111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifndef __gl2_h_ 211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define __gl2_h_ 311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ 511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#include <GLES2/gl2platform.h> 711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifdef __cplusplus 911cd02dfb91661c65134cac258cf5924270e9d2Dan Albertextern "C" { 1011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif 1111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 1211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* 1311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * This document is licensed under the SGI Free Software B License Version 1411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 1511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert */ 1611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 1711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*------------------------------------------------------------------------- 1811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * Data type definitions 1911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert *-----------------------------------------------------------------------*/ 2011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 2111cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef void GLvoid; 2211cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef char GLchar; 2311cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int GLenum; 2411cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned char GLboolean; 2511cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int GLbitfield; 2611cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_int8_t GLbyte; 2711cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef short GLshort; 2811cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef int GLint; 2911cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef int GLsizei; 3011cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_uint8_t GLubyte; 3111cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned short GLushort; 3211cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef unsigned int GLuint; 3311cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_float_t GLfloat; 3411cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_float_t GLclampf; 3511cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_int32_t GLfixed; 3611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 3711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL types for handling large vertex buffer objects */ 3811cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_intptr_t GLintptr; 3911cd02dfb91661c65134cac258cf5924270e9d2Dan Alberttypedef khronos_ssize_t GLsizeiptr; 4011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 4111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* OpenGL ES core versions */ 4211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ES_VERSION_2_0 1 4311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 4411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* ClearBufferMask */ 4511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_BUFFER_BIT 0x00000100 4611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BUFFER_BIT 0x00000400 4711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_BUFFER_BIT 0x00004000 4811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 4911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Boolean */ 5011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FALSE 0 5111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRUE 1 5211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 5311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BeginMode */ 5411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POINTS 0x0000 5511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINES 0x0001 5611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_LOOP 0x0002 5711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_STRIP 0x0003 5811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLES 0x0004 5911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLE_STRIP 0x0005 6011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TRIANGLE_FAN 0x0006 6111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 6211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* AlphaFunction (not supported in ES20) */ 6311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_NEVER */ 6411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_LESS */ 6511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_EQUAL */ 6611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_LEQUAL */ 6711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_GREATER */ 6811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_NOTEQUAL */ 6911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_GEQUAL */ 7011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ALWAYS */ 7111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 7211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendingFactorDest */ 7311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ZERO 0 7411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE 1 7511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_COLOR 0x0300 7611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_SRC_COLOR 0x0301 7711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_ALPHA 0x0302 7811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_SRC_ALPHA 0x0303 7911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DST_ALPHA 0x0304 8011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_DST_ALPHA 0x0305 8111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 8211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendingFactorSrc */ 8311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ZERO */ 8411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ONE */ 8511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DST_COLOR 0x0306 8611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_DST_COLOR 0x0307 8711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SRC_ALPHA_SATURATE 0x0308 8811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_SRC_ALPHA */ 8911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ONE_MINUS_SRC_ALPHA */ 9011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_DST_ALPHA */ 9111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ONE_MINUS_DST_ALPHA */ 9211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 9311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendEquationSeparate */ 9411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_ADD 0x8006 9511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION 0x8009 9611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ 9711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_EQUATION_ALPHA 0x883D 9811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 9911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* BlendSubtract */ 10011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_SUBTRACT 0x800A 10111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FUNC_REVERSE_SUBTRACT 0x800B 10211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 10311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Separate Blend Functions */ 10411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_DST_RGB 0x80C8 10511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_SRC_RGB 0x80C9 10611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_DST_ALPHA 0x80CA 10711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_SRC_ALPHA 0x80CB 10811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CONSTANT_COLOR 0x8001 10911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 11011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CONSTANT_ALPHA 0x8003 11111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 11211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND_COLOR 0x8005 11311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 11411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Buffer Objects */ 11511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ARRAY_BUFFER 0x8892 11611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ELEMENT_ARRAY_BUFFER 0x8893 11711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ARRAY_BUFFER_BINDING 0x8894 11811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 11911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 12011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STREAM_DRAW 0x88E0 12111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STATIC_DRAW 0x88E4 12211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DYNAMIC_DRAW 0x88E8 12311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 12411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BUFFER_SIZE 0x8764 12511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BUFFER_USAGE 0x8765 12611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 12711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CURRENT_VERTEX_ATTRIB 0x8626 12811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 12911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* CullFaceMode */ 13011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT 0x0404 13111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BACK 0x0405 13211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT_AND_BACK 0x0408 13311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 13411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* DepthFunction */ 13511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_NEVER */ 13611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_LESS */ 13711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_EQUAL */ 13811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_LEQUAL */ 13911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_GREATER */ 14011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_NOTEQUAL */ 14111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_GEQUAL */ 14211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ALWAYS */ 14311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 14411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* EnableCap */ 14511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_2D 0x0DE1 14611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CULL_FACE 0x0B44 14711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLEND 0x0BE2 14811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DITHER 0x0BD0 