package com.bumptech.glide.gifdecoder; /** * Copyright (c) 2013 Xcellent Creations, Inc. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ import android.annotation.TargetApi; import android.graphics.Bitmap; import android.os.Build; import android.util.Log; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.util.Arrays; /** * Reads frame data from a GIF image source and decodes it into individual frames * for animation purposes. Image data can be read from either and InputStream source * or a byte[]. * * This class is optimized for running animations with the frames, there * are no methods to get individual frame images, only to decode the next frame in the * animation sequence. Instead, it lowers its memory footprint by only housing the minimum * data necessary to decode the next frame in the animation sequence. * * The animation must be manually moved forward using {@link #advance()} before requesting the next * frame. This method must also be called before you request the first frame or an error will * occur. * * Implementation adapted from sample code published in Lyons. (2004). Java for Programmers, * republished under the MIT Open Source License */ public class GifDecoder { private static final String TAG = GifDecoder.class.getSimpleName(); /** * File read status: No errors. */ public static final int STATUS_OK = 0; /** * File read status: Error decoding file (may be partially decoded). */ public static final int STATUS_FORMAT_ERROR = 1; /** * File read status: Unable to open source. */ public static final int STATUS_OPEN_ERROR = 2; /** * Unable to fully decode the current frame. */ public static final int STATUS_PARTIAL_DECODE = 3; /** * max decoder pixel stack size. */ private static final int MAX_STACK_SIZE = 4096; /** * GIF Disposal Method meaning take no action. */ private static final int DISPOSAL_UNSPECIFIED = 0; /** * GIF Disposal Method meaning leave canvas from previous frame. */ private static final int DISPOSAL_NONE = 1; /** * GIF Disposal Method meaning clear canvas to background color. */ private static final int DISPOSAL_BACKGROUND = 2; /** * GIF Disposal Method meaning clear canvas to frame before last. */ private static final int DISPOSAL_PREVIOUS = 3; private static final int NULL_CODE = -1; private static final int INITIAL_FRAME_POINTER = -1; // We can't tell if a gif has transparency to decode a partial frame on top of a previous frame, or if the final // frame will actually have transparent pixels, so we must always use a format that supports transparency. We can't // use ARGB_4444 because of framework issues drawing onto ARGB_4444 Bitmaps using Canvas. private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888; // Global File Header values and parsing flags. // Active color table. private int[] act; // Raw GIF data from input source. private ByteBuffer rawData; // Raw data read working array. private final byte[] block = new byte[256]; private GifHeaderParser parser; // LZW decoder working arrays. private short[] prefix; private byte[] suffix; private byte[] pixelStack; private byte[] mainPixels; private int[] mainScratch; private int framePointer; private byte[] data; private GifHeader header; private BitmapProvider bitmapProvider; private Bitmap previousImage; private boolean savePrevious; private int status; /** * An interface that can be used to provide reused {@link android.graphics.Bitmap}s to avoid GCs from constantly * allocating {@link android.graphics.Bitmap}s for every frame. */ public interface BitmapProvider { /** * Returns an {@link Bitmap} with exactly the given dimensions and config, or null if no such {@link Bitmap} * could be obtained. * * @param width The width in pixels of the desired {@link android.graphics.Bitmap}. * @param height The height in pixels of the desired {@link android.graphics.Bitmap}. * @param config The {@link android.graphics.Bitmap.Config} of the desired {@link android.graphics.Bitmap}. */ public Bitmap obtain(int width, int height, Bitmap.Config config); /** * Releases the given Bitmap back to the pool. */ public void release(Bitmap bitmap); } public GifDecoder(BitmapProvider provider) { this.bitmapProvider = provider; header = new GifHeader(); } public int getWidth() { return header.width; } public int getHeight() { return header.height; } public byte[] getData() { return data; } /** * Returns the current status of the decoder. * *

