/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.messaging.util; /** * List of gservices keys and default values which are in use. */ public final class BugleGservicesKeys { private BugleGservicesKeys() {} // do not instantiate /** * Whether to enable extra debugging features on the client. Default is * {@value #ENABLE_DEBUGGING_FEATURES_DEFAULT}. */ public static final String ENABLE_DEBUGGING_FEATURES = "bugle_debugging"; public static final boolean ENABLE_DEBUGGING_FEATURES_DEFAULT = false; /** * Whether to enable saving extra logs. Default is {@value #ENABLE_LOG_SAVER_DEFAULT}. */ public static final String ENABLE_LOG_SAVER = "bugle_logsaver"; public static final boolean ENABLE_LOG_SAVER_DEFAULT = false; /** * Time in milliseconds of initial (attempt 1) resend backoff for failing messages */ public static final String INITIAL_MESSAGE_RESEND_DELAY_MS = "bugle_resend_delay_in_millis"; public static final long INITIAL_MESSAGE_RESEND_DELAY_MS_DEFAULT = 5 * 1000L; /** * Time in milliseconds of max resend backoff for failing messages */ public static final String MAX_MESSAGE_RESEND_DELAY_MS = "bugle_max_resend_delay_in_millis"; public static final long MAX_MESSAGE_RESEND_DELAY_MS_DEFAULT = 2 * 60 * 60 * 1000L; /** * Time in milliseconds of resend window for unsent messages */ public static final String MESSAGE_RESEND_TIMEOUT_MS = "bugle_resend_timeout_in_millis"; public static final long MESSAGE_RESEND_TIMEOUT_MS_DEFAULT = 20 * 60 * 1000L; /** * Time in milliseconds of download window for new mms notifications */ public static final String MESSAGE_DOWNLOAD_TIMEOUT_MS = "bugle_download_timeout_in_millis"; public static final long MESSAGE_DOWNLOAD_TIMEOUT_MS_DEFAULT = 20 * 60 * 1000L; /** * Time in milliseconds for SMS send timeout */ public static final String SMS_SEND_TIMEOUT_IN_MILLIS = "bugle_sms_send_timeout"; public static final long SMS_SEND_TIMEOUT_IN_MILLIS_DEFAULT = 5 * 60 * 1000L; /** * Keys to control the SMS sync batch size. The batch size is defined by the number * of messages that incur local database change, e.g. importing messages and * deleting messages. * * 1. The minimum size for a batch and * 2. The maximum size for a batch. * The first batch uses the minimum size for probing. Set this to a small number for the * first sync batch to make sure the user sees SMS showing up in conversations quickly * Use these two settings to limit the number of messages to sync in each batch. * The minimum is to make sure we always make progress during sync. The maximum is * to limit the sync batch size within a reasonable range (needs to fit in an intent). * 3. The time limit controls the limit of time duration of a sync batch. We can * not control this directly due to the batching nature of sync. So this provides * heuristics. We may sometime exceeds the limit if our calculation is off due to * whatever reasons. Keeping this low ensures responsiveness of the application. * 4. The limit on number of total messages to scan in one batch. */ public static final String SMS_SYNC_BATCH_SIZE_MIN = "bugle_sms_sync_batch_size_min"; public static final int SMS_SYNC_BATCH_SIZE_MIN_DEFAULT = 80; public static final String SMS_SYNC_BATCH_SIZE_MAX = "bugle_sms_sync_batch_size_max"; public static final int SMS_SYNC_BATCH_SIZE_MAX_DEFAULT = 1000; public static final String SMS_SYNC_BATCH_TIME_LIMIT_MILLIS = "bugle_sms_sync_batch_time_limit"; public static final long SMS_SYNC_BATCH_TIME_LIMIT_MILLIS_DEFAULT = 400; public static final String SMS_SYNC_BATCH_MAX_MESSAGES_TO_SCAN = "bugle_sms_sync_batch_max_messages_to_scan"; public static final int SMS_SYNC_BATCH_MAX_MESSAGES_TO_SCAN_DEFAULT = SMS_SYNC_BATCH_SIZE_MAX_DEFAULT * 4; /** * Time in ms for sync to backoff from "now" to the latest message that will be sync'd. * * This controls the best case for how out of date the application will appear to be * when bringing in