Lines Matching refs:CanvasContext

25 #include "renderthread/CanvasContext.h"
66 return CanvasContext::create(*args->thread, args->translucent,
78 mContext = (CanvasContext*) postAndWait(task);
86 CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
103 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
115 CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
132 CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
144 CREATE_BRIDGE2(initialize, CanvasContext* context, Surface* surface) {
156 CREATE_BRIDGE2(updateSurface, CanvasContext* context, Surface* surface) {
168 CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) {
179 CREATE_BRIDGE2(setStopped, CanvasContext* context, bool stopped) {
191 CREATE_BRIDGE4(setup, CanvasContext* context,
208 CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
220 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
232 CREATE_BRIDGE2(setWideGamut, CanvasContext* context, bool wideGamut) {
252 CREATE_BRIDGE1(destroy, CanvasContext* context) {
267 CanvasContext::invokeFunctor(*args->thread, args->functor);
287 CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) {
299 CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
311 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
344 CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
356 CanvasContext::trimMemory(*args->thread, args->level);
403 CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
414 CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
425 CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
449 CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
516 CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) {
529 CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) {
541 CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) {
558 CREATE_BRIDGE1(serializeDisplayListTree, CanvasContext* context) {
569 CREATE_BRIDGE2(addFrameMetricsObserver, CanvasContext* context,
588 CREATE_BRIDGE2(removeFrameMetricsObserver, CanvasContext* context,
625 CanvasContext::prepareToDraw(*args->thread, args->bitmap);