Lines Matching defs:TEXTURETYPE_3D

171 	TEXTURETYPE_3D,
792 case TEXTURETYPE_3D:
903 glu::DataType gradType = (m_textureSpec.type == TEXTURETYPE_CUBE_MAP || m_textureSpec.type == TEXTURETYPE_3D) ? glu::TYPE_FLOAT_VEC3 : glu::TYPE_FLOAT_VEC2;
914 case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); break;
1025 int offsetComps = m_textureSpec.type == TEXTURETYPE_3D ? 3 : 2;
1174 case TEXTURETYPE_3D:
1200 case TEXTURETYPE_3D:
1274 case TEXTURETYPE_3D:
1351 case TEXTURETYPE_3D:
1426 case TEXTURETYPE_3D:
1560 case TEXTURETYPE_3D:
1648 case TEXTURETYPE_3D:
2004 case TEXTURETYPE_3D:
2066 case TEXTURETYPE_3D:
2129 case TEXTURETYPE_3D:
2589 const glu::DataType gradType = (m_textureSpec.type == TEXTURETYPE_CUBE_MAP || m_textureSpec.type == TEXTURETYPE_3D) ? glu::TYPE_FLOAT_VEC3 : glu::TYPE_FLOAT_VEC2;
2600 case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); break;
2714 int offsetComps = m_textureSpec.type == TEXTURETYPE_3D ? 3 : 2;
2895 static const TextureSpec tex3DFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 1, samplerLinearNoMipmap);
2896 static const TextureSpec tex3DFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 1, samplerLinearNoMipmap);
2897 static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestNoMipmap);
2898 static const TextureSpec tex3DUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 1, samplerNearestNoMipmap);
2899 static const TextureSpec tex3DMipmapFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 7, samplerLinearMipmap);
2900 static const TextureSpec tex3DMipmapFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 7, samplerLinearMipmap);
2901 static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNearestMipmap);
2902 static const TextureSpec tex3DMipmapUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 7, samplerNearestMipmap);
2904 static const TextureSpec tex3DTexelFetchFixed (TEXTURETYPE_3D, GL_RGBA8, 64, 32, 32, 7, samplerTexelFetch);
2905 static const TextureSpec tex3DTexelFetchFloat (TEXTURETYPE_3D, GL_RGBA16F, 64, 32, 32, 7, samplerTexelFetch);
2906 static const TextureSpec tex3DTexelFetchInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerTexelFetch);
2907 static const TextureSpec tex3DTexelFetchUint (TEXTURETYPE_3D, GL_RGBA8UI, 64, 32, 32, 7, samplerTexelFetch);