Lines Matching defs:ny
360 GGLcoord nx, ny;
361 nx = ny = 0;
367 ((dx > dy) ? ny : nx) = halfWidth;
370 v[0][0] += nx; v[0][1] += ny;
371 v[1][0] += nx; v[1][1] += ny;
372 v[2][0] -= nx; v[2][1] -= ny;
373 v[3][0] -= nx; v[3][1] -= ny;
390 GGLcoord ny = dx;
393 const GGLfixed norm = gglMulx(width, gglSqrtRecipx(nx*nx+ny*ny), 4);
395 ny = gglMulx(ny, norm, 21);
399 v[0][0] += nx; v[0][1] += ny;
400 v[1][0] += nx; v[1][1] += ny;
401 v[2][0] -= nx; v[2][1] -= ny;
402 v[3][0] -= nx; v[3][1] -= ny;