define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->PreLoad()
720#define IDirect3DVertexBuffer9_GetType(p)                   (p)->GetType()
721/*** IDirect3DVertexBuffer9 methods ***/
722#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
723#define IDirect3DVertexBuffer9_Unlock(p)                    (p)->Unlock()
724#define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
725#endif
726
727/*****************************************************************************
728 * IDirect3DIndexBuffer9 interface
729 */
730#define INTERFACE IDirect3DIndexBuffer9
731DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
732{
733    /*** IUnknown methods ***/
734    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
735    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
736    STDMETHOD_(ULONG,Release)(THIS) PURE;
737    /*** IDirect3DResource9 methods ***/
738    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
739    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
740    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
741    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
742    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
743    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
744    STDMETHOD_(void, PreLoad)(THIS) PURE;
745    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
746    /*** IDirect3DIndexBuffer9 methods ***/
747    STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
748    STDMETHOD(Unlock)(THIS) PURE;
749    STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
750};
751#undef INTERFACE
752
753#ifdef __CRT_UUID_DECL
754__CRT_UUID_DECL(IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
755#endif
756
757#if !defined(__cplusplus) || defined(CINTERFACE)
758/*** IUnknown methods ***/
759#define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
760#define IDirect3DIndexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
761#define IDirect3DIndexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
762/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
763#define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
764#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
765#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
766#define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
767#define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
768#define IDirect3DIndexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
769#define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
770#define IDirect3DIndexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
771/*** IDirect3DIndexBuffer9 methods ***/
772#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
773#define IDirect3DIndexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
774#define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
775#else
776/*** IUnknown methods ***/
777#define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
778#define IDirect3DIndexBuffer9_AddRef(p)                    (p)->AddRef()
779#define IDirect3DIndexBuffer9_Release(p)                   (p)->Release()
780/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
781#define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
782#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
783#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
784#define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
785#define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
786#define IDirect3DIndexBuffer9_GetPriority(p)               (p)->GetPriority()
787#define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->PreLoad()
788#define IDirect3DIndexBuffer9_GetType(p)                   (p)->GetType()
789/*** IDirect3DIndexBuffer9 methods ***/
790#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
791#define IDirect3DIndexBuffer9_Unlock(p)                    (p)->Unlock()
792#define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
793#endif
794
795/*****************************************************************************
796 * IDirect3DBaseTexture9 interface
797 */
798#define INTERFACE IDirect3DBaseTexture9
799DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
800{
801    /*** IUnknown methods ***/
802    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
803    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
804    STDMETHOD_(ULONG,Release)(THIS) PURE;
805    /*** IDirect3DResource9 methods ***/
806    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
807    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
808    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
809    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
810    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
811    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
812    STDMETHOD_(void, PreLoad)(THIS) PURE;
813    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
814    /*** IDirect3DBaseTexture9 methods ***/
815    STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
816    STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
817    STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
818    STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
819    STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
820    STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
821};
822#undef INTERFACE
823
824#ifdef __CRT_UUID_DECL
825__CRT_UUID_DECL(IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
826#endif
827
828#if !defined(__cplusplus) || defined(CINTERFACE)
829/*** IUnknown methods ***/
830#define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
831#define IDirect3DBaseTexture9_AddRef(p)              (p)->lpVtbl->AddRef(p)
832#define IDirect3DBaseTexture9_Release(p)             (p)->lpVtbl->Release(p)
833/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
834#define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
835#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
836#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
837#define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
838#define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
839#define IDirect3DBaseTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
840#define IDirect3DBaseTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
841#define IDirect3DBaseTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
842/*** IDirect3DBaseTexture9 methods ***/
843#define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
844#define IDirect3DBaseTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
845#define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
846#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
847#define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
848#define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
849#else
850/*** IUnknown methods ***/
851#define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
852#define IDirect3DBaseTexture9_AddRef(p)              (p)->AddRef()
853#define IDirect3DBaseTexture9_Release(p)             (p)->Release()
854/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
855#define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->GetDevice(a)
856#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
857#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
858#define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
859#define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->SetPriority(a)
860#define IDirect3DBaseTexture9_GetPriority(p)             (p)->GetPriority()
861#define IDirect3DBaseTexture9_PreLoad(p)                 (p)->PreLoad()
862#define IDirect3DBaseTexture9_GetType(p)                 (p)->GetType()
863/*** IDirect3DBaseTexture9 methods ***/
864#define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->SetLOD(a)
865#define IDirect3DBaseTexture9_GetLOD(p)                  (p)->GetLOD()
866#define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->GetLevelCount()
867#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
868#define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
869#define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
870#endif
871
872/*****************************************************************************
873 * IDirect3DCubeTexture9 interface
874 */
875#define INTERFACE IDirect3DCubeTexture9
876DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
877{
878    /*** IUnknown methods ***/
879    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
880    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
881    STDMETHOD_(ULONG,Release)(THIS) PURE;
882    /*** IDirect3DResource9 methods ***/
883    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
884    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
885    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
886    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
887    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
888    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
889    STDMETHOD_(void, PreLoad)(THIS) PURE;
890    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
891    /*** IDirect3DBaseTexture9 methods ***/
892    STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
893    STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
894    STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
895    STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
896    STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
897    STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
898    /*** IDirect3DCubeTexture9 methods ***/
899    STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
900    STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
901    STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
902            D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
903    STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
904    STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
905};
906#undef INTERFACE
907
908#ifdef __CRT_UUID_DECL
909__CRT_UUID_DECL(IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
910#endif
911
912#if !defined(__cplusplus) || defined(CINTERFACE)
913/*** IUnknown methods ***/
914#define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
915#define IDirect3DCubeTexture9_AddRef(p)                   (p)->lpVtbl->AddRef(p)
916#define IDirect3DCubeTexture9_Release(p)                  (p)->lpVtbl->Release(p)
917/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
918#define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->lpVtbl->GetDevice(p,a)
919#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
920#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
921#define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
