/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.drrickorang.loopback; /** * This class is used to generates different kinds of tones. */ public abstract class ToneGeneration { protected int mSamplingRate; protected double mAmplitude; // this value should be from 0 to 1.0 protected boolean mIsGlitchEnabled = false; // indicates we are inserting glitches or not public ToneGeneration(int samplingRate) { mSamplingRate = samplingRate; } /** Store samples into "tone". Value of samples are from -32768 to 32767. */ public abstract void generateTone(short[] tone, int size); /** * Store samples into "tone". Value of samples are from -1.0 to 1.0. * This function is not supposed to be used to create tone that is going to pass * into AudioTrack.write() as it only takes in float. */ public abstract void generateTone(double[] tone, int size); /** Reset all the phases to zero. */ public abstract void resetPhases(); /** * Set the value of mIsGlitchEnabled. If mIsGlitchEnabled == true, will insert glitches to * the generated tone. */ public void setGlitchEnabled(boolean isGlitchEnabled) { mIsGlitchEnabled = isGlitchEnabled; } public void setAmplitude(double amplitude) { mAmplitude = amplitude; } }