111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifndef __gl2_h_
211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define __gl2_h_
311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#include <GLES2/gl2platform.h>
711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifdef __cplusplus
911cd02dfb91661c65134cac258cf5924270e9d2Dan Albertextern "C" {
1011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif
1111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
1211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*
1311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * This document is licensed under the SGI Free Software B License Version
1411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
1511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert */
1611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
1711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*-------------------------------------------------------------------------
1811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * Data type definitions
1911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert *-----------------------------------------------------------------------*/
2011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
2111cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef void             GLvoid;
2211cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef char             GLchar;
2311cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int     GLenum;
2411cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned char    GLboolean;
2511cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int     GLbitfield;
2611cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_int8_t   GLbyte;
2711cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef short            GLshort;
2811cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef int              GLint;
2911cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef int              GLsizei;
3011cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_uint8_t  GLubyte;
3111cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned short   GLushort;
3211cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int     GLuint;
3311cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_float_t  GLfloat;
3411cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_float_t  GLclampf;
3511cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_int32_t  GLfixed;
3611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
3711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL types for handling large vertex buffer objects */
3811cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_intptr_t GLintptr;
3911cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_ssize_t  GLsizeiptr;
4011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
4111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* OpenGL ES core versions */
4211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ES_VERSION_2_0                 1
4311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
4411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* ClearBufferMask */
4511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_BUFFER_BIT               0x00000100
4611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BUFFER_BIT             0x00000400
4711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_BUFFER_BIT               0x00004000
4811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
4911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Boolean */
5011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FALSE                          0
5111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRUE                           1
5211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
5311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BeginMode */
5411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POINTS                         0x0000
5511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINES                          0x0001
5611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_LOOP                      0x0002
5711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_STRIP                     0x0003
5811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLES                      0x0004
5911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLE_STRIP                 0x0005
6011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLE_FAN                   0x0006
6111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
6211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* AlphaFunction (not supported in ES20) */
6311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_NEVER */
6411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_LESS */
6511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_EQUAL */
6611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_LEQUAL */
6711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_GREATER */
6811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_NOTEQUAL */
6911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_GEQUAL */
7011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ALWAYS */
7111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
7211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendingFactorDest */
7311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ZERO                           0
7411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE                            1
7511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_COLOR                      0x0300
7611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_SRC_COLOR            0x0301
7711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_ALPHA                      0x0302
7811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_SRC_ALPHA            0x0303
7911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DST_ALPHA                      0x0304
8011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_DST_ALPHA            0x0305
8111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
8211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendingFactorSrc */
8311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ZERO */
8411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ONE */
8511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DST_COLOR                      0x0306
8611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_DST_COLOR            0x0307
8711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_ALPHA_SATURATE             0x0308
8811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_SRC_ALPHA */
8911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ONE_MINUS_SRC_ALPHA */
9011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_DST_ALPHA */
9111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ONE_MINUS_DST_ALPHA */
9211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
9311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendEquationSeparate */
9411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_ADD                       0x8006
9511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION                 0x8009
9611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
9711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION_ALPHA           0x883D
9811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
9911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendSubtract */
10011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_SUBTRACT                  0x800A
10111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_REVERSE_SUBTRACT          0x800B
10211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
10311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Separate Blend Functions */
10411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_DST_RGB                  0x80C8
10511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_SRC_RGB                  0x80C9
10611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_DST_ALPHA                0x80CA
10711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_SRC_ALPHA                0x80CB
10811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CONSTANT_COLOR                 0x8001
10911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
11011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CONSTANT_ALPHA                 0x8003
11111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
11211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_COLOR                    0x8005
11311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
11411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Buffer Objects */
11511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ARRAY_BUFFER                   0x8892
11611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ELEMENT_ARRAY_BUFFER           0x8893
11711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ARRAY_BUFFER_BINDING           0x8894
11811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
11911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
12011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STREAM_DRAW                    0x88E0
12111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STATIC_DRAW                    0x88E4
12211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DYNAMIC_DRAW                   0x88E8
12311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
12411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BUFFER_SIZE                    0x8764
12511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BUFFER_USAGE                   0x8765
12611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
12711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CURRENT_VERTEX_ATTRIB          0x8626
12811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
12911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* CullFaceMode */
13011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT                          0x0404
13111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BACK                           0x0405
13211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT_AND_BACK                 0x0408
13311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
13411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* DepthFunction */
13511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_NEVER */
13611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_LESS */
13711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_EQUAL */
13811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_LEQUAL */
13911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_GREATER */
14011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_NOTEQUAL */
14111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_GEQUAL */
14211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ALWAYS */
14311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
14411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* EnableCap */
14511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_2D                     0x0DE1
14611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CULL_FACE                      0x0B44
14711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND                          0x0BE2
14811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DITHER                         0x0BD0
14911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_TEST                   0x0B90
15011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_TEST                     0x0B71