922#define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->lpVtbl->SetPriority(p,a)
923#define IDirect3DCubeTexture9_GetPriority(p)              (p)->lpVtbl->GetPriority(p)
924#define IDirect3DCubeTexture9_PreLoad(p)                  (p)->lpVtbl->PreLoad(p)
925#define IDirect3DCubeTexture9_GetType(p)                  (p)->lpVtbl->GetType(p)
926/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
927#define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->lpVtbl->SetLOD(p,a)
928#define IDirect3DCubeTexture9_GetLOD(p)                   (p)->lpVtbl->GetLOD(p)
929#define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->lpVtbl->GetLevelCount(p)
930#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
931#define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->lpVtbl->GetAutoGenFilterType(p)
932#define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->lpVtbl->GenerateMipSubLevels(p)
933/*** IDirect3DCubeTexture9 methods ***/
934#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->lpVtbl->GetLevelDesc(p,a,b)
935#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
936#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->lpVtbl->LockRect(p,a,b,c,d,e)
937#define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->lpVtbl->UnlockRect(p,a,b)
938#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->lpVtbl->AddDirtyRect(p,a,b)
939#else
940/*** IUnknown methods ***/
941#define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
942#define IDirect3DCubeTexture9_AddRef(p)                   (p)->AddRef()
943#define IDirect3DCubeTexture9_Release(p)                  (p)->Release()
944/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
945#define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->GetDevice(a)
946#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
947#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
948#define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->FreePrivateData(a)
949#define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->SetPriority(a)
950#define IDirect3DCubeTexture9_GetPriority(p)              (p)->GetPriority()
951#define IDirect3DCubeTexture9_PreLoad(p)                  (p)->PreLoad()
952#define IDirect3DCubeTexture9_GetType(p)                  (p)->GetType()
953/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
954#define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->SetLOD(a)
955#define IDirect3DCubeTexture9_GetLOD(p)                   (p)->GetLOD()
956#define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->GetLevelCount()
957#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->SetAutoGenFilterType(a)
958#define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->GetAutoGenFilterType()
959#define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->GenerateMipSubLevels()
960/*** IDirect3DCubeTexture9 methods ***/
961#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->GetLevelDesc(a,b)
962#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->GetCubeMapSurface(a,b,c)
963#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->LockRect(a,b,c,d,e)
964#define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->UnlockRect(a,b)
965#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->AddDirtyRect(a,b)
966#endif
967
968/*****************************************************************************
969 * IDirect3DTexture9 interface
970 */
971#define INTERFACE IDirect3DTexture9
972DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
973{
974    /*** IUnknown methods ***/
975    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
976    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
977    STDMETHOD_(ULONG,Release)(THIS) PURE;
978    /*** IDirect3DResource9 methods ***/
979    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
980    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
981    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
982    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
983    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
984    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
985    STDMETHOD_(void, PreLoad)(THIS) PURE;
986    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
987    /*** IDirect3DBaseTexture9 methods ***/
988    STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
989    STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
990    STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
991    STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
992    STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
993    STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
994    /*** IDirect3DTexture9 methods ***/
995    STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
996    STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
997    STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
998    STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
999    STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
1000};
1001#undef INTERFACE
1002
1003#ifdef __CRT_UUID_DECL
1004__CRT_UUID_DECL(IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
1005#endif
1006
1007#if !defined(__cplusplus) || defined(CINTERFACE)
1008/*** IUnknown methods ***/
1009#define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
1010#define IDirect3DTexture9_AddRef(p)                  (p)->lpVtbl->AddRef(p)
1011#define IDirect3DTexture9_Release(p)                 (p)->lpVtbl->Release(p)
1012/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1013#define IDirect3DTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
1014#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1015#define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
1016#define IDirect3DTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
1017#define IDirect3DTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
1018#define IDirect3DTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
1019#define IDirect3DTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
1020#define IDirect3DTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
1021/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1022#define IDirect3DTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
1023#define IDirect3DTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
1024#define IDirect3DTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
1025#define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
1026#define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
1027#define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
1028/*** IDirect3DTexture9 methods ***/
1029#define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->lpVtbl->GetLevelDesc(p,a,b)
1030#define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1031#define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->lpVtbl->LockRect(p,a,b,c,d)
1032#define IDirect3DTexture9_UnlockRect(p,a)            (p)->lpVtbl->UnlockRect(p,a)
1033#define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->lpVtbl->AddDirtyRect(p,a)
1034#else
1035/*** IUnknown methods ***/
1036#define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
1037#define IDirect3DTexture9_AddRef(p)                  (p)->AddRef()
1038#define IDirect3DTexture9_Release(p)                 (p)->Release()
1039/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1040#define IDirect3DTexture9_GetDevice(p,a)             (p)->GetDevice(a)
1041#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
1042#define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
1043#define IDirect3DTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
1044#define IDirect3DTexture9_SetPriority(p,a)           (p)->SetPriority(a)
1045#define IDirect3DTexture9_GetPriority(p)             (p)->GetPriority()
1046#define IDirect3DTexture9_PreLoad(p)                 (p)->PreLoad()
1047#define IDirect3DTexture9_GetType(p)                 (p)->GetType()
1048/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1049#define IDirect3DTexture9_SetLOD(p,a)                (p)->SetLOD(a)
1050#define IDirect3DTexture9_GetLOD(p)                  (p)->GetLOD()
1051#define IDirect3DTexture9_GetLevelCount(p)           (p)->GetLevelCount()
1052#define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
1053#define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
1054#define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
1055/*** IDirect3DTexture9 methods ***/
1056#define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->GetLevelDesc(a,b)
1057#define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->GetSurfaceLevel(a,b)
1058#define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->LockRect(a,b,c,d)
1059#define IDirect3DTexture9_UnlockRect(p,a)            (p)->UnlockRect(a)
1060#define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->AddDirtyRect(a)
1061#endif
1062
1063/*****************************************************************************
1064 * IDirect3DVolumeTexture9 interface
1065 */
1066#define INTERFACE IDirect3DVolumeTexture9
1067DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
1068{
1069    /*** IUnknown methods ***/
1070    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1071    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1072    STDMETHOD_(ULONG,Release)(THIS) PURE;
1073    /*** IDirect3DResource9 methods ***/
1074    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1075    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
1076    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
1077    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1078    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1079    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1080    STDMETHOD_(void, PreLoad)(THIS) PURE;
1081    STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1082    /*** IDirect3DBaseTexture9 methods ***/
1083    STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1084    STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1085    STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1086    STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1087    STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1088    STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1089    /*** IDirect3DVolumeTexture9 methods ***/
1090    STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
1091    STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
1092    STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
1093    STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1094    STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
1095};
1096#undef INTERFACE
1097
1098#ifdef __CRT_UUID_DECL
1099__CRT_UUID_DECL(IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
