Searched defs:Thread (Results 1 - 7 of 7) sorted by relevance
/system/extras/memory_replay/ |
H A D | Thread.cpp | 20 #include "Thread.h" 22 Thread::Thread() { function in class:Thread 26 Thread::~Thread() { 30 void Thread::WaitForReady() { 38 void Thread::WaitForPending() { 46 void Thread::SetPending() { 53 void Thread::ClearPending() { 60 Action* Thread [all...] |
H A D | Thread.h | 29 class Thread { class 31 Thread(); 32 virtual ~Thread();
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/system/core/include/utils/ |
H A D | Thread.h | 39 class Thread : virtual public RefBase class in namespace:android 42 // Create a Thread object, but doesn't create or start the associated 44 explicit Thread(bool canCallJava = true); 45 virtual ~Thread(); 85 // here. There are two ways of using the Thread object: 92 Thread& operator=(const Thread&); 103 sp<Thread> mHoldSelf;
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/system/core/libutils/include/utils/ |
H A D | Thread.h | 39 class Thread : virtual public RefBase class in namespace:android 42 // Create a Thread object, but doesn't create or start the associated 44 explicit Thread(bool canCallJava = true); 45 virtual ~Thread(); 85 // here. There are two ways of using the Thread object: 92 Thread& operator=(const Thread&); 103 sp<Thread> mHoldSelf;
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/system/extras/simpleperf/inferno/ |
H A D | data_types.py | 25 class Thread: class in inherits: 72 self.threads[tid] = Thread(tid)
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/system/core/libutils/ |
H A D | Threads.cpp | 21 #include <utils/Thread.h> 49 * Thread wrappers 641 Thread::Thread(bool canCallJava) function in class:android::Thread 644 mLock("Thread::mLock"), 653 Thread::~Thread() 657 status_t Thread::readyToRun() 662 status_t Thread::run(const char* name, int32_t priority, size_t stack) 664 LOG_ALWAYS_FATAL_IF(name == nullptr, "thread name not provided to Thread [all...] |
/system/nfc/src/adaptation/ |
H A D | NfcAdaptation.cpp | 226 GKI_create_task((TASKPTR)Thread, MMI_TASK, (int8_t*)"NFCA_THREAD", 0, 0, 304 ** Function: NfcAdaptation::Thread() 311 uint32_t NfcAdaptation::Thread(uint32_t arg) { function in class:NfcAdaptation 312 const char* func = "NfcAdaptation::Thread";
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