1555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* 2555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 3555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 4555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot This software is provided 'as-is', without any express or implied 5555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot warranty. In no event will the authors be held liable for any damages 6555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot arising from the use of this software. 7555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 8555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot Permission is granted to anyone to use this software for any purpose, 9555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot including commercial applications, and to alter it and redistribute it 10555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot freely. 11555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot*/ 12555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* Simple program: Move N sprites around on the screen as fast as possible */ 13555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 14555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#include <stdlib.h> 15555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#include <stdio.h> 16555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#include <time.h> 17555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 18555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#include "SDL_test.h" 19555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#include "SDL_test_common.h" 20555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 21555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#define NUM_SPRITES 100 22555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot#define MAX_SPEED 1 23555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 24555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDLTest_CommonState *state; 25555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int num_sprites; 26555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_Texture **sprites; 27555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_bool cycle_color; 28555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_bool cycle_alpha; 29555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int cycle_direction = 1; 30555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int current_alpha = 0; 31555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int current_color = 0; 32555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_Rect *positions; 33555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_Rect *velocities; 34555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int sprite_w, sprite_h; 35555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND; 36555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 37555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* Number of iterations to move sprites - used for visual tests. */ 38555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* -1: infinite random moves (default); >=0: enables N deterministic moves */ 39555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic int iterations = -1; 40555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 41555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ 42555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotstatic void 43555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotquit(int rc) 44555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot{ 45555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_free(sprites); 46555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_free(positions); 47555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_free(velocities); 48555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDLTest_CommonQuit(state); 49555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot exit(rc); 50555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot} 51555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 52555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotint 53555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team RobotLoadSprite(const char *file) 54555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot{ 55555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot int i; 56555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Surface *temp; 57555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 58555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Load the sprite image */ 59555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp = SDL_LoadBMP(file); 60555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (temp == NULL) { 61555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError()); 62555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot return (-1); 63555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 64555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot sprite_w = temp->w; 65555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot sprite_h = temp->h; 66555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 67555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Set transparent pixel as the pixel at (0,0) */ 68555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (temp->format->palette) { 69555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels); 70555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else { 71555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot switch (temp->format->BitsPerPixel) { 72555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot case 15: 73555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetColorKey(temp, 1, (*(Uint16 *) temp->pixels) & 0x00007FFF); 74555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot break; 75555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot case 16: 76555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetColorKey(temp, 1, *(Uint16 *) temp->pixels); 77555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot break; 78555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot case 24: 79555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetColorKey(temp, 1, (*(Uint32 *) temp->pixels) & 0x00FFFFFF); 80555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot break; 81555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot case 32: 82555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetColorKey(temp, 1, *(Uint32 *) temp->pixels); 83555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot break; 84555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 85555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 86555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 87555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Create textures from the image */ 88555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < state->num_windows; ++i) { 89555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Renderer *renderer = state->renderers[i]; 90555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot sprites[i] = SDL_CreateTextureFromSurface(renderer, temp); 91555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (!sprites[i]) { 92555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError()); 93555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_FreeSurface(temp); 94555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot return (-1); 95555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 96555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetTextureBlendMode(sprites[i], blendMode); 97555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 98555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_FreeSurface(temp); 99555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 100555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* We're ready to roll. :) */ 101555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot return (0); 102555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot} 103555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 104555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotvoid 105555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team RobotMoveSprites(SDL_Renderer * renderer, SDL_Texture * sprite) 106555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot{ 107555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot int i; 108555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Rect viewport, temp; 109555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Rect *position, *velocity; 110555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 111555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Query the sizes */ 112555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderGetViewport(renderer, &viewport); 113555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 114555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Cycle the color and alpha, if desired */ 115555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (cycle_color) { 116555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_color += cycle_direction; 117555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (current_color < 0) { 118555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_color = 0; 119555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_direction = -cycle_direction; 120555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 121555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (current_color > 255) { 122555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_color = 255; 123555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_direction = -cycle_direction; 124555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 125555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color, 126555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot (Uint8) current_color); 127555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 