15111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SCISSOR_TEST                   0x0C11
15211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_FILL            0x8037
15311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
15411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE                0x80A0
15511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
15611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* ErrorCode */
15711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NO_ERROR                       0
15811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_ENUM                   0x0500
15911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_VALUE                  0x0501
16011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_OPERATION              0x0502
16111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_OUT_OF_MEMORY                  0x0505
16211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
16311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* FrontFaceDirection */
16411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CW                             0x0900
16511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CCW                            0x0901
16611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
16711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GetPName */
16811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_WIDTH                     0x0B21
16911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
17011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
17111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CULL_FACE_MODE                 0x0B45
17211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT_FACE                     0x0B46
17311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_RANGE                    0x0B70
17411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_WRITEMASK                0x0B72
17511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_CLEAR_VALUE              0x0B73
17611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_FUNC                     0x0B74
17711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_CLEAR_VALUE            0x0B91
17811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_FUNC                   0x0B92
17911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_FAIL                   0x0B94
18011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
18111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
18211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_REF                    0x0B97
18311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_VALUE_MASK             0x0B93
18411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_WRITEMASK              0x0B98
18511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_FUNC              0x8800
18611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_FAIL              0x8801
18711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
18811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
18911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_REF               0x8CA3
19011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
19111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
19211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VIEWPORT                       0x0BA2
19311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SCISSOR_BOX                    0x0C10
19411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_SCISSOR_TEST */
19511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_CLEAR_VALUE              0x0C22
19611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_WRITEMASK                0x0C23
19711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNPACK_ALIGNMENT               0x0CF5
19811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_PACK_ALIGNMENT                 0x0D05
19911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_TEXTURE_SIZE               0x0D33
20011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VIEWPORT_DIMS              0x0D3A
20111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SUBPIXEL_BITS                  0x0D50
20211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RED_BITS                       0x0D52
20311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GREEN_BITS                     0x0D53
20411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLUE_BITS                      0x0D54
20511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALPHA_BITS                     0x0D55
20611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_BITS                     0x0D56
20711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BITS                   0x0D57
20811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_UNITS           0x2A00
20911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_POLYGON_OFFSET_FILL */
21011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_FACTOR          0x8038
21111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_BINDING_2D             0x8069
21211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_BUFFERS                 0x80A8
21311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLES                        0x80A9
21411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
21511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
21611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
21711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GetTextureParameter */
21811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_TEXTURE_MAG_FILTER */
21911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_TEXTURE_MIN_FILTER */
22011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_TEXTURE_WRAP_S */
22111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_TEXTURE_WRAP_T */
22211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
22311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
22411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
22511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
22611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* HintMode */
22711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DONT_CARE                      0x1100
22811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FASTEST                        0x1101
22911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NICEST                         0x1102
23011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
23111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* HintTarget */
23211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GENERATE_MIPMAP_HINT            0x8192
23311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
23411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* DataType */
23511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BYTE                           0x1400
23611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_BYTE                  0x1401
23711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHORT                          0x1402
23811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT                 0x1403
23911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT                            0x1404
24011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_INT                   0x1405
24111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT                          0x1406
24211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FIXED                          0x140C
24311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
24411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* PixelFormat */
24511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_COMPONENT                0x1902
24611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALPHA                          0x1906
24711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB                            0x1907
24811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGBA                           0x1908
24911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LUMINANCE                      0x1909
25011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LUMINANCE_ALPHA                0x190A
25111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
25211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* PixelType */
25311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_UNSIGNED_BYTE */
25411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
25511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
25611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_5_6_5           0x8363
25711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
25811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shaders */
25911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAGMENT_SHADER                  0x8B30
26011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_SHADER                    0x8B31
26111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_ATTRIBS               0x8869
26211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
26311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VARYING_VECTORS              0x8DFC
26411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
26511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
26611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
26711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
26811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_TYPE                      0x8B4F
26911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DELETE_STATUS                    0x8B80
27011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINK_STATUS                      0x8B82
27111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VALIDATE_STATUS                  0x8B83
27211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ATTACHED_SHADERS                 0x8B85
27311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_UNIFORMS                  0x8B86
27411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
27511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_ATTRIBUTES                0x8B89
27611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
27711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
27811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CURRENT_PROGRAM                  0x8B8D
27911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
28011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StencilFunction */
28111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEVER                          0x0200
28211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LESS                           0x0201
28311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_EQUAL                          0x0202
28411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LEQUAL                         0x0203
28511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GREATER                        0x0204
28611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NOTEQUAL                       0x0205
28711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GEQUAL                         0x0206
28811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALWAYS                         0x0207
28911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
29011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StencilOp */
29111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_ZERO */
29211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_KEEP                           0x1E00