1100#endif
1101
1102#if !defined(__cplusplus) || defined(CINTERFACE)
1103/*** IUnknown methods ***/
1104#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1105#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1106#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1107/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1108#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1109#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1110#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1111#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1112#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1113#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1114#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1115#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1116/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1117#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1118#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1119#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1120#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1121#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1122#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1123/*** IDirect3DVolumeTexture9 methods ***/
1124#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1125#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1126#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1127#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1128#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1129#else
1130/*** IUnknown methods ***/
1131#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1132#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1133#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1134/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1135#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1136#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1137#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1138#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1139#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1140#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1141#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1142#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1143/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1144#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1145#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1146#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1147#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1148#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1149#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1150/*** IDirect3DVolumeTexture9 methods ***/
1151#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1152#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1153#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1154#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1155#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1156#endif
1157
1158/*****************************************************************************
1159 * IDirect3DVertexDeclaration9 interface
1160 */
1161#define INTERFACE IDirect3DVertexDeclaration9
1162DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1163{
1164    /*** IUnknown methods ***/
1165    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1166    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1167    STDMETHOD_(ULONG,Release)(THIS) PURE;
1168    /*** IDirect3DVertexDeclaration9 methods ***/
1169    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1170    STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1171};
1172#undef INTERFACE
1173
1174#ifdef __CRT_UUID_DECL
1175__CRT_UUID_DECL(IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1176#endif
1177
1178#if !defined(__cplusplus) || defined(CINTERFACE)
1179/*** IUnknown methods ***/
1180#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1181#define IDirect3DVertexDeclaration9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1182#define IDirect3DVertexDeclaration9_Release(p)             (p)->lpVtbl->Release(p)
1183/*** IDirect3DVertexShader9 methods ***/
1184#define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1185#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->lpVtbl->GetDeclaration(p,a,b)
1186#else
1187/*** IUnknown methods ***/
1188#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1189#define IDirect3DVertexDeclaration9_AddRef(p)              (p)->AddRef()
1190#define IDirect3DVertexDeclaration9_Release(p)             (p)->Release()
1191/*** IDirect3DVertexShader9 methods ***/
1192#define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->GetDevice(a)
1193#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->GetDeclaration(a,b)
1194#endif
1195
1196/*****************************************************************************
1197 * IDirect3DVertexShader9 interface
1198 */
1199#define INTERFACE IDirect3DVertexShader9
1200DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1201{
1202    /*** IUnknown methods ***/
1203    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1204    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1205    STDMETHOD_(ULONG,Release)(THIS) PURE;
1206    /*** IDirect3DVertexShader9 methods ***/
1207    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1208    STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1209};
1210#undef INTERFACE
1211
1212#ifdef __CRT_UUID_DECL
1213__CRT_UUID_DECL(IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1214#endif
1215
1216#if !defined(__cplusplus) || defined(CINTERFACE)
1217/*** IUnknown methods ***/
1218#define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1219#define IDirect3DVertexShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1220#define IDirect3DVertexShader9_Release(p)             (p)->lpVtbl->Release(p)
1221/*** IDirect3DVertexShader9 methods ***/
1222#define IDirect3DVertexShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1223#define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
1224#else
1225/*** IUnknown methods ***/
1226#define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1227#define IDirect3DVertexShader9_AddRef(p)              (p)->AddRef()
1228#define IDirect3DVertexShader9_Release(p)             (p)->Release()
1229/*** IDirect3DVertexShader9 methods ***/
1230#define IDirect3DVertexShader9_GetDevice(p,a)         (p)->GetDevice(a)
1231#define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
1232#endif
1233
1234/*****************************************************************************
1235 * IDirect3DPixelShader9 interface
1236 */
1237#define INTERFACE IDirect3DPixelShader9
1238DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1239{
1240    /*** IUnknown methods ***/
1241    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1242    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1243    STDMETHOD_(ULONG,Release)(THIS) PURE;
1244    /*** IDirect3DPixelShader9 methods ***/
1245    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1246    STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1247};
1248#undef INTERFACE
1249
1250#ifdef __CRT_UUID_DECL
1251__CRT_UUID_DECL(IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1252#endif
1253
1254#if !defined(__cplusplus) || defined(CINTERFACE)
1255/*** IUnknown methods ***/
1256#define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1257#define IDirect3DPixelShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1258#define IDirect3DPixelShader9_Release(p)             (p)->lpVtbl->Release(p)
1259/*** IDirect3DPixelShader9 methods ***/
1260#define IDirect3DPixelShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1261#define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
1262#else
1263/*** IUnknown methods ***/
1264#define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1265#define IDirect3DPixelShader9_AddRef(p)              (p)->AddRef()
1266#define IDirect3DPixelShader9_Release(p)             (p)->Release()
1267/*** IDirect3DPixelShader9 methods ***/
1268#define IDirect3DPixelShader9_GetDevice(p,a)         (p)->GetDevice(a)
1269#define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
1270#endif
1271
1272/*****************************************************************************
1273 * IDirect3DStateBlock9 interface
1274 */
1275#define INTERFACE IDirect3DStateBlock9
1276DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1277{
1278    /*** IUnknown methods ***/
1279    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1280    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1281    STDMETHOD_(ULONG,Release)(THIS) PURE;
1282    /*** IDirect3DStateBlock9 methods ***/
1283    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1284    STDMETHOD(Capture)(THIS) PURE;
1285    STDMETHOD(Apply)(THIS) PURE;
1286};
1287#undef INTERFACE
1288
1289#ifdef __CRT_UUID_DECL
1290__CRT_UUID_DECL(IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1291#endif
1292
1293#if !defined(__cplusplus) || defined(CINTERFACE)
1294/*** IUnknown methods ***/
1295#define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
1296#define IDirect3DStateBlock9_AddRef(p)              (p)->lpVtbl->AddRef(p)
1297#define IDirect3DStateBlock9_Release(p)             (p)->lpVtbl->Release(p)
1298/*** IDirect3DStateBlock9 methods ***/
1299#define IDirect3DStateBlock9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
1300#define IDirect3DStateBlock9_Capture(p)             (p)->lpVtbl->Capture(p)
1301#define IDirect3DStateBlock9_Apply(p)               (p)->lpVtbl->Apply(p)
1302#else
1303/*** IUnknown methods ***/
1304#define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
1305#define IDirect3DStateBlock9_AddRef(p)              (p)->AddRef()
1306#define IDirect3DStateBlock9_Release(p)             (p)->Release()
1307/*** IDirect3DStateBlock9 methods ***/
1308#define IDirect3DStateBlock9_GetDevice(p,a)         (p)->GetDevice(a)
1309#define IDirect3DStateBlock9_Capture(p)             (p)->Capture()
1310#define IDirect3DStateBlock9_Apply(p)               (p)->Apply()
1311#endif
1312
1313/*****************************************************************************
1314 * IDirect3DQuery9 interface
1315 */
1316#define INTERFACE IDirect3DQuery9
1317DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1318{
1319    /*** IUnknown methods ***/
1320    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1321    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1322    STDMETHOD_(ULONG,Release)(THIS) PURE;
1323    /*** IDirect3DQuery9 methods ***/
1324    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1325    STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1326    STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1327    STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1328    STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1329};
