Searched defs:channelMap (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/common/
H A DtcuTexture.cpp1046 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; local
1051 switch (channelMap[c])
1057 result[c] = channelToFloat(pixelPtr + channelSize*((int)channelMap[c]), m_format.type);
1132 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; local
1137 switch (channelMap[c])
1143 result[c] = channelToInt(pixelPtr + channelSize*((int)channelMap[c]), m_format.type);

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