29311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_REPLACE                        0x1E01
29411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INCR                           0x1E02
29511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DECR                           0x1E03
29611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVERT                         0x150A
29711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INCR_WRAP                      0x8507
29811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DECR_WRAP                      0x8508
29911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
30011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StringName */
30111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VENDOR                         0x1F00
30211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERER                       0x1F01
30311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERSION                        0x1F02
30411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_EXTENSIONS                     0x1F03
30511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
30611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureMagFilter */
30711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST                        0x2600
30811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR                         0x2601
30911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
31011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureMinFilter */
31111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_NEAREST */
31211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_LINEAR */
31311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST_MIPMAP_NEAREST         0x2700
31411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR_MIPMAP_NEAREST          0x2701
31511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST_MIPMAP_LINEAR          0x2702
31611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR_MIPMAP_LINEAR           0x2703
31711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
31811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureParameterName */
31911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_MAG_FILTER             0x2800
32011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_MIN_FILTER             0x2801
32111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_WRAP_S                 0x2802
32211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_WRAP_T                 0x2803
32311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
32411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureTarget */
32511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*      GL_TEXTURE_2D */
32611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE                        0x1702
32711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
32811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP               0x8513
32911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
33011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
33111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
33211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
33311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
33411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
33511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
33611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
33711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
33811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureUnit */
33911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE0                       0x84C0
34011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE1                       0x84C1
34111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE2                       0x84C2
34211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE3                       0x84C3
34311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE4                       0x84C4
34411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE5                       0x84C5
34511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE6                       0x84C6
34611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE7                       0x84C7
34711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE8                       0x84C8
34811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE9                       0x84C9
34911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE10                      0x84CA
35011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE11                      0x84CB
35111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE12                      0x84CC
35211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE13                      0x84CD
35311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE14                      0x84CE
35411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE15                      0x84CF
35511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE16                      0x84D0
35611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE17                      0x84D1
35711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE18                      0x84D2
35811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE19                      0x84D3
35911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE20                      0x84D4
36011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE21                      0x84D5
36111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE22                      0x84D6
36211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE23                      0x84D7
36311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE24                      0x84D8
36411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE25                      0x84D9
36511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE26                      0x84DA
36611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE27                      0x84DB
36711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE28                      0x84DC
36811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE29                      0x84DD
36911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE30                      0x84DE
37011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE31                      0x84DF
37111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_TEXTURE                 0x84E0
37211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
37311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureWrapMode */
37411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_REPEAT                         0x2901
37511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CLAMP_TO_EDGE                  0x812F
37611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MIRRORED_REPEAT                0x8370
37711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
37811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Uniform Types */
37911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC2                     0x8B50
38011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC3                     0x8B51
38111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC4                     0x8B52
38211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC2                       0x8B53
38311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC3                       0x8B54
38411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC4                       0x8B55
38511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL                           0x8B56
38611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC2                      0x8B57
38711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC3                      0x8B58
38811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC4                      0x8B59
38911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT2                     0x8B5A
39011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT3                     0x8B5B
39111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT4                     0x8B5C
39211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLER_2D                     0x8B5E
39311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLER_CUBE                   0x8B60
39411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
39511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Vertex Arrays */
39611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
39711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
39811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
39911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
40011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
40111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
40211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
40311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
40411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Read Format */
40511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
40611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
40711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
40811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Source */
40911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COMPILE_STATUS                 0x8B81
41011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INFO_LOG_LENGTH                0x8B84
41111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_SOURCE_LENGTH           0x8B88
41211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_COMPILER                0x8DFA
41311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
41411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Binary */
41511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_BINARY_FORMATS          0x8DF8
41611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
41711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
41811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Precision-Specified Types */
41911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LOW_FLOAT                      0x8DF0
42011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MEDIUM_FLOAT                   0x8DF1
42111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_HIGH_FLOAT                     0x8DF2
42211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LOW_INT                        0x8DF3
42311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MEDIUM_INT                     0x8DF4
42411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_HIGH_INT                       0x8DF5
42511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
42611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Framebuffer Object. */
42711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER                    0x8D40
42811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER                   0x8D41
42911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
43011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGBA4                          0x8056
43111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB5_A1                        0x8057
43211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB565                         0x8D62
43311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_COMPONENT16              0x81A5
43411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_INDEX                  0x1901
43511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_INDEX8                 0x8D48