1330#undef INTERFACE
1331
1332#ifdef __CRT_UUID_DECL
1333__CRT_UUID_DECL(IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1334#endif
1335
1336#if !defined(__cplusplus) || defined(CINTERFACE)
1337/*** IUnknown methods ***/
1338#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1339#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1340#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1341/*** IDirect3DQuery9 ***/
1342#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1343#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1344#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1345#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1346#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1347#else
1348/*** IUnknown methods ***/
1349#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1350#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1351#define IDirect3DQuery9_Release(p) (p)->Release()
1352/*** IDirect3DQuery9 ***/
1353#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1354#define IDirect3DQuery9_GetType(p) (p)->GetType()
1355#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1356#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1357#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1358#endif
1359
1360/*****************************************************************************
1361 * IDirect3DDevice9 interface
1362 */
1363#define INTERFACE IDirect3DDevice9
1364DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1365{
1366    /*** IUnknown methods ***/
1367    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1368    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1369    STDMETHOD_(ULONG,Release)(THIS) PURE;
1370    /*** IDirect3DDevice9 methods ***/
1371    STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1372    STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1373    STDMETHOD(EvictManagedResources)(THIS) PURE;
1374    STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1375    STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1376    STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1377    STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1378    STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1379    STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1380    STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
1381    STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1382    STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1383    STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1384    STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1385    STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1386            HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1387    STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1388    STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1389    STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
1390    STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1391    STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1392    STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1393    STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1394    STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1395    STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1396    STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1397    STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1398    STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1399    STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1400            IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1401    STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1402    STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1403    STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1404    STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1405            IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1406    STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1407    STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1408    STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1409    STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1410    STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1411    STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1412    STDMETHOD(BeginScene)(THIS) PURE;
1413    STDMETHOD(EndScene)(THIS) PURE;
1414    STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1415            D3DCOLOR color, float z, DWORD stencil) PURE;
1416    STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1417    STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1418    STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1419    STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1420    STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1421    STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1422    STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1423    STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1424    STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1425    STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
1426    STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
1427    STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1428    STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1429    STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1430    STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1431    STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1432    STDMETHOD(BeginStateBlock)(THIS) PURE;
1433    STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1434    STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1435    STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1436    STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1437    STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1438    STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1439    STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1440    STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1441    STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1442    STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1443    STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1444    STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1445    STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1446    STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1447    STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1448    STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1449    STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
1450    STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1451    STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1452    STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1453    STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1454    STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1455    STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1456            UINT primitive_count, const void *data, UINT stride) PURE;
1457    STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1458            UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1459    STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1460    STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1461            IDirect3DVertexDeclaration9 **declaration) PURE;
1462    STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1463    STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1464    STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1465    STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1466    STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1467    STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1468    STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1469    STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1470    STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1471    STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1472    STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1473    STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1474    STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1475    STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1476    STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1477    STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1478    STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1479    STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1480    STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1481    STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1482    STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1483    STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1484    STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1485    STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1486    STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1487    STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1488    STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1489    STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1490    STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1491    STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1492    STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1493    STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1494};
1495#undef INTERFACE
1496
1497#ifdef __CRT_UUID_DECL
1498__CRT_UUID_DECL(IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1499#endif
1500
1501#if !defined(__cplusplus) || defined(CINTERFACE)
1502/*** IUnknown methods ***/
1503#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1504#define IDirect3DDevice9_AddRef(p)             (p)->lpVtbl->AddRef(p)
1505#define IDirect3DDevice9_Release(p)            (p)->lpVtbl->Release(p)
1506/*** IDirect3DDevice9 methods ***/
1507#define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
1508#define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
1509#define IDirect3DDevice9_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
1510#define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
1511#define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
1512#define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
1513#define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
1514#define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1515#define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1516#define IDirect3DDevice9_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
1517#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1518#define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
1519#define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
1520#define IDirect3DDevice9_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
1521#define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
1522#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1523#define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
1524#define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
1525#define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1526#define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
1527#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1528#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1529#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1530#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1531#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1532#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1533#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1534#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1535#define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
1536#define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
1537#define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
1538#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1539#define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
1540#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1541#define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
1542#define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
1543#define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
1544#define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
1545#define IDirect3DDevice9_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
1546#define IDirect3DDevice9_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
1547#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1548#define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
1549#define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
1550#define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
1551#define IDirect3DDevice9_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
1552#define IDirect3DDevice9_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
1553#define IDirect3DDevice9_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
1554#define IDirect3DDevice9_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
1555#define IDirect3DDevice9_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
1556#define IDirect3DDevice9_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
1557#define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
1558#define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
1559#define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
1560#define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
1561#define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
1562#define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
1563#define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
1564#define IDirect3DDevice9_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
1565#define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
1566#define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
1567#define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
1568#define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
1569#define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
1570#define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1571#define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1572#define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
1573#define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
1574#define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
1575#define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
1576#define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
1577#define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1578#define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1579#define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
1580#define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
1581#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1582#define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1583#define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
1584#define IDirect3DDevice9_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
1585#define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1586#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1587#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1588#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1589#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1590#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1591#define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
1592#define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
1593#define IDirect3DDevice9_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
1594#define IDirect3DDevice9_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
1595#define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
1596#define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
1597#define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
1598#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1599#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1600#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1601#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1602#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1603#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1604#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1605#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1606#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1607#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1608#define IDirect3DDevice9_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
1609#define IDirect3DDevice9_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
1610#define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
1611#define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
1612#define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
1613#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1614#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1615#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1616#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1617#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1618#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1619#define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1620#define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1621#define IDirect3DDevice9_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
1622#define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
1623#else
1624/*** IUnknown methods ***/
1625#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1626#define IDirect3DDevice9_AddRef(p)             (p)->AddRef()
1627#define IDirect3DDevice9_Release(p)            (p)->Release()
1628/*** IDirect3DDevice9 methods ***/
1629#define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
1630#define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
1631#define IDirect3DDevice9_EvictManagedResources(p)                      (p)->EvictManagedResources()
1632#define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
1633#define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
1634#define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
1635#define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
1636#define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
1637#define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
1638#define IDirect3DDevice9_ShowCursor(p,a)                               (p)->ShowCursor(a)
1639#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
1640#define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
1641#define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
1642#define IDirect3DDevice9_Reset(p,a)                                    (p)->Reset(a)
1643#define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
1644#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
1645#define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
1646#define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
1647#define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
1648#define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
1649#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
1650#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1651#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1652#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
1653#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
1654#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1655#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1656#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
1657#define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
1658#define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
1659#define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
1660#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
1661#define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
1662#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1663#define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
1664#define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
1665#define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
1666#define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
1667#define IDirect3DDevice9_BeginScene(p)                                 (p)->BeginScene()
1668#define IDirect3DDevice9_EndScene(p)                                   (p)->EndScene()
1669#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
1670#define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
1671#define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
1672#define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
1673#define IDirect3DDevice9_SetViewport(p,a)                              (p)->SetViewport(a)
1674#define IDirect3DDevice9_GetViewport(p,a)                              (p)->GetViewport(a)
1675#define IDirect3DDevice9_SetMaterial(p,a)                              (p)->SetMaterial(a)
1676#define IDirect3DDevice9_GetMaterial(p,a)                              (p)->GetMaterial(a)
1677#define IDirect3DDevice9_SetLight(p,a,b)                               (p)->SetLight(a,b)
1678#define IDirect3DDevice9_GetLight(p,a,b)                               (p)->GetLight(a,b)
1679#define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
