Lines Matching refs:umbraPoint
633 SkPoint umbraPoint = nextPoint + insetNormal;
649 SkPoint centerPoint = fPositions[fPrevUmbraIndex] + umbraPoint;
697 *fPositions.push() = umbraPoint;
748 bool clipUmbraPoint(const SkPoint& umbraPoint, const SkPoint& centroid, SkPoint* clipPoint);
1122 bool SkSpotShadowTessellator::clipUmbraPoint(const SkPoint& umbraPoint, const SkPoint& centroid,
1124 SkVector segmentVector = centroid - umbraPoint;
1128 SkVector dp = umbraPoint - fClipPolygon[fCurrClipPoint];
1144 *clipPoint = umbraPoint + segmentVector;
1308 SkPoint umbraPoint;
1312 umbraPoint = pathPoint + v;
1314 umbraPoint = fUmbraPolygon[this->getClosestUmbraPoint(pathPoint)];
1321 !duplicate_pt(umbraPoint, fPositions[fPrevUmbraIndex])) {
1322 *fPositions.push() = umbraPoint;