* Status will update per frame to allow the caller to tell whether or not the current frame was decoded * successfully and/or completely. Format and open failures persist across frames. *

*/ public int getStatus() { return status; } /** * Move the animation frame counter forward. */ public void advance() { framePointer = (framePointer + 1) % header.frameCount; } /** * Gets display duration for specified frame. * * @param n int index of frame. * @return delay in milliseconds. */ public int getDelay(int n) { int delay = -1; if ((n >= 0) && (n < header.frameCount)) { delay = header.frames.get(n).delay; } return delay; } /** * Gets display duration for the upcoming frame in ms. */ public int getNextDelay() { if (header.frameCount <= 0 || framePointer < 0) { return -1; } return getDelay(framePointer); } /** * Gets the number of frames read from file. * * @return frame count. */ public int getFrameCount() { return header.frameCount; } /** * Gets the current index of the animation frame, or -1 if animation hasn't not yet started. * * @return frame index. */ public int getCurrentFrameIndex() { return framePointer; } public void resetFrameIndex() { framePointer = -1; } /** * Gets the "Netscape" iteration count, if any. A count of 0 means repeat indefinitely. * * @return iteration count if one was specified, else 1. */ public int getLoopCount() { return header.loopCount; } /** * Get the next frame in the animation sequence. * * @return Bitmap representation of frame. */ public synchronized Bitmap getNextFrame() { if (header.frameCount <= 0 || framePointer < 0) { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "unable to decode frame, frameCount=" + header.frameCount + " framePointer=" + framePointer); } status = STATUS_FORMAT_ERROR; } if (status == STATUS_FORMAT_ERROR || status == STATUS_OPEN_ERROR) { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "Unable to decode frame, status=" + status); } return null; } status = STATUS_OK; GifFrame currentFrame = header.frames.get(framePointer); GifFrame previousFrame = null; int previousIndex = framePointer - 1; if (previousIndex >= 0) { previousFrame = header.frames.get(previousIndex); } // Set the appropriate color table. if (currentFrame.lct == null) { act = header.gct; } else { act = currentFrame.lct; if (header.bgIndex == currentFrame.transIndex) { header.bgColor = 0; } } int save = 0; if (currentFrame.transparency) { save = act[currentFrame.transIndex]; // Set transparent color if specified. act[currentFrame.transIndex] = 0; } if (act == null) { if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "No Valid Color Table"); } // No color table defined. status = STATUS_FORMAT_ERROR; return null; } // Transfer pixel data to image. Bitmap result = setPixels(currentFrame, previousFrame); // Reset the transparent pixel in the color table if (currentFrame.transparency) { act[currentFrame.transIndex] = save; } return result; } /** * Reads GIF image from stream. * * @param is containing GIF file. * @return read status code (0 = no errors). */ public int read(InputStream is, int contentLength) { if (is != null) { try { int capacity = (contentLength > 0) ? (contentLength + 4096) : 16384; ByteArrayOutputStream buffer = new ByteArrayOutputStream(capacity); int nRead; byte[] data = new byte[16384]; while ((nRead = is.read(data, 0, data.length)) != -1) { buffer.write(data, 0, nRead); } buffer.flush(); read(buffer.toByteArray()); } catch (IOException e) { Log.w(TAG, "Error reading data from stream", e); } } else { status = STATUS_OPEN_ERROR; } try { if (is != null) { is.close(); } } catch (IOException e) { Log.w(TAG, "Error closing stream", e); } return status; } public void clear() { header = null; data = null; mainPixels = null; mainScratch = null; if (previousImage != null) { bitmapProvider.release(previousImage); } previousImage = null; } public void setData(GifHeader header, byte[] data) { this.header = header; this.data = data; this.status = STATUS_OK; framePointer = INITIAL_FRAME_POINTER; // Initialize the raw data buffer. rawData = ByteBuffer.wrap(data); rawData.rewind(); rawData.order(ByteOrder.LITTLE_ENDIAN); // No point in specially saving an old frame if we're never going to use it. savePrevious = false; for (GifFrame frame : header.frames) { if (frame.dispose == DISPOSAL_PREVIOUS) { savePrevious = true; break; } } // Now that we know the size, init scratch arrays. mainPixels = new byte[header.width * header.height]; mainScratch = new int[header.width * header.height]; } private GifHeaderParser getHeaderParser() { if (parser == null) { parser = new GifHeaderParser(); } return parser; } /** * Reads GIF image from byte array. * * @param data containing GIF file. * @return read status code (0 = no errors). */ public int read(byte[] data) { this.data = data; this.header = getHeaderParser().setData(data).parseHeader(); if (data != null) { // Initialize the raw data buffer. rawData = ByteBuffer.wrap(data); rawData.rewind(); rawData.order(ByteOrder.LITTLE_ENDIAN); // Now that we know the size, init scratch arrays. mainPixels = new byte[header.width * header.height]; mainScratch = new int[header.width * header.height]; // No point in specially saving an old frame if we're never going to use it. savePrevious = false; for (GifFrame frame : header.frames) { if (frame.dispose == DISPOSAL_PREVIOUS) { savePrevious = true; break; } } } return status; } /** * Creates new frame image from current data (and previous frames as specified by their disposition codes). */ private Bitmap setPixels(GifFrame currentFrame, GifFrame previousFrame) { int width = header.width; int height = header.height; // Final location of blended pixels. final int[] dest = mainScratch; // fill in starting image contents based on last image's dispose code if (previousFrame != null && previousFrame.dispose > DISPOSAL_UNSPECIFIED) { // We don't need to do anything for DISPOSAL_NONE, if it has the correct pixels so will our mainScratch // and therefore so will our dest array. if (previousFrame.dispose == DISPOSAL_BACKGROUND) { // Start with a canvas filled with the background color int c = 0; if (!currentFrame.transparency) { c = header.bgColor; } Arrays.fill(dest, c); } else if (previousFrame.dispose == DISPOSAL_PREVIOUS && previousImage != null) { // Start with the previous frame previousImage.getPixels(dest, 0, width, 0, 0, width, height); } } // Decode pixels for this frame into the global pixels[] scratch. decodeBitmapData(currentFrame); // Copy each source line to the appropriate place in the destination. int pass = 1; int inc = 8; int iline = 0; for (int i = 0; i < currentFrame.ih; i++) { int line = i; if (currentFrame.interlace) { if (iline >= currentFrame.ih) { pass++; switch (pass) { case 2: iline = 4; break; case 3: iline = 2; inc = 4; break; case 4: iline = 1; inc = 2; break; default: break; } } line = iline; iline += inc; } line += currentFrame.iy; if (line < header.height) { int k = line * header.width; // Start of line in dest. int dx = k + currentFrame.ix; // End of dest line. int dlim = dx + currentFrame.iw; if ((k + header.width) < dlim) { // Past dest edge. dlim = k + header.width; } // Start of line in source. int sx = i * currentFrame.iw; while (dx < dlim) { // Map color and insert in destination. int index = ((int) mainPixels[sx++]) & 0xff; int c = act[index]; if (c != 0) { dest[dx] = c; } dx++; } } } // Copy pixels into previous image if (savePrevious && currentFrame.dispose == DISPOSAL_UNSPECIFIED || currentFrame.dispose == DISPOSAL_NONE) { if (previousImage == null) { previousImage = getNextBitmap(); } previousImage.setPixels(dest, 0, width, 0, 0, width, height); } // Set pixels for current image. Bitmap result = getNextBitmap(); result.setPixels(dest, 0, width, 0, 0, width, height); return result; } /** * Decodes LZW image data into pixel array. Adapted from John Cristy's BitmapMagick. */ private void decodeBitmapData(GifFrame frame) { if (frame != null) { // Jump to the frame start position. rawData.position(frame.bufferFrameStart); } int npix = (frame == null) ? header.width * header.height : frame.iw * frame.ih; int available, clear, codeMask, codeSize, endOfInformation, inCode, oldCode, bits, code, count, i, datum, dataSize, first, top, bi, pi; if (mainPixels == null || mainPixels.length < npix) { // Allocate new pixel array. mainPixels = new byte[npix]; } if (prefix == null) { prefix = new short[MAX_STACK_SIZE]; } if (suffix == null) { suffix = new byte[MAX_STACK_SIZE]; } if (pixelStack == null) { pixelStack = new byte[MAX_STACK_SIZE + 1]; } // Initialize GIF data stream decoder. dataSize = read(); clear = 1 << dataSize; endOfInformation = clear + 1; available = clear + 2; oldCode = NULL_CODE; codeSize = dataSize + 1; codeMask = (1 << codeSize) - 1; for (code = 0; code < clear; code++) { // XXX ArrayIndexOutOfBoundsException. prefix[code] = 0; suffix[code] = (byte) code; } // Decode GIF pixel stream. datum = bits = count = first = top = pi = bi = 0; for (i = 0; i < npix; ) { // Load bytes until there are enough bits for a code. if (count == 0) { // Read a new data block. count = readBlock(); if (count <= 0) { status = STATUS_PARTIAL_DECODE; break; } bi = 0; } datum += (((int) block[bi]) & 0xff) << bits; bits += 8; bi++; count--; while (bits >= codeSize) { // Get the next code. code = datum & codeMask; datum >>= codeSize; bits -= codeSize; // Interpret the code. if (code == clear) { // Reset decoder. codeSize = dataSize + 1; codeMask = (1 << codeSize) - 1; available = clear + 2; oldCode = NULL_CODE; continue; } if (code > available) { status = STATUS_PARTIAL_DECODE; break; } if (code == endOfInformation) { break; } if (oldCode == NULL_CODE) { pixelStack[top++] = suffix[code]; oldCode = code; first = code; continue; } inCode = code; if (code >= available) { pixelStack[top++] = (byte) first; code = oldCode; } while (code >= clear) { pixelStack[top++] = suffix[code]; code = prefix[code]; } first = ((int) suffix[code]) & 0xff; pixelStack[top++] = (byte) first; // Add a new string to the string table. if (available < MAX_STACK_SIZE) { prefix[available] = (short) oldCode; suffix[available] = (byte) first; available++; if (((available & codeMask) == 0) && (available < MAX_STACK_SIZE)) { codeSize++; codeMask += available; } } oldCode = inCode; while (top > 0) { // Pop a pixel off the pixel stack. top--; mainPixels[pi++] = pixelStack[top]; i++; } } } // Clear missing pixels. for (i = pi; i < npix; i++) { mainPixels[i] = 0; } } /** * Reads a single byte from the input stream. */ private int read() { int curByte = 0; try { curByte = rawData.get() & 0xFF; } catch (Exception e) { status = STATUS_FORMAT_ERROR; } return curByte; } /** * Reads next variable length block from input. * * @return number of bytes stored in "buffer". */ private int readBlock() { int blockSize = read(); int n = 0; if (blockSize > 0) { try { int count; while (n < blockSize) { count = blockSize - n; rawData.get(block, n, count); n += count; } } catch (Exception e) { Log.w(TAG, "Error Reading Block", e); status = STATUS_FORMAT_ERROR; } } return n; } private Bitmap getNextBitmap() { Bitmap result = bitmapProvider.obtain(header.width, header.height, BITMAP_CONFIG); if (result == null) { result = Bitmap.createBitmap(header.width, header.height, BITMAP_CONFIG); } setAlpha(result); return result; } @TargetApi(12) private static void setAlpha(Bitmap bitmap) { if (Build.VERSION.SDK_INT >= 12) { bitmap.setHasAlpha(true); } } }