changes made outside the application. It also represents a buffer * to ensure that sync doesn't trigger based on changes made within the application. */ public static final String SMS_SYNC_BACKOFF_TIME_MILLIS = "bugle_sms_sync_backoff_time"; public static final long SMS_SYNC_BACKOFF_TIME_MILLIS_DEFAULT = 5000L; /** * Just in case if we fall into a loop of full sync -> still not synchronized -> full sync ... * This forces a backoff time so that we at most do full sync once a while (an hour by default) */ public static final String SMS_FULL_SYNC_BACKOFF_TIME_MILLIS = "bugle_sms_full_sync_backoff_time"; public static final long SMS_FULL_SYNC_BACKOFF_TIME_MILLIS_DEFAULT = 60 * 60 * 1000; /** * Time duration to retain the most recent SMS messages for SMS storage purging * * Format: * (w|m|y) * Examples: * "1y" -- a year * "2w" -- two weeks * "6m" -- six months */ public static final String SMS_STORAGE_PURGING_MESSAGE_RETAINING_DURATION = "bugle_sms_storage_purging_message_retaining_duration"; public static final String SMS_STORAGE_PURGING_MESSAGE_RETAINING_DURATION_DEFAULT = "1m"; /** * MMS UA profile url. * * This is used on all Android devices running Hangout, so cannot just host the profile of the * latest and greatest phones. However, if we're on KitKat or below we can't get the phone's * UA profile and thus we need to send them the default url. */ public static final String MMS_UA_PROFILE_URL = "bugle_mms_uaprofurl"; public static final String MMS_UA_PROFILE_URL_DEFAULT = "http://www.gstatic.com/android/sms/mms_ua_profile.xml"; /** * MMS apn mmsc */ public static final String MMS_MMSC = "bugle_mms_mmsc"; /** * MMS apn proxy ip address */ public static final String MMS_PROXY_ADDRESS = "bugle_mms_proxy_address"; /** * MMS apn proxy port */ public static final String MMS_PROXY_PORT = "bugle_mms_proxy_port"; /** * List of known SMS system messages that we will ignore (no deliver, no abort) so that the * user doesn't see them and the appropriate app is able to handle them. We are delivering * these as a \n delimited list of patterns, however we should eventually move to storing * them with the per-carrier mms config xml file. */ public static final String SMS_IGNORE_MESSAGE_REGEX = "bugle_sms_ignore_message_regex"; public static final String SMS_IGNORE_MESSAGE_REGEX_DEFAULT = ""; /** * When receiving or importing an mms, limit the length of text to this limit. Huge blocks * of text can cause the app to hang/ANR/or crash in native text code.. */ public static final String MMS_TEXT_LIMIT = "bugle_mms_text_limit"; public static final int MMS_TEXT_LIMIT_DEFAULT = 2000; /** * Max number of attachments the user may add to a single message. */ public static final String MMS_ATTACHMENT_LIMIT = "bugle_mms_attachment_limit"; public static final int MMS_ATTACHMENT_LIMIT_DEFAULT = 10; /** * The max number of messages to show in a single conversation notification. We always show * the most recent message. If this value is >1, we may also include prior messages as well. */ public static final String MAX_MESSAGES_IN_CONVERSATION_NOTIFICATION = "bugle_max_messages_in_conversation_notification"; public static final int MAX_MESSAGES_IN_CONVERSATION_NOTIFICATION_DEFAULT = 7; /** * Time (in seconds) between notification ringing for incoming messages of the same * conversation. We won't ding more often than this value for messages coming in at a high rate. */ public static final String NOTIFICATION_TIME_BETWEEN_RINGS_SECONDS = "bugle_notification_time_between_rings_seconds"; public static final int NOTIFICATION_TIME_BETWEEN_RINGS_SECONDS_DEFAULT = 10; /** * The max number of messages to show in a single conversation notification, when a wearable * device (i.e. smartwatch) is paired with the phone. Watches have a different UX model and * less screen real estate, so we may want to optimize for that case. Note that if a wearable * is