14911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_TEST 0x0B90 15011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_TEST 0x0B71 15111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SCISSOR_TEST 0x0C11 15211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_FILL 0x8037 15311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 15411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE 0x80A0 15511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 15611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* ErrorCode */ 15711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NO_ERROR 0 15811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_ENUM 0x0500 15911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_VALUE 0x0501 16011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_OPERATION 0x0502 16111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_OUT_OF_MEMORY 0x0505 16211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 16311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* FrontFaceDirection */ 16411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CW 0x0900 16511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CCW 0x0901 16611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 16711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GetPName */ 16811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINE_WIDTH 0x0B21 16911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 17011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 17111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CULL_FACE_MODE 0x0B45 17211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRONT_FACE 0x0B46 17311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_RANGE 0x0B70 17411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_WRITEMASK 0x0B72 17511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_CLEAR_VALUE 0x0B73 17611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_FUNC 0x0B74 17711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_CLEAR_VALUE 0x0B91 17811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_FUNC 0x0B92 17911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_FAIL 0x0B94 18011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 18111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 18211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_REF 0x0B97 18311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_VALUE_MASK 0x0B93 18411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_WRITEMASK 0x0B98 18511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_FUNC 0x8800 18611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_FAIL 0x8801 18711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 18811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 18911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_REF 0x8CA3 19011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 19111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 19211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VIEWPORT 0x0BA2 19311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SCISSOR_BOX 0x0C10 19411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_SCISSOR_TEST */ 19511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_CLEAR_VALUE 0x0C22 19611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_WRITEMASK 0x0C23 19711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNPACK_ALIGNMENT 0x0CF5 19811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_PACK_ALIGNMENT 0x0D05 19911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_TEXTURE_SIZE 0x0D33 20011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VIEWPORT_DIMS 0x0D3A 20111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SUBPIXEL_BITS 0x0D50 20211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RED_BITS 0x0D52 20311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GREEN_BITS 0x0D53 20411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BLUE_BITS 0x0D54 20511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALPHA_BITS 0x0D55 20611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_BITS 0x0D56 20711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_BITS 0x0D57 20811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_UNITS 0x2A00 20911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_POLYGON_OFFSET_FILL */ 21011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_POLYGON_OFFSET_FACTOR 0x8038 21111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_BINDING_2D 0x8069 21211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_BUFFERS 0x80A8 21311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLES 0x80A9 21411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 21511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 21611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 21711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GetTextureParameter */ 21811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_TEXTURE_MAG_FILTER */ 21911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_TEXTURE_MIN_FILTER */ 22011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_TEXTURE_WRAP_S */ 22111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_TEXTURE_WRAP_T */ 22211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 22311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 22411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 22511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 22611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* HintMode */ 22711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DONT_CARE 0x1100 22811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FASTEST 0x1101 22911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NICEST 0x1102 23011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 23111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* HintTarget */ 23211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GENERATE_MIPMAP_HINT 0x8192 23311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 23411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* DataType */ 23511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BYTE 0x1400 23611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_BYTE 0x1401 23711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHORT 0x1402 23811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT 0x1403 23911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT 0x1404 24011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_INT 0x1405 24111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT 0x1406 24211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FIXED 0x140C 24311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 24411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* PixelFormat */ 24511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_COMPONENT 0x1902 24611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALPHA 0x1906 24711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB 0x1907 24811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGBA 0x1908 24911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LUMINANCE 0x1909 25011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LUMINANCE_ALPHA 0x190A 25111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 25211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* PixelType */ 25311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_UNSIGNED_BYTE */ 25411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 25511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 25611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_UNSIGNED_SHORT_5_6_5 0x8363 25711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 25811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shaders */ 25911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAGMENT_SHADER 0x8B30 26011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_SHADER 0x8B31 26111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_ATTRIBS 0x8869 26211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 26311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VARYING_VECTORS 0x8DFC 26411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 26511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 26611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 26711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 26811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_TYPE 0x8B4F 26911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DELETE_STATUS 0x8B80 27011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINK_STATUS 0x8B82 27111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VALIDATE_STATUS 0x8B83 27211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ATTACHED_SHADERS 0x8B85 27311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_UNIFORMS 0x8B86 27411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 27511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_ATTRIBUTES 0x8B89 27611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 27711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 27811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CURRENT_PROGRAM 0x8B8D 27911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 28011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StencilFunction */ 28111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEVER 0x0200 28211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LESS 0x0201 28311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_EQUAL 0x0202 28411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LEQUAL 0x0203 28511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GREATER 0x0204 28611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NOTEQUAL 0x0205 28711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_GEQUAL 0x0206 28811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ALWAYS 0x0207 28911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 29011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StencilOp */ 29111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_ZERO */ 29211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_KEEP 0x1E00 29311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_REPLACE 0x1E01 29411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INCR 0x1E02 29511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DECR 0x1E03 29611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVERT 0x150A 29711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INCR_WRAP 0x8507 