Searched defs:GetOrInsertNode (Results 1 - 6 of 6) sorted by relevance

/external/llvm/lib/Support/
H A DFoldingSet.cpp412 /// GetOrInsertNode - If there is an existing simple Node exactly
415 FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) { function in class:FoldingSetImpl
/external/swiftshader/third_party/LLVM/lib/Support/
H A DFoldingSet.cpp374 /// GetOrInsertNode - If there is an existing simple Node exactly
377 FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) { function in class:FoldingSetImpl
/external/swiftshader/third_party/llvm-subzero/lib/Support/
H A DFoldingSet.cpp412 /// GetOrInsertNode - If there is an existing simple Node exactly
415 FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) { function in class:FoldingSetImpl
/external/llvm/include/llvm/ADT/
H A DFoldingSet.h67 /// MyNode *M = MyFoldingSet.GetOrInsertNode(N);
154 /// GetOrInsertNode - If there is an existing simple Node exactly
157 Node *GetOrInsertNode(Node *N);
172 Node *Inserted = GetOrInsertNode(N);
463 /// GetOrInsertNode - If there is an existing simple Node exactly
466 T *GetOrInsertNode(Node *N) { function in class:llvm::final
467 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
541 /// GetOrInsertNode - If there is an existing simple Node exactly
544 T *GetOrInsertNode(Node *N) { function in class:llvm::final
545 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(
592 T *GetOrInsertNode(T *N) { function in class:llvm::FoldingSetVector
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/external/swiftshader/third_party/LLVM/include/llvm/ADT/
H A DFoldingSet.h71 /// MyNode *M = MyFoldingSet.GetOrInsertNode(N);
154 /// GetOrInsertNode - If there is an existing simple Node exactly
157 Node *GetOrInsertNode(Node *N);
172 Node *Inserted = GetOrInsertNode(N);
426 /// GetOrInsertNode - If there is an existing simple Node exactly
429 T *GetOrInsertNode(Node *N) { function in class:llvm::FoldingSet
430 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
505 /// GetOrInsertNode - If there is an existing simple Node exactly
508 T *GetOrInsertNode(Node *N) { function in class:llvm::ContextualFoldingSet
509 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(
[all...]
/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
H A DFoldingSet.h72 /// MyNode *M = MyFoldingSet.GetOrInsertNode(N);
159 /// GetOrInsertNode - If there is an existing simple Node exactly
162 Node *GetOrInsertNode(Node *N);
177 Node *Inserted = GetOrInsertNode(N);
471 /// GetOrInsertNode - If there is an existing simple Node exactly
474 T *GetOrInsertNode(Node *N) { function in class:llvm::final
475 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
551 /// GetOrInsertNode - If there is an existing simple Node exactly
554 T *GetOrInsertNode(Node *N) { function in class:llvm::final
555 return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(
602 T *GetOrInsertNode(T *N) { function in class:llvm::FoldingSetVector
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