Searched defs:childOp (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp501 RenderNodeOp* childOp = mDisplayList->getChildren()[i]; local
502 childOp->renderNode->computeOrderingImpl(childOp, &mProjectedNodes, &mat4::identity());
532 RenderNodeOp* childOp = mDisplayList->getChildren()[i]; local
533 RenderNode* child = childOp->renderNode;
553 child->computeOrderingImpl(childOp, projectionChildren, projectionTransform);
H A DFrameBuilder.cpp319 RenderNodeOp* childOp = displayList.getChildren()[i]; local
320 RenderNode* child = childOp->renderNode;
324 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
325 childOp->skipInOrderDraw = true;
328 childOp->skipInOrderDraw = false;
390 const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; local
391 deferRenderNodeOpImpl(*childOp);
487 RenderNodeOp* childOp = renderNode.mProjectedNodes[i]; local
488 RenderNode& childNode = *childOp->renderNode;
490 // Draw child if it has content, but ignore state in childOp
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