29811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DECR_WRAP 0x8508 29911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 30011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* StringName */ 30111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VENDOR 0x1F00 30211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERER 0x1F01 30311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERSION 0x1F02 30411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_EXTENSIONS 0x1F03 30511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 30611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureMagFilter */ 30711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST 0x2600 30811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR 0x2601 30911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 31011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureMinFilter */ 31111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_NEAREST */ 31211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_LINEAR */ 31311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST_MIPMAP_NEAREST 0x2700 31411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR_MIPMAP_NEAREST 0x2701 31511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NEAREST_MIPMAP_LINEAR 0x2702 31611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LINEAR_MIPMAP_LINEAR 0x2703 31711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 31811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureParameterName */ 31911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_MAG_FILTER 0x2800 32011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_MIN_FILTER 0x2801 32111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_WRAP_S 0x2802 32211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_WRAP_T 0x2803 32311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 32411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureTarget */ 32511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* GL_TEXTURE_2D */ 32611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE 0x1702 32711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 32811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP 0x8513 32911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 33011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 33111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 33211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 33311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 33411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 33511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 33611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 33711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 33811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureUnit */ 33911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE0 0x84C0 34011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE1 0x84C1 34111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE2 0x84C2 34211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE3 0x84C3 34311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE4 0x84C4 34411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE5 0x84C5 34511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE6 0x84C6 34611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE7 0x84C7 34711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE8 0x84C8 34811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE9 0x84C9 34911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE10 0x84CA 35011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE11 0x84CB 35111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE12 0x84CC 35211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE13 0x84CD 35311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE14 0x84CE 35411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE15 0x84CF 35511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE16 0x84D0 35611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE17 0x84D1 35711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE18 0x84D2 35811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE19 0x84D3 35911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE20 0x84D4 36011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE21 0x84D5 36111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE22 0x84D6 36211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE23 0x84D7 36311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE24 0x84D8 36411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE25 0x84D9 36511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE26 0x84DA 36611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE27 0x84DB 36711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE28 0x84DC 36811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE29 0x84DD 36911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE30 0x84DE 37011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_TEXTURE31 0x84DF 37111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_ACTIVE_TEXTURE 0x84E0 37211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 37311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* TextureWrapMode */ 37411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_REPEAT 0x2901 37511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_CLAMP_TO_EDGE 0x812F 37611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MIRRORED_REPEAT 0x8370 37711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 37811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Uniform Types */ 37911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC2 0x8B50 38011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC3 0x8B51 38111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_VEC4 0x8B52 38211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC2 0x8B53 38311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC3 0x8B54 38411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INT_VEC4 0x8B55 38511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL 0x8B56 38611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC2 0x8B57 38711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC3 0x8B58 38811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_BOOL_VEC4 0x8B59 38911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT2 0x8B5A 39011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT3 0x8B5B 39111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FLOAT_MAT4 0x8B5C 39211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLER_2D 0x8B5E 39311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SAMPLER_CUBE 0x8B60 39411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 39511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Vertex Arrays */ 39611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 39711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 39811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 39911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 40011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 40111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 40211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 40311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 40411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Read Format */ 40511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 40611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 40711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 40811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Source */ 40911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COMPILE_STATUS 0x8B81 41011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INFO_LOG_LENGTH 0x8B84 41111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_SOURCE_LENGTH 0x8B88 41211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_COMPILER 0x8DFA 41311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 41411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Binary */ 41511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_SHADER_BINARY_FORMATS 0x8DF8 41611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 41711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 41811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Shader Precision-Specified Types */ 41911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LOW_FLOAT 0x8DF0 42011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MEDIUM_FLOAT 0x8DF1 42111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_HIGH_FLOAT 0x8DF2 42211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_LOW_INT 0x8DF3 42311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MEDIUM_INT 0x8DF4 42411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_HIGH_INT 0x8DF5 42511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 42611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/* Framebuffer Object. */ 42711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER 0x8D40 42811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER 0x8D41 42911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 43011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGBA4 0x8056 43111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB5_A1 0x8057 43211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RGB565 0x8D62 43311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_COMPONENT16 0x81A5 43411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_INDEX 0x1901 43511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_INDEX8 0x8D48 43611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 43711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_WIDTH 0x8D42 43811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_HEIGHT 0x8D43 43911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 44011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_RED_SIZE 0x8D50 44111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 44211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 44311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 44411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 44511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 44611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 44711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 44811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 44911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 45011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 45111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 45211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_COLOR_ATTACHMENT0 0x8CE0 45311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_DEPTH_ATTACHMENT 0x8D00 45411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_STENCIL_ATTACHMENT 0x8D20 45511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 45611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_NONE 0 45711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 45811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 45911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 46011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 46111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 46211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 46311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 46411cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_FRAMEBUFFER_BINDING 0x8CA6 46511cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_RENDERBUFFER_BINDING 0x8CA7 46611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 46711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 46811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 46911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 47011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert/*------------------------------------------------------------------------- 47111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert * GL core functions. 