Searched defs:drawElements (Results 1 - 6 of 6) sorted by relevance
/external/deqp/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 2 * drawElements Quality Program OpenGL ES 2.0 Module 643 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); 647 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, NULL); 652 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_dynamicIndexData[drawNdx * m_spec.triangleCount * 3])); 654 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3, GL_UNSIGNED_BYTE, &(m_staticIndexData[0])); 747 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, NULL); 751 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, NULL); 756 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &(m_dynamicIndexData[0])); 758 gl.drawElements(GL_TRIANGLES, m_spec.triangleCount * 3 * m_spec.drawCallCount, GL_UNSIGNED_BYTE, &(m_staticIndexData[0])); 994 bool drawElements local [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 2 * drawElements Quality Program OpenGL ES Utilities 795 void GLContext::drawElements (deUint32 mode, int count, deUint32 type, const void *indices) function in class:sglr::GLContext
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 2476 void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) function in class:gl::Context
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.cpp | 2743 void Context::drawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) function in class:es1::Context
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 66 virtual GrGLvoid drawElements(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices) {} function in class:GrGLTestInterface
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 3465 void Context::drawElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) function in class:es2::Context
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