Lines Matching refs:CacheTexture
20 #include "font/CacheTexture.h"
71 void draw(CacheTexture& texture, bool linearFiltering);
89 void flushLargeCaches(std::vector<CacheTexture*>& cacheTextures);
134 void allocateTextureMemory(CacheTexture* cacheTexture);
135 void deallocateTextureMemory(CacheTexture* cacheTexture);
137 CacheTexture* createCacheTexture(int width, int height, GLenum format, bool allocate);
140 CacheTexture* cacheBitmapInTexture(std::vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
149 void issueDrawCommand(std::vector<CacheTexture*>& cacheTextures);
154 float x4, float y4, float u4, float v4, CacheTexture* texture);
158 float x4, float y4, float u4, float v4, CacheTexture* texture);
162 float x4, float y4, float u4, float v4, CacheTexture* texture);
170 const std::vector<CacheTexture*>& cacheTexturesForFormat(GLenum format) const;
179 std::vector<CacheTexture*> mACacheTextures;
180 std::vector<CacheTexture*> mRGBACacheTextures;
185 CacheTexture* mCurrentCacheTexture;