paired, this value will apply to notifications as shown both on the watch and the phone. */ public static final String MAX_MESSAGES_IN_CONVERSATION_NOTIFICATION_WITH_WEARABLE = "bugle_max_messages_in_conversation_notification_with_wearable"; public static final int MAX_MESSAGES_IN_CONVERSATION_NOTIFICATION_WITH_WEARABLE_DEFAULT = 1; /** * Regular expression to match against query. If it matches then display * the query plan for this query. */ public static final String EXPLAIN_QUERY_PLAN_REGEXP = "bugle_query_plan_regexp"; /** * Whether asserts are fatal on user/userdebug builds. * Default is {@value #ASSERTS_FATAL_DEFAULT}. */ public static final String ASSERTS_FATAL = "bugle_asserts_fatal"; public static final boolean ASSERTS_FATAL_DEFAULT = false; /** * Whether to use API for sending/downloading MMS (if present, true for L). * Default is {@value #USE_MMS_API_IF_PRESENT_DEFAULT}. */ public static final String USE_MMS_API_IF_PRESENT = "bugle_use_mms_api"; public static final boolean USE_MMS_API_IF_PRESENT_DEFAULT = true; /** * Whether to always auto-complete email addresses for sending MMS. By default, Bugle starts * to auto-complete after the user has typed the "@" character. * Default is (@value ALWAYS_AUTOCOMPLETE_EMAIL_ADDRESS_DEFAULT}. */ public static final String ALWAYS_AUTOCOMPLETE_EMAIL_ADDRESS = "bugle_always_autocomplete_email_address"; public static final boolean ALWAYS_AUTOCOMPLETE_EMAIL_ADDRESS_DEFAULT = false; // We typically request an aspect ratio close the the screen size, but some cameras can be // flaky and not work well in certain aspect ratios. This allows us to guide the CameraManager // to pick a more reliable aspect ratio. The value is a float like 1.333f or 1.777f. There is // no hard coded default because the default is the screen aspect ratio. public static final String CAMERA_ASPECT_RATIO = "bugle_camera_aspect_ratio"; /** * The recent time range within which we should check MMS WAP Push duplication * If the value is 0, it signals that we should use old dedup algorithm for wap push */ public static final String MMS_WAP_PUSH_DEDUP_TIME_LIMIT_SECS = "bugle_mms_wap_push_dedup_time_limit_secs"; public static final long MMS_WAP_PUSH_DEDUP_TIME_LIMIT_SECS_DEFAULT = 7 * 24 * 3600; // 7 days /** * Whether to use persistent, on-disk LogSaver */ public static final String PERSISTENT_LOGSAVER = "bugle_persistent_logsaver"; public static final boolean PERSISTENT_LOGSAVER_DEFAULT = false; /** * For in-memory LogSaver, what's the size of memory buffer in number of records */ public static final String IN_MEMORY_LOGSAVER_RECORD_COUNT = "bugle_in_memory_logsaver_record_count"; public static final int IN_MEMORY_LOGSAVER_RECORD_COUNT_DEFAULT = 500; /** * For on-disk LogSaver, what's the size of file rotation set */ public static final String PERSISTENT_LOGSAVER_ROTATION_SET_SIZE = "bugle_persistent_logsaver_rotation_set_size"; public static final int PERSISTENT_LOGSAVER_ROTATION_SET_SIZE_DEFAULT = 8; /** * For on-disk LogSaver, what's the byte limit of a single log file */ public static final String PERSISTENT_LOGSAVER_FILE_LIMIT_BYTES = "bugle_persistent_logsaver_file_limit"; public static final int PERSISTENT_LOGSAVER_FILE_LIMIT_BYTES_DEFAULT = 256 * 1024; // 256KB /** * We concatenate all text parts in an MMS to form the message text. This specifies * the separator between the combinated text parts. Default is ' ' (space). */ public static final String MMS_TEXT_CONCAT_SEPARATOR = "bugle_mms_text_concat_separator"; public static final String MMS_TEXT_CONCAT_SEPARATOR_DEFAULT = " "; /** * Whether to enable transcoding GIFs. We sometimes need to compress GIFs to make them small * enough to send via MMS (which often limits messages to 1 MB in size). */ public static final String ENABLE_GIF_TRANSCODING = "bugle_gif_transcoding"; public static final boolean ENABLE_GIF_TRANSCODING_DEFAULT = true; }