Searched defs:CASE_TRIANGLES (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ | ||
H A D | es31fTessellationGeometryInteractionTests.cpp | 134 CASE_TRIANGLES = 0, enumerator in enum:deqp::gles31::Functional::__anon4883::IdentityGeometryShaderCase::CaseType 299 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); 347 if (m_case == CASE_TRIANGLES) 378 << ((m_case == CASE_TRIANGLES) ? ("triangles") : (m_case == CASE_QUADS) ? ("quads") : ("isolines")) 388 if (m_case == CASE_TRIANGLES) 441 CASE_TRIANGLES = 0, enumerator in enum:deqp::gles31::Functional::__anon4883::IdentityTessellationShaderCase::CaseType 533 const int numPrimitiveVertices = (m_case == CASE_TRIANGLES) ? (3) : (2); 604 gl.drawArrays((m_case == CASE_TRIANGLES) ? (GL_TRIANGLES) : (GL_LINES), 0, numPrimitiveVertices); 650 "layout(vertices = " << ((m_case == CASE_TRIANGLES) ? (3) : (2)) << ") out;\n" 661 if (m_case == CASE_TRIANGLES) [all...] |
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