Lines Matching refs:transaction

69     // the initial state of each object, so a transaction with all of the missing properties is
93 SurfaceChange* createSurfaceChangeLocked(Transaction* transaction, int32_t layerId);
95 void addPositionLocked(Transaction* transaction, int32_t layerId, float x, float y);
96 void addDepthLocked(Transaction* transaction, int32_t layerId, uint32_t z);
97 void addSizeLocked(Transaction* transaction, int32_t layerId, uint32_t w, uint32_t h);
98 void addAlphaLocked(Transaction* transaction, int32_t layerId, float alpha);
99 void addMatrixLocked(Transaction* transaction, int32_t layerId,
101 void addTransparentRegionLocked(Transaction* transaction, int32_t layerId,
103 void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags);
104 void addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack);
105 void addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
106 void addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
108 void addFinalCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
109 void addOverrideScalingModeLocked(Transaction* transaction, int32_t layerId,
111 void addSurfaceChangesLocked(Transaction* transaction, const layer_state_t& state);
117 DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t displayId);
118 void addDisplaySurfaceLocked(Transaction* transaction, int32_t displayId,
120 void addDisplayLayerStackLocked(Transaction* transaction, int32_t displayId,
122 void addDisplaySizeLocked(Transaction* transaction, int32_t displayId, uint32_t w,
124 void addDisplayProjectionLocked(Transaction* transaction, int32_t displayId,
126 void addDisplayChangesLocked(Transaction* transaction,