Searched defs:clearRect (Results 1 - 17 of 17) sorted by relevance

/external/skia/src/gpu/ccpr/
H A DGrCCPRAtlas.cpp119 SkIRect clearRect = SkIRect::MakeSize(fDrawBounds); local
120 rtc->clear(&clearRect, 0, true);
/external/skia/bench/
H A DGameBench.cpp127 SkRect clearRect = { -1.0f, -1.0f, width+1.0f, height+1.0f }; variable
161 canvas->drawRect(clearRect, clearPaint);
/external/skia/src/core/
H A DSkGpuBlurUtils.cpp199 SkIRect clearRect; local
317 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
319 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
353 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
355 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
384 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
385 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
386 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
387 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilClearTests.cpp424 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight()); local
427 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w()))
430 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++)
468 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight()); local
471 if (!de::inBounds(y, clearRect.y(), clearRect
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilClearTests.cpp427 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight()); local
430 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w()))
433 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++)
471 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight()); local
474 if (!de::inBounds(y, clearRect.y(), clearRect
[all...]
/external/skia/src/gpu/vk/
H A DGrVkGpuCommandBuffer.cpp249 VkClearRect clearRect; local
262 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
263 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
265 clearRect.baseArrayLayer = 0;
266 clearRect.layerCount = 1;
276 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect);
335 VkClearRect clearRect; local
347 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
348 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
349 clearRect
[all...]
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.cpp175 sw::Rect clearRect = renderTarget->getRect(); local
179 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask);
193 sw::Rect clearRect = depthBuffer->getRect(); local
197 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
200 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
210 sw::Rect clearRect local
[all...]
/external/skia/src/effects/
H A DSkMorphologyImageFilter.cpp501 SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom, local
506 dstRTContext->clear(&clearRect, clearColor, false);
/external/swiftshader/src/OpenGL/libGL/
H A DDevice.cpp204 sw::Rect clearRect = renderTarget->getRect(); local
208 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
217 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask);
228 sw::Rect clearRect = depthStencil->getRect(); local
232 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
235 depthStencil->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
245 sw::Rect clearRect local
[all...]
/external/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp205 sw::Rect clearRect = renderTarget[i]->getRect(); local
209 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask);
225 sw::Rect clearRect = depthBuffer->getRect(); local
229 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
232 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
242 sw::Rect clearRect local
[all...]
H A DContext.cpp3332 sw::Rect clearRect = colorbuffer->getRect(); local
3336 clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight);
3339 device->clear(value, format, colorbuffer, clearRect, rgbaMask);
3371 sw::Rect clearRect = depthbuffer->getRect(); local
3375 clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight);
3378 depthbuffer->clearDepth(depth, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
3395 sw::Rect clearRect
[all...]
/external/proguard/src/proguard/gui/splash/
H A DOverrideGraphics2D.java239 public void clearRect(int x, int y, int width, int height) method in class:OverrideGraphics2D
241 graphics.clearRect(x, y, width, height);
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiCommandBuffersTests.cpp2153 const VkClearRect clearRect = local
2161 vkd.cmdClearAttachments(secondaryCommandBuffer, 1, &clearAttachment, 1, &clearRect);
/external/skia/src/gpu/
H A DGrRenderTargetContext.cpp245 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) { argument
257 if (clearRect) {
258 if (clearRect->contains(rtRect)) {
259 clearRect = nullptr; // full screen
261 if (!rtRect.intersect(*clearRect)) {
287 std::unique_ptr<GrOp> op(GrClearOp::Make(rtRect, color, !clearRect));
322 SkIRect clearRect = SkIRect::MakeWH(this->width(), this->height()); local
325 } else if (!clearRect.intersect(clip.scissorRect())) {
333 this->drawRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::Make(clearRect));
/external/swiftshader/src/Renderer/
H A DRenderer.cpp675 void Renderer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) argument
677 SliceRect rect = clearRect;
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationOperation.cpp2650 const VkClearRect clearRect = local
2657 vk.cmdClearAttachments(cmdBuffer, 1, &clearAttachment, 1, &clearRect);
/external/proguard/lib/
H A Dproguardgui.jarMETA-INF/ META-INF/MANIFEST.MF proguard/gui/ proguard/gui/ProGuardGUI$5.class ProGuardGUI ...

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