Lines Matching refs:nPenX
140 int nPenX = x + glyph->mBitmapLeft;
146 if (bounds->left > nPenX) {
147 bounds->left = nPenX;
149 if (bounds->right < nPenX + width) {
150 bounds->right = nPenX + width;
162 float nPenX = x + glyph->mBitmapLeft;
170 mState->appendMeshQuad(nPenX, nPenY, u1, v2,
171 nPenX + width, nPenY, u2, v2,
172 nPenX + width, nPenY - height, u2, v1,
173 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture);