Searched defs:RenderFrame (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp210 if (!RenderFrame(textures, targets)) {
459 bool ShaderProgram::RenderFrame(const std::vector<GLuint>& textures, function in class:android::filterfw::ShaderProgram
485 ALOGV("RenderFrame: fbo %d prog %d buff %d", fbo, program, buffer);

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