47211cd02dfb91661c65134cac258cf5924270e9d2Dan Albert *-----------------------------------------------------------------------*/ 47311cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 47411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 47511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 47611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 47711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 47811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 47911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 48011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 48111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 48211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 48311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 48411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 48511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 48611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 48711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 48811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 48911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 49011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 49111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 49211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 49311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 49411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 49511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 49611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 49711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 49811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 49911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 50011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 50111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 50211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); 50311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); 50411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 50511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); 50611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 50711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); 50811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 50911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 51011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 51111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 51211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 51311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 51411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 51511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 51611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 51711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 51811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glFinish (void); 51911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glFlush (void); 52011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 52111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 52211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 52311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 52411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 52511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); 52611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); 52711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 52811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 52911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 53011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 53111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 53211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 53311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); 53411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLenum GL_APIENTRY glGetError (void); 53511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 53611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); 53711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 53811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 53911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 54011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 54111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 54211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 54311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 54411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 54511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 54611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 54711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); 54811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 54911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); 55011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 55111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 55211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); 55311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); 55411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 55511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 55611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 55711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 55811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 55911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 56011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 56111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 56211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 56311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 56411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 56511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 56611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 56711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 56811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 56911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 57011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 57111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 57211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); 57311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 57411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 57511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 57611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 57711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 57811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 57911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 58011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 58111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); 58211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 58311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); 58411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 58511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 58611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 58711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 58811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 58911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); 59011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 59111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 59211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 59311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); 59411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 59511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 59611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 59711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 59811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 59911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 60011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 60111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 60211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 60311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 60411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 60511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 60611cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 60711cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); 60811cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); 60911cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); 61011cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); 61111cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); 61211cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 61311cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); 61411cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 61511cd02dfb91661c65134cac258cf5924270e9d2Dan AlbertGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 61611cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 61711cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#ifdef __cplusplus 61811cd02dfb91661c65134cac258cf5924270e9d2Dan Albert} 61911cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif 62011cd02dfb91661c65134cac258cf5924270e9d2Dan Albert 62111cd02dfb91661c65134cac258cf5924270e9d2Dan Albert#endif /* __gl2_h_ */ 622