Lines Matching defs:loop
62 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1
63 * causes the sound to loop forever. In this case, the application must
295 * streams is exceeded. A loop value of -1 means loop forever,
296 * a value of 0 means don't loop, other values indicate the
307 * @param loop loop mode (0 = no loop, -1 = loop forever)
312 int priority, int loop, float rate) {
314 return _play(soundID, leftVolume, rightVolume, priority, loop, rate);
453 * Set loop mode.
455 * Change the loop mode. A loop value of -1 means loop forever,
456 * a value of 0 means don't loop, other values indicate the
461 * @param loop loop mode (0 = no loop, -1 = loop forever)
463 public native final void setLoop(int streamID, int loop);
518 int priority, int loop, float rate);