1680#define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
1681#define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
1682#define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
1683#define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
1684#define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
1685#define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
1686#define IDirect3DDevice9_BeginStateBlock(p)                            (p)->BeginStateBlock()
1687#define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
1688#define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
1689#define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
1690#define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
1691#define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
1692#define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
1693#define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
1694#define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
1695#define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
1696#define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
1697#define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
1698#define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
1699#define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
1700#define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
1701#define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
1702#define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
1703#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
1704#define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
1705#define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
1706#define IDirect3DDevice9_GetNPatchMode(p)                              (p)->GetNPatchMode()
1707#define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
1708#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1709#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
1710#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1711#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
1712#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
1713#define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
1714#define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
1715#define IDirect3DDevice9_SetFVF(p,a)                                   (p)->SetFVF(a)
1716#define IDirect3DDevice9_GetFVF(p,a)                                   (p)->GetFVF(a)
1717#define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
1718#define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
1719#define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
1720#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
1721#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
1722#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
1723#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
1724#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
1725#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
1726#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
1727#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
1728#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
1729#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
1730#define IDirect3DDevice9_SetIndices(p,a)                               (p)->SetIndices(a)
1731#define IDirect3DDevice9_GetIndices(p,a)                               (p)->GetIndices(a)
1732#define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
1733#define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
1734#define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
1735#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
1736#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
1737#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
1738#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
1739#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
1740#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
1741#define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
1742#define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
1743#define IDirect3DDevice9_DeletePatch(p,a)                              (p)->DeletePatch(a)
1744#define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
1745#endif
1746
1747
1748/*****************************************************************************
1749 * IDirect3DDevice9Ex interface
1750 */
1751#define INTERFACE IDirect3DDevice9Ex
1752DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1753{
1754    /*** IUnknown methods ***/
1755    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1756    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1757    STDMETHOD_(ULONG,Release)(THIS) PURE;
1758    /*** IDirect3DDevice9 methods ***/
1759    STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1760    STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1761    STDMETHOD(EvictManagedResources)(THIS) PURE;
1762    STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1763    STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1764    STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1765    STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1766    STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1767    STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1768    STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
1769    STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1770    STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1771    STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1772    STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1773    STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1774            HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1775    STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1776    STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1777    STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
1778    STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1779    STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1780    STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1781    STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1782    STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1783    STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1784    STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1785    STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1786    STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1787    STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1788            IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1789    STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1790    STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1791    STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1792    STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1793            IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1794    STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1795    STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1796    STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1797    STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1798    STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1799    STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1800    STDMETHOD(BeginScene)(THIS) PURE;
1801    STDMETHOD(EndScene)(THIS) PURE;
1802    STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1803            D3DCOLOR color, float z, DWORD stencil) PURE;
1804    STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1805    STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1806    STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1807    STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1808    STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1809    STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1810    STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1811    STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1812    STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1813    STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
1814    STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
1815    STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1816    STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1817    STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1818    STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1819    STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1820    STDMETHOD(BeginStateBlock)(THIS) PURE;
1821    STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1822    STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1823    STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1824    STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1825    STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1826    STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1827    STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1828    STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1829    STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1830    STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1831    STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1832    STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1833    STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1834    STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1835    STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1836    STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1837    STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
1838    STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1839    STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1840    STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1841    STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1842    STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1843    STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1844            UINT primitive_count, const void *data, UINT stride) PURE;
1845    STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1846            UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1847    STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1848    STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1849            IDirect3DVertexDeclaration9 **declaration) PURE;
1850    STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1851    STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1852    STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1853    STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1854    STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
1855    STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1856    STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1857    STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1858    STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1859    STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1860    STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1861    STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1862    STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1863    STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1864    STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1865    STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1866    STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1867    STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1868    STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1869    STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1870    STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1871    STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1872    STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1873    STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1874    STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1875    STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1876    STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
1877    STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
1878    STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1879    STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1880    STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1881    STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1882    /* IDirect3DDevice9Ex methods */
1883    STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1884    STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1885            IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1886            D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1887    STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1888            HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1889    STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1890    STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1891    STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1892    STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1893    STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1894    STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1895    STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1896    STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1897    STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1898    STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1899            D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
1900            IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1901    STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1902    STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1903};
1904#undef INTERFACE
1905
1906#ifdef __CRT_UUID_DECL
1907__CRT_UUID_DECL(IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1908#endif
1909
1910#if !defined(__cplusplus) || defined(CINTERFACE)
1911/*** IUnknown methods ***/
1912#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1913#define IDirect3DDevice9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
1914#define IDirect3DDevice9Ex_Release(p)            (p)->lpVtbl->Release(p)
1915/*** IDirect3DDevice9 methods ***/
1916#define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
1917#define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
1918#define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
1919#define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
1920#define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
1921#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
1922#define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
1923#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1924#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1925#define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
1926#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1927#define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
1928#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
1929#define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
1930#define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
1931#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1932#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
1933#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
1934#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1935#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
1936#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1937#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1938#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1939#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1940#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1941#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1942#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1943#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1944#define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
1945#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
1946#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
1947#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1948#define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
1949#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1950#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
1951#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
1952#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
1953#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
1954#define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
1955#define IDirect3DDevice9Ex_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
1956#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1957#define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
1958#define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
1959#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
1960#define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
1961#define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
1962#define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
1963#define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
1964#define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
1965#define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
1966#define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
1967#define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
1968#define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
1969#define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
1970#define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
1971#define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
1972#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
1973#define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
1974#define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
1975#define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
1976#define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
1977#define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
1978#define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
1979#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1980#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1981#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
1982#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
1983#define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
1984#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
1985#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
1986#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1987#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1988#define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
1989#define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
1990#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1991#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1992#define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
1993#define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
1994#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1995#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1996#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1997#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1998#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1999#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2000#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
2001#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
2002#define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
2003#define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
2004#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
2005#define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
2006#define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
2007#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2008#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2009#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2010#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2011#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2012#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2013#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2014#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2015#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2016#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2017#define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
2018#define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
2019#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
2020#define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
2021#define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
2022#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2023#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2024#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2025#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2026#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2027#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2028#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2029#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2030#define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
2031#define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
2032/* IDirect3DDevice9Ex */
