Lines Matching refs:pixelY

1084      * @param pixelY The Y location at which you want to search for a vacant area.
1094 int[] findNearestVacantArea(int pixelX, int pixelY, int minSpanX, int minSpanY, int spanX,
1096 return findNearestArea(pixelX, pixelY, minSpanX, minSpanY, spanX, spanY, true,
1120 * @param pixelY The Y location at which you want to search for a vacant area.
1131 private int[] findNearestArea(int pixelX, int pixelY, int minSpanX, int minSpanY, int spanX,
1135 // For items with a spanX / spanY > 1, the passed in point (pixelX, pixelY) corresponds
1139 pixelY -= mCellHeight * (spanY - 1) / 2f;
1224 double distance = Math.hypot(cellXY[0] - pixelX, cellXY[1] - pixelY);
1836 private ItemConfiguration findReorderSolution(int pixelX, int pixelY, int minSpanX, int minSpanY,
1848 result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
1860 return findReorderSolution(pixelX, pixelY, minSpanX, minSpanY, spanX - 1, spanY,
1863 return findReorderSolution(pixelX, pixelY, minSpanX, minSpanY, spanX, spanY - 1,
2158 private ItemConfiguration findConfigurationNoShuffle(int pixelX, int pixelY, int minSpanX, int minSpanY,
2162 findNearestVacantArea(pixelX, pixelY, minSpanX, minSpanY, spanX, spanY, result,
2247 boolean isNearestDropLocationOccupied(int pixelX, int pixelY, int spanX, int spanY,
2249 result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
2304 int[] performReorder(int pixelX, int pixelY, int minSpanX, int minSpanY, int spanX, int spanY,
2307 result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
2326 getDirectionVectorForDrop(pixelX, pixelY, spanX, spanY, dragView, mDirectionVector);
2332 ItemConfiguration swapSolution = findReorderSolution(pixelX, pixelY, minSpanX, minSpanY,
2336 ItemConfiguration noShuffleSolution = findConfigurationNoShuffle(pixelX, pixelY, minSpanX,
2464 * @param pixelY The Y location at which you want to search for a vacant area.
2471 public int[] findNearestArea(int pixelX, int pixelY, int spanX, int spanY, int[] result) {
2472 return findNearestArea(pixelX, pixelY, spanX, spanY, spanX, spanY, false, result, null);