128555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (cycle_alpha) { 129555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_alpha += cycle_direction; 130555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (current_alpha < 0) { 131555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_alpha = 0; 132555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_direction = -cycle_direction; 133555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 134555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (current_alpha > 255) { 135555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot current_alpha = 255; 136555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_direction = -cycle_direction; 137555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 138555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha); 139555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 140555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 141555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Draw a gray background */ 142555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); 143555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderClear(renderer); 144555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 145555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Test points */ 146555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0xFF, 0x00, 0x00, 0xFF); 147555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawPoint(renderer, 0, 0); 148555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawPoint(renderer, viewport.w-1, 0); 149555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawPoint(renderer, 0, viewport.h-1); 150555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawPoint(renderer, viewport.w-1, viewport.h-1); 151555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 152555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Test horizontal and vertical lines */ 153555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF); 154555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, 1, 0, viewport.w-2, 0); 155555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, 1, viewport.h-1, viewport.w-2, viewport.h-1); 156555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, 0, 1, 0, viewport.h-2); 157555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, viewport.w-1, 1, viewport.w-1, viewport.h-2); 158555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 159555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Test fill and copy */ 160555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); 161555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.x = 1; 162555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.y = 1; 163555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.w = sprite_w; 164555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.h = sprite_h; 165555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderFillRect(renderer, &temp); 166555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderCopy(renderer, sprite, NULL, &temp); 167555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.x = viewport.w-sprite_w-1; 168555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.y = 1; 169555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.w = sprite_w; 170555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.h = sprite_h; 171555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderFillRect(renderer, &temp); 172555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderCopy(renderer, sprite, NULL, &temp); 173555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.x = 1; 174555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.y = viewport.h-sprite_h-1; 175555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.w = sprite_w; 176555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.h = sprite_h; 177555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderFillRect(renderer, &temp); 178555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderCopy(renderer, sprite, NULL, &temp); 179555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.x = viewport.w-sprite_w-1; 180555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.y = viewport.h-sprite_h-1; 181555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.w = sprite_w; 182555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot temp.h = sprite_h; 183555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderFillRect(renderer, &temp); 184555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderCopy(renderer, sprite, NULL, &temp); 185555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 186555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Test diagonal lines */ 187555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF); 188555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, sprite_w, sprite_h, 189555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot viewport.w-sprite_w-2, viewport.h-sprite_h-2); 190555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderDrawLine(renderer, viewport.w-sprite_w-2, sprite_h, 191555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot sprite_w, viewport.h-sprite_h-2); 192555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 193555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Conditionally move the sprites, bounce at the wall */ 194555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (iterations == -1 || iterations > 0) { 195555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < num_sprites; ++i) { 196555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position = &positions[i]; 197555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocity = &velocities[i]; 198555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position->x += velocity->x; 199555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if ((position->x < 0) || (position->x >= (viewport.w - sprite_w))) { 200555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocity->x = -velocity->x; 201555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position->x += velocity->x; 202555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 203555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position->y += velocity->y; 204555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if ((position->y < 0) || (position->y >= (viewport.h - sprite_h))) { 205555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocity->y = -velocity->y; 206555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position->y += velocity->y; 207555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 208555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 209555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 210555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 211555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Countdown sprite-move iterations and disable color changes at iteration end - used for visual tests. */ 212555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (iterations > 0) { 213555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot iterations--; 214555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (iterations == 0) { 215555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_alpha = SDL_FALSE; 216555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_color = SDL_FALSE; 217555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 218555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 219555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 220555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 221555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Draw sprites */ 222555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < num_sprites; ++i) { 223555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot position = &positions[i]; 224555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 225555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Blit the sprite onto the screen */ 226555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderCopy(renderer, sprite, NULL, position); 227555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 228555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 229555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Update the screen! */ 230555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderPresent(renderer); 231555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot} 232555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 233555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotint 234555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robotmain(int argc, char *argv[]) 235555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot{ 236555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot int i, done; 237555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Event event; 238555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot Uint32 then, now, frames; 239555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot Uint64 seed; 240555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot const char *icon = "icon.bmp"; 241555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 242555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Initialize parameters */ 243555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot num_sprites = NUM_SPRITES; 244555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 245555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Initialize test framework */ 246555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); 247555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (!state) { 248555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot return 1; 249555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 250555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 251555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 1; i < argc;) { 252555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot int consumed; 253555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 254555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = SDLTest_CommonArg(state, i); 255555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (consumed == 0) { 256555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = -1; 257555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (SDL_strcasecmp(argv[i], "--blend") == 0) { 258555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (argv[i + 1]) { 259555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (SDL_strcasecmp(argv[i + 1], "none") == 0) { 260555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot blendMode = SDL_BLENDMODE_NONE; 261555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 2; 262555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { 263555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot blendMode = SDL_BLENDMODE_BLEND; 264555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 2; 265555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { 266555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot blendMode = SDL_BLENDMODE_ADD; 267555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 2; 268555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { 269555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot blendMode = SDL_BLENDMODE_MOD; 270555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 2; 271555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 272555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 273555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i], "--iterations") == 0) { 274555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (argv[i + 1]) { 275555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot iterations = SDL_atoi(argv[i + 1]); 276555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (iterations < -1) iterations = -1; 277555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 2; 278555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 279555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { 280555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_color = SDL_TRUE; 281555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 1; 282555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { 283555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot cycle_alpha = SDL_TRUE; 284555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 1; 285555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (SDL_isdigit(*argv[i])) { 286555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot num_sprites = SDL_atoi(argv[i]); 287555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 1; 288555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else if (argv[i][0] != '-') { 289555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot icon = argv[i]; 290555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot consumed = 1; 291555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 292555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 293555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (consumed < 0) { 294555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n", 295555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot argv[0], SDLTest_CommonUsage(state)); 296555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(1); 297555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 298555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot i += consumed; 299555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 300555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (!SDLTest_CommonInit(state)) { 301555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(2); 302555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 303555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 304555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Create the windows, initialize the renderers, and load the textures */ 305555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot sprites = 306555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot (SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites)); 307555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (!sprites) { 308555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n"); 309555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(2); 310555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 311555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < state->num_windows; ++i) { 312555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Renderer *renderer = state->renderers[i]; 313555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); 314555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_RenderClear(renderer); 315555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 316555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (LoadSprite(icon) < 0) { 317555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(2); 318555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 319555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 320555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Allocate memory for the sprite info */ 321555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect)); 322555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect)); 323555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (!positions || !velocities) { 324555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n"); 325555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(2); 326555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 327555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 328555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Position sprites and set their velocities using the fuzzer */ 329555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (iterations >= 0) { 330555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Deterministic seed - used for visual tests */ 331555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot seed = (Uint64)iterations; 332555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } else { 333555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Pseudo-random seed generated from the time */ 334555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot seed = (Uint64)time(NULL); 335555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 336555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDLTest_FuzzerInit(seed); 337555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < num_sprites; ++i) { 338555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot positions[i].x = SDLTest_RandomIntegerInRange(0, state->window_w - sprite_w); 339555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot positions[i].y = SDLTest_RandomIntegerInRange(0, state->window_h - sprite_h); 340555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot positions[i].w = sprite_w; 341555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot positions[i].h = sprite_h; 342555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocities[i].x = 0; 343555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocities[i].y = 0; 344555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot while (!velocities[i].x && !velocities[i].y) { 345555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocities[i].x = SDLTest_RandomIntegerInRange(-MAX_SPEED, MAX_SPEED); 346555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot velocities[i].y = SDLTest_RandomIntegerInRange(-MAX_SPEED, MAX_SPEED); 347555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 348555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 349555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 350555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Main render loop */ 351555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot frames = 0; 352555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot then = SDL_GetTicks(); 353555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot done = 0; 354555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot while (!done) { 355555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Check for events */ 356555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot ++frames; 357555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot while (SDL_PollEvent(&event)) { 358555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDLTest_CommonEvent(state, &event, &done); 359555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 360555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot for (i = 0; i < state->num_windows; ++i) { 361555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (state->windows[i] == NULL) 362555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot continue; 363555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot MoveSprites(state->renderers[i], sprites[i]); 364555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 365555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 366555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 367555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot /* Print out some timing information */ 368555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot now = SDL_GetTicks(); 369555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot if (now > then) { 370555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot double fps = ((double) frames * 1000) / (now - then); 371555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot SDL_Log("%2.2f frames per second\n", fps); 372555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot } 373555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot quit(0); 374555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot return 0; 375555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot} 376555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot 377555d6a58708babe6bb79b5824ef24eb1f37f708android-build-team Robot/* vi: set ts=4 sw=4 expandtab: */ 378