/frameworks/av/media/libstagefright/omx/1.0/ |
H A D | WGraphicBufferProducer.cpp | 61 Return<void> TWGraphicBufferProducer::dequeueBuffer( function in class:android::hardware::media::omx::V1_0::implementation::TWGraphicBufferProducer 68 status_t status = mBase->dequeueBuffer( 77 LOG(ERROR) << "TWGraphicBufferProducer::dequeueBuffer - " 87 LOG(ERROR) << "TWGraphicBufferProducer::dequeueBuffer - "
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/frameworks/native/libs/gui/tests/ |
H A D | IGraphicBufferProducer_test.cpp | 190 // To easily store dequeueBuffer results into containers 196 status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) { function in class:android::IGraphicBufferProducerTest 197 return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage, 213 (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH, DEFAULT_HEIGHT, 352 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 412 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 482 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 509 (dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, 530 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 567 (mProducer->dequeueBuffer( [all...] |
/frameworks/native/libs/vr/libbufferhubqueue/ |
H A D | buffer_hub_queue_producer.cpp | 114 // to prevent dequeueBuffer from being blocking) technically does not apply 119 // dequeueBuffer should never block whether setAsyncMode(true) is set or 132 status_t BufferHubQueueProducer::dequeueBuffer( function in class:android::dvr::BufferHubQueueProducer 136 ALOGD_IF(TRACE, "dequeueBuffer: w=%u, h=%u, format=%d, usage=%" PRIu64, width, 143 ALOGE("dequeueBuffer: BufferQueue has no connected producer"); 182 "dequeueBuffer: requested buffer (w=%u, h=%u, format=%u) is different " 212 "dequeueBuffer: slot %zu is not free or queued, actual state: %s.", slot, 217 ALOGD_IF(TRACE, "dequeueBuffer: slot=%zu", slot);
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/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 71 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, function in class:android::MonitoredProducer 75 return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
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/frameworks/native/libs/gui/ |
H A D | IGraphicBufferProducer.cpp | 128 virtual status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, function in class:android::BpGraphicBufferProducer 161 ALOGE("IGBP::dequeueBuffer failed to read buffer age: %d", result); 167 ALOGE("IGBP::dequeueBuffer failed to read timestamps: %d", 550 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, 553 return mBase->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps); 698 int result = dequeueBuffer(&buf, &fence, width, height, format, usage, &bufferAge,
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H A D | BufferQueueProducer.cpp | 251 "dequeueBuffer" : "attachBuffer"; 350 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, function in class:android::BufferQueueProducer 360 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 365 BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer"); 370 BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#" PRIx64, width, height, format, usage); 373 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height); 409 BQ_LOGE("dequeueBuffer: no available buffer slots"); 422 BQ_LOGE("dequeueBuffer: cannot re-allocate a sharedbuffer"); 436 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 472 BQ_LOGV("dequeueBuffer [all...] |
H A D | Surface.cpp | 62 ANativeWindow::dequeueBuffer = hook_dequeueBuffer; member in class:android::ANativeWindow 380 return c->dequeueBuffer(buffer, fenceFd); 400 int result = c->dequeueBuffer(&buf, &fenceFd); 467 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { function in class:android::Surface 469 ALOGV("Surface::dequeueBuffer"); 500 } // Drop the lock so that we can still touch the Surface while blocking in IGBP::dequeueBuffer 507 status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, reqWidth, reqHeight, 514 ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer" 521 ALOGE("dequeueBuffer [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | VirtualDisplaySurface.cpp | 170 // dequeueBuffer(). 203 // in a GLES configuration, if the sink disappears then dequeueBuffer 344 status_t VirtualDisplaySurface::dequeueBuffer(Source source, function in class:android::VirtualDisplaySurface 349 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, 354 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 379 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#" PRIx64, 388 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, function in class:android::VirtualDisplaySurface 393 return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, w, h, format, usage, outBufferAge, 398 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 401 VDS_LOGV("dequeueBuffer [all...] |
/frameworks/av/services/camera/libcameraservice/device1/ |
H A D | CameraHardwareInterface.cpp | 229 CameraHardwareInterface::dequeueBuffer(dequeueBuffer_cb _hidl_cb) { function in class:android::CameraHardwareInterface
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
H A D | H2BGraphicBufferProducer.cpp | 994 status_t H2BGraphicBufferProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, function in class:android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer 1000 status_t transStatus = toStatusT(mBase->dequeueBuffer( 1011 ALOGE("H2BGraphicBufferProducer::dequeueBuffer - " 1016 ALOGE("H2BGraphicBufferProducer::dequeueBuffer - "
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/frameworks/native/libs/nativewindow/include/system/ |
H A D | window.h | 149 * Returns the duration of the last dequeueBuffer call in microseconds 363 * The window holds a reference to the buffer between dequeueBuffer and 372 * time for binary compatibility, but the new dequeueBuffer function that 381 * dequeueBuffer first. 396 * The window holds a reference to the buffer between dequeueBuffer and 445 * The window holds a reference to the buffer between dequeueBuffer and 463 * The window holds a reference to the buffer between dequeueBuffer and 478 int (*dequeueBuffer)(struct ANativeWindow* window, member in struct:ANativeWindow 485 * The window holds a reference to the buffer between dequeueBuffer and 509 * The window holds a reference to the buffer between dequeueBuffer an [all...] |