43611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
43711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_WIDTH             0x8D42
43811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_HEIGHT            0x8D43
43911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
44011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_RED_SIZE          0x8D50
44111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
44211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
44311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
44411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
44511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
44611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
44711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
44811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
44911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
45011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
45111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
45211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_ATTACHMENT0              0x8CE0
45311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_ATTACHMENT               0x8D00
45411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_ATTACHMENT             0x8D20
45511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
45611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NONE                           0
45711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
45811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
45911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
46011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
46111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
46211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
46311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
46411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_BINDING            0x8CA6
46511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_BINDING           0x8CA7
46611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
46711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
46811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
46911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
47011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*-------------------------------------------------------------------------
47111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * GL core functions.
47211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert *-----------------------------------------------------------------------*/
47311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
47411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
47511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
47611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
47711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
47811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
47911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
48011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
48111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
48211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
48311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
48411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
48511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
48611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
48711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
48811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
48911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
49011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
49111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
49211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
49311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
49411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
49511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
49611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
49711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
49811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
49911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
50011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
50111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
50211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
50311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
50411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
50511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
50611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
50711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
50811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
50911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
51011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
51111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
51211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
51311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
51411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
51511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
51611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
51711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
51811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glFinish (void);
51911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glFlush (void);
52011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
52111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
52211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
52311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
52411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
52511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
52611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
52711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
52811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
52911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
53011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
53111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLint        GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
53211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
53311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
53411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLenum       GL_APIENTRY glGetError (void);
53511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
53611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
53711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
53811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
53911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
54011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
54111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
54211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
54311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
54411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
54511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
54611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
54711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
54811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
54911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
55011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLint        GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
55111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
55211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
55311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
55411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
55511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
55611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
55711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
55811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
55911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
56011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
56111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
56211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
56311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
56411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
56511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
56611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
56711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
56811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
56911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
57011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
57111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
57211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
57311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
57411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
57511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
57611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
57711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
57811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
57911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
58011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
58111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
58211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
58311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
58411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
58511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
58611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
58711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
58811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
58911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
59011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
59111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
59211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
59311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
59411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
59511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
59611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
59711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
59811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
59911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
60011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
60111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
60411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
60511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
60611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
60711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
60811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
60911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
61011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
61111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
61211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
61311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
61411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
61511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
61611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
61711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifdef __cplusplus
61811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert}
61911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif
62011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert
62111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif /* __gl2_h_ */
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