2033#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2034#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2035#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2036#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->lpVtbl->GetGPUThreadPriority(p,a)
2037#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->lpVtbl->SetGPUThreadPriority(p,a)
2038#define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->lpVtbl->WaitForVBlank(p,a)
2039#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->lpVtbl->CheckResourceResidency(p,a,b)
2040#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2041#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2042#define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->lpVtbl->CheckDeviceState(p,a)
2043#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2044#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2045#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2046#define IDirect3DDevice9Ex_ResetEx(p,a,b)                                 (p)->lpVtbl->ResetEx(p,a,b)
2047#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2048#else
2049/*** IUnknown methods ***/
2050#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2051#define IDirect3DDevice9Ex_AddRef(p)             (p)->AddRef()
2052#define IDirect3DDevice9Ex_Release(p)            (p)->Release()
2053/*** IDirect3DDevice9 methods ***/
2054#define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
2055#define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
2056#define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->EvictManagedResources()
2057#define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
2058#define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
2059#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
2060#define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
2061#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
2062#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
2063#define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->ShowCursor(a)
2064#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
2065#define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
2066#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
2067#define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->Reset(a)
2068#define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
2069#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
2070#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
2071#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
2072#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
2073#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
2074#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
2075#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2076#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2077#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
2078#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
2079#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2080#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2081#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
2082#define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
2083#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
2084#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
2085#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
2086#define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
2087#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2088#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
2089#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
2090#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
2091#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
2092#define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->BeginScene()
2093#define IDirect3DDevice9Ex_EndScene(p)                                   (p)->EndScene()
2094#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
2095#define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
2096#define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
2097#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
2098#define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->SetViewport(a)
2099#define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->GetViewport(a)
2100#define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->SetMaterial(a)
2101#define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->GetMaterial(a)
2102#define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->SetLight(a,b)
2103#define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->GetLight(a,b)
2104#define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
2105#define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
2106#define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
2107#define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
2108#define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
2109#define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
2110#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
2111#define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->BeginStateBlock()
2112#define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
2113#define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
2114#define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
2115#define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
2116#define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
2117#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
2118#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
2119#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
2120#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
2121#define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
2122#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
2123#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
2124#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
2125#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
2126#define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
2127#define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
2128#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
2129#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
2130#define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
2131#define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->GetNPatchMode()
2132#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
2133#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2134#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
2135#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2136#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
2137#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
2138#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
2139#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
2140#define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->SetFVF(a)
2141#define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->GetFVF(a)
2142#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
2143#define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
2144#define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
2145#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
2146#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
2147#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
2148#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
2149#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
2150#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
2151#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
2152#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
2153#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
2154#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
2155#define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->SetIndices(a)
2156#define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->GetIndices(a)
2157#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
2158#define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
2159#define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
2160#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
2161#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
2162#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
2163#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
2164#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
2165#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
2166#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
2167#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
2168#define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->DeletePatch(a)
2169#define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
2170/* IDirect3DDevice9Ex */
2171#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->SetConvolutionMonoKernel(a,b,c,d)
2172#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->ComposeRects(a,b,c,d,e,f,g,h)
2173#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->PresentEx(a,b,c,d,e)
2174#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->GetGPUThreadPriority(a)
2175#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->SetGPUThreadPriority(a)
2176#define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->WaitForVBlank(a)
2177#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->CheckResourceResidency(a,b)
2178#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->SetMaximumFrameLatency(a)
2179#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->GetMaximumFrameLatency(a)
2180#define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->CheckDeviceState(a)
2181#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2182#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2183#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2184#define IDirect3DDevice9Ex_ResetEx(p,a,b)                                (p)->ResetEx(a,b)
2185#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->GetDisplayModeEx(a,b,c)
2186#endif
2187
2188#ifdef __cplusplus
2189extern "C" {
2190#endif  /* defined(__cplusplus) */
2191
2192int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2193int WINAPI D3DPERF_EndEvent(void);
2194DWORD WINAPI D3DPERF_GetStatus(void);
2195WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2196void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2197void WINAPI D3DPERF_SetOptions(DWORD options);
2198void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2199
2200/* Define the main entrypoint as well */
2201IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2202HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
2203
2204#ifdef __cplusplus
2205} /* extern "C" */
2206#endif /* defined(__cplusplus) */
2207
2208
2209#endif /* _